How to use ESLint to implement a method - node.js

I use ESLint to lint my code and I want to implement the stream.Writable. I can successfully run my code but ESLint report an error message:
[eslint] Expected 'this' to be used by class method '_write'. (class-methods-use-this)
I try to find the solution on the ESLint page. It says I can make the _write method static. But it causes an error when I add the static in front of the _write.
Error: _write() is not implemented
Here is my code. Are there have any way to fix it? Or I should make an exception of ESLint?
class MyWritable extends stream.Writable {
_write(chunk, encoding, next) {
console.log(chunk.toString());
next();
}
}

If you transform your method to a static one, you need to call it from the class and not the instance, like this: MyWritable._write(...).
If you are currently developing your method and at term it will use this you can disable the rule for the method or the file. You can also completely disable the rule if you feel it's not helping you write better code.

Related

Run code before NestJs Decorators initialization

Are there ways to get data and save from another microservice before decorator initialization? As I understand decorators initialize even before bootstrap function is called
Decorators evaluate to regular JS code that is evaluated when the file is required. The only way to run something before the decorator, is to have that something higher in the file, or before that file is even required in another script. It'd be like having
export const foo = () => {
console.log('foo');
}
console.log('Here we are exporting foo');
And wanting to run something before the console.log('Here we are exporting foo'). The only way is to have what you want to run higher up in the file, or before this file is every required

How to declare a constructor or extends a class of a groovy script?

I am working on a shared library for Jenkins, and I want to access some utilities methods between some classes, but not all of them, thus I have established some statements:
I would like to avoid using static methods, since it does not access pipeline steps directly, and passing the pipeline instance every call would be a pain;
I would like to avoid a singleton as well, or prefixing every method call with the util class' instance;
Since it is not supposed to be shared between all classes I would like to avoid putting every method as a file on vars/ special directory, but I would like a similar behavior;
Despite extending the class would be a anti-pattern, it would be acceptable, though I would like to avoid the verbose Java syntax for declaring the class the same name as the file, once it is implicit in groovy;
This question does solve my problem partially, although there are issues with serialization, I noted that when I use checkpoint and some build is resumed from some stage, the instance loses all extra methods.
This other question would have helped me fix the serialization issue, however the author seems the have solved the root cause of his problem using a way that is not the original question titled for.
Is there a way to extends a implicit script class in groovy without using the class NameOfFile extends SomeOtherClass { put every thing inside this block } syntax? And without working with inner-class?
Or else, is there a way to declare a constructor using the script groovy syntax analogue as the previous question?
Or even, is there a way to change the serialization behavior to install the extra methods again after unserializing?
Appendix
The script syntax works more-or-less like this:
Consider the content of file src/cicd/pipeline/SomePipeline.groovy:
package cicd.pipeline
// there is no need to wrap everything inside class SomePipeline,
// since it is implicit
def method() {
// instance method, here I can access pipeline steps freely
}
def static otherMethod() {
// static method, here it is unable to access pipeline steps
// without a instance
}
#groovy.transform.Field
def field
def call() {
// if the class is used as method it will run
this.method()
SomePipeline.otherMethod() // or simply otherMethod() should work
this.field = 'foo'
println "this instance ${this.getClass().canonicalName} should be cicd.pipeline.SomePipeline"
}
// any code other than methods or variables with #Field
// annotation will be inside a implicit run method that is
// triggered likewise main method but isn't a static one
def localVar = 'foo'
println "It will not execute on constructor since it is on run: $localVar"
println "Method: ${org.codehaus.groovy.runtime.StackTraceUtils.sanitize(new Throwable()).stackTrace[0].methodName}"
println "this instance ${this.getClass().canonicalName} should be cicd.pipeline.SomePipeline"
If I was going to use the Java verbose syntax I would have to wrap almost everything inside a class SomePipeline which is implicit in groovy, this is the script syntax I want to keep.
I realised that this.getClass().superclass.canonicalName when outside Jenkins pipeline is groovy.lang.Script and when inside pipeline is org.jenkinsci.plugins.workflow.cps.CpsScript and based on this resource I was able to elaborate the following solution:
abstract class CustomScript extends org.jenkinsci.plugins.workflow.cps.CpsScript {
public CustomScript() {
// do something here, it will always execute regardless
// serialization, and before everything
}
}
#groovy.transform.BaseScript CustomScript baseScript
That is it, worked as expected! Of course you can elaborate this solution better in order to reduce repeating and avoid inner-classes, but I will leave it for your imagination.

TypeScript best way to restore prototype chain? (Node.js)

I have questions about the Object.setPrototypeOf(this, new.target.prototype) function because of this MDN warning:
Warning: Changing the [[Prototype]] of an object is, by the nature of how modern JavaScript engines optimize property accesses, currently a very slow operation in every browser and JavaScript engine. In addition, the effects of altering inheritance are subtle and far-flung, and are not limited to simply the time spent in the Object.setPrototypeOf(...) statement, but may extend to any code that has access to any object whose [[Prototype]] has been altered.
Because this feature is a part of the language, it is still the burden on engine developers to implement that feature performantly (ideally). Until engine developers address this issue, if you are concerned about performance, you should avoid setting the [[Prototype]] of an object. Instead, create a new object with the desired [[Prototype]] using Object.create().
So what would be the best way to restore the prototype string in TypeScript (Node.js) without using Object.setPrototypeOf(this, new.target.prototype) (but using classes)? This is all because of an error management middleware implemented in Express, in which I need to make use of instanceof to determine the origin of the error and thus return a proper response, but whenever I make a class that extends from Error, the error instanceof Error returns true, but error instanceof CustomError returns false. Doing a little research I found this in the official TypeScript documentation:
The new.target meta-property is new syntax introduced in ES2015. When an instance of a constructor is created via new, the value of new.target is set to be a reference to the constructor function initially used to allocate the instance. If a function is called rather than constructed via new, new.target is set to undefined.
new.target comes in handy when Object.setPrototypeOf or proto needs to be set in a class constructor. One such use case is inheriting from Error in NodeJS v4 and higher
// Example
class CustomError extends Error {
constructor(message?: string) {
super(message); // 'Error' breaks prototype chain here
Object.setPrototypeOf(this, new.target.prototype); // restore prototype chain
}
}
// Results
var CustomError = (function (_super) {
__extends(CustomError, _super);
function CustomError() {
var _newTarget = this.constructor;
var _this = _super.apply(this, arguments); // 'Error' breaks prototype chain here
_this.__proto__ = _newTarget.prototype; // restore prototype chain
return _this;
}
return CustomError;
})(Error);
And I thought okay everything is perfect since the code at the moment of being converted, I suppose that the compiler will take care of that function that is slow and will replace it with another procedure that is more efficient, but to my surprise it's not like that and I'm a little worried about the performance (I'm working on a big project).
I'm using TypeScript version 3.9.6 in Node 14.5.0, these are screenshots of the tests I did:
TypeScript with Node
TypeScript Playground
TypeScript compiler results

typescript replaceent for require inside a function in nodejs

I trying to convert a nodejs project to TypeScript and while mostly I did not faced really difficult obstacles during this process, the codebase has few gotchas like this, mostly in startup code:
function prepareConfiguration() {
let cloudConfigLoader = require('../utils/cloud-config');
return cloudConfigLoader.ensureForFreshConfig().then(function() {
//do some stuff
});
}
I may be need just an advice on which approach for refactoring this has less code changes to be made to make it work in TypeScript fashion.
In response to comments, more details:
That require loads the node module, not a JSON file. From that module the ensureForFreshConfig function contacts with a cloud service to load a list of values to rebuild a configuration state object.
Problem is that mdule was made in standard node approach of "module is isngleton object" and its independencies include auth component that will be ready only when the shown require call is made. I know it is not best a way to do so..
Typesript does not allow "mport that module later" except with dynamyc import which is problematic as mentiond in comment.
The "good" approach is to refactor that part of startup and make the ensureForFreshConfig and its dependency to initiate its ntenras on demand via cnstructors.. I just hoped ofr some soluiton to reduce things to be remade durng this transition to the TypeScript
import { cloudConfigLoader } from '../utils/cloud-config'
async function prepareConfiguration() {
await cloudConfigLoader.ensureForFreshConfig()
// do some stuff
// return some-stuff
}
The function is to be used as follows.
await prepareConfiguration()

Prestashop | Remove transplant restrictions

So, there's a problem - I need to transplant "Categories Block" module to "displayTopColumn" hook (yep, designer put categories list near (on?) slider). But, by default, there is no possibilities to do this. I don't like that awful Prestashop restrictions, so maybe there is solution for this problem - remove those restrictions?
Thanks.
Removing those restrictions would not resolve anything for a simple reason: if you could hook the module blockcategories to displayTopColumn, this module would not know what to display in this hook because there is no hookDisplayTopColumn() function in it.
However, you can modify the module, and add a function to manage this hook.
To do so, open the file blockcategories.php and add the following:
public function hookDisplayTopColumn($params)
{
// Your code
}
If you want to display here the same content as in the hookLeftColumn hook, you can simply do this:
public function hookDisplayTopColumn($params)
{
return $this->hookLeftColumn($params);
}
You can also create your own function and template by copying, pasting and modifying the code you can find in the function hookLeftColumn() or in the function hookFooter().

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