Single Activity with Navigation Component: how to handle different AppBar / Themes - android-layout

I've been using the new Navigation Component since shortly after it has been announced at Google I/O, and also started to embrace the single-activity as much as possible.
The Single Activity allowed me to share ViewModels between view for an awesome experience and I really don't want to go back to multi-activity if I'm not forced to.
But there's something that gets in the way: AppBar / Themes (status bar) to the single activity concept.
This is part of the design I'm working in:
As you can see there are different requirments for how the Actionbar / status bar should look.
It's a simple drawer with standard actionbar
Classic detail with image going under the translucent status bar, supposed to use CollapsingToolbarLayout to turn into a standard actionbar when scrolling up
In this case it is non-standard actionbar, I'd call it a "floating toolbar" cause it doesn't expand to the full with of the screen and contains an already expanded SearchView / EditText
Fairly standard AppBar with tabs
List of issues that arise from leaving the single activity:
can't share ViewModels between activities
complex navigations which re-use parts already defined in another activity navigation graph have to be duplicated / moved into a dedicated activity
back navigation "re-construction" doesn't work between activities
Those are issues I want to avoid if possible, but how do you guys manage these kind of situation on a single-activity with navigation component. Any idea?

As mentioned here, the developer document said
Adding the top app bar to your activity works well when the app bar’s layout is similar for each destination in your app. If, however, your top app bar changes substantially across destinations, then consider removing the top app bar from your activity and defining it in each destination fragment, instead.

I was also thinking the same but never got time to do some experiment. So it's not a solution, it's an experiment, where I want to replace a view with another, here, the toolbar with a toolbar that contains an ImageView.
So I created a new Application using "Basic Activity" template. Then created two destinations within the graph, Home and destination. And lastly, created another layout for Toolbar:
<?xml version="1.0" encoding="utf-8"?>
<androidx.appcompat.widget.Toolbar xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="?actionBarSize">
<ImageView
android:id="#+id/image_view"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:srcCompat="#mipmap/ic_launcher_round" />
</androidx.appcompat.widget.Toolbar>
The activity_main.xml has:
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
...
tools:context=".MainActivity">
<com.google.android.material.appbar.AppBarLayout
android:id="#+id/appbar_layout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:theme="#style/AppTheme.AppBarOverlay">
<androidx.appcompat.widget.Toolbar
android:id="#+id/toolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:background="?attr/colorPrimary"
app:popupTheme="#style/AppTheme.PopupOverlay" />
</com.google.android.material.appbar.AppBarLayout>
...
And then within Activity, of-course depends on the setup, but let's say that I want to setup an support-actionbar with toolbar:
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Toolbar toolbar = findViewById(R.id.toolbar);
Toolbar toolbar2 = (Toolbar) getLayoutInflater().inflate(R.layout.destination_toolbar, null);
AppBarLayout appBarLayout = findViewById(R.id.appbar_layout);
navController = Navigation.findNavController(this, R.id.nav_host_fragment);
appBarConfiguration = new AppBarConfiguration.Builder(navController.getGraph())
.build();
navController.addOnDestinationChangedListener((controller, destination, arguments) -> {
switch (destination.getId()) {
case R.id.homeFragment:
appBarLayout.removeAllViews();
appBarLayout.addView(toolbar);
setSupportActionBar(toolbar);
toolbar.setTitle("Home Fragment");
NavigationUI.setupActionBarWithNavController(this, navController, appBarConfiguration);
break;
case R.id.destinationFragment:
appBarLayout.removeAllViews();
appBarLayout.addView(toolbar2);
setSupportActionBar(toolbar2);
toolbar2.setTitle("");
NavigationUI.setupActionBarWithNavController(this, navController, appBarConfiguration);
break;
}
});
}
And thus, this works, making it somewhat ugly as destination grows and new Toolbar/any other view is being added.
P.S. As I told earlier, this is just an experiment, if anyone has a better solution, please do post a new answer.

Disclaimer
Based of #Rajarshi original experiment, I made a working solution for this problem. I'm not sure is the most elegant, or if there are better ways. But after hours of research and investigation, this is the best solution I found.
Solution
Inflate the toolbars separately and store their references so they are not picked by the garbage collector.
Then load each on demand in your main AppBarLayout inside a custom OnDestinationChangedListener defined for your navController
Example
Here's an example I've written in Kotlin.
On your activity.xml layout, define an AppBarLayout that is empty.
layout/activity.xml
<androidx.coordinatorlayout.widget.CoordinatorLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
...
<com.google.android.material.appbar.AppBarLayout
android:id="#+id/appbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:theme="#style/AppTheme.AppBarOverlay" />
...
</androidx.coordinatorlayout.widget.CoordinatorLayout>
Define the toolbars that your app needs to have in separate layout files.
layout/toolbar_defaul.xml
<com.google.android.material.appbar.MaterialToolbar
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="#+id/default_toolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
app:menu="#menu/menu_default"
app:popupTheme="#style/AppTheme.PopupOverlay" />
layout/toolbar2.xml
<com.google.android.material.appbar.MaterialToolbar
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="#+id/toolbar2"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
app:menu="#menu/menu2"
app:popupTheme="#style/AppTheme.PopupOverlay" />
In your main (and only) activity, declare AppBar related components as class properties, so that they are not picked up by the garbage collector.
Activity.kt
class Activity : AppCompatActivity() {
private lateinit var appBarConfiguration: AppBarConfiguration
private lateinit var appBarLayout: AppBarLayout
private lateinit var defaultToolbar: MaterialToolbar
private lateinit var toolbar2: MaterialToolbar
...
And finally, in the onCreate method, define a OnDestinationChangedListener for the navController. Use it to load on demand each toolbar.
Activity.kt
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_ryvod)
// Set up AppBar
appBarLayout = findViewById(R.id.appbar)
appBarConfiguration = AppBarConfiguration(setOf(R.id.StartFragment))
defaultToolbar = layoutInflater.inflate(R.layout.toolbar_default, appBarLayout, false) as MaterialToolbar
toolbar2 = layoutInflater.inflate(R.layout.toolbar2, appBarLayout, false) as MaterialToolbar
val host =
supportFragmentManager.findFragmentById(R.id.nav_host_fragment) as NavHostFragment?
?: return
val navController = host.navController
navController.addOnDestinationChangedListener { _, destination, _ ->
when (destination.id) {
R.id.locationPickerFragment -> {
appBarLayout.removeAllViews()
appBarLayout.addView(toolbar2)
setSupportActionBar(toolbar2)
}
else -> {
appBarLayout.removeAllViews()
appBarLayout.addView(defaultToolbar)
setSupportActionBar(defaultToolbar)
}
}
setupActionBarWithNavController(navController, appBarConfiguration)
}
}
That should do the trick

I confronted this problem a while ago, with similar UX/UI as yours:
Sidenav Navigation Drawer
A "normal" Appbar with back arrow
Translucent Appbar/status bar
My solution was having a different .xml Appbar for each case and using the <include/> tag inside every fragment xml:
<include
android:id="#+id/include"
layout="#layout/default_toolbar"
android:layout_width="0dp"
android:layout_height="wrap_content"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
The window config for case 1 and case 2 was the same, but for the translucent Appbar, the window config changed, see case 3.
So I had to do a config change every time the fragment showed up/replaced:
public static void transparentStatusBar(Activity activity, boolean isTransparent, boolean fullscreen) {
if (isTransparent){
activity.getWindow().getDecorView().setSystemUiVisibility(View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
View.SYSTEM_UI_FLAG_LAYOUT_STABLE);
activity.getWindow().addFlags(WindowManager.LayoutParams.FLAG_TRANSLUCENT_STATUS);
}else {
if (fullscreen){
View decorView = activity.getWindow().getDecorView();
int uiOptions = View.SYSTEM_UI_FLAG_FULLSCREEN;
decorView.setSystemUiVisibility(uiOptions);
} else {
activity.getWindow().getDecorView().setSystemUiVisibility(View.SYSTEM_UI_FLAG_LIGHT_STATUS_BAR
| View.SYSTEM_UI_FLAG_VISIBLE);
activity.getWindow().clearFlags(WindowManager.LayoutParams.FLAG_TRANSLUCENT_STATUS);
}
}
}
And then use this method in translucent appbar/status bar fragment's lifecycle:
#Override
public void onResume() {
super.onResume();
UtilApp.transparentStatusBar(requireActivity(), true, true);
}
#Override
public void onStop() {
super.onStop();
UtilApp.transparentStatusBar(requireActivity(), false, false);
}

Related

RecyclerView with Adapter does not keep values stored in Android

I have the following simple recyclerview layout:
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
tools:context=".SurvivorPicksheetActivity">
<androidx.recyclerview.widget.RecyclerView
android:id="#+id/recyclerView"
android:layout_width="match_parent"
android:layout_height="match_parent" />
</RelativeLayout>
This recycler view links to the detailed layout of the list items as such:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical">
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/rootView"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<androidx.cardview.widget.CardView
android:layout_width="match_parent"
android:layout_height="wrap_content" >
<ImageView
android:id="#+id/background"
android:layout_width="match_parent"
android:layout_height="180dp"
android:layout_centerHorizontal="true"
app:srcCompat="#drawable/gamefield_background" />
<ImageView
android:id="#+id/away"
android:layout_width="160dp"
android:layout_height="150dp"
android:layout_gravity="top|left"/>
<ImageView
android:id="#+id/home"
android:layout_width="160dp"
android:layout_height="150dp"
android:layout_gravity="top|right"
android:scaleX="-1"/>
</androidx.cardview.widget.CardView>
</FrameLayout>
</LinearLayout>
Inside my Adapter java class I have an setOnClickListener for the two ImageView items.
If a user clicks on them the item is selected while the old item is unselected.
The problem I am encountering if that lets say the list of items has 25 items. If I click on the lets say 3rd item, everything works as expected.
Then I scroll to the end of the list, and scroll back up to the top, the selection is not longer valid even thought I clicked/selected prior to scrolling to the end of the list.
I can reclick and item at the top, scroll down and scroll back up and my selection is gone!?
Does anyone know why this is happening and more importantly how i can resolve it!?
UPDATE:
The following is my Adapter class:
public class GameAdapter extends
RecyclerView.Adapter<GameAdapter.GameViewHolder> {
// variable that holds the selected team
private String selectedTeam = "";
#Override
public void onBindViewHolder(GameViewHolder holder, int position) {
final Games game = gameList.get(position);
holder.awayTeamImageView.setOnClickListener(new Button.OnClickListener() {
#Override
public void onClick(View v) {
if (selectedTeam.equals(String.valueOf(game.getHomeId()))) {
// RESET PLAYER SELECTION
selectedTeam = "";
selectedGame = "";
} else {
// SET PLAYER SELECTION
selectedTeam = String.valueOf(game.getHomeId());
selectedGame = String.valueOf(game.getKey());
}
}
}
}
class GameViewHolder extends RecyclerView.ViewHolder implements View.OnClickListener {
public GameViewHolder(#NonNull View itemView) {
super(itemView);
itemView.setOnClickListener(this);
awayImageView = itemView.findViewById(R.id.away);
homeImageView = itemView.findViewById(R.id.home);
homeImageView.setOnClickListener(this);
awayImageView.setOnClickListener(this);
}
}
Based on my code above, I 'think' I am setting and unsetting the selected team so that when I scroll to the end and back to the top the selected team should remain vs being recycled and not displaying anymore?!
That's because the old Views are being recycled, back to the initial state. And this is a natutral behavior of RecyclerView.
In order to make each item View "memorize" its check/select state, you need to create a field in your model class to record the state, like isChecked or isSelected.
You can use own domain ViewHolder and ViewModel for recycleview.
Android developer documents gives basic understanding of how to create dynamic RecycleView in below link.
https://developer.android.com/guide/topics/ui/layout/recyclerview
This is expected as the views are recycled and lose their values accordingly whenever you scroll up/down the list; further for configuration changes (like screen rotation) the selected views will be lost.
To fix this, you should go for ViewModel to have persistent data even for configuration changes.
But, as a rescuer, assuming the adapter provided list of games gameList is in a persistent storage like mentioned above; then you can:
Create a selection boolean in the Games model class with getter/setter which has a false initially.
When a row is selected from the RecyclerView, then set the boolean to true like gameList.get(selectedPosition).setIsSelected(true)
Then notifyItemChanged() of that position.

how use lottie in custom progress dialog in android studio

how can i use lottie animation in custom progress dialog.
i know how implement custom progress bar with lottie but i want progress dialog.
i have my animation in json format. but i dont know how make custom progress dialog.
in gradle i write this line
implementation 'com.airbnb.android:lottie:3.4.4'
and new class
import android.app.ProgressDialog;
import android.content.Context;
import android.view.animation.Animation;
public class MyProgressDialog extends ProgressDialog {
public MyProgressDialog(Context context) {
super(context,R.style.NewDialog);
// TODO Auto-generated constructor stub
}
}
i found this video but it is coded by kotlin. i want use java
https://www.youtube.com/watch?v=ZcR6AMNIagU
i found solution
1- make one xml layout for new design. "loading.json" is json format of animation in asset folder.
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:orientation="vertical"
android:layout_width="100dp"
android:layout_height="100dp"
>
<com.airbnb.lottie.LottieAnimationView
android:id="#+id/progressAnimationView"
android:layout_width="100dp"
android:layout_height="100dp"
android:layout_centerInParent="true"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:lottie_autoPlay="true"
app:lottie_fileName="loading.json"
app:lottie_loop="true" />
</androidx.constraintlayout.widget.ConstraintLayout>
2-create new java class
public class lottiedialogfragment extends Dialog {
public lottiedialogfragment(Context context) {
super(context);
WindowManager.LayoutParams wlmp = getWindow().getAttributes();
wlmp.gravity = Gravity.CENTER_HORIZONTAL;
getWindow().setAttributes(wlmp);
getWindow().setBackgroundDrawable(new ColorDrawable(android.graphics.Color.TRANSPARENT));
setTitle(null);
setCancelable(false);
setOnCancelListener(null);
View view = LayoutInflater.from(context).inflate(
R.layout.dialog_lottie, null);
setContentView(view);
}
}
3-call dialog in main activity
final lottiedialogfragment lottie=new lottiedialogfragment(this);
lottie.show();
You can create it easily using the LottieDialog library
Code will be like this
LottieDialog dialog = new LottieDialog(this)
.setAnimation(R.raw.ripple)
.setAutoPlayAnimation(true)
.setDialogHeightPercentage(.2f)
.setAnimationRepeatCount(LottieDialog.INFINITE)
.setMessage("Loading...")
.setMessageColor(orangeColor);
dialog.show();
Github Repo for examples and documentation : LottieDialog
End result will be like this

Android: RecyclerView's CardView Not Showing Every Time

I have a RecyclerView in MainActivity that shows a list of CardViews and that is working properly. A click on the CardView finishes the RecyclerView Activity and launches a Detail Activity that shows the clicked on CardView in a new RecyclerView list. The Detail Activity is used only to show that single CardView in a RecyclerView (I do this so I can use RecyclerView's ItemTouchHelper.SimpleCallback code on the CardView for easy left swipe for the user).
Here is the problem: I hit the left caret on the Detail Activity's Toolbar to return to the MainActivity. Then a click on the exact same CardView brings the user back to the Detail Activity. But this time only the background View (a border) is showing. The view of the CardView and its database data is completely missing.
The error appears to happen randomly. I can click to go from the MainActivity to the Detail Activity back and forth 5 times successfully and then on the sixth try, no CardView will show in the Detail Activity. Or I'll click two times successfully and then the third time, the CardView in the Detail Activity will not show. Note the left caret click in Detail Activity uses onBackPressed() so the Detail Activity finishes. So I don't think there should be any backstack issues. I also tried to adjust the xml height for the CardView to match_parent rather than wrap_content but no luck. The Detail Activity's ViewModel to Repository to Dao returns a List wrapped in LiveData. Perhaps there is an observer problem with the ViewModel, but I thought the observer gets removed/destroyed when the Detail Activity is destroyed? What am I missing here?
Adapter
...
itemHolder.cardView.setOnClickListener(view -> {
Card adapterItem= TodosAdapter.this.getItem(itemHolder.getAdapterPosition());
int adapPos = itemHolder.getAdapterPosition();
if (adapPos !=RecyclerView.NO_POSITION) {
onItemClick(adapPos, adapterItem);
}
});
MainActivity
...
public void onItemClick(int clickPos, Card cardFromClick) {
Intent intent = new Intent(MainActivity.this, DetailActivity.class);
intent.putExtra("TAG","fromMain");
intent.putExtra("itemFromMain", cardFromClick);
startActivity(intent);
finish();
DetailActivity
...
public class DetailActivity extends AppCompatActivity {
private int cardId = -1;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_details);
// Get a new or existing ViewModel from the ViewModelProvider.
detsViewModel = new ViewModelProvider(this).get(CardViewModel.class);
Toolbar toolbar = findViewById(R.id.toolbar);
// The left caret is for Up navigation to the previous activity
// for OS versions 4.0 and earlier.
getSupportActionBar().setDisplayHomeAsUpEnabled(true);
toolbar.setNavigationIcon(R.drawable.ic_action_previous_item);
toolbar.setNavigationOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
onBackPressed();
}
});
}
Intent intent = getIntent();
Bundle extras = intent.getExtras();
if (extras != null) {
String classname = extras.getString("TAG");
// The user clicked on a Card in the MainActivity
if (classname != null && classname.equals("fromMain")) {
card = extras.getParcelable("itemFromMain");
if (card != null) {
cardId = card.getId(); // card data is stored in Room database.
}
}
}
detsViewModel.getSingleCard(cardId).observe(this, singleAdapterList -> {
adapter2.setCardList(singleAdapterList);
});
}
activity_details.xml
...
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#FFFFFF"
tools:context=".DetailsActivity" >
<include
android:id="#+id/toolbar"
layout="#layout/toolbar" >
</include>
<RelativeLayout
android:id="#+id/todoListLayout"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_below="#+id/toolbar" >
<TextView
android:id="#+id/Card"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="6dp"
android:text="Card"
android:textStyle="bold"
android:textColor="#color/text_primary"
android:textAppearance="?android:attr/textAppearanceLarge"
android:layout_centerHorizontal="true" />
<androidx.recyclerview.widget.RecyclerView
android:id="#+id/details_recyclerview"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_alignParentBottom="true"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true"
android:layout_alignParentRight="true"
android:layout_alignParentEnd="true"
android:layout_below="#+id/Card"
android:scrollbars="vertical" />
<TextView
android:id="#+id/skytext5"
android:text="Cards"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_below="#+id/details_recyclerview"
android:background="#color/colorPrimary"
android:textAppearance="?android:attr/textAppearanceMedium"
android:clickable="true"
android:focusable="true" />
</RelativeLayout>
DetailsAdapter
...
#Override
public RecyclerView.ViewHolder onCreateViewHolder(ViewGroup parent, int viewType) {
View itemView = LayoutInflater.from(mContext).inflate(R.layout.details_list_item, parent, false);
}
private List<Card> oneCardList
public void setCardList(List<Card> singleCardList) {
if (oneCardList != null) {
oneCardList.clear();
this.oneCardList = singleCardList;
} else {
// First initialization
this.oneCardList = singleCardList;
}
}
details_list_item.xml
...
<FrameLayout
xmlns:card_view="http://schemas.android.com/apk/res-auto"
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/detsinglecard_view"
android:layout_height="wrap_content"
android:layout_width="match_parent"
android:orientation="vertical"
android:foreground="?android:attr/selectableItemBackground"
android:background="#FFFFFF"
tools:context=".DetailActivity">
<RelativeLayout
android:id="#+id/view_background2"
android:layout_width="wrap_content"
android:layout_height="match_parent"
...
</RelativeLayout>
<RelativeLayout
android:id="#+id/view_foreground2"
android:layout_height="wrap_content"
android:layout_width="match_parent"
android:background="#color/colorFlLabelFinal" >
<androidx.cardview.widget.CardView
android:id="#+id/cardview_dets"
android:layout_height="match_parent"
android:layout_width="match_parent"
...
}
ViewModel
...
LiveData<List<Card>> getSingleCard(int cardId) {
return repository.getSingleCard(cardId);
}
Repository
...
public LiveData<List<Card>> getSingleCard(int cardId) {
return quickcardDao.getSingleCard(cardId);
}
Dao
...
#Query("SELECT * FROM cards WHERE cardId = :cardId LIMIT 1")
LiveData<List<Card>> getSingleCard(int cardId);
So if the data does not change then going back to the same DetailActivity will not refresh the View. The answer was to re-use the LiveData (rather than re-loading the LiveData again from the database) if the data has not changed. See the Android Developers Architecture Components guide for ViewModel, "Implement a ViewModel" section for the "loadUsers()" example that solved my problem: https://developer.android.com/topic/libraries/architecture/viewmodel.

changing an edit text from another activiy after clicking a button

Okay so I'm new at programming, and for a school project I have to make a coffee shop app in android studio.
What I want to know, is how can I after clicking a button, edit a space for text to add text about the item they will buy but place it in another activity.
The thing is I want to make a kind of add to cart thing, and after going to the cart tab, there is an edit text where you see how much the account will be.
Can anyone help me with this??
You could use the Alert Dialog with Edit Text and pass the values using Shared Preference.
AlertDialog.Builder alert = new AlertDialog.Builder(MainActivity.this);
LayoutInflater inflater=MainActivity.this.getLayoutInflater();
//this is what I did to added the layout to the alert dialog
View layout=inflater.inflate(R.layout.editxml,null);
alert.setView(layout);
alert.setTitle("Enter Name");
final EditText usernameInput=(EditText)layout.findViewById(R.id.editText1);
alert.setPositiveButton("OK", new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface arg0, int arg1) {
// TODO Auto-generated method stub
//do your stuff here
}
});
alert.setNegativeButton("Cancel", new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
}
});
alert.show();
editxml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="match_parent"
android:layout_height="match_parent">
<EditText
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:ems="10"
android:id="#+id/editText1" />
</LinearLayout>

Android Fragment Interface Unresponsive

I am having a strange issue with my program that I cannot explain and I have thus far not been able to find a solution. I have a simple activity that will switch between fragments and run the user through an initial setup of the app. The first fragment is just a text view at the top, with a button on the bottom with an onClickListener set to call a method on the parent activity, however in testing, when I click on the button, nothing happens. It does not change color like a normal button would, and no click seems to be registered.
Here is the XML for the layout:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<TextView
android:id="#+id/textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:text="#string/setup_intro" />
<Button
android:id="#+id/next_button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:layout_centerHorizontal="true"
android:clickable="true"
android:width="72dp"
android:text="#string/next_button" />
</RelativeLayout>
And this is the fragment code where I implement the onClickListener
public class SetupFragmentInitialScreen extends SherlockFragment
{
#Override
public View onCreateView(LayoutInflater inflater,
ViewGroup container,
Bundle savedInstanceState)
{
View parentView = null;
parentView = inflater.inflate(R.layout.setup_fragment_initial_screen,
container,
false);
Button nextButton = (Button)parentView.findViewById(R.id.next_button);
nextButton.setOnClickListener(new OnClickListener()
{
#Override
public void onClick(View v)
{
Log.v("ButtonPressed", "You Pressed the button!");
((InitialActivity)getActivity()).onInitialScreenNextPress();
}
});
return parentView;
}
}
And lastly, here is my code for my activity so far
public class InitialActivity extends SherlockFragmentActivity
{
private SetupFragmentInitialScreen initialScreen;
private SetupFragmentPreferenceOneScreen preferenceOneScreen;
#Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
initialScreen = new SetupFragmentInitialScreen();
preferenceOneScreen = new SetupFragmentPreferenceOneScreen();
FragmentManager fragmentManager = getSupportFragmentManager();
FragmentTransaction fragmentTransaction =
fragmentManager.beginTransaction();
fragmentTransaction.setCustomAnimations(android.R.anim.fade_in,
android.R.anim.fade_out);
fragmentTransaction.replace(android.R.id.content,
initialScreen);
fragmentTransaction.commit();
}
public void onInitialScreenNextPress()
{
FragmentManager fragmentManager = getSupportFragmentManager();
FragmentTransaction fragmentTransaction =
fragmentManager.beginTransaction();
fragmentTransaction.setCustomAnimations(android.R.anim.fade_in,
android.R.anim.fade_out);
fragmentTransaction.replace(android.R.id.content,
preferenceOneScreen);
fragmentTransaction.addToBackStack(null);
fragmentTransaction.commit();
}
}
So far the code to me seems correct, but as I said, there is no reaction from the interface when I try to press the button.
Edit: I have added the following code to my Activity to check for touch events
#Override
public boolean onTouchEvent(MotionEvent event)
{
super.onTouchEvent(event);
Log.v("Touch Detected", "You are touching the screen.");
return false;
}
It logs events all over the screen, except for when I'm touching the button, so the activity is receiving touch events, but the UI itself is not. I also tried loading another interface which has a pair of radio buttons, and they too were unresponsive. Is there something I'm doing wrong with initializing the fragments?
Unfortunately none of the code you posted seems to point to what the issue is.
A button does not need an onClick listener in order to change color when pressed, so I wouldn't worry about that part. More importantly:
Is it possible that any transparent view is lying on top of the button and taking the click? DDMS has a "Dump View Hierarchy for UI Automator" button that may help you check on this.
Does your activity override dispatchTouchEvent(), onInterceptTouchEvent(), or related API's and could one of these be preventing the touch from reaching the button?
If you are applying custom theming to the button, do you have separate visuals for the pressed state?
I figured out what it was. For whatever reason the program didn't like me trying to do the fade out-fade in animation when loading the first fragment into the activity. I removed that line from the onCreate() method and it works fine now.

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