Mutably borrowing in match statement and result - rust

I'm trying to determine if a container has an object and return the found object if it does, or add it if it doesn't.
I've found Rust borrow mutable self inside match expression
which has an answer which says what I am trying to do can't (couldn't?) be done.
In my situation, I've got some objects that have vectors of children. I don't want to expose the internals of my object, because I may want to change the representation underneath.
How can you resolve the need to mutably borrow in different match arms in Rust? seems to suggest I may be able to do what I want if I get the lifetimes correct, but I haven't been able to figure out how.
Here's a representation of the issue I'm having:
fn find_val<'a>(container: &'a mut Vec<i32>, to_find: i32) -> Option<&'a mut i32> {
for item in container.iter_mut() {
if *item == to_find {
return Some(item);
}
}
None
}
fn main() {
let mut container = Vec::<i32>::new();
container.push(1);
container.push(2);
container.push(3);
let to_find = 4;
match find_val(&mut container, to_find) {
Some(x) => {
println!("Found {}", x);
}
_ => {
container.push(to_find);
println!("Added {}", to_find);
}
}
}
playground
The error I get is:
error[E0499]: cannot borrow `container` as mutable more than once at a time
--> src/main.rs:24:13
|
19 | match find_val(&mut container, to_find) {
| --------- first mutable borrow occurs here
...
24 | container.push(to_find);
| ^^^^^^^^^ second mutable borrow occurs here
...
27 | }
| - first borrow ends here

Put the change in a function, and use early return instead of an else branch:
fn find_val_or_insert(container: &mut Vec<i32>, to_find: i32) {
if let Some(x) = find_val(&container, to_find) {
println!("Found {}", x);
return; // <- return here instead of an else branch
}
container.push(to_find);
println!("Added {}", to_find);
}
See also Mutable borrow more than once and How to update-or-insert on a Vec?

Related

Bind a reference to a struct property to a variable inside a function returning a mutable reference [duplicate]

I am learning Rust and I don't quite get why this is not working.
#[derive(Debug)]
struct Node {
value: String,
}
#[derive(Debug)]
pub struct Graph {
nodes: Vec<Box<Node>>,
}
fn mk_node(value: String) -> Node {
Node { value }
}
pub fn mk_graph() -> Graph {
Graph { nodes: vec![] }
}
impl Graph {
fn add_node(&mut self, value: String) {
if let None = self.nodes.iter().position(|node| node.value == value) {
let node = Box::new(mk_node(value));
self.nodes.push(node);
};
}
fn get_node_by_value(&self, value: &str) -> Option<&Node> {
match self.nodes.iter().position(|node| node.value == *value) {
None => None,
Some(idx) => self.nodes.get(idx).map(|n| &**n),
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn some_test() {
let mut graph = mk_graph();
graph.add_node("source".to_string());
graph.add_node("destination".to_string());
let source = graph.get_node_by_value("source").unwrap();
let dest = graph.get_node_by_value("destination").unwrap();
graph.add_node("destination".to_string());
}
}
(playground)
This has the error
error[E0502]: cannot borrow `graph` as mutable because it is also borrowed as immutable
--> src/main.rs:50:9
|
47 | let source = graph.get_node_by_value("source").unwrap();
| ----- immutable borrow occurs here
...
50 | graph.add_node("destination".to_string());
| ^^^^^ mutable borrow occurs here
51 | }
| - immutable borrow ends here
This example from Programming Rust is quite similar to what I have but it works:
pub struct Queue {
older: Vec<char>, // older elements, eldest last.
younger: Vec<char>, // younger elements, youngest last.
}
impl Queue {
/// Push a character onto the back of a queue.
pub fn push(&mut self, c: char) {
self.younger.push(c);
}
/// Pop a character off the front of a queue. Return `Some(c)` if there /// was a character to pop, or `None` if the queue was empty.
pub fn pop(&mut self) -> Option<char> {
if self.older.is_empty() {
if self.younger.is_empty() {
return None;
}
// Bring the elements in younger over to older, and put them in // the promised order.
use std::mem::swap;
swap(&mut self.older, &mut self.younger);
self.older.reverse();
}
// Now older is guaranteed to have something. Vec's pop method // already returns an Option, so we're set.
self.older.pop()
}
pub fn split(self) -> (Vec<char>, Vec<char>) {
(self.older, self.younger)
}
}
pub fn main() {
let mut q = Queue {
older: Vec::new(),
younger: Vec::new(),
};
q.push('P');
q.push('D');
assert_eq!(q.pop(), Some('P'));
q.push('X');
let (older, younger) = q.split(); // q is now uninitialized.
assert_eq!(older, vec!['D']);
assert_eq!(younger, vec!['X']);
}
A MRE of your problem can be reduced to this:
// This applies to the version of Rust this question
// was asked about; see below for updated examples.
fn main() {
let mut items = vec![1];
let item = items.last();
items.push(2);
}
error[E0502]: cannot borrow `items` as mutable because it is also borrowed as immutable
--> src/main.rs:4:5
|
3 | let item = items.last();
| ----- immutable borrow occurs here
4 | items.push(2);
| ^^^^^ mutable borrow occurs here
5 | }
| - immutable borrow ends here
You are encountering the exact problem that Rust was designed to prevent. You have a reference pointing into the vector and are attempting to insert into the vector. Doing so might require that the memory of the vector be reallocated, invalidating any existing references. If that happened and you used the value in item, you'd be accessing uninitialized memory, potentially causing a crash.
In this particular case, you aren't actually using item (or source, in the original) so you could just... not call that line. I assume you did that for some reason, so you could wrap the references in a block so that they go away before you try to mutate the value again:
fn main() {
let mut items = vec![1];
{
let item = items.last();
}
items.push(2);
}
This trick is no longer needed in modern Rust because non-lexical lifetimes have been implemented, but the underlying restriction still remains — you cannot have a mutable reference while there are other references to the same thing. This is one of the rules of references covered in The Rust Programming Language. A modified example that still does not work with NLL:
let mut items = vec![1];
let item = items.last();
items.push(2);
println!("{:?}", item);
In other cases, you can copy or clone the value in the vector. The item will no longer be a reference and you can modify the vector as you see fit:
fn main() {
let mut items = vec![1];
let item = items.last().cloned();
items.push(2);
}
If your type isn't cloneable, you can transform it into a reference-counted value (such as Rc or Arc) which can then be cloned. You may or may not also need to use interior mutability:
struct NonClone;
use std::rc::Rc;
fn main() {
let mut items = vec![Rc::new(NonClone)];
let item = items.last().cloned();
items.push(Rc::new(NonClone));
}
this example from Programming Rust is quite similar
No, it's not, seeing as how it doesn't use references at all.
See also
Cannot borrow `*x` as mutable because it is also borrowed as immutable
Pushing something into a vector depending on its last element
Why doesn't the lifetime of a mutable borrow end when the function call is complete?
How should I restructure my graph code to avoid an "Cannot borrow variable as mutable more than once at a time" error?
Why do I get the error "cannot borrow x as mutable more than once"?
Why does Rust want to borrow a variable as mutable more than once at a time?
Try to put your immutable borrow inside a block {...}.
This ends the borrow after the block.
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn some_test() {
let mut graph = mk_graph();
graph.add_node("source".to_string());
graph.add_node("destination".to_string());
{
let source = graph.get_node_by_value("source").unwrap();
let dest = graph.get_node_by_value("destination").unwrap();
}
graph.add_node("destination".to_string());
}
}
So for anyone else banging their head against this problem and wanting a quick way out - use clones instead of references. Eg I'm iterating this list of cells and want to change an attribute so I first copy the list:
let created = self.cells
.into_iter()
.map(|c| {
BoardCell {
x: c.x,
y: c.y,
owner: c.owner,
adjacency: c.adjacency.clone(),
}
})
.collect::<Vec<BoardCell>>();
And then modify the values in the original by looping the copy:
for c in created {
self.cells[(c.x + c.y * self.size) as usize].adjacency[dir] = count;
}
Using Vec<&BoardCell> would just yield this error. Not sure how Rusty this is but hey, it works.

Immutable references from a mutable reference extend the lifetime of mutable reference [duplicate]

I am learning Rust and I don't quite get why this is not working.
#[derive(Debug)]
struct Node {
value: String,
}
#[derive(Debug)]
pub struct Graph {
nodes: Vec<Box<Node>>,
}
fn mk_node(value: String) -> Node {
Node { value }
}
pub fn mk_graph() -> Graph {
Graph { nodes: vec![] }
}
impl Graph {
fn add_node(&mut self, value: String) {
if let None = self.nodes.iter().position(|node| node.value == value) {
let node = Box::new(mk_node(value));
self.nodes.push(node);
};
}
fn get_node_by_value(&self, value: &str) -> Option<&Node> {
match self.nodes.iter().position(|node| node.value == *value) {
None => None,
Some(idx) => self.nodes.get(idx).map(|n| &**n),
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn some_test() {
let mut graph = mk_graph();
graph.add_node("source".to_string());
graph.add_node("destination".to_string());
let source = graph.get_node_by_value("source").unwrap();
let dest = graph.get_node_by_value("destination").unwrap();
graph.add_node("destination".to_string());
}
}
(playground)
This has the error
error[E0502]: cannot borrow `graph` as mutable because it is also borrowed as immutable
--> src/main.rs:50:9
|
47 | let source = graph.get_node_by_value("source").unwrap();
| ----- immutable borrow occurs here
...
50 | graph.add_node("destination".to_string());
| ^^^^^ mutable borrow occurs here
51 | }
| - immutable borrow ends here
This example from Programming Rust is quite similar to what I have but it works:
pub struct Queue {
older: Vec<char>, // older elements, eldest last.
younger: Vec<char>, // younger elements, youngest last.
}
impl Queue {
/// Push a character onto the back of a queue.
pub fn push(&mut self, c: char) {
self.younger.push(c);
}
/// Pop a character off the front of a queue. Return `Some(c)` if there /// was a character to pop, or `None` if the queue was empty.
pub fn pop(&mut self) -> Option<char> {
if self.older.is_empty() {
if self.younger.is_empty() {
return None;
}
// Bring the elements in younger over to older, and put them in // the promised order.
use std::mem::swap;
swap(&mut self.older, &mut self.younger);
self.older.reverse();
}
// Now older is guaranteed to have something. Vec's pop method // already returns an Option, so we're set.
self.older.pop()
}
pub fn split(self) -> (Vec<char>, Vec<char>) {
(self.older, self.younger)
}
}
pub fn main() {
let mut q = Queue {
older: Vec::new(),
younger: Vec::new(),
};
q.push('P');
q.push('D');
assert_eq!(q.pop(), Some('P'));
q.push('X');
let (older, younger) = q.split(); // q is now uninitialized.
assert_eq!(older, vec!['D']);
assert_eq!(younger, vec!['X']);
}
A MRE of your problem can be reduced to this:
// This applies to the version of Rust this question
// was asked about; see below for updated examples.
fn main() {
let mut items = vec![1];
let item = items.last();
items.push(2);
}
error[E0502]: cannot borrow `items` as mutable because it is also borrowed as immutable
--> src/main.rs:4:5
|
3 | let item = items.last();
| ----- immutable borrow occurs here
4 | items.push(2);
| ^^^^^ mutable borrow occurs here
5 | }
| - immutable borrow ends here
You are encountering the exact problem that Rust was designed to prevent. You have a reference pointing into the vector and are attempting to insert into the vector. Doing so might require that the memory of the vector be reallocated, invalidating any existing references. If that happened and you used the value in item, you'd be accessing uninitialized memory, potentially causing a crash.
In this particular case, you aren't actually using item (or source, in the original) so you could just... not call that line. I assume you did that for some reason, so you could wrap the references in a block so that they go away before you try to mutate the value again:
fn main() {
let mut items = vec![1];
{
let item = items.last();
}
items.push(2);
}
This trick is no longer needed in modern Rust because non-lexical lifetimes have been implemented, but the underlying restriction still remains — you cannot have a mutable reference while there are other references to the same thing. This is one of the rules of references covered in The Rust Programming Language. A modified example that still does not work with NLL:
let mut items = vec![1];
let item = items.last();
items.push(2);
println!("{:?}", item);
In other cases, you can copy or clone the value in the vector. The item will no longer be a reference and you can modify the vector as you see fit:
fn main() {
let mut items = vec![1];
let item = items.last().cloned();
items.push(2);
}
If your type isn't cloneable, you can transform it into a reference-counted value (such as Rc or Arc) which can then be cloned. You may or may not also need to use interior mutability:
struct NonClone;
use std::rc::Rc;
fn main() {
let mut items = vec![Rc::new(NonClone)];
let item = items.last().cloned();
items.push(Rc::new(NonClone));
}
this example from Programming Rust is quite similar
No, it's not, seeing as how it doesn't use references at all.
See also
Cannot borrow `*x` as mutable because it is also borrowed as immutable
Pushing something into a vector depending on its last element
Why doesn't the lifetime of a mutable borrow end when the function call is complete?
How should I restructure my graph code to avoid an "Cannot borrow variable as mutable more than once at a time" error?
Why do I get the error "cannot borrow x as mutable more than once"?
Why does Rust want to borrow a variable as mutable more than once at a time?
Try to put your immutable borrow inside a block {...}.
This ends the borrow after the block.
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn some_test() {
let mut graph = mk_graph();
graph.add_node("source".to_string());
graph.add_node("destination".to_string());
{
let source = graph.get_node_by_value("source").unwrap();
let dest = graph.get_node_by_value("destination").unwrap();
}
graph.add_node("destination".to_string());
}
}
So for anyone else banging their head against this problem and wanting a quick way out - use clones instead of references. Eg I'm iterating this list of cells and want to change an attribute so I first copy the list:
let created = self.cells
.into_iter()
.map(|c| {
BoardCell {
x: c.x,
y: c.y,
owner: c.owner,
adjacency: c.adjacency.clone(),
}
})
.collect::<Vec<BoardCell>>();
And then modify the values in the original by looping the copy:
for c in created {
self.cells[(c.x + c.y * self.size) as usize].adjacency[dir] = count;
}
Using Vec<&BoardCell> would just yield this error. Not sure how Rusty this is but hey, it works.

Iterating through a recursive structure using mutable references and returning the last valid reference

I'm trying to recurse down a structure of nodes, modifying them, and then returning the last Node that I get to. I solved the problems with mutable references in the loop using an example in the non-lexical lifetimes RFC. If I try to return the mutable reference to the last Node, I get a use of moved value error:
#[derive(Debug)]
struct Node {
children: Vec<Node>,
}
impl Node {
fn new(children: Vec<Self>) -> Self {
Self { children }
}
fn get_last(&mut self) -> Option<&mut Node> {
self.children.last_mut()
}
}
fn main() {
let mut root = Node::new(vec![Node::new(vec![])]);
let current = &mut root;
println!("Final: {:?}", get_last(current));
}
fn get_last(mut current: &mut Node) -> &mut Node {
loop {
let temp = current;
println!("{:?}", temp);
match temp.get_last() {
Some(child) => { current = child },
None => break,
}
}
current
}
Gives this error
error[E0382]: use of moved value: `*current`
--> test.rs:51:5
|
40 | let temp = current;
| ---- value moved here
...
51 | current
| ^^^^^^^ value used here after move
|
= note: move occurs because `current` has type `&mut Node`, which does not implement the `Copy` trait
If I return the temporary value instead of breaking, I get the error cannot borrow as mutable more than once.
fn get_last(mut current: &mut Node) -> &mut Node {
loop {
let temp = current;
println!("{:?}", temp);
match temp.get_last() {
Some(child) => { current = child },
None => return temp,
}
}
}
error[E0499]: cannot borrow `*temp` as mutable more than once at a time
--> test.rs:47:28
|
43 | match temp.get_last() {
| ---- first mutable borrow occurs here
...
47 | None => return temp,
| ^^^^ second mutable borrow occurs here
48 | }
49 | }
| - first borrow ends here
How can I iterate through the structure with mutable references and return the last Node? I've searched, but I haven't found any solutions for this specific problem.
I can't use Obtaining a mutable reference by iterating a recursive structure because it gives me a borrowing more than once error:
fn get_last(mut current: &mut Node) -> &mut Node {
loop {
let temp = current;
println!("{:?}", temp);
match temp.get_last() {
Some(child) => current = child,
None => current = temp,
}
}
current
}
This is indeed different from Cannot obtain a mutable reference when iterating a recursive structure: cannot borrow as mutable more than once at a time. If we look at the answer there, modified a bit, we can see that it matches on a value and is able to return the value that was matched on in the terminal case. That is, the return value is an Option:
fn back(&mut self) -> &mut Option<Box<Node>> {
let mut anchor = &mut self.root;
loop {
match {anchor} {
&mut Some(ref mut node) => anchor = &mut node.next,
other => return other, // transferred ownership to here
}
}
}
Your case is complicated by two aspects:
The lack of non-lexical lifetimes.
The fact that you want to take a mutable reference and "give it up" in one case (there are children) and not in the other (no children). This is conceptually the same as this:
fn maybe_identity<T>(_: T) -> Option<T> { None }
fn main() {
let name = String::from("vivian");
match maybe_identity(name) {
Some(x) => println!("{}", x),
None => println!("{}", name),
}
}
The compiler cannot tell that the None case could (very theoretically) continue to use name.
The straight-forward solution is to encode this "get it back" action explicitly. We create an enum that returns the &mut self in the case of no children, a helper method that returns that enum, and rewrite the primary method to use the helper:
enum LastOrNot<'a> {
Last(&'a mut Node),
NotLast(&'a mut Node),
}
impl Node {
fn get_last_or_self(&mut self) -> LastOrNot<'_> {
match self.children.is_empty() {
false => LastOrNot::Last(self.children.last_mut().unwrap()),
true => LastOrNot::NotLast(self),
}
}
fn get_last(mut current: &mut Node) -> &mut Node {
loop {
match { current }.get_last_or_self() {
LastOrNot::Last(child) => current = child,
LastOrNot::NotLast(end) => return end,
}
}
}
}
Note that we are using all of the techniques exposed in both Returning a reference from a HashMap or Vec causes a borrow to last beyond the scope it's in? and Cannot obtain a mutable reference when iterating a recursive structure: cannot borrow as mutable more than once at a time.
With an in-progress reimplementation of NLL, we can simplify get_last_or_self a bit to avoid the boolean:
fn get_last_or_self(&mut self) -> LastOrNot<'_> {
match self.children.last_mut() {
Some(l) => LastOrNot::Last(l),
None => LastOrNot::NotLast(self),
}
}
The final version of Polonius should allow reducing the entire problem to a very simple form:
fn get_last(mut current: &mut Node) -> &mut Node {
while let Some(child) = current.get_last() {
current = child;
}
current
}
See also:
Returning a reference from a HashMap or Vec causes a borrow to last beyond the scope it's in?
Cannot obtain a mutable reference when iterating a recursive structure: cannot borrow as mutable more than once at a time

Cannot borrow as mutable because it is also borrowed as immutable

I am learning Rust and I don't quite get why this is not working.
#[derive(Debug)]
struct Node {
value: String,
}
#[derive(Debug)]
pub struct Graph {
nodes: Vec<Box<Node>>,
}
fn mk_node(value: String) -> Node {
Node { value }
}
pub fn mk_graph() -> Graph {
Graph { nodes: vec![] }
}
impl Graph {
fn add_node(&mut self, value: String) {
if let None = self.nodes.iter().position(|node| node.value == value) {
let node = Box::new(mk_node(value));
self.nodes.push(node);
};
}
fn get_node_by_value(&self, value: &str) -> Option<&Node> {
match self.nodes.iter().position(|node| node.value == *value) {
None => None,
Some(idx) => self.nodes.get(idx).map(|n| &**n),
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn some_test() {
let mut graph = mk_graph();
graph.add_node("source".to_string());
graph.add_node("destination".to_string());
let source = graph.get_node_by_value("source").unwrap();
let dest = graph.get_node_by_value("destination").unwrap();
graph.add_node("destination".to_string());
}
}
(playground)
This has the error
error[E0502]: cannot borrow `graph` as mutable because it is also borrowed as immutable
--> src/main.rs:50:9
|
47 | let source = graph.get_node_by_value("source").unwrap();
| ----- immutable borrow occurs here
...
50 | graph.add_node("destination".to_string());
| ^^^^^ mutable borrow occurs here
51 | }
| - immutable borrow ends here
This example from Programming Rust is quite similar to what I have but it works:
pub struct Queue {
older: Vec<char>, // older elements, eldest last.
younger: Vec<char>, // younger elements, youngest last.
}
impl Queue {
/// Push a character onto the back of a queue.
pub fn push(&mut self, c: char) {
self.younger.push(c);
}
/// Pop a character off the front of a queue. Return `Some(c)` if there /// was a character to pop, or `None` if the queue was empty.
pub fn pop(&mut self) -> Option<char> {
if self.older.is_empty() {
if self.younger.is_empty() {
return None;
}
// Bring the elements in younger over to older, and put them in // the promised order.
use std::mem::swap;
swap(&mut self.older, &mut self.younger);
self.older.reverse();
}
// Now older is guaranteed to have something. Vec's pop method // already returns an Option, so we're set.
self.older.pop()
}
pub fn split(self) -> (Vec<char>, Vec<char>) {
(self.older, self.younger)
}
}
pub fn main() {
let mut q = Queue {
older: Vec::new(),
younger: Vec::new(),
};
q.push('P');
q.push('D');
assert_eq!(q.pop(), Some('P'));
q.push('X');
let (older, younger) = q.split(); // q is now uninitialized.
assert_eq!(older, vec!['D']);
assert_eq!(younger, vec!['X']);
}
A MRE of your problem can be reduced to this:
// This applies to the version of Rust this question
// was asked about; see below for updated examples.
fn main() {
let mut items = vec![1];
let item = items.last();
items.push(2);
}
error[E0502]: cannot borrow `items` as mutable because it is also borrowed as immutable
--> src/main.rs:4:5
|
3 | let item = items.last();
| ----- immutable borrow occurs here
4 | items.push(2);
| ^^^^^ mutable borrow occurs here
5 | }
| - immutable borrow ends here
You are encountering the exact problem that Rust was designed to prevent. You have a reference pointing into the vector and are attempting to insert into the vector. Doing so might require that the memory of the vector be reallocated, invalidating any existing references. If that happened and you used the value in item, you'd be accessing uninitialized memory, potentially causing a crash.
In this particular case, you aren't actually using item (or source, in the original) so you could just... not call that line. I assume you did that for some reason, so you could wrap the references in a block so that they go away before you try to mutate the value again:
fn main() {
let mut items = vec![1];
{
let item = items.last();
}
items.push(2);
}
This trick is no longer needed in modern Rust because non-lexical lifetimes have been implemented, but the underlying restriction still remains — you cannot have a mutable reference while there are other references to the same thing. This is one of the rules of references covered in The Rust Programming Language. A modified example that still does not work with NLL:
let mut items = vec![1];
let item = items.last();
items.push(2);
println!("{:?}", item);
In other cases, you can copy or clone the value in the vector. The item will no longer be a reference and you can modify the vector as you see fit:
fn main() {
let mut items = vec![1];
let item = items.last().cloned();
items.push(2);
}
If your type isn't cloneable, you can transform it into a reference-counted value (such as Rc or Arc) which can then be cloned. You may or may not also need to use interior mutability:
struct NonClone;
use std::rc::Rc;
fn main() {
let mut items = vec![Rc::new(NonClone)];
let item = items.last().cloned();
items.push(Rc::new(NonClone));
}
this example from Programming Rust is quite similar
No, it's not, seeing as how it doesn't use references at all.
See also
Cannot borrow `*x` as mutable because it is also borrowed as immutable
Pushing something into a vector depending on its last element
Why doesn't the lifetime of a mutable borrow end when the function call is complete?
How should I restructure my graph code to avoid an "Cannot borrow variable as mutable more than once at a time" error?
Why do I get the error "cannot borrow x as mutable more than once"?
Why does Rust want to borrow a variable as mutable more than once at a time?
Try to put your immutable borrow inside a block {...}.
This ends the borrow after the block.
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn some_test() {
let mut graph = mk_graph();
graph.add_node("source".to_string());
graph.add_node("destination".to_string());
{
let source = graph.get_node_by_value("source").unwrap();
let dest = graph.get_node_by_value("destination").unwrap();
}
graph.add_node("destination".to_string());
}
}
So for anyone else banging their head against this problem and wanting a quick way out - use clones instead of references. Eg I'm iterating this list of cells and want to change an attribute so I first copy the list:
let created = self.cells
.into_iter()
.map(|c| {
BoardCell {
x: c.x,
y: c.y,
owner: c.owner,
adjacency: c.adjacency.clone(),
}
})
.collect::<Vec<BoardCell>>();
And then modify the values in the original by looping the copy:
for c in created {
self.cells[(c.x + c.y * self.size) as usize].adjacency[dir] = count;
}
Using Vec<&BoardCell> would just yield this error. Not sure how Rusty this is but hey, it works.

Swapping values between two hashmaps

Edit Note: This code now compile see What are non-lexical lifetimes?.
I have two HashMaps and want to swap a value between them under certain conditions. If the key does not exist in the second HashMap, it should be inserted. I do not want to clone the value, since that is too expensive.
The (simplified) critical code that is not working is as follows:
use std::collections::HashMap;
use std::collections::hash_map::Entry;
use std::mem;
#[derive(Debug)]
struct ExpensiveStruct {
replace: bool,
// imagine a lot of heap data here
}
fn main() {
let mut hm : HashMap<usize, ExpensiveStruct> = HashMap::new();
let mut hm1 : HashMap<usize, ExpensiveStruct> = HashMap::new();
let dummy = ExpensiveStruct { replace: false };
hm.insert(1, ExpensiveStruct { replace: true});
hm1.insert(1, ExpensiveStruct { replace: true});
match hm1.get_mut(&1) {
Some(ref mut x) =>
match hm.entry(1) {
Entry::Occupied(mut y) => { if y.get().replace {
mem::swap(x, &mut y.get_mut());
}
},
Entry::Vacant(y) => { y.insert(mem::replace(x, dummy)); }
},
None => {}
}
println!("{:?}", hm);
}
(On the Rust Playground)
I get the error:
error[E0597]: `y` does not live long enough
--> src/main.rs:28:9
|
23 | mem::swap(x, &mut y.get_mut());
| - borrow occurs here
...
28 | },
| ^ `y` dropped here while still borrowed
29 | None => {}
30 | }
| - borrowed value needs to live until here
I am really confused about this borrow problem and I do not see a way to fix it. If I replace the Entry by a match hm.get_mut(1), I cannot insert in the None case, since the matching mutably borrows the HashMap.
You're giving references to references where you should be giving references.
&mut y.get_mut()
for instance is
&mut &mut ExpensiveStruct
and you're having a simular issue with
match hm1.get_mut(&1) {
Some(ref mut x) =>
Your code works as expected when the types are trimmed down to &mut ExpensiveStruct:
match hm1.get_mut(&1) {
Some(x) => match hm.entry(1) {
Entry::Occupied(mut y) => if y.get().replace {
mem::swap(x, y.get_mut());
(On the Playground)
Note that the ref mut is removed, because hm1.get_mut(&1) already returns an Option for a mutable reference, and the &mut is removed because y.get_mut() already returns a reference.

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