I am working on unity and I need a small help. I am trying to push azure iot data to unity 3D. Can anyone tell how can it be done? I have searched on the internet and has not found a reliable information. Please help me with this.
If you build the unity 3D project for Universal Windows Platform as C# project,you can install Microsoft.Azure.Devices.Client package, and then use DeviceClient to receive Cloud-to-Device message.
Of cause, you can use other azure iot hub SDKs if you did not use C#. Currently, Auzre IoT Hub SDKs support .Net, C, Java, Node.js, Python and iOS.
In addition, as Roman Kiss mentioned in above comment, Azure Function is another option.You can refer to this link.
Related
I am pretty new regarding IoT EDGE server setups, I am looking for suggestions or any tutorials that can guide me to set up IoT-EDGE servers on my desktop
Azure IoT Edge extends IoT Hub. Analyze device data locally instead of in the cloud to send less data to the cloud, react to events quickly, and operate offline.
For more information on complete Azure IoT Edge quickstart tutorials, please visit the below mentioned Microsoft's portal.
Azure IoT Edge documentation.
Microsoft's learning paths which gives a step by step learning.
Introduction to Azure IoT Edge.
The below article lists the steps to install the Azure IoT Edge runtime on your Windows x64 (AMD/Intel) system using Windows containers.
Install the Azure IoT Edge runtime on Windows.
The below article lists the steps to install the Azure IoT Edge runtime on an X64, ARM32, or ARM64 Linux device.
Install the Azure IoT Edge runtime on Debian-based Linux systems.
If you are stuck or have any questions on your learning journey please follow below link to get connected with wonderful community groups and forums.
Azure IoT support and help options.
What is the underlying technology used to build Azure Event Grid and where can I find its source code? I searched the Azure Github account and could only find an Event Grid emulator. Does AEG build on a different project, similar to how Azure WebJobs are used as the foundation for other offerings?
It is built on Service Fabric. If you are looking for SDK samples, you can start here: https://github.com/Azure-Samples
The code for the actual service is not available.
I'm trying to develop a device suing Azure SDK C. I'm able to send telemetry messages (using the "iothub_ll_telemetry_sample" sample) but I'm NOT able to receive settings (I define a setting, FanSpeed, but when I change the value on IOT Central then I don't receive any callbacks).
There is it a working sample? possibly for Windows.
Thanks
You can find the Azure iot central firmware examples on github. I would suggest you to look at AZ3166 example for azure iot central
For Azure IOT Central I have found the most useful examples to be located on the Azure IOT Central firmware github:
https://github.com/Azure/iot-central-firmware
The repository has been reorganized a bit since the earlier answer from Ozzz. You can find a C code example in the MXChip example.
Short version: Is there an end-to-end sample that shows how to register a Xamarin client with Azure Notification Hub using their Mobile SDK and the new Installation Model?
Long version:
The docs on Azure mention the support to register client devices using the Installation Model.
I'm using Xamarin Forms and this looks like the way to go, but I don't see any related code in Microsoft's Mobile Client Packages. The closest thing I found was that article that recommends using a Xamarin "Google Cloud Messaging Client" component for registrations, but that seems to be a 3rd party library that seems to have been around for years and hasn't been touched in months.
Edit: I discovered way too many outdated, broken or conflicting tutorials on both the Microsoft and Xamarin sites, so I listed them and asked for guidance on the Xamarin Forms forum. I'll keep this thread synced.
I am working on an Iphone application which needs a direct access to Azure. I know there are toolkit versions exist for Objective C and Android. Is there any ported version of the toolkit exists for Monotouch?
There is no specific Azure SDK which is designed for MonoTouch and the Azure desktop binary are not compatible. If you decide to use MonoTouch, you would need to use WebClient API to create your own HTTP/HTTPS connection something similar to as described here, which could be comparative complex. On internet you may find some experiment level code to use Azure services and MonoTouch application so you may be by your own to try to get things working.
If you choose Objective C then you can use iOS SDK for Windows Azure which is far better solution. I personally will not use MonoTouch to develop application on iOS devices, if I am heavily dependent on Windows Azure Services, instead I will choose iOS Windows Azure SDK to connect Azure Service through native code.
Check this out as well: MonoTouch connect to Azure ACS, Azure SQL / Azure WCF