Changing PATH based on currenty directory - node.js

I am working on a project that requires a user version of Node.js. I already have it installed with root privileges, and I would like to keep that, so my solution was to install a new version as user using the direct download. With this in mind, I would like to make it so that when I make calls to Node from within my working project directory it uses the user version, and otherwise it defaults to the root version.
So, there are really 2 questions:
Is it possible to have different PATH variables depending on where in your directory structure you are?
Is this a good way of approaching this problem or is there a better way to manage versions of Node? (without too much overhead)

You can approximate what you are asking by putting a relative path in your PATH;
PATH=./localnode:$PATH
Now if ./localnode/Node.js exists in the current directory, it will take precedence over the system-wide Node.js
I would not particularly recommend this approach. A better or at least less peculiar approach is to run a separate shell with a different PATH (or an overriding function or alias) for the duration you want to override the system version. This also decouples this preference from changing your working directory, which generally should not have side effects like this.

Related

Best practice for paths defined in cross platform config files

I'm building a node application that has config files that are to be edited by users of the application, and they have file paths in them.
These config files will be used in Windows, Linux and MacOSX. For example, a project using this application might be developed in both Windows and MacOSX, but the config files are the same.
What is the best practice for the format of the paths in this case?
I have a couple of possibilities:
Force POSIX for the config files, and then when handling them, convert them to the current platform. The problem here is that Windows users might not like to have paths in the different format that they are used to.
Allow both formats in the config files and when parsing, convert them to the current platform. I'm afraid this might lead to issues parsing. Also, it might lead to weird mixed config files.
I think there's a lot of software out there that had the same dilemma, so I'm wondering if there's some best practice out there.
Thank you for your help!
Edit: paths are only going to be relative, no absolute paths. If someone puts an absolute path, then that config can't be used in different OSs anyway, so it's ok.
Converting between / and \ on the fly should not be a big issue, dealing with the root of the path is where things get problematic.
I would suggest that you add support for some kind of string expansion so that users can specify paths relative to known locations. Something like this perhaps:
imagedir=%config%/myimages
fallbackimagedir=%appdir%/images
You should also try to deal with full paths.
I would suggest that you convert Windows drive letter paths like c:\foo to /c/foo when reading the config on POSIX systems. This is easy since the string length is the same but it does assume that /c has been set up to be something useful.
Reading a POSIX path on Windows is trickier, when given a path that begins with / you have to prefix it with something. What that something is, is up to you, perhaps the drive letter root of the drive where your application is installed.

How to tell Node.JS to use modules from global by default?

Is there any chance to tell Node.Js to also look in the global modules folder by default, without changing sources?
I am trying to avoid that my project folders (up to a hundred packages) gets messed with thousands of sub-folders (also, it slows most IDEs into their knees too). I am aware about the npm link trick but it doesn't work on all platforms or its causing other problems. Also, npm/npm3 is sometimes so slow that i have to wait an entire day that my project is ready for actually working on it (i have a top speed computer and broadband).
known solutions:
changing NODE_PATH environment is out for some other reasons, shell .rc changes are little bad too.
changing core files is easy but requires also patches in many other places (when using nodejs. as dependency for instance )
patching node.js's require function as in other versions like require-js which supports require({cache:{}}) or require({config:{}})
At the end I went with https://github.com/h2non/requireg. It doesn't need any kiddie hacks like npm link or special environment variables and works fantastic. It comes with a globalize function which makes subsequent require calls also looking in the global folders.

Perforce and handling switching different versions of a framework/library

I have two versions of a framework both stored under a "thirdparty" directory in my depot. One is in beta which I'm evaluating, and the other is stable. When I first made my workspace, I had it set up to use the stable one, but now I'd like to switch it to use the beta one for testing. I've got a few questions:
Let's say the frameworks are named Framework-2.0-beta and Framework-1.0-stable. Ideally I'd like them to just simply map to a "framework" directory on my local machine, so that I don't have to change all my include paths and such in my project files. Then, in theory, if I wanted to swap back and forth between frameworks, I'd just simply change which one from the depot I'm pulling and then do an update again. How do I do this? I tried at first just mapping them like I mentioned above, but I seem to be getting some errors using this method.
Is this the best way to go about something like this? Like, am I supposed to instead just use a unique workspace for use with one version of the framework vs. another?
Thanks for your help.
The most straight forward way with just perforce means is to put both versions framework the
framework to perforce and map one of them in the clientview of your project.
For example submit the frameworks to places like this:
//thirdparty/framework-2.0-beta/...
//thirdparty/framework-1.0-stable/...
In your projects clientview you map one of the two to a fixed target path, e.g.:
//thirdparty/framework-2.0-beta/... //yourclient/framework/...
So far so good.
But in larger environments (with several people developing the same project) you will definitely run into problems with that approach because:
the compile/test/performance results of your workspace are not
necessarily the same of other people working on the same project
(depending on the clientview)
having several modules (thirdparty or not) and handling them in this
way will be hard to manage and lead to problems with crossdependencies (e.g. module a
version 2 will require module b version > 3, but that doesn't work with certain other
modules, etc.)
There are tools to solve these dependency issues. Look for Apache Ivy or Maven.

nodejs - what to use instead of require.paths?

Recent node docs say that modifying require.paths is bad practice. What should I do instead?
I believe the concern is that it can be repeatedly modified at run time, rather than just set. That could obviously be confusing and causes some quite bizarre bugs. Also, if individual packages modify the path the results are applied globally, which is really bad and goes against the modular nature of node.
If you have several library paths of your own, the best solution is to set the NODE_PATH environment variable before launching node. Node then picks this up when it's launched and applies it automatically.
I keep the related models in the same dir or a sub dir and load using:
var x = require('./mod/x');
In case it's an external module, I install it using npm that puts the module correctly in NODE_PATH.
I've never changed require.paths.
have a look at https://github.com/patrick-steele-idem/app-module-path-node; you can add a directory to the require statements in the top level, without influencing the paths of sub-modules.
Unless I'm making a mistake in my understanding, the primary limitation of the current system is that for namespacing you're stuck without the uses of folders for non-hierarchical dependencies.
What that means in practice...
Consider that you have x/y/z and a/b as well as a/b/c. If both a/b and a/b/c depend on z/y/z you end up having to either specify that relatively (require('../../x/y/z') and require('../../../x/y/z') respectively) or having to make every single package a node_module. Failing that you can probably do horrific things with symlinks or similar.
As far as I can tell the only alternative is to rather than use folders to namespace and organise, use filenames such as:
a.b.js
a.b.c.js
x.y.z.js

Recommended FHS compliant application test/install workflow under Linux?

I'm in the process of switching to Linux for development, and I'm puzzled about how to maintain a good FHS compliancy in my programs.
For example, under Windows, I know that all the resources (Bitmaps, audio data, etc.) that my program will need can be found with relative paths from the executable, so its the same if I'm running the program from my development directory, or from an installation (Under "Program Files" for example), the program will be able to locate all its files.
Now, under Linux, I see that usually the executable goes under /usr/local/bin and its resources on /usr/local/share. (And the truth is that I'm not even sure of this)
For convenience reasons (such as version control) I'd like to have all the files pertaining to the project under a same path, say, for example, project/src for the source and project/data for resource files.
Is there any standard or recommended way to let me just rebuild the binary for testing and use the files on the project/data directory, while also being able to locate the files when they are under /usr/local/share?
I thought for example of setting a symlink under /usr/local/share pointing to my resources dir, and then just hardcode that path inside my program, but I feel its quite hackish and not very portable.
Also, I thought of running an install script that copies all the resources to /usr/local/share everytime I change, or add resources, but I also feel its not a good way to do it.
Could anyone tell me or point me to where it tells how this issue is usually resolved?
Thanks!
For convenience reasons (such as version control) I'd like to have all the files pertaining to the project under a same path, say, for example, project/src for the source and project/data for resource files.
You can organize your source tree as you wish — it need not bear any resemblance to the FHS layout desired of installed software.
I see that usually the executable goes under /usr/local/bin and its resources on /usr/local/share. (And the truth is that I'm not even sure of this)
The standard prefix is /usr. /usr/local is for, well, "local installations" as the FHS spec reiterates.
Is there any standard or recommended way to let me just rebuild the binary for testing and use the files on the project/data directory
Definitely. Run ./configure --datadir=$PWD/share for example is the way to point your build to the data files form the source tree (substitute by proper path) and use something like -DDATADIR="'${datadir}'" in AM_CFLAGS to make the value known to the (presumably C) code. (All of that, provided you are using autoconf/automake. Similar options may be available in other build systems.)
This sort of hardcoding is what is used in practice, and it suffices. For a development build within your own working copy, having a hardcoded path should not be a problem, and final builds (those done by a packager) will simply use the standard FHS paths.
You could just test a few locations. For example, first check if you have a data directory within the directory you're currently running the program from. If so, just go ahead and use it. If not, try /usr/local/share/yourproject/data, and so on.
For developing/testing, you can use the data directory within your project folder, and for deploying, use the stuff in /usr/local/share/. Of course, you can test for even more locations (e.g. /usr/share).
Basically the requirement for this method is that you have a function that builds the correct paths for all filesystem accesses. Instead of fopen("data/blabla.conf", "w") use something like fopen(path("blabla.conf"), "w"). path() will construct the correct path from the path determined using the directory tests when the program started. E.g. if the path was /usr/local/share/yourproject/data/, the string returned by path("blabla.conf") would be "/usr/local/share/yourproject/data/blabla.conf" - and there is your nice absolute path.
That's how I'd do it. HTH.
My preferred solution in cases like this is to use a configuration file, along with a command-line option that overrides its location.
For example, a configuration file for a fully deployed application named myapp could reside in /etc/myapp/settings.conf and a part of it could look like this:
...
confdir=/etc/myapp/
bindir=/usr/bin/
datadir=/usr/share/myapp/
docdir=/usr/share/doc/myapp/
...
Your application (or a launcher script) can parse this file to determine where to find the rest of the needed files.
I believe that you can reasonably assume in your code that the location of the configuration file is fixed under /etc/myapp - or any other location specified at compile time. Then you provide a command line option to allow that location to be overridden:
myapp --configfile=/opt/myapp/etc/settings.conf ...
It might also make sense to have options for some of the directory paths as well, so that the user can easily override any of the configuration file settings. This approach has a couple of advantages:
Your users can relocate the application very easily - just by moving the files, modifying the paths in the configuration file and then using e.g. a wrapper script to call the main application with the proper --configfile option.
You can easily support FHS, as well as any other scheme you need to.
While developing, you can have your testsuite use a specially crafted configuration file with the paths being wherever you need them to be.
Some people advocate probing the system at runtime to resolve issues like this. I usually suggest avoiding such solutions for at least the following reasons:
It makes your program non-deterministic. You can never tell at a first glance which configuration file it picks up - especially if you have multiple versions of the application on your system.
At any installation mix-up, the application will remain fat and happy - and so will the user. In my opinion, the application should look at one specific and well-documented location and abort with an informative message if it cannot find what it is looking for.
It's highly unlikely that you will always get everything right. There will always be unexpected rare environments or corner cases that the application will not handle.
Such behaviour is against the Unix philosophy. Even comamnd shells probe multiple locations because all locations can hold a file that should be parsed.
EDIT:
This method is not mandated by any formal standard that I know of, but it is the prevalent solution in the Unix world. Most major daemons (e.g. BIND, sendmail, postfix, INN, Apache) will look for a configuration file at a certain location, but will allow you to override that location and - through the file - any other path.
This is mostly to allow the system administrator to implement whetever scheme they want or to setup multiple concurrent installations, but it does help during testing as well. This flexibility is what makes it a Best Practice if not a proper standard.

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