Emulator: audio: Failed to create voice `adc' - android-studio

[ while opening AVD Manager getting
Emulator: qemu-system-i386.exe: warning: opening audio input failed
Emulator: audio: Failed to create voice `adc'
Emulator: audio: Failed to create voice `adc' got this error ? How to remove error ? ]1

Go to: Tools > Android > AVD Manager
Press the "edit" (pencil) icon next to your AVD
Change "Graphics" to "Software".

I solved the problem pluggin in a microphone and then removing it. Never had that problem again.

Go to Sdk -> emulator -> lib and then open configuration settings named hardware properties, find the hw.AudioInput field and set default to no:

One option, following #palehorse's terse clue, is to edit your AVD's config.ini to disable audio.
Android Studio > Tools > AVD manager ...
Against your (previously setup) Virtual Device > Actions > Down arrow [Click it] > Show on Disk ...
This will take you to a directory like C:\Users\<username>\.android\avd\my_API_29_-_Android_10.avd
In that directory edit config.ini
Replace ...
hw.audioInput=yes
... with ...
hw.audioInput=no
hw.audioOutput=no
An entry for hw.audioOutput did not previously exist.
Restart the emulator a few times to get rid of lingering error messages.
See Android AVD set custom hardware for other ways to disable audio.

I solved the problem:
pluggin in a microphone
Start emulator (Wait to start app)
and then removing it
Never had that problem again.

Old question I know, but I was able to resolve this by editing the emulator and disabling the hw.audioInput setting.

Just go to C:\users\sahil\.android\avd and delete .lock file.

It's your new Windows 10 Update.
To Fix: Click Start, go to ⚙ Settings> Privacy Settings> Microphone. Turn On "Allow apps to access your microphone"

In Window 10. I was able to fix it by doing...
go to C:\Users<YOUR_USER_NAME>.android\avd\Pixel_XL_API_30_R_.avd
open config file
find hw.dPad and set yes like hw.dPad = yes
Restart your AVD

Related

Sencha Architect 4.3.2.19 - Directory *** does not contain a valid framework

I installed and registered Sencha Architect 4.3.2.19. However, after I created a new classic ExtJs 7.6.0 project, it doesn't initialize Cmd properly, and in the command output I see:
Exception in thread "Thread-15"
com.sencha.exceptions.BasicException: com.sencha.exceptions.ExState: Directory C:\Users\costa\Documents\Architect\frameworks/ext76/7.6.0.41/commercial does not contain a valid framework.
at com.sencha.tools.server.service.tasks.DispatchTask.execute(DispatchTask.java:55)
at com.sencha.tools.server.service.tasks.BaseServiceTask$1.run(BaseServiceTask.java:42)
at com.sencha.util.ThreadUtil$1.run(ThreadUtil.java:65)
at com.sencha.util.ThreadUtil$2.run(ThreadUtil.java:162)
at java.base/java.lang.Thread.run(Thread.java:1589)
Caused by: com.sencha.exceptions.ExState: Directory C:\Users\costa\Documents\Architect\frameworks/ext76/7.6.0.41/commercial does not contain a valid framework.
at com.sencha.command.app.AppCommands$InitCommand.validateEnvironment(AppCommands.java:1874)
at com.sencha.command.app.AppCommands$InitCommand.execute(AppCommands.java:1750)
at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:104)
at java.base/java.lang.reflect.Method.invoke(Method.java:578)
at com.sencha.util.MethodInvoker$Arguments.invoke(MethodInvoker.java:175)
at com.sencha.cli.Command.dispatch(Command.java:43)
at com.sencha.command.BasePluginCommands$BasePluginCommand.dispatch(BasePluginCommands.java:289)
at com.sencha.cli.Commands.dispatch(Commands.java:64)
at com.sencha.cli.Commands.dispatch(Commands.java:64)
at com.sencha.command.Sencha.dispatch(Sencha.java:80)
at com.sencha.cli.AbstractCommand.dispatch(AbstractCommand.java:124)
at com.sencha.tools.server.service.tasks.DispatchTask.execute(DispatchTask.java:52)
... 4 more
The Cmd base directory is set to: C:\Users\costa\bin\Sencha\Cmd which contains the subdirectory 7.6.0.87.
Any idea on how to fix the exception? Time to open a ticket?
Edit: I've got the previous error on Windows 2016. I just gave SA 4.3.2.19 for macosx a try. It has a different problem. I created a blank ExtJs 7.6.0 Modern project. When I save the project in the folder I get (I set the app name to App) :
/Users/costa/bin/Sencha/Cmd/7.6.0.87/extensions/sencha-service/shell-wrapper.sh: line 41: cordova: command not found
/Users/costa/bin/Sencha/Cmd/7.6.0.87/extensions/sencha-service/shell-wrapper.sh: line 41: phonegap: command not found
[INF] Initializing empty workspace at /Users/costa/Documents/development/javascript/TestAppModern01
[INF] Copying framework to /Users/costa/Documents/development/javascript/TestAppModern01/ext
[INF] Added framework ext to workspace.json
[ERR] The specified string cannot be converted into a valid namespace identifier
Exception in thread "Thread-61" com.sencha.exceptions.BasicException: com.sencha.exceptions.ExState: Invalid namespace : App
at com.sencha.tools.server.service.tasks.DispatchTask.execute(DispatchTask.java:55)
at com.sencha.tools.server.service.tasks.BaseServiceTask$1.run(BaseServiceTask.java:42)
at com.sencha.util.ThreadUtil$1.run(ThreadUtil.java:65)
at com.sencha.util.ThreadUtil$2.run(ThreadUtil.java:162)
at java.base/java.lang.Thread.run(Thread.java:833)
Caused by: com.sencha.exceptions.ExState: Invalid namespace : App
at com.sencha.util.NameUtil.stringToNamespace(NameUtil.java:76)
at com.sencha.command.generator.GeneratorCommands$AppCommand.validateAppName(GeneratorCommands.java:680)
at com.sencha.command.generator.GeneratorCommands$AppCommand.execute(GeneratorCommands.java:420)
at com.sencha.command.app.AppCommands$InitCommand.execute(AppCommands.java:1819)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:568)
at com.sencha.util.MethodInvoker$Arguments.invoke(MethodInvoker.java:175)
at com.sencha.cli.Command.dispatch(Command.java:43)
at com.sencha.command.BasePluginCommands$BasePluginCommand.dispatch(BasePluginCommands.java:289)
at com.sencha.cli.Commands.dispatch(Commands.java:64)
at com.sencha.cli.Commands.dispatch(Commands.java:64)
at com.sencha.command.Sencha.dispatch(Sencha.java:80)
at com.sencha.cli.AbstractCommand.dispatch(AbstractCommand.java:124)
at com.sencha.tools.server.service.tasks.DispatchTask.execute(DispatchTask.java:52)
... 4 more
An identical error occurs when I save a classic project.
What am I missing? There seems to be something wrong overall with SA 4.3.2, or maybe it's missing something.
Both versions, windows & macosx, don't allow me to set Build Tools to Enabled. I click Save, I come back to the dialog and Build Tools is set to Disabled.
More than that, I downloaded ExtJs 7.6.0 and unzipped in a local folder, then in the above dialog I chose Complete or Custom Path, I entered the folder where I unzipped ExtJs, clicked Save, came back to the dialog and Build Tools is Disabled again.
Thank you
ok, I found a workaround for the first problem I had on windows. I installed Sencha Cmd from the installer - I don't know if that made a difference or not.
After creating the classic app, and saving it in SA, I went to the command line and I ran inside the project folder: C:\Users\costa\bin\Sencha\Cmd\7.6.0.87\sencha.exe app init -n App -e ..\..\ext760 --classic
You'd have to adjust the parameters according to your needs. I re-opened the project in SA, and it got its brains back. In my case I used a workspace, and the folder for the workspace was 2 levels up from the project folder. I placed the 7.6.0 ExtJs files in the ext760 directory.
Update: I created a ticket with Sencha and they came back with the fix.
The framework code has been incorrectly installed by SA 4.3.2 in this folder: C:\Users\<UserName>\Documents\Architect\frameworks\ext76\7.6.0.41\commercial\ext-7.6.0. The solution is to copy the files in this folder one level up, i.e. in C:\Users\<UserName>\Documents\Architect\frameworks\ext76\7.6.0.41\commercial, and then it's going to work.

/dev/i2c is not showing Raspberry Pi4 running on Android

I am using AOSP android 11 in the RPi4. I have enabled the i2c in config.txt using the param dtparam=i2c_arm=on.
The i2c is showing in the /sys/bus/i2c/devices/i2c-1 but /dev/i2c is not listing in the dev folder.
I want to access the APDS-9960 sensor in AOSP.
Please suggest some solution.
Finally, I got it.
Open the config file bcm2711_defconfig under the kernel path kernel/arpi/arch/arm64/configs and change the config value CONFIG_I2C_CHARDEV=y.
This will enable the dev/i2c.

stop checking for updates

In sublime terminal (ctrl + `) every minute I got annoing lines:
Checking for updates:
Sync Enabled: True
Sync Timeout: 60000
Latest Update at: Thu Jan 1 00:00:00 1970
Thread is: Thread-4
Paths: [{'path': '', 'display': ''}]
It interrupt me from debuging sublime plugins.
How to disable this Checking for updates?
I tried 2 things to disable it:
I added line "update_check": false into /Users/maks/Library/Application Support/Sublime Text 3/Packages/User/Preferences.sublime-settings:
{
"ignored_packages":
[
"JavaScript Console",
"Vintage"
],
"update_check": false
}
And restarted sublime. But nothing...
I tried to find string 60000 in all files of sublime folder: /Users/maks/Library/Application Support/Sublime Text 3
But nothing good found. Maybe 60000 ms is default value.
Update
Created function to search text in packages and installed packages:
searchInSubl()
{
cd ~/Library/Application\ Support/Sublime\ Text\ 3/Installed\ Packages; zgrep -e $1 *.sublime-package ; cd ../Packages; grep -R -e $1 *
}
With help of it I searched by different words: "Checking for updates", "Sync Enabled", "Sync Timeout", "60000", "Latest Update at", "Thread is", "Paths". But nothing found.
Seemingly this update is internal sublime 3 option. Don't know how to disable it...
My current version of sublime text 3 is 3083. Here how the guys solved it HERE.
Text version
Go to Preferences -> Settings-User -> and paste that line of code in the end:
"update_check": false, or "update_check": false (without last comma if it's last item in the array). After that press CTRL + S (on Windows OS) to Save file or go to File -> Save
Image version
Since Sublime Text 3 packages are in zipped .sublime-package files, you'll need to use zgrep to search them:
cd ~/Library/Application\ Support/Sublime\ Text\ 3/Installed\ Packages
zgrep -e "Checking for updates" *.sublime-package
If nothing is found, try looking in the Packages directory:
cd ../Packages
grep -R -e "Checking for updates" *
Hopefully one of these will match a package. If so, add the package to your ignored_packages setting and restart Sublime.
If neither search works, try using other fragments of the message as your search term: "Sync Enabled", "Latest Update", etc.
Good luck!
Please Note:
This is not the same issue as this one, where setting "update_check": false in your user preferences does not stop Sublime Text 3 from displaying upgrade messages when a new build is released. This particular issue was caused by a plugin constantly printing a message to Sublime's console. As the OP commented below:
using turning off and on every single plugin, target plugin found, its name: "My Snippets" in Installed Packages folder.
Two solutions, depending on what exactly you want to accomplish.
Since I am not sure - possibly my English - so I give you two solutions.
BLOCK PACKAGE FROM UPDATING
I use Sublinter as an example.
Preferences > Package Settings > Package Control > Settings – User
... and add something like this to block package:
// Packages to not auto upgrade
"auto_upgrade_ignore": [
"SublimeLinter"
],
BLOCK SUBLIME FROM UPDATING
If you want Sublime to stop updating and you do not trust in-app update blocking solutions, just nuke 'em.
On Windows (system I use) go to:
C:\Windows\System32\drivers\etc
... and open file named 'hosts'.
You may have to move this file onto desktop, edit it and move it back to original location, as Windows may not allow any changes to it - even, if you try as Administrator.
Then add to 'hosts' file this line of code:
127.0.0.1 localhost www.sublimetext.com
127.0.0.1 localhost sublimetext.com
Version with 'www' will do, as sublime sends updates from 'www.sublimetext.com' location.
Above code will prevent any connection from your machine to 'www.sublimetext.com', hence no updates anymore.
That does not apply to packages, they need option #1.

unable to run locally orchard azure project ysod fresh off sources

I am trying to run locally Orchard.Azure.CloudService project without any code changes to the official stable release 1.7.1 (58c21815). full source address is # https://git01.codeplex.com/orchard .
Here is the steps to reproduce the error:
launch the Orchard.Azure solution
select "Debug" build
click on press F5 start debugging
the page will show "Server Error in '/' Application."
None of the constructors found with 'Autofac.Core.Activators.Reflection.DefaultConstructorFinder' on type 'Orchard.Environment.DefaultOrchardShell' can be invoked with the available services and parameters: Cannot resolve parameter 'Orchard.Mvc.Routes.IRoutePublisher routePublisher' of constructor 'Void .ctor(System.Func1[Autofac.Features.OwnedInstances.Owned1[Orchard.Environment.IOrchardShellEvents]], System.Collections.Generic.IEnumerable1[Orchard.Mvc.Routes.IRouteProvider], System.Collections.Generic.IEnumerable1[Orchard.WebApi.Routes.IHttpRouteProvider], Orchard.Mvc.Routes.IRoutePublisher, System.Collections.Generic.IEnumerable`1[Orchard.Mvc.ModelBinders.IModelBinderProvider], Orchard.Mvc.ModelBinders.IModelBinderPublisher, Orchard.Tasks.ISweepGenerator)'.
Source Error:
Line 111: var shellScope = _shellContainerFactory.CreateContainer(settings, blueprint);
Line 112:
Line 113: return new ShellContext {
Line 114: Settings = settings,
Line 115: Descriptor = descriptor,
Source File: c:\projects\orchard\src\Orchard\Environment\ShellBuilders\ShellContextFactory.cs Line: 113
`
... "
Windows 8, x64
VS2012.3 Azure SDK 2.1
source code version hash: 58c21815
It is a known issue that the solution can't run in the emulator. This is caused by the structure of the solution, and the fact the emulator doesn't run the cspack file. This script is used to copy modules and themes into the package for Azure deployment. When the emulator runs it simply mounts the Orchard.Azure.Web project which is almost empty and doesn't have all the files necessary to run the solution.
See this discussion on CodePlex for more detail.
I don't believe you should be running that solution but the main Orchard solution.
ie, you don't need to develop specifically for Azure, just deploy for Azure.
I think ^_^

Does Firefox disable plugins that failed to initialize?

I am trying to test a Mozilla plugin (developed using FireBreath) in the form of an .so shared object file. The plugin was developed on Ubuntu, where it works fine.
I am now trying it under OpenSUSE - so I first symlinked the .so file in ~/.mozilla/plugins:
> ln -s /path/to/npXXX.so ~/.mozilla/plugins/
... and then ran Firefox (7) from command line:
> /path/to/firefox -P myprofile
...
LoadPlugin: failed to initialize shared library libXext.so [libXext.so: cannot open shared object file: No such file or directory]
LoadPlugin: failed to initialize shared library /path/to/npXXX.so [/path/to/npXXX.so: undefined symbol: gtk_widget_get_mapped]
# and the LoadPlugin messages do NOT show a second time - probably because plugin is disabled (via about:addons).
And so I thought to try different stuff to look into this - but first, I restarted Firefox, and realized that on the second run I do not get the "LoadPlugin: failed to initialize" messages anymore! Then I tried removing the plugins symlink, and restarting FF; and adding it again, and restarting FF - still no error messages!
So, this tells me that probably Firefox somehow disabled/blacklisted the plugin (but which one: libXext, npXXX or both?) , but searching (grepping) for (np)XXX in '/path/to/myprofile/blocklist.xml' returns nothing (the plugin should use a email-like id, not those number GUIDs, so I'd expect that string to show in blocklist.xml if it's there).
Does anyone know: is the default behavior of Firefox to disable/blocklist plugins, that fail to load at first? If so, is there a way to force Firefox to load them again (and spit out error messages)? If you'd also have links to where this behavior is documented, it will be much appreciated :)
Many thanks in advance for any answers,
Cheers!
Note: after I stopped seeing the error messages, I did the following:
I am trying "about:plugins": "No enabled plugins found";
then trying "about:addons", and clicking under Plugins: "You don't have any add-ons of this type installed";
This plugin is not embedded in an extension, so nothing new should be added in "about:addons" under "Extensions" - and as expected, nothing new shows there. Under Ubuntu (where all works), just by symlinking the plugin to ~/.mozilla/plugins, the above two locations/screens start showing the plugin info.
This one of the things that puzzle me - if it just showed the plugin as "disabled", maybe I would have had a chance to re-enable it again (to get a new batch of error messages) - however, "about:plugins" and "about:addons" simply show nothing - so there's nothing I can use to enable from there. Which tells me Firefox has used a different method to disable the plugin(s) - but I cannot tell what it is...
Firefox has a cache for XPCOM modules ("fastload cache"), if a module fails to load Firefox won't try again. The cache is reset automatically if an extension is installed or if the application is updated. Starting with Firefox 4 you can also use -purgecaches command line flag to discard the cache.

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