Winsock recv() function blocking other threads - multithreading

I’m writing a simple Windows TCP/IP server application, which only needs to communicate with one client at a time. My application has four threads:
Main program which also handles transmission of data as needed.
Receive incoming data thread.
Listen thread to accept connection requests from the client.
A ping thread which monitors everything else, and transmits heartbeat messages as needed. I realise that the latter shouldn’t really be necessary with TCP/IP, but the client application (over which I have no control) requires this.
I’ve confirmed in task manager that my application does indeed have four threads running.
I’m using blocking TCP/IP sockets, but my understanding is that they only block the calling thread – the other threads should still be allowed to execute without being blocked. However, I have encountered the following issues:
If the ping thread deems the connection to have died, it calls closesocket(). However, this appears to be being blocked by the call to recv() in the receive thread.
The main application is unable to transmit data while the receive thread has a call to recv() in progress.
The socket is being created via the accept() function. At this stage I’m not setting any socket options.
I've now created a simple two thread program which illustrates the problem. Without the WSA_FLAG_OVERLAPPED flag, the second thread gets blocked by the first thread, even though this would appear to be contrary to what is supposed to happen. If the WSA_FLAG_OVERLAPPED flag is set, then everything works as I would expect.
PROJECT SOURCE FILE:
====================
program Blocking;
uses
Forms,
Blocking_Test in 'Blocking_Test.pas' {Form1},
Close_Test in 'Close_Test.pas';
{$R *.res}
begin
Application.Initialize;
Application.CreateForm(TForm1, Form1);
Application.Run;
end. { Blocking }
UNIT 1 SOURCE FILE:
===================
unit Blocking_Test;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, WinSock2;
type
TForm1 = class(TForm)
procedure FormShow(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
Test_Socket: TSocket;
Test_Addr: TSockAddr;
wsda: TWSADATA; { used to store info returned from WSAStartup }
implementation
{$R *.dfm}
uses
Debugger, Close_Test;
procedure TForm1.FormShow(Sender: TObject);
const
Test_Port: word = 3804;
var
Buffer: array [0..127] of byte;
Bytes_Read: integer;
begin { TForm1.FormShow }
Debug('Main thread started');
assert(WSAStartup(MAKEWORD(2,2), wsda) = 0); { WinSock load version 2.2 }
Test_Socket := WSASocket(AF_INET, SOCK_DGRAM, IPPROTO_UDP, nil, 0, 0{WSA_FLAG_OVERLAPPED});
assert(Test_Socket <> INVALID_SOCKET);
with Test_Addr do
begin
sin_family := AF_INET;
sin_port := htons(Test_Port);
sin_addr.s_addr := 0; { this will be filled in by bind }
end; { with This_PC_Address }
assert(bind(Test_Socket, #Test_Addr, SizeOf(Test_Addr)) = 0);
Close_Thread := TClose_Thread.Create(false); { start thread immediately }
Debug('B4 Rx');
Bytes_Read := recv(Test_Socket, Buffer, SizeOf(Buffer), 0);
Debug('After Rx');
end; { TForm1.FormShow }
end. { Blocking_Test }
UNIT 2 SOURCE FILE:
===================
unit Close_Test;
interface
uses
Classes;
type
TClose_Thread = class(TThread)
protected
procedure Execute; override;
end; { TClose_Thread }
var
Close_Thread: TClose_Thread;
implementation
uses
Blocking_Test, Debugger, Windows, WinSock2;
type
TThreadNameInfo = record
FType: LongWord; // must be 0x1000
FName: PChar; // pointer to name (in user address space)
FThreadID: LongWord; // thread ID (-1 indicates caller thread)
FFlags: LongWord; // reserved for future use, must be zero
end; { TThreadNameInfo }
var
ThreadNameInfo: TThreadNameInfo;
procedure TClose_Thread.Execute;
procedure SetName;
begin { SetName }
ThreadNameInfo.FType := $1000;
ThreadNameInfo.FName := 'Ping_Thread';
ThreadNameInfo.FThreadID := $FFFFFFFF;
ThreadNameInfo.FFlags := 0;
try
RaiseException( $406D1388, 0, sizeof(ThreadNameInfo) div sizeof(LongWord), #ThreadNameInfo );
except
end; { try }
end; { SetName }
begin { TClose_Thread.Execute }
Debug('Close thread started');
SetName;
sleep(10000); { wait 10 seconds }
Debug('B4 Close');
closesocket(Test_Socket);
Debug('After Close');
end; { TClose_Thread.Execute }
end. { Close_Test }
P.S. Since setting the WSA_FLAG_OVERLAPPED attribute has fixed the problem, I've posted the above for academic interest.

If the ping thread deems the connection to have died, it calls closesocket(). However, this appears to be being blocked by the call to recv() in the receive thread.
That's just a bug in your code. You cannot free a resource in one thread while another thread is, or might be, using it. You will have to arrange some sane way to ensure that you don't create race conditions around access to the socket.
To be clear, there is no way you can know what that kind of code could possibly do. For example, consider:
The thread actually hasn't called recv yet, it's about to call recv but the scheduler hasn't got around to it yet.
The other thread calls closesocket.
A thread that is part of a system library opens a new socket and happens to get the same socket descriptor you just closed.
Your thread now gets to call recv, only it's receiving on the socket the library opened!
It is your responsibility to avoid these kinds of race conditions or your code will behave unpredictably. There's no way you can know what the consequence of performing random operations on random sockets could be. So you must not release a resource in one thread while another thread is, might be, or (worst of all) might be about to be, using it.
Most likely what's actually happening is that Delphi has some kind of internal synchronization that is trying to save you from disaster by blocking the thread that can't safely make forward progress.

UPDATE: accept() creates the new socket with the same attributes as the socket used for listening. Since I hadn’t set the WSA_FLAG_OVERLAPPED attribute for the listen socket, this attribute wasn’t being set for the new socket, and options like the receive timeout didn’t do anything.
Setting the WSA_FLAG_OVERLAPPED attribute for the listen socket seems to have fixed the problem. Thus I can now use the receive timeout, and the Ping thread no longer needs to close the socket if no data has been received.
Setting the WSA_FLAG_OVERLAPPED attribute for the listen socket also seems to have addressed the blocking other threads issue.

Related

Delphi: multithread help for beginner [duplicate]

I am new with this stuff of Threading in Delphi. so, I am trying to make a simple query aplication that make a bit call up for the database and take a bit of time, so I want to alert the user that there is a background process and have to be patient.
I tried many samples, but none of them work for me, Please, could somebody show me a simple sample that could work?
I know that I have to Declare a Type of TThread, with Create and Override Execute... etc.. but since that I am lost...
Using Delphi 7, SQL Server 2005 and ADO, Windows XP sp3.-
Thanks.
Yup, you declare a new type which inherits from TThread:
TMyWorkerThread = class(TThread)
end;
Then you add a function override for Execute():
TMyWorkerThread = class(TThread)
public
procedure Execute; override;
end;
That procedure will be called when you start your thread. It will be executed in parallel with your main program. Let's write it.
procedure TMyWorkerThread.Execute;
begin
//Here we do work
DoSomeWork();
DoMoreWork();
//When we exit the procedure, the thread ends.
//So we don't exit until we're done.
end;
How to use this? Let's say you want to start doing work when the user clicks button. You write an OnClick handler:
procedure TMainForm.Button1Click(Sender: TObject);
begin
TMyWorkerThread.Create(false);
end;
That's it. After the user clicks button, your thread starts and proceeds with doing whatever it is that you wrote in Execute. If the user clicks the button again, another thread will start, and then another - one every click. They will all run in parallel, each doing all what's written in Execute() and then ending.
Let's say you want to check if the work is over. For that, you'll have to store the reference to your thread somewhere:
TMainForm = class(TForm)
{...skipped...}
public
MyWorkerThread: TThread;
end;
procedure TMainForm.Button1Click(Sender: TObject);
begin
//This time we make sure only one thread can be started.
//If one thread have been started already, we don't start another.
if MyWorkerThread<>nil then
raise Exception.Create('One thread have already been started!');
MyWorkerThread := TMyWorkerThread.Create(false);
end;
procedure TMainForm.Button2Click(Sender: TObject);
begin
//If the work is not over yet, we display message informing the user we're still working
if (MyWorkerThread<>nil) and (WaitForSingleObject(MyWorkerThread.Handle, 0)<>WAIT_OBJECT_0) then
MessageBox(Self.Handle, pchar("The work is not yet done!"), pchar("Still running"), MB_OK);
end;
As you see, we're checking if a thread is still running by calling a Windows function called WaitForSingleObject. This function waits until the thread is done working, or the timeout is elapsed, and as we specify the timeout of 0, it just exists immediately if the thread is not over yet.
You can find many examples on the web of threads. The only special feature, if you are using ADO connections inside the Thread, is that you can't share the same connection.
Each thread must create its own connection, otherwise they are equal (should follow the same rules as any other thread.)
An sample that I have used is this:
TADOSQLThread = class(TThread)
private
FADOQ: TADOQuery; // Internal query
FSQL: string; // SQL To execute
FID: integer; // Internal ID
public
constructor Create(CreateSuspended:Boolean; AConnString:String;
ASQL:string; IDThread:integer);
destructor Destroy; override;
procedure Execute(); override;
property ID:integer read FID write FID;
property SQL:string read FSQL write FSQL;
property ADOQ:TADOQuery read FADOQ write FADOQ;
end;
The Create constructor is overrided, and look like this:
constructor TADOSQLThread.Create(CreateSuspended:Boolean; AConnString:String;
ASQL:string; IDThread:integer);
begin
inherited Create(CreateSuspended);
// ini
Self.FreeOnTerminate := False;
// Create the Query
FADOQ := TAdoquery.Create(nil);
// assign connections
FADOQ.ConnectionString := AConnString;
FADOQ.SQL.Add(ASQL);
Self.FID := IDThread;
Self.FSQL:= ASQL;
end;
And the execute method is very simple:
procedure TADOSQLThread.Execute();
begin
inherited;
try
// Ejecutar la consulta
Self.FADOQ.Open;
except
// Error al ejecutar
...Error treattement
end;
end;
To start and create a thread you can use code similar to this:
//crear el Thread
th := TADOSQLThread.Create(True, mmConnection.Lines.Text, ASQL, AId);
// internal for me (for controled the number of active threads and limete it)
inc(numThreads);
// evento finalizacion
th.OnTerminate := TerminateThread;
// Ejecutarlo
th.Resume;
I have create a TerminateThread method that receive the control of threads when they finish. The only different to other threads is the connection problem. You must create a new connection on every thread, It can't share the same ADOConnections with others.
I hope this example will be useful for you.
Regards

Delphi - OTL - Communicating between ThreadPool and Worker thread

I'm using XE8 and I'm trying to built an example of my real world application.
I need to communicate between the main "service thread" and the OTL thread pool.
The examples are all set with forms and Monitors. I don't need those, but I can't figure out a way to write a clean code. So far this is what I did:
TProcessWorker = Class( TOmniWorker )
strict private
FTaskID : int64;
FIndex : Integer;
FFolder : String;
protected
function Initialize: Boolean; override;
public
procedure WriteTask( var msg : TMessage); message _AM_WriteTask;
End;
{ TProcessWorker }
function TProcessWorker.Initialize: Boolean;
begin
FTaskID := Task.UniqueID;
FIndex := 0;
result := True;
FFolder := Format('%s/%d', [Task.Param['Folder'].AsString, FTaskID]);
ForceDirectories(FFolder);
end;
Implemented as:
procedure TProcessWorker.WriteTask(var msg: TMessage);
var
ps : PString;
L : TStringStream;
begin
Ps:= PString(msg.LParam);
L := TStringStream.Create( ps^ );
try
L.SaveToFile( format('%s\%d.txt',[FFolder, fIndex]) );
finally
l.Free;
inc(FIndex);
end;
end;
In the main thread, to create the pool, I'm calling:
FThreadPool := CreateThreadPool('Thread pool test');
and
var
lFolder : String;
Process : IOmniWorker;
begin
lFOlder := ExtractFilePath(ParamStr(0));
Process := TProcessWorker.Create;
CreateTask( Process, 'Task test').Unobserved.SetParameter('Folder',lFolder).Schedule(FThreadPool);
I don't know how to call correctly my worker thread. In my real application, several thread will be triggered and I need to be sure I using correctly the threadpool.
1) By calling CreateTask as I am, how am I making a correct use of threadpool? It's seems odd to me to call CreateTask for every Process I need.
2) The worker thread is never triggered. How should I make my Worker thread work! :)
Regards,
Clément
OmniThreadLibrary test 08_RegisterComm shows how to communicate directly between two threads.
Basically, you have to create an instance of IOmniTwoWayChannel and register its endpoint in the worker's Initialize method with Task.RegisterComm(<channel>).
You can then send messages in a 'normal' way with <channel>.Send(<message>, <data>) and they will be dispatched to other task's message method if you decorate it in a Delphi way:
procedure MessageHandler(var msg: TOmniMessage); message <message>;
check http://otl.17slon.com/book/doku.php?id=book:howto:connectionpool
my feeling is that OTL is based upon data containers, not threads.
so I think you need to make a queue of task requests that your "main thread" would inject tasks into.
the idea of pools is that they manage themselves! you should not communicate with a specific worker thread, you should just sent work requests into it, and then let the pool spawn/kill worker threads as it sees fit.
if you need feedback from every specific thread, I'd rather include TForm.Handle or maybe the TOmniMonitor pointer into the task request record, and make the worker thread to call back and communicate with the form, no the from with the thread

TComPort inside a Thread

How can i use TComport, from inside a thread (e.g OTL or Jedi Thread) to catch incoming strings? What the "SyncMethod" of TComport actually does?
This is my code:
procedure TForm5.ComPort1RxChar(Sender: TObject; Count: Integer);
var
Str:string;
commapos:integer;
begin
ComPort1.ReadStr(Str, Count);
commapos:=System.Pos(',',str);
if (commapos>0) then
// Do Something
else
// Do Something else
end;
The above question can be implemented via TurboPower Async Pro with better resaults?
Thanks in advance.
P.S. It is a must to read incoming strings from a ComPort using a background worker.

main application locks up using idPop3 to retrieve mail messages (even in a thread)

I am using a thread to access a pop3 account and retrieve messages. It works fine, but it locks up my application until it is complete. Cant move the window, shut down, click buttons, nothing.
It runs fine and allows me to access the main application up until the spot i commented out (or after the IdPOP31.Connect();)
//Getting the number of the messages that server has
then it locks up
procedure TPopThread.Pop;
var
vName, vEmail, vServerIn, vServerOut, vUserId, vPassword: String;
vPop3Port, vSMTPPort, vSSL: String; vHTML: TStringList;
MsgCount : Integer;
i,j : Integer;
FMailMessage : TIdMessage;
begin
with frmMain do
begin
RzMemo1.Lines.Clear;
vHTML:= TStringList.Create;
GetAccount(lbxMain.SelectedItem,vName, vEmail, vServerIn, vServerOut, vUserId, vPassword,
vPop3Port, vSMTPPort, vSSL, vHTML);
IdPOP31.Host := vServerIn;
IdPOP31.Username := vUserId;
IdPOP31.Password := vPassword;
IdPOP31.Port := StrToInt(vPop3Port);
try
Prepare(IdPOP31);
IdPOP31.Connect();
// {
// //Getting the number of the messages that server has.
// MsgCount := IdPOP31.CheckMessages;
// for i:= 0 to Pred(MsgCount) do
// begin
// try
// FMailMessage := TIdMessage.Create(nil);
// IdPOP31.Retrieve(i,FMailMessage);
// RzMemo1.Lines.Add('=================================================');
// RzMemo1.Lines.Add(FMailMessage.From.Address);
// RzMemo1.Lines.Add(FMailMessage.Recipients.EMailAddresses);
// RzMemo1.Lines.Add(FMailMessage.Subject);
// RzMemo1.Lines.Add(FMailMessage.Sender.Address);
// RzMemo1.Lines.Add(FMailMessage.Body.Text);
//
// for J := 0 to Pred( FMailMessage.MessageParts.Count ) do
// begin
// // if the part is an attachment
// if ( FMailMessage.MessageParts.Items[ J ] is TIdAttachment) then
// begin
// RzMemo1.Lines.Add('Attachment: ' + TIdAttachment(FMailMessage.MessageParts.Items[J]).Filename);
// end;
// end;
// RzMemo1.Lines.Add('=================================================');
// finally
// FMailMessage.Free;
// end;
// RzMemo1.Clear;
// end;
// }
finally
IdPOP31.Disconnect;
vHTML.Free;
end;
end;
end;
It actually did this before I added the thread, so it has something to do with that portion that is commented out and not the thread
What did i do wrong or didn't do?
here is my Execute
procedure TPopThread.Execute;
begin
try
Synchronize(Pop);
except
on Ex: Exception do
fExceptionMessage := Ex.Message;
end;
end;
here is how i call it
PopThread := TPopThread.Create(lbxMain.SelectedItem, frmMain.DonePopping);
You are locking up the application yourself, because you're synchronizing the call to the pop method.
Synchronize causes the call specified by AMethod to be executed using the main thread, thereby avoiding multithread conflicts.
The current thread is passed in the AThread parameter.
If you are unsure whether a method call is thread-safe, call it from within the Synchronize method to ensure it executes in the main thread.
Execution of the current thread is suspended while the method executes in the main thread.
So, for practical purposes, you're like you have no extra thread, since all your code is executed in the main thread.
An example of when you would want to use Synchronize is when you want to interact with a VCL component
On the other hand, because you're directly accessing a number of visual controls from your method, and the VCL is not thread safe, you have to execute your method in the main thread.
The best you can do is to make your thread independent from the VCL by not accessing any VCL component from the thread, but rather collecting all the input and output values in memory and setting/reading it from the main thread before the thread starts and after the thread finishes.
Or, if for any reason you don't want to do that, you can dissect your method to separate the parts that need access to the VCL and synchronize only that parts, for example:
type
TPopThread = class
private
FMailMessage : TIdMessage; //now the message belongs to the class itself
...
public
//all the values are passed via constructor or the thread is
//created in suspended state, configured and then started
property Host: string read FHost write FHost;
property UserName: string read FUserName write FUserName;
property Password: string read ...;
property Port: Integer read ...;
end;
procedure TPopThread.CopyMailToGUI;
var
J: Integer;
begin
frmMain.RzMemo1.Lines.Add('=================================================');
frmMain.RzMemo1.Lines.Add(FMailMessage.From.Address);
frmMain.RzMemo1.Lines.Add(FMailMessage.Recipients.EMailAddresses);
frmMain.RzMemo1.Lines.Add(FMailMessage.Subject);
frmMain.RzMemo1.Lines.Add(FMailMessage.Sender.Address);
frmMain.RzMemo1.Lines.Add(FMailMessage.Body.Text);
for J := 0 to Pred( FMailMessage.MessageParts.Count ) do
begin
// if the part is an attachment
if ( FMailMessage.MessageParts.Items[ J ] is TIdAttachment) then
begin
frmMain.RzMemo1.Lines.Add('Attachment: ' + TIdAttachment(FMailMessage.MessageParts.Items[J]).Filename);
end;
end;
frmMain.RzMemo1.Lines.Add('=================================================');
end;
procedure TPopThread.Pop;
var
MsgCount : Integer;
i,j : Integer;
Pop: TIdPOP3;
begin
Pop := TIdPOP3.Create(nil);
try
Pop.Host := FHost;
Pop.Username := FUserName;
Pop.Password := FPassword;
Pop.Port := FPort;
Prepare(Pop);
Pop.Connect();
//Getting the number of the messages that server has.
MsgCount := Pop.CheckMessages;
for I := 0 to Pred(MsgCount) do
begin
try
FMailMessage := TIdMessage.Create(nil);
try
IdPOP31.Retrieve(i,FMailMessage);
Synchronize(CopyMailToGUI);
finally
FMailMessage.Free;
end;
end;
finally
Pop.Free;
end;
end;
procedure TPopThread.Execute;
begin
//no need of a try/except, if an exception occurs, it
//is stored in the FatalException property
Pop;
end;
Now, your thread will ask the main thread to copy just the processed message to the VCL. During that copy your thread will block and your application will not respond to messages because the main thread is busy, but that will be for very shorts intervals, so even if it is not the ideal case, I think it will work for what you want.
You put all your logic inside a Synchronize call. Synchronize runs its function in the main VCL thread, so you've essentially nullified any benefits you might have gained from using a separate thread in the first place.
Remove the call to Synchronize so that Pop runs in the thread you created for it.
If you still need some operations to execute in the main thread, then put them in subroutines so that you can run only them in Synchronize. The parts I see in that code are the places where you add lines to a memo control.

Simple Thread Sample Delphi

I am new with this stuff of Threading in Delphi. so, I am trying to make a simple query aplication that make a bit call up for the database and take a bit of time, so I want to alert the user that there is a background process and have to be patient.
I tried many samples, but none of them work for me, Please, could somebody show me a simple sample that could work?
I know that I have to Declare a Type of TThread, with Create and Override Execute... etc.. but since that I am lost...
Using Delphi 7, SQL Server 2005 and ADO, Windows XP sp3.-
Thanks.
Yup, you declare a new type which inherits from TThread:
TMyWorkerThread = class(TThread)
end;
Then you add a function override for Execute():
TMyWorkerThread = class(TThread)
public
procedure Execute; override;
end;
That procedure will be called when you start your thread. It will be executed in parallel with your main program. Let's write it.
procedure TMyWorkerThread.Execute;
begin
//Here we do work
DoSomeWork();
DoMoreWork();
//When we exit the procedure, the thread ends.
//So we don't exit until we're done.
end;
How to use this? Let's say you want to start doing work when the user clicks button. You write an OnClick handler:
procedure TMainForm.Button1Click(Sender: TObject);
begin
TMyWorkerThread.Create(false);
end;
That's it. After the user clicks button, your thread starts and proceeds with doing whatever it is that you wrote in Execute. If the user clicks the button again, another thread will start, and then another - one every click. They will all run in parallel, each doing all what's written in Execute() and then ending.
Let's say you want to check if the work is over. For that, you'll have to store the reference to your thread somewhere:
TMainForm = class(TForm)
{...skipped...}
public
MyWorkerThread: TThread;
end;
procedure TMainForm.Button1Click(Sender: TObject);
begin
//This time we make sure only one thread can be started.
//If one thread have been started already, we don't start another.
if MyWorkerThread<>nil then
raise Exception.Create('One thread have already been started!');
MyWorkerThread := TMyWorkerThread.Create(false);
end;
procedure TMainForm.Button2Click(Sender: TObject);
begin
//If the work is not over yet, we display message informing the user we're still working
if (MyWorkerThread<>nil) and (WaitForSingleObject(MyWorkerThread.Handle, 0)<>WAIT_OBJECT_0) then
MessageBox(Self.Handle, pchar("The work is not yet done!"), pchar("Still running"), MB_OK);
end;
As you see, we're checking if a thread is still running by calling a Windows function called WaitForSingleObject. This function waits until the thread is done working, or the timeout is elapsed, and as we specify the timeout of 0, it just exists immediately if the thread is not over yet.
You can find many examples on the web of threads. The only special feature, if you are using ADO connections inside the Thread, is that you can't share the same connection.
Each thread must create its own connection, otherwise they are equal (should follow the same rules as any other thread.)
An sample that I have used is this:
TADOSQLThread = class(TThread)
private
FADOQ: TADOQuery; // Internal query
FSQL: string; // SQL To execute
FID: integer; // Internal ID
public
constructor Create(CreateSuspended:Boolean; AConnString:String;
ASQL:string; IDThread:integer);
destructor Destroy; override;
procedure Execute(); override;
property ID:integer read FID write FID;
property SQL:string read FSQL write FSQL;
property ADOQ:TADOQuery read FADOQ write FADOQ;
end;
The Create constructor is overrided, and look like this:
constructor TADOSQLThread.Create(CreateSuspended:Boolean; AConnString:String;
ASQL:string; IDThread:integer);
begin
inherited Create(CreateSuspended);
// ini
Self.FreeOnTerminate := False;
// Create the Query
FADOQ := TAdoquery.Create(nil);
// assign connections
FADOQ.ConnectionString := AConnString;
FADOQ.SQL.Add(ASQL);
Self.FID := IDThread;
Self.FSQL:= ASQL;
end;
And the execute method is very simple:
procedure TADOSQLThread.Execute();
begin
inherited;
try
// Ejecutar la consulta
Self.FADOQ.Open;
except
// Error al ejecutar
...Error treattement
end;
end;
To start and create a thread you can use code similar to this:
//crear el Thread
th := TADOSQLThread.Create(True, mmConnection.Lines.Text, ASQL, AId);
// internal for me (for controled the number of active threads and limete it)
inc(numThreads);
// evento finalizacion
th.OnTerminate := TerminateThread;
// Ejecutarlo
th.Resume;
I have create a TerminateThread method that receive the control of threads when they finish. The only different to other threads is the connection problem. You must create a new connection on every thread, It can't share the same ADOConnections with others.
I hope this example will be useful for you.
Regards

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