Total row count in Cassandra - cassandra

I totally understand the count(*) from table where partitionId = 'test' will return the count of the rows. I could see that it takes the same time as select * from table where partitionId = 'test.
Is there any other alternative in Cassandra to retrieve the count of the rows in an efficient way?

You can compare results of select * & select count(*) if you run cqlsh, and enable tracing there with tracing on command - it will print time that is required for execution of corresponding command. The difference between both queries is only in what amount of data should be returned back.
But anyway, to find number of rows Cassandra needs to hit SSTable(s), and scan entries - performance could be different if you have partition spread between multiple SSTables - this may depend on your compaction strategy for tables, that is selected based on your reading/writing patterns.

As Alex Ott mentioned, the COUNT(*) needs to go through the entire partition to know that total.
The fact is that Cassandra wants to avoid locks and as a result they do not maintain a number of row in their sstables and each time you do an INSERT, UPDATE, or DELETE, you may actually overwrite another entry which is just marked as a tombstone (i.e. it's not an in place overwrite, instead it saves the new data at the end of the sstable and marks the old data as dead).
The COUNT(*) will go through the sstables and count all the entries not marked as a tombstone. That's very costly. We're used to SQL having the total number of rows in a table or an index so COUNT(*) on those is instantaneous... not here.
One solution I've used is to have Elasticsearch installed on your Cassandra cluster. One of the parameters Elasticsearch saves in their stats is the number of rows in a table. I don't remember the exact query, but more or less you can just a count request and you get a result in like 100ms, always, whatever the number is. Even in the 10s of millions of rows. Just like with a SELECT COUNT(*) ... the result will always be an approximation if you have many writes happening in parallel. It will stabilize if the writes stop for long enough (possibly about 1 or 2 seconds).

Related

Best Cassandra data model for maintaining bounded lists per user

I have Kafka streams containing interactions of users with a website, so every event has a timestamp and information about the event. For each user I want to store the last K events in Cassandra (e.g. 100 events).
Our website is constantly experiencing bot / heavy users that is why we want to cap events, just to consider "normal" users.
I currently have the current data model in Cassandra:
user_id, event_type, timestamp, event_blob
where
<user_id, event_type> = partition key, timestamp = clustering key
For now we write a new record in Cassandra as soon as a new event happens and later on we go and clean up "heavier" partitions (i.e. count of events > 100).
This doesn't happen in real time and until we don't clean up the heavy partitions we sometimes get bad latencies when reading.
Do you have any suggestions of a better table design for such case?
Is there a way to tell Cassandra to store only at most K elements for partition and expire the old ones in a FIFO way? Or is there a better table design that I can opt for?
Do you have any suggestions of a better table design for such case?
When data modeling for scenarios like this, I recommend a pattern that makes use of three things:
Default TTL set on the table.
Clustering on a time component in descending order.
Adjust query to use a range on the timestamp, never querying data past the TTL.
TTL:
later on we go and clean up "heavier" partitions
How long (on average) before the cleanup happens? One thing I would do, is to use a TTL on that table set to somewhere around the maximum amount of time before your team usually has to clean them up.
Clustering Key, Descending Order:
So your PRIMARY KEY definition looks like this:
PRIMARY KEY ((user_id,event_type),timestamp)
Make sure that you're also clustering in a descending order on timestamp.
WITH CLUSTERING ORDER BY (timestamp DESC)
This is important to use in conjunction with your TTL. Here, your tombstones are on the "bottom" of the partition (when sorting on timestamp descinding) and the recent data (the data you care about) is at the "top" of the partition.
Range Query:
Finally, make sure your query has a range component on the timestamp.
For example: if today is the 11th, and my TTL is 5 days, I can then query the last 4 days of data without pulling back tombstones:
SELECT * FROM events
WHERE user_id = 11111 AND event_type = 'B'
AND timestamp > '2020-03-07 00:00:00';
Problem with your existing implementation is that deletes create tombstones which eventually cause latencies in the read. Creating too many tombstones is not recommended.
FIFO implementation based on count (number of rows per partition) is not possible. The better approach for your use case is not to delete records in the same table. Use Spark to migrate the table into a new temp table and remove the extra records in the migration process. Something like:
1) Create a new table
2) Using Spark , read from the orignal table , migrate all required records (filter extra records) and write to new temp table.
3) Truncate the orignal table. Note that truncate operation do not create Tombstones.
4) Migrate everything from the temp table back to orignal table using Spark.
5) Truncate the temp table.
You can do this in maintenance window of your application ( something like once in a month) until then you can restrict reads with Limit 100 per partition.

Will Cassandra return tombstone rows as valid rows?

My idea is to add rows to Cassandra with TTL = 15 minutes so I'll be able to load realtime data (now - 15 minutes, now) w/o storing timestamps etc. My concern is that the rows with expiring TTL will be marked as tombstone (not actually deleted). I.e., will they count when I run select count(*) from realtime_table?
No, tombstoned rows won't be returned as a result - they will be skipped when reading the data.
But if you actively expiring the data, you may need to tune gc_grace_period, otherwise you can get too many not removed tombstones, and in some cases will start to get warning or error during read if read operation will need to skip tombstones (controlled by tombstone_warn_threshold & by tombstone_failure_threshold options of cassandra.yaml.
Here is the very good blog post that describes how data are deleted & cleaned up.
But select count(*) from table is real antipattern in Cassandra - you need to consider correct modelling of your data with partitions, etc.

tombstone_failure_threshold is maintained per table or for whole cassanandra cluster

The tombstone_failure_threshold default value is 100000. But is this value for each table or for the whole cluster? I am confused. If one table exceeds this value, will range queries in other tables also be aborted? Please explain.
This parameter is set cluster-wide, but it's applied to individual queries - when query is running, and during data processing it finds that number of tombstones are greater than this parameter, then it will abort execution of this query...
It could be a situation, when you performed deletion of data, but most of deletion happened only in some partitions, so some queries on this table may work, and some could be aborted.

Why does aggregating paginated query takes less time than fetching the entire table

I have a table in my database and I have it indexed over three columns: PropertyId, ConceptId and Sequence. This particular table has about 90,000 rows in it and it is indexed over these three properties.
Now, when I run this query, the total time required is greater than 2 minutes:
SELECT *
FROM MSC_NPV
ORDER BY PropertyId, ConceptId, Sequence
However, if I paginate the query like so:
SELECT *
FROM MSC_NPV
ORDER BY PropertyId, ConceptId, Sequence
OFFSET x * 10000 ROWS
FETCH NEXT 10000 ROWS ONLY
the aggregate time (x goes from 0 to 8) required is only around 20 seconds.
This seems counterintuitive to me because the pagination requires additional operations over and beyond simpler queries and we're adding on the additional latency required for sequential network calls because I haven't parallelized this query at all. And, I know it's not a caching issue because running these queries one after the other does not affect the latencies very much.
So, my question is this: why is one so much faster than the other?
This seems counterintuitive to me because the pagination requires additional operations over and beyond simpler queries
Pagination queries some times works very fast,if you have the right index...
For example,with below query
OFFSET x * 10000 ROWS
FETCH NEXT 10000 ROWS ONLY
the maximum rows you might read is 20000 only..below is an example which proves the same
RunTimeCountersPerThread Thread="0" ActualRows="60" ActualRowsRead="60"
but with select * query.. you are reading all the rows
After a prolonged search into what's going on here, I discovered that the reason behind this difference in performance (> 2 minutes) was due to hosting the database on Azure. Since Azure partitions any tables you host on it across multiple partitions (i.e. multiple machines), running a query like:
SELECT *
FROM MSC_NPV
ORDER BY PropertyId, ConceptId, Sequence
would run more slowly because the query pulls data from all the partitions in before ordering them, which could result in multiple queries across multiple partitions on the same table. By paginating the query over indexed properties I was looking at a particular partition and querying over the table stored there, which is why it performed significantly better than the un-paginated query.
To prove this, I ran another query:
SELECT *
FROM MSC_NPV
ORDER BY Narrative
OFFSET x * 10000 ROWS
FETCH NEXT 10000 ROWS ONLY
This query ran anemically when compared to the first paginated query because Narrative is not a primary key and therefore is not used by Azure to build a partition key. So, ordering on Narrative required the same operation as the first query and additional operations on top of that because the entire table had to be gotten beforehand.

There's no better way to Count Keys In Cassandra?

I have a log table in cassandra, and now I want to search the rows count of the table.
First, I use the select count(*) from log,but it's very, very slow.
Then I want to use the counter type, and then the problem is coming. My table is a TTL table, all rows keep an hour, use the counter type become very difficult.
Cassandra isn't efficient for doing table scan operations. It is good at ingesting high volumes of data and then accessing small slices of that data rather than the whole table.
So if you want to count keys without using a counter, you need to break the table into chunks of data that are small enough to be processed quickly. For example if you want to use count(*), you should only use it on a single partition, and keep the partition size below about 100,000 rows.
In your case you might want to partition your data by hour (or something small like 5 minute intervals if you insert a lot of log lines per second).
Be careful with using a TTL of an hour if you are inserting a lot of data continuously since it could cause a lot of tombstones. To avoid building up tombstones you should delete each hour partition after the hour has passed.

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