What's the reason behind "structure has extra field" error - haxe

Consider this code:
var t: {a: Int} = {a:100, b:200};
It does not compile with error: { b : Int, a : Int } has extra field b
But this code compiles fine:
class Foo {
public var a: Int = 100;
public var b: Int = 200;
public function new() {}
}
...
var t: {a: Int} = new Foo();
Why is the first case forbidden?
What can go wrong if there are some extra fields? And if something can go wrong why they are allowed in second case.

This has previously been discussed in this issue, where Nicolas gives the following reasoning for the current behavior:
The idea is that constant structures are not allowed to be reduced. This allows for instance to check for the following:
function foo(o:{?x:Int,?y:Int}) {
}
var pt = { x: 0, yy : 1 }; // typo
foo(pt); // goes unnoticed
Also, it will gives error if you modify the signature of foo, for instance by removing a field.
However, the issue is still open and it looks like the behavior might be changed to allow this in the future.

I think this is answered here: https://groups.google.com/forum/#!topic/haxelang/KQO4eFUb-N0
Nicolas explained:
In your example both are considered constant values, and then an error
is printed because it has extra fields. That error was added in order
to enable code cleanup when you remove a field from a required
structure : it will tell you every place this field is still passed
(when passing a constant, which happen most of the time).
I agree the error is a bit misleading when making simple tests such as
your own, but in actual code it rarely occur.

Related

populate object properties using lambda expression in typescript

Newbie Alert! I feel silly asking this question but I need someone to teach me the correct syntax.
I have code that looks like this:
let thing: INewThing;
thing.personId = another.personId;
thing.address = another.work.address;
thing.greades = another.subjectInfo.grades;
thing.isCurrent = another.student.isCurrent;
I know it can be written cleaner. I want to use a lamda expression, something like this:
let thing: INewThing => {
personId = another.personId,
address = another.work.address,
grades = another.subjectInfo.grades,
isCurrent = another.student.isCurrent
} as IThingUpdate;
I have looked and looked for an example. I have yet to find one that works for me. It's just syntax but no matter what I try it doesn't work.
You're just looking to create a new object, which is a pretty different thing from a "lambda" (function). Just declare the object. You don't need a function.
const thing = {
personId: another.personId,
address: another.work.address,
// use the correct spelling below - no 'greades'
grades: another.subjectInfo.grades,
isCurrent: another.student.isCurrent,
};
If the another is typed properly, that should be sufficient.
If the another object had more properties using the same path, another option would be to destructure those properties out, then declare the object with shorthand, eg:
const originalObj = { prop: 'val', nested: { foo: 'foo', bar: 'bar', unwanted: 'unwanted' } };
const { foo, bar } = originalObj.nested;
const thing = { foo, bar };
Destructuring like this, without putting the values into differently-named properties, helps reduce typos - if a property starts out, for example, as someLongPropertyName, putting it into a standalone identifier someLongPropertyName and then constructing an object with shorthand syntax ensures that the new object also has the exact property name someLongPropertyName (and not, for example, someLongPRopertyName - which isn't that uncommon of a mistake when using the more traditional object declaration format).
But since all the paths in your another object are different, this approach wouldn't work well in this particular situation.

TS: Cannot invoke an expression whose type lacks a call signature when defined dynamically, but it works

I'm still quite new to typescript, so please be gentle with me if I'm doing something with no sense for this technology!
The problem that I'm trying to solve is having a dynamic way to define how my application errors should be structured, but leaving to the users the faculty to enrich the messages.
So I tried to create this logic in a module that could be extended easily from the application, but I'm currently facing the problem:
Error:(35, 18) TS2349: Cannot invoke an expression whose type lacks a call signature. Type 'ErrorMessage' has no compatible call signatures.
What I thought it was a good idea (but please tell me if I'm wrong), was to use a register and a map to have the possibility to extend this mapping every time I want. So I created my ErrorMessage interface to be like the following:
export interface ErrorMessage {
actionMessage: string;
actionSubject: string;
originalErrorMessage?: string;
toString: () => string;
}
and a register for these, called ErrorResponseRegister, as it follows:
export enum defaultErrors {
ExceptionA = 'ExceptionA',
ExceptionB = 'ExceptionB',
}
export class ErrorResponseRegister {
private mapping: Map<string, ErrorMessage>;
constructor() {
this.mapping = new Map()
.set(defaultErrors.ExceptionA, exceptionAErrorMessage)
.set(defaultErrors.ExceptionB, exceptionBErrorMessage);
}
}
So at the end, every ErrorMessage function should look like:
export function exceptionAErrorMessage(originalErrorMessage?: string): ErrorMessage {
return {
enrichment1: "Something happened",
enrichment2: "in the application core",
originalErrorMessage: originalErrorMessage,
toString(): string {
return `${this.enrichment1} ${this.enrichment2}. Original error message: ${originalErrorMessage}`;
},
};
}
Please note I haven't used classes for this ones, as it doesn't really need to be instantiated
and I can have a bunch of them where the toString() method can vary. I just want to enforce the errors should have an enrichment1 and enrichment2 that highlight the problem in a better way for not-technical people.
So, now, back to code. When I'm trying to use the exceptionAErrorMessage statically, I can't see any problem:
console.log(exceptionAErrorMessage(originalErrorMessage).toString())
But when I try dynamically, using the map defined in the ErrorResponseRegister, something weird happens:
// In ErrorResponseRegister
public buildFor(errorType: string, originalErrorMessage?: string): Error {
const errorMessageBuilder = this.mapping.get(errorType);
if (errorMessageBuilder) {
return errorMessageBuilder(originalErrorMessage).toString();
}
return "undefined - do something else";
}
The code works as expected, the error returned is in the right format, so the toString function is executed correctly.
BUT, the following error appears in the IDE:
Error:(32, 18) TS2349: Cannot invoke an expression whose type lacks a call signature. Type 'ErrorMessage' has no compatible call signatures.
The line that causes the problem is
errorMessageBuilder(originalPosErrorMessage).toString()
Can someone help me to understand what I'm doing wrong?
It looks like your problem is you've mistyped mapping... it doesn't hold ErrorMessage values; it holds (x?: string)=>ErrorMessage values:
private mapping: Map<string, (x?: string) => ErrorMessage>;
What's unfortunate is that you initialize this variable via new Map().set(...) instead of the using an iterable constructor argument.
The former returns a Map<any, any> which is trivially assignable to mapping despite the mistyping. That is, you ran smack into this known issue where the standard library's typings for the no-argument Map constructor signature produces Map<any, any> which suppresses all kinds of otherwise useful error messages. Perhaps that will be fixed one day, but for now I'd suggest instead that you use the iterable constructor argument, whose type signature declaration will infer reasonable types for the keys/values:
constructor() {
this.mapping = new Map([
[defaultErrors.ExceptionA, exceptionAErrorMessage],
[defaultErrors.ExceptionB, exceptionBErrorMessage]
]); // inferred as Map<defaultErrors, (orig?: string)=>ErrorMessage>
}
If you had done so, it would have flagged the assignment as an error with your original typing for mapping (e.g., Type 'Map<defaultErrors, (originalErrorMessage?: string | undefined) => ErrorMessage>' is not assignable to type 'Map<string, ErrorMessage>'.) Oh well!
Once you make those changes, things should behave more reasonably for you. Hope that helps; good luck!
Link to code

unit-test tooltip visibility and content

Consider the following situation:
I got a title which is either 'A' when the type of an object is 'someType', or is empty apart from that. That is:
title="#{type eq 'someType' ? 'A' : ''}"
If the string returned by type changes, I won't get any errors. To be precise, the tooltip will be visible no longer, whilst I get no warnings on this. The important thing is, that type is not in my responsibility, but instead in another project. I defined an enum to use this in my code, which represents the values that type can receive.
public enum Type {
SOME_TYPE("someType"), //
ANOTHER_TYPE("anotherType");
String descr;
private Types(String descr) {
this.descr= descr;
}
}
Do you have any best practices here?

dart method calling context

I used the below to see how dart calls methods passed in to other methods to see what context the passed in method would/can be called under.
void main() {
var one = new IDable(1);
var two = new IDable(2);
print('one ${caller(one.getMyId)}'); //one 1
print('two ${caller(two.getMyId)}'); //two 2
print('one ${callerJustForThree(one.getMyId)}'); //NoSuchMethod Exception
}
class IDable{
int id;
IDable(this.id);
int getMyId(){
return id;
}
}
caller(fn){
return fn();
}
callerJustForThree(fn){
var three = new IDable(3);
three.fn();
}
So how does caller manager to call its argument fn without a context i.e. one.fn(), and why does callerJustForThree fail to call a passed in fn on an object which has that function defined for it?
In Dart there is a difference between an instance-method, declared as part of a class, and other functions (like closures and static functions).
Instance methods are the only ones (except for constructors) that can access this. Conceptually they are part of the class description and not the object. That is, when you do a method call o.foo() Dart first extracts the class-type of o. Then it searches for foo in the class description (recursively going through the super classes, if necessary). Finally it applies the found method with this set to o.
In addition to being able to invoke methods on objects (o.foo()) it is also possible to get a bound closure: o.foo (without the parenthesis for the invocation). However, and this is crucial, this form is just syntactic sugar for (<args>) => o.foo(<args>). That is, this just creates a fresh closure that captures o and redirects calls to it to the instance method.
This whole setup has several important consequences:
You can tear off instance methods and get a bound closure. The result of o.foo is automatically bound to o. No need to bind it yourself (but also no way to bind it to a different instance). This is way, in your example, one.getMyId works. You are actually getting the following closure: () => one.getMyId() instead.
It is not possible to add or remove methods to objects. You would need to change the class description and this is something that is (intentionally) not supported.
var f = o.foo; implies that you get a fresh closure all the time. This means that you cannot use this bound closure as a key in a hashtable. For example, register(o.foo) followed by unregister(o.foo) will most likely not work, because each o.foo will be different. You can easily see this by trying print(o.foo == o.foo).
You cannot transfer methods from one object to another. However you try to access instance methods, they will always be bound.
Looking at your examples:
print('one ${caller(one.getMyId)}'); //one 1
print('two ${caller(two.getMyId)}'); //two 2
print('one ${callerJustForThree(one.getMyId)}'); //NoSuchMethod Exception
These lines are equivalent to:
print('one ${caller(() => one.getMyId())}');
print('two ${caller(() => two.getMyId())}');
print('one ${callerJustForThree(() => one.getMyId())}';
Inside callerJustForThree:
callerJustForThree(fn){
var three = new IDable(3);
three.fn();
}
The given argument fn is completely ignored. When doing three.fn() in the last line Dart will find the class description of three (which is IDable) and then search for fn in it. Since it doesn't find one it will call the noSuchMethod fallback. The fn argument is ignored.
If you want to call an instance member depending on some argument you could rewrite the last example as follows:
main() {
...
callerJustForThree((o) => o.getMyId());
}
callerJustForThree(invokeIDableMember){
var three = new IDable(3);
invokeIDableMember(three);
}
I'll try to explain, which is not necessarily a strength of mine. If something I wrote isn't understandable, feel free to give me a shout.
Think of methods as normal objects, like every other variable, too.
When you call caller(one.getMyId), you aren't really passing a reference to the method of the class definition - you pass the method "object" specific for instance one.
In callerJustForThree, you pass the same method "object" of instance one. But you don't call it. Instead of calling the object fn in the scope if your method, you are calling the object fn of the instance three, which doesn't exist, because you didn't define it in the class.
Consider this code, using normal variables:
void main() {
var one = new IDable(1);
var two = new IDable(2);
caller(one.id);
caller(two.id);
callerJustForThree(one.id);
}
class IDable{
int id;
IDable(this.id);
}
caller(param){
print(param);
}
callerJustForThree(param){
var three = new IDable(3);
print(three.id); // This works
print(param); // This works, too
print(three.param); // But why should this work?
}
It's exactly the same concept. Think of your callbacks as normal variables, and everything makes sense. At least I hope so, if I explained it good enough.

System.Linq.Dynamic .Select("new ...") does not appear to be thread safe

I grabbed System.Linq.Dynamic.DynamicQueryable from here:
http://weblogs.asp.net/scottgu/archive/2008/01/07/dynamic-linq-part-1-using-the-linq-dynamic-query-library.aspx
The issue that I am running into is in code that looks like this:
var results = dataContext.GetTable<MyClass>.Select("new (MyClassID, Name, Description)").Take(5);
It appears that if that line of code is executed by multiple threads near simultaneously, Microsoft's dynamic Linq code crashes in their ClassFactory.GetDynamicClass() method, which looks like this:
public Type GetDynamicClass(IEnumerable<DynamicProperty> properties)
{
rwLock.AcquireReaderLock(Timeout.Infinite);
try
{
Signature signature = new Signature(properties);
Type type;
if (!classes.TryGetValue(signature, out type))
{
type = CreateDynamicClass(signature.properties);
classes.Add(signature, type); // <-- crashes over here!
}
return type;
}
finally
{
rwLock.ReleaseReaderLock();
}
}
The crash is a simple dictionary error: "An item with the same key has already been added."
In Ms code, The rwLock variable is a ReadWriterLock class, but it does nothing to block multiple threads from getting inside classes.TryGetValue() if statement, so clearly, the Add will fail.
I can replicate this error pretty easily in any code that creates a two or more threads that try to execute the Select("new") statement.
Anyways, I'm wondering if anyone else has run into this issue, and if there are fixes or workarounds I can implement.
Thanks.
I did the following (requires .NET 4 or later to use System.Collections.Concurrent):
changed the classes field to a ConcurrentDictionary<Signature, Type> ,
removed all the ReaderWriterLock rwLock field and all the code referring to it,
updated GetDynamicClass to:
public Type GetDynamicClass(IEnumerable<DynamicProperty> properties) {
var signature = new Signature(properties);
return classes.GetOrAdd(signature, sig => CreateDynamicClass(sig.properties));
}
removed the classCount field and updated CreateDynamicClass to use classes.Count instead:
Type CreateDynamicClass(DynamicProperty[] properties) {
string typeName = "DynamicClass" + Guid.NewGuid().ToString("N");
...

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