How to view chrome.storage from developer tool? - google-chrome-extension

I have a simple, working chrome extension that sets and gets values on chrome.storage.
I am not able to retrieve the key-value pair I set manually (by manually, I meant through chrome developer tool). I have tried typing on dev tool console
chrome.storage.sync.get(null, function(items) {
var allKeys = Object.keys(items);
console.log(allKeys);
});
returns
`Uncaught TypeError: Cannot read property 'sync' of undefined
at <anonymous>:1:16`
(reference)
I tried different varieties on chrome devtool console, but it seems like on console chrome.storage always returns undefined.
This is what the app does. It is a simple text area that sets and gets a predefined key value.
popup.html
<textarea rows="10" cols="15" id="texti"></textarea>
<button id="buttoni">Sat value</button>
<button id="button_geti">Get value</button>
<script src="popup.js" ></script>
popup.js
const texti = document.getElementById("texti")
const buttoni = document.getElementById("buttoni")
const button_geti = document.getElementById("button_geti")
buttoni.addEventListener("click", () => {
chrome.storage.sync.set({"awesomeKey": texti.value}, function() {
alert('Value is set to ' + texti.value);
});
})
button_geti.addEventListener("click", () => {
chrome.storage.sync.get(["awesomeKey"], (result) => {
alert("Key is " + result.awesomeKey)
})
})
Again, the above works, but I can't figure out a way to "pry" into my key-values manually.
I also checked Application tab but it has nothing. I don't see any awesomeKey key defined anywhere.
How can I access/ debug chrome.storage on devtools?

Related

Best way to implement notification alerts in Node/Express app?

I have inherited a Node/Express code base and my task is to implement a notification alert in the navigation menu. The app database has a table of 'pending accounts', and the alert needs to expose the number of these pending accounts. When an account is 'approved' or 'denied', this notification alert needs to update and reflect the new total of pending accounts.
I know how to do the styling and html here, my question is how best to instantiate, maintain and pass a global dynamic variable that reflects the number of pending accounts, and how to get this variable exposed in the header view which contains the navbar where the notification is to be displayed.
This project a pretty standard Node/Express app, however it uses the view engine Pug. At the root of the view hierarchy is a layout.pug file, which loads most of the scripts and stylesheets, and this layout view in turn loads the header Pug view. When this header view loads, and every time it loads, I need this updated 'pending accounts count' value available to insert into the header view. This is what I am at a bit of a loss on how to go about.
Below is the layout.pug markup with the inclusion of the header pug view. Everything else in the project is pretty straightforward vanilla Node/Express I believe, but I am not very experienced with this stack so if any other code is needed please don't hesitate to ask and I will post. Thanks.
doctype html
html(lang="en")
head
meta(charset='utf-8')
meta(http-equiv='X-UA-Compatible', content='IE=edge')
meta(name='viewport', content='width=device-width, initial-scale=1.0, shrink-to-fit=no')
meta(name='theme-color', content='#4DA5F4')
meta(name='csrf-token', content=_csrf)
script(src="https://cdn.jsdelivr.net/npm/axios/dist/axios.min.js")
block head
body
include partials/header
I tried including a script in my header.pug view, which contains the navbar element that I want to append the notification too...
link(href='/css/header/header.css' rel='stylesheet')
script(src='/js/registration/registrationsTable.js')
...
Which would run the following function on DOM load....
function getNumberOfPendingRegistrations() {
axios({
method: 'get',
url: '/admin/getNumberOfPendingRegistrations'
}).then((response) => {
if (response.status === 200) {
const { numPendingUsers } = response.data;
console.log(response.data);
} else {
console.log(response.status);
}
})
.catch((error) => {
console.error(error);
});
}
(() => {
document.addEventListener('DOMContentLoaded', () => {
getNumberOfPendingRegistrations();
which would then call the following express function....
exports.getNumberOfPendingRegistrations = (req, res) => {
RegisteredUser.find({ status: 'PENDING' }, (err, allPendingUsers) => {
if (!err) {
let numPendingUsers = 0;
allPendingUsers.forEach(() => {
numPendingUsers++;
});
return res.send(200, { numPendingUsers });
}
console.log('error');
throw err;
});
};
which would then return numPendingUsers to the axios then() function and make that variable available to the header.pug view here....
li.nav-item
a.nav-link(href='/admin/registeredUsers')
span.fa-solid.fa-pen-to-square(style="font-size: 0.7em;")
span(style="margin-left: 0.1em;") Registrations
span.notification=numPendingUsers
NumPendingUsers returns correctly to the axios .then() promise, but is somehow never made available in the header.pug view. It is always undefined. I'm not sure if its a timing issue w when the DOM is loaded, or if I'm making the variable available in .then() incorrecly or what. And also I feel like there must be a simpler way to accomplish all of this.
Figured out that I simply needed to implement a middleware to pass this data to every route. Duh.

Chrome Extension: I found chrome.scripting.executeScript can execute arbitrary code from server by someway, Is this against official documents? [duplicate]

I'm making an extension for chrome where the user can input a script, then press "run" to inject it into the current tab. I am using MV3 (manifest v3). Are there any ways to do this?
My code:
HTML:
<div class="scriptrunner">
<h1>Script Runner</h1>
<textarea placeholder="Enter script here" id="script"></textarea>
<button id="run">Run Script</button>
</div>
Javascript:
let button = document.getElementById("run");
button.addEventListener("click", async () => {
let input = document.getElementById("script");
let script = input.value;
// this is where the script would be ran
});
I've tried the following:
Using chrome.scripting.executeScript()
Using eval()
Using chrome.scripting.executeScript() to insert a script tag with a function, then running the function
I just started working on chrome extensions, so maybe I missed something, or this is just impossible.
Executing arbitrary user code (userscripts) isn't yet implemented in ManifestV3 and is still forbidden by the policies of Chrome's Web store for extensions.
The personal workaround (e.g. in an unpacked extension) is to run such code in the page context i.e. not as a content script:
async function execInPage(code) {
const [tab] = await chrome.tabs.query({currentWindow: true, active: true});
chrome.scripting.executeScript({
target: {tabId: tab.id},
func: code => {
const el = document.createElement('script');
el.textContent = code;
document.documentElement.appendChild(el);
el.remove();
},
args: [code],
world: 'MAIN',
//injectImmediately: true, // Chrome 102+
});
}
execInPage('console.log(123)');
Warning! This may be blocked by the site if it has a strict Content-Security-Policy, in which case you can remove this header via declarativeNetRequest API.

"Scroll to Text" not working in Extension

I've built a Chrome Extension (pop-up) and one of the primary functions is opening different web pages when the user clicks on a link. Sometimes I want to focus on specific text on the new page so I'm trying to use the "scroll to text fragment" feature through my extension.
Unfortunately, when the page loads, this feature (scroll to text) fails. I have tested the exact same link manually and it works fine, but when I inject this link into the browser through my extension, nothing happens except the page loading as normal.
Here are a few more details that might help:
The problem I'm having is using Chrome.tabs.update() which is triggered by a user clicking a link in my popup
We are using manifest v2 not v3
The exact command from the popup javascript is (not tab id as it defaults to current tab):
chrome.tabs.update({ url: "http://example.com/#:~:text=example", })
In the manifest, we do not have the "tabs" permission.
Is there a special permission needed to use this feature in my extension? Is there something I need to do in my extension code to make this work as expected? I'm at a loss for next steps.
This is the exact feature I'm referring to: https://chromestatus.com/feature/4733392803332096
And here's an example of the feature in action:
https://chromestatus.com/feature/4733392803332096#:~:text=Motivation-,Navigating%20to%20a%20URL,-today%20will%20load
Any help would be greatly appreciated. Thank you.
There's no special permission so apparently it's a bug in Chrome: crbug.com/1241508
A simple workaround is to use chrome.tabs.create and close the original tab, but it flickers in the tab strip and loses the tab's back/forward history, sessionStorage, and so on.
function navigate(url) {
chrome.tabs.query({active: true, currentWindow: true}, ([tab]) => {
chrome.tabs.remove(tab.id);
chrome.tabs.create({ url, index: tab.index });
});
}
Another workaround is to set the hash part of the URL in the content script, but it requires host permissions for the navigated site in manifest.json like *://example.com/
async function navigate(url) {
if (await setUrlInContentScript(url)) {
return true;
}
const [base, hash] = url.split('#');
await onTabReceivedUrl(await new Promise(resolve => {
chrome.tabs.update({ url: base }, resolve);
}));
return setUrlInContentScript('#' + hash, 'hash');
function setUrlInContentScript(url, part = 'href') {
return new Promise(resolve => {
chrome.tabs.executeScript({
code: `location.${part}=${JSON.stringify(url)}`,
runAt: 'document_start',
}, () => resolve(!chrome.runtime.lastError));
});
}
function onTabReceivedUrl(tab) {
return new Promise(resolve => {
chrome.tabs.onUpdated.addListener(function onUpdated(tabId, info) {
if (tabId === tab.id && info.url) {
chrome.tabs.onUpdated.removeListener(onUpdated);
resolve();
}
});
});
}
}
In my case I discovered, that one of the characters ~ was encoded. You need the real characters to get Scroll to Text working.

Next.JS - Access `localStorage` before rendering page

Let's say I have a user's account information stored in localStorage (client side). I need my Next.JS app to render the webpage's navbar based on what's stored in localStorage (login or logout button). How can I first obtain the value from the client and then render the page? Or perhaps that isn't even what Next.JS is meant to do?
You can do something like this:
Use a variable in the state to prevent the page from being rendered
Use componentDidMount to load data from localStorage
When data is loaded, setState to allow component to be rendered.
It's a react issue, not a next.js issue.
You could use Conditional rendering for step 1.
Also read up on state here, and lastly componentDidMount.
Update:
Nowadays, I would opt for a React hooks implementation instead, but the idea still stands. useEffect can largely accomplish this with some nuances in some situations.
I also realize that there are some possible caveats with NextJS and SSR logic specifically, so this response may not be sufficient. In such cases, I would also look into some other responses below.
As mentioned at https://stackoverflow.com/a/54819843/895245 I haven't been able to truly get localStorage before the first render, only show a fallback page until that happens.
The fundamental issue is that Next.js maps one URL to one pre-render. And React hydration requires the initial server HTML to match the JavaScript structure:
React expects that the rendered content is identical between the server and the client. It can patch up differences in text content, but you should treat mismatches as bugs and fix them. In development mode, React warns about mismatches during hydration. There are no guarantees that attribute differences will be patched up in case of mismatches. This is important for performance reasons because in most apps, mismatches are rare, and so validating all markup would be prohibitively expensive.
That quote is not very clear if text-only changes work or not but the minimal test below shows that it raises a warning in that case, so you don't want to use it.
Therefore the only sure-fire way it to use useEffect to update the page afterwards.
However, when I've tested, the correct render with localStorage shows up so quickly that the intermediate one it is not noticeable at all, I'm not sure it even happens. The only problem is if you make different API calls on each case, see section "Differentiate between "not logged in" and "haven't decided yet" to avoid doing extra API calls" below for an example of that.
What I would like to do is to give a slightly more concrete idea about what was mentioned in that answer.
SWR example
Here is a complete runnable example where the navbar shows login status: https://github.com/cirosantilli/node-express-sequelize-nextjs-realworld-example-app That repository is a fork of this one, both of which are Next.js implementations of the awesome realworld project.
The fallback in that case is just the signed out view of the blog pages, which already contain the key information users are likely to want to see, and can be cached e.g. with ISR.
That demo uses SWR to make the code slightly simpler. The key parts are:
navbar code
login code
The key parts of the code there are:
navbar:
import useSWR from "swr";
const Navbar = () => {
const { data: currentUser } = useSWR("user", key => {
const value = localStorage.getItem(key);
return !!value ? JSON.parse(value) : undefined;
});
login:
import { mutate } from "swr";
const LoginForm = () => {
const handleSubmit = async (e) => {
// Get `user` data structure from API.
mutate("user", data?.user);
We see that when the user logins, we call mutate on the "user" global identifier.
This redraws all components that contain that hook, which includes the navbar, as it setup the hook with the useSWR call.
This way, login first redraws the navbar, and then redirects you to home, so that the home page will have the redrawn navbar immediately. Without mutate, only the page body would redraw, not the navbar.
With this setup:
if you put a console.log(currentUser) just below useSWR, you see that it gets called twice.
So what happens is that it first returns immediately with a cached value (undefined) and the first render starts.
It then starts an async call to the cache, and when that returns, the hook triggers a re-render of the component, and the print happens again with the current user value.
This only happens on initial hydration during refresh/first hit. During internal page changes, there is just a single render.
All of this happens so fast that I can't see the page draw without hte local storage at all, not even with the Chromium debugger timeline frame inspection.
if we add a 2 second delay to the localStorage getter however:
const { data: currentUser } = useSWR("user", async (key) => {
await new Promise(resolve => setTimeout(resolve, 2000))
const value = localStorage.getItem(key);
return !!value ? JSON.parse(value) : undefined;
});
we do observe an intermediate page state with the user logged out, so it could in theory happen.
How it would look like without SWR
Of course, we wouldn't need to use SWR to achieve this.
The SWR documentation gives us the rationale of how thing would look like without SWR https://swr.vercel.app/getting-started to motivate their library.
You would either need to move the state up to a common parent of the login form + navbar, or you could use Context.
function Page () {
const [user, setUser] = useState(null)
// fetch data
useEffect(() => {
const value = localStorage.getItem(key);
const user = !!value ? JSON.parse(value) : undefined;
setUser(user)
}, [])
// global loading state
if (!user) return <Spinner/>
return <div>
<Navbar user={user} />
<Content user={user} />
</div>
}
// child components
function Navbar ({ user }) {
return <div>
...
<Avatar user={user} />
</div>
}
function Content ({ user }) {
return <h1>Welcome back, {user.name}</h1>
}
function Avatar ({ user }) {
return <img src={user.avatar} alt={user.name} />
}
As mentioned at What is difference between lifecycle method and useEffect hook? useEffect is the hook analogue to componentDidMount.
Checking typeof localStorage === 'undefined' leads to a warning
React doesn't like that and warns with something like:
Expected server HTML to contain a matching"
as it notices the difference between hydrated and non-hydrated pages: React 16: Warning: Expected server HTML to contain a matching <div> in <body>
Tested on Next.js 10.2.2.
Minimal reproducible example
Just to play with and see exactly what happens:
pages/index.js
import Link from 'next/link'
import React from 'react'
export default function IndexPage() {
console.error('IndexPage');
let [n, setN] = React.useState(0)
if (typeof localStorage === 'undefined') {
n = '0'
} else {
n = parseInt(localStorage.getItem('n') || '0', 10)
}
return <>
<Link href="/notindex">notindex</Link>
<div
onClick={() => {
localStorage.setItem('n', n + 1)
setN(n + 1)
}}
>increment</div>
<div
onClick={() => {
localStorage.removeItem('n')
setN(0)
}}
>reset</div>
<div>{n}</div>
</>
}
pages/notindex.js
import Link from 'next/link'
export default function NotIndexPage() {
return <Link href="/">index</Link>
}
package.json
{
"name": "test",
"version": "1.0.0",
"scripts": {
"dev": "next",
"build": "next build",
"start": "next start"
},
"dependencies": {
"next": "12.0.7",
"react": "17.0.2",
"react-dom": "17.0.2"
}
}
Run:
npm install
npm run dev
Now, if you:
open /
increment
refresh the page
react gives a warning because it notices that the 0 text was changed to 1:
Warning: Text content did not match. Server: "0" Client: "1"
If we click the internal links however to notindex and back, we don't see the warning. This is because hydration is only done on the initial page refresh, further changes are done in Js only.
What we have to do instead is something like this:
import Link from 'next/link'
import React from 'react'
export default function IndexPage() {
console.error('IndexPage');
let [n, setN] = React.useState(0)
React.useEffect(() => {
console.error('useEffect');
setN(parseInt(localStorage.getItem('n') || '0', 10))
}, [])
return <>
<Link href="/notindex">notindex</Link>
<div
onClick={() => {
setN(n + 1)
localStorage.setItem('n', n + 1)
}}
>increment</div>
<div
onClick={() => {
localStorage.removeItem('n')
setN(0)
}}
>reset</div>
<div>{n}</div>
</>
}
Differentiate between "not logged in" and "haven't decided yet" to avoid doing extra API calls
OK, I had another issue: I was making unnecessary API calls, because first the page thought the user was logged out, and then it thought it was logged in, and each of those needed to do different API calls.
Unlike starting to render the wrong page, this would actually have server load consequences, so it was not acceptable.
The solution I used was to differentiate between:
undefined: haven't decided
null: not logged-in
and not make any requests on undefined.
Here's a non-minimized demo:
https://github.com/cirosantilli/node-express-sequelize-nextjs-realworld-example-app/blob/2bbce5199d3a7efa19a3a58426bea25a1cd37579/front/ArticleList.tsx#L33
https://github.com/cirosantilli/node-express-sequelize-nextjs-realworld-example-app/blob/2bbce5199d3a7efa19a3a58426bea25a1cd37579/front/useLoggedInUser.ts
I'll try to minimize it later on.
Another solution: just do SSR
In general, SSR is way simpler than ISR, because you don't have to worry about this get page/ask for data/get data/update page dance from Hell.
ISR is an optimization, and you should only use if there's a proven performance benefit.
Remember that SSR in Next.js is also very data efficient, as Next.js returns only the .json from getServerSideProps on page switches, basically exactly like an API would.
You can then just do authentication from getServerSideProps with cookies, and return the correct page straightaway.
This is how I did it.
const setSession = (accessToken) => {
if (typeof window !== 'undefined')
localStorage.setItem('accessToken', accessToken);
};
const getAccessToken = () => {
if (typeof window !== 'undefined')
return localStorage.getItem('accessToken');
};
Here is where I call them to handle login and to get the access token:
const loginWithEmailAndPassword = async (email, password) => {
const { data } = await axios.post(`${apiUrl}/login`, { email, password });
const { user, accessToken } = data;
if (user) {
setSession(accessToken);
return user;
}
};
const accessToken = getAccessToken();
local storage is not available on the server, there are two options to resolve this
1: create HOC or custom hook to check if the local storage has the data (this is normal react way)
2: you can use cookies to store data on client and server side , which can be then be used getServerSideProps to extract the data and and you can then use this data to display the information accordingly on the initial render.
you can use useEffect hook and useState, so that when component loads, useEffect will fire last, extract data from localStorage and assign it to a STATE from useState.
then you can access your data from useState, states. if that makes sense.
Bottom line, useEffect allows to easily extract data from localStorage, so then you can do what you like with it.
const [userData, setUserData] = useState({});
console.log(userData);
useEffect(()=> {
setUserData(localStorage.getItem('userSession'));
}, [])
The first render which happen on server side can not have access to localStorage and throw the error. To prevent this, add an extra layer of defense with
if (typeof window !== 'undefined') {
// run logic that read/write localStorage
}
Then it should skip the logic when on server and run it when loaded on client side

How to implement Chrome extension 's chrome.tabs.sendMessage API in Firefox addon

I'm working on a Firefox addon development with Addon-Builder. I have no idea about how to implement Chrome extension 's chrome.tabs.sendMessage API in Firefox addon. The code is like this (the code is in the background.js, something like main.js in the Firefox addon):
function sendMessageToTabs(message, callbackFunc){
chrome.tabs.query({}, function(tabsArray){
for(var i=0; i<tabsArray.length; i++){
//console.log("Tab id: "+tabsArray[i].id);
chrome.tabs.sendMessage(tabsArray[i].id,message,callbackFunc);
}
});
}
So, How can I achieve this?
In add-ons build using the Add-on SDK, content scripts are managed by main.js. There's no built-in way to access all of your add-on's content scripts. To send a message to all tabs, you need to manually keep track of the content scripts.
One-way messages are easily implemented by the existing APIs. Callbacks are not built-in, though.
My browser-action SDK library contains a module called "messaging", which implements the Chrome messaging API. In the following example, the content script and the main script use an object called "extension". This object exposes the onMessage and sendMessage methods, modelled after the Chrome extension messaging APIs.
The following example adds a content script to every page on Stack Overflow, and upon click, the titles of the tabs are logged to the console (the one opened using Ctrl + Shift + J).
lib/main.js
// https://github.com/Rob--W/browser-action-jplib/blob/master/lib/messaging.js
const { createMessageChannel, messageContentScriptFile } = require('messaging');
const { PageMod } = require('sdk/page-mod');
const { data } = require('sdk/self');
// Adds the message API to every page within the add-on
var ports = [];
var pagemod = PageMod({
include: ['http://stackoverflow.com/*'],
contentScriptWhen: 'start',
contentScriptFile: [messageContentScriptFile, data.url('contentscript.js')],
contentScriptOptions: {
channelName: 'whatever you want',
endAtPage: false
},
onAttach: function(worker) {
var extension = createMessageChannel(pagemod.contentScriptOptions, worker.port);
ports.push(extension);
worker.on('detach', function() {
// Remove port from list of workers when the content script is deactivated.
var index = ports.indexOf(extension);
if (index !== -1) ports.splice(index, 1);
});
}
});
function sendMessageToTabs(message, callbackFunc) {
for (var i=0; i<ports.length; i++) {
ports[i].sendMessage(message, callbackFunc);
}
}
// Since we've included the browser-action module, we can use it in the demo
var badge = require('browserAction').BrowserAction({
default_title: 'Click to send a message to all tabs on Stack Overflow'
});
badge.onClicked.addListener(function() {
sendMessageToTabs('gimme title', function(response) {
// Use console.error to make sure that the log is visible in the console.
console.error(response);
});
});
For the record, the interesting part of main.js is inside the onAttach event.
data/contentscript.js
extension.onMessage.addListener(function(message, sender, sendResponse) {
if (message === 'gimme title') {
sendResponse(document.title);
}
});

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