I'm building a radio streaming app. Everything works great when I have a good internet connection, even when multitasking. The problem is without or with a poor internet connection.
The moment you tap the play button the app freezes and only resumes when the audio stream starts. With slow connections this can take a few seconds, hanging the app. Without Internet, the app eventually crashes after a while.
public class SoundService extends Service {
MediaPlayer mp;
#Override
public IBinder onBind(Intent intent) {
return null;
}
public void onCreate() {
mp = new MediaPlayer();
try {
mp.setDataSource("stream_url");
} catch (IllegalArgumentException e) {
e.printStackTrace();
Log.v(TAG, "Error 1");
onDestroy();
} catch (IllegalStateException e) {
e.printStackTrace();
Log.v(TAG, "Error 2");
onDestroy();
} catch (IOException e) {
e.printStackTrace();
Log.v(TAG, "Error 3");
onDestroy();
}
try {
mp.prepare();
mp.start();
} catch (IllegalStateException e) {
e.printStackTrace();
Log.v(TAG, "Error 4");
onDestroy();
} catch (IOException e) {
e.printStackTrace();
Log.v(TAG, "Error 5");
onDestroy();
}
}
public int onStartCommand(Intent intent, int flags, int startId) {
mp.start();
return Service.START_NOT_STICKY;
}
public void onDestroy() {
mp.stop();
mp.release();
stopSelf();
super.onDestroy();
}
}
This is how I start the stream (play button):
startService(new Intent(MainActivity.this, SoundService.class));
Without connection the app eventually gets the error number 5, but this occurs only when crashes, so it's too late do stop the player. Before that I don't get any "catch".
As a temporary workaround, I'm checking for internet connection before starting the stream. This way I can prevent the crash, but I still have a problem with the app hanging on slow connections.
Any ideas? Thanks!
use this code which might help you
mediaPlayer.prepareAsync();
mediaPlayer.setOnPreparedListener(new MediaPlayer.OnPreparedListener() {
#Override
public void onPrepared(MediaPlayer mp) {
mediaPlayer.start();
}
});
Related
I have a splash screen in which i am checking user is logged in or not if logged in go to dashboard otherwise go to login activity. I am using sharedpref. Issue is (which I am unable to resolve) after splash screen login screen appears for a brief moment than dashboard. Splash > Login > Dash what i Want is Splash > Dash (if user logged in). Login is the main activity of my project. Here is the code:
public class SplashScreen extends AppCompatActivity {
private SessionManager sessionManager;
private BroadcastReceiver broadcastReceiver;
private SharedPreferences prefs;
private boolean isLogin;
private int accessID;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
sessionManager = new SessionManager(this);
broadcastReceiver = new CheckNetStatus();
broadcastIntent();
}
#RequiresApi(api = Build.VERSION_CODES.M)
#Override
protected void onResume(){
super.onResume();
new CheckNetStatus().onReceive(SplashScreen.this,new
Intent(ConnectivityManager.CONNECTIVITY_ACTION));
try {
prefs = getSharedPreferences(SessionManager.PREF_NAME, 0); // Declare
SharedPreferences
accessID = prefs.getInt(SessionManager.KEY_ACCESSID, 0); // get Access Id from
SharedPreferences
isLogin = Utils.getLoginStatus(SplashScreen.this); // Check Login is true or false
} catch (Exception e) {
e.printStackTrace();
}
Thread splashTread = new Thread() {
#RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
#Override
public void run() { // run thread
try {
synchronized (this) {
Thread.sleep(3000); // Screen stay for 3 sec.
}
} catch (Exception e) {
e.printStackTrace();
} finally {
if (isLogin)
{
// if (accessID == 0) { // access Id is ZERO open AddMoneyActivity.class
// try {
// } catch (Exception e) {
// e.printStackTrace();
// }
// } else if (accessID == 1) {// access Id is ONE open
ProfileStepOneActivity.class
try {
Intent intent = new Intent(SplashScreen.this, Dashboard.class);
startActivity(intent);
finishAffinity(); // Finish stack
} catch (Exception e) {
e.printStackTrace();
}
} else {// Login is False goto Login Activity
try {
Intent intent = new Intent(SplashScreen.this, MainActivity.class);
startActivity(intent);
finish();
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
};
splashTread.start();
}
public void broadcastIntent() {
registerReceiver(broadcastReceiver, new
IntentFilter(ConnectivityManager.CONNECTIVITY_ACTION));
}
#Override
protected void onPause() {
super.onPause();
try {
LocalBroadcastManager.getInstance(this).unregisterReceiver(broadcastReceiver);
//unregisterReceiver(broadcastReceiver);
} catch (Exception e) {
e.printStackTrace();
}
}
#Override
protected void onStop(){
super.onStop();
try {
LocalBroadcastManager.getInstance(this).unregisterReceiver(broadcastReceiver);
// unregisterReceiver(broadcastReceiver);
} catch (Exception e) {
e.printStackTrace();
}
}
}
My mistake....i was redirecting to main activity ie login activity in netstats class(where i was checking the net connection) ie why it was showing login screen for a moment issue resolved now
I have the following code that I copied from the package playsound because I would like to ask you what is the problem:
public class Playsound extends JFrame {
public Playsound() {
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setTitle("Test Sound Clip");
this.setSize(300, 200);
this.setVisible(true);
try {
URL url = this.getClass().getClassLoader().getResource("waterdrop.wav");
AudioInputStream audioIn = AudioSystem.getAudioInputStream(url);
Clip clip = AudioSystem.getClip();
clip.open(audioIn);
clip.start();
} catch (UnsupportedAudioFileException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} catch (LineUnavailableException e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
new Playsound();
}
}
But when I try to run it, I get:
Exception in thread "main" java.lang.NullPointerException
at com.sun.media.sound.StandardMidiFileReader.getSequence(StandardMidiFileReader.java:207)
at javax.sound.midi.MidiSystem.getSequence(MidiSystem.java:841)
at com.sun.media.sound.SoftMidiAudioFileReader.getAudioInputStream(SoftMidiAudioFileReader.java:178)
at javax.sound.sampled.AudioSystem.getAudioInputStream(AudioSystem.java:1147)
at playsound.Playsound.<init>(Playsound.java:18)
at playsound.Playsound.main(Playsound.java:32)
It dies at this row:
AudioInputStream audioIn = AudioSystem.getAudioInputStream(url);
I have this setup in the folder Image
So I would like to ask that why is it not working? Maybe it is me, maybe it is not but it does not work and it is not nice.
I can stop the Audio but if I check my Android-Studio Debug windows, i see that the MediaPlayer works in Background !!!
I play the Sound like that :
try {
myMediaPlayer1 = new MediaPlayer();
myMediaPlayer1.setAudioStreamType(AudioManager.STREAM_MUSIC);
myMediaPlayer1.setDataSource("http://myweb.com/audios/1.mp3");
myMediaPlayer1.prepare();
myMediaPlayer1.start();
} catch (Exception e) {
// TODO: handle exception
}
I stop the MediaPlayer via a click on a Button or OnDestry like that :
#Override
protected void onDestroy() {
super.onDestroy();
myMediaPlayer1.stop();
}
I debug via USB Connection. After Stop the Sound I see the MediaPlay works in Background :
You need to release media player using mediaPlayer.release(). If MediaPlayer is not playing any song/audio you shouldn't stop MediaPlayer. See below code for more help.
private void releaseMediaPlayer() {
try {
if (mediaPlayer != null) {
if (mediaPlayer.isPlaying())
mediaPlayer.stop();
mediaPlayer.release();
mediaPlayer = null;
}
} catch (Exception e) {
e.printStackTrace();
}
}
I have trouble making an app that can record and listen at the same time. I have create a recorder that is able to record and play at the moment,but i would really appreciate if someone could give suggestion on how to get started with android studio so that i can make the app to record and listen at the same time.
stop.setEnabled(false);
play.setEnabled(false);
outputFile = Environment.getExternalStorageDirectory().getAbsolutePath() + "/myrec.3gp";
myAudioRecorder = new MediaRecorder();
myAudioRecorder.setAudioSource(MediaRecorder.AudioSource.MIC);
myAudioRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP);
myAudioRecorder.setAudioEncoder(MediaRecorder.OutputFormat.AMR_NB);
myAudioRecorder.setOutputFile(outputFile);
}
public void start(View v) {
try {
myAudioRecorder.prepare();
myAudioRecorder.start();
}catch (IllegalStateException e){
e.printStackTrace();
}catch (IOException e){
e.printStackTrace();
}
start.setEnabled(false);
stop.setEnabled(true);
Toast.makeText(this,"Recording started",Toast.LENGTH_SHORT).show();
}
public void stop(View v) {
myAudioRecorder.stop();
myAudioRecorder.release();
myAudioRecorder=null;
stop.setEnabled(false);
play.setEnabled(true);
Toast.makeText(this,"Audio successfully recorded",Toast.LENGTH_SHORT).show();
}
public void play(View v) throws IOException {
MediaPlayer m=new MediaPlayer();
m.setDataSource(outputFile);
m.prepare();
m.start();
Toast.makeText(this,"Playing audio", Toast.LENGTH_SHORT).show();
}
}
I want to create a MIDlet which automatically starts using push registry function
PushRegistry.RegisterConnection("sms://:50000", this.getclass().getname(),"*");
Following is the code which I have come up with, and cannot find the problem with it as it is not responding in any way to any message.
P.S. I am aware of the fact that dynamic registration requires me to first run the app once.
public class Midlet extends MIDlet implements CommandListener,Runnable {
private Display disp;
Form form = new Form("Welcome");
Command ok,exit;
public void startApp() {
String conn[];
exit= new Command("exit",Command.CANCEL,2);
ok= new Command("ok",Command.OK,2);
form.addCommand(ok);
form.addCommand(exit);
form.setCommandListener(this);
conn = PushRegistry.listConnections(true);
disp=Display.getDisplay(this);
disp.setCurrent(form);
form.append("Midlet");
form.append("Press OK to register sms connection");
}
public void pauseApp() {
}
public void destroyApp(boolean unconditional) {
notifyDestroyed();
}
public void commandAction(Command c, Displayable d) {
if(c.getLabel().equals("exit"))
{
System.out.println("exit pressed");
destroyApp(true);
}
if(c.getLabel().equals("ok"))
{
String[] cn;
cn=PushRegistry.listConnections(true);
form.append(""+cn.length);
for(int i=0;i<cn.length;i++)
{
form.append(cn[i]);
}
Thread t = new Thread(this);
t.start();
}
}
public void run() {
try {
PushRegistry.registerConnection("sms://:50000",this.getclass().getname, "*");
} catch (IOException ex) {
ex.printStackTrace();
} catch (ClassNotFoundException ex) {
ex.printStackTrace();
}
}
}
Your code worked when I replaced this line PushRegistry.registerConnection("sms://:50000",this.getclass().getname, "*");
with PushRegistry.registerConnection("sms://:50000",<actual name of the class>, "*");