Get GPU temperature NODEJS - node.js

I'm trying to get gpu temperature using nodeJS.
I found one package on npm called "systeminformation" but I cant get gpu temperature from it.
If there is no package/module for it I would like to know a way how to do it from NodeJS.

There are not Node.js packages with C/C++ submodules for checking GPU temperature, but you can use CLI for that.
Pros and cons:
👍 Easy
👍 You need to know only the CLI command for your OS
👎 performance can be slow
👎 maybe you need run your app with sudo
For Ubuntu the CLI command looks like:
nvidia-smi --query-gpu=temperature.gpu --format=csv,noheader
Any CLI command execution is async operation so you need callbacks or promises or generators. I prefer async/await approach.
Example with async/await for 8.9.x Node.js:
const { exec } = require('child_process');
const { promisify } = require('util');
const execAsync = promisify(exec);
const gpuTempeturyCommand = 'nvidia-smi --query-gpu=temperature.gpu --format=csv,noheader'; // change it for your OS
async function getGPUTemperature() {
try {
const result = await execAsync(gpuTempeturyCommand);
return result.stdout;
} catch (error) {
console.log('Error during getting GPU temperature');
return 'unknown';
}
}

Related

How can I run a Go WASM program using Node.js?

I created a test WASM program using Go. In the program's main, it adds an API to the "global" and waits on a channel to avoid from exiting. It is similar to the typical hello-world Go WASM that you can find anywhere in the internet.
My test WASM program works well in Browsers, however, I hope to run it and call the API using Node.js. If it is possible, I will create some automation tests based on it.
I tried many ways but I just couldn't get it work with Node.js. The problem is that, in Node.js, the API cannot be found in the "global". How can I run a GO WASM program (with an exported API) in Node.js?
(Let me know if you need more details)
Thanks!
More details:
--- On Go's side (pseudo code) ---
func main() {
fmt.Println("My Web Assembly")
js.Global().Set("myEcho", myEcho())
<-make(chan bool)
}
func myEcho() js.Func {
return js.FuncOf(func(this js.Value, apiArgs []js.Value) any {
for arg := range(apiArgs) {
fmt.Println(arg.String())
}
}
}
// build: GOOS=js GOARCH=wasm go build -o myecho.wasm path/to/the/package
--- On browser's side ---
<html>
<head>
<meta charset="utf-8"/>
</head>
<body>
<p><pre style="font-family:courier;" id="my-canvas"/></p>
<script src="wasm_exec.js"></script>
<script>
const go = new Go();
WebAssembly.instantiateStreaming(fetch("myecho.wasm"), go.importObject).then((result) => {
go.run(result.instance);
}).then(_ => {
// it also works without "window."
document.getElementById("my-canvas").innerHTML = window.myEcho("hello", "ahoj", "ciao");
})
})
</script>
</body>
</html>
--- On Node.js' side ---
globalThis.require = require;
globalThis.fs = require("fs");
globalThis.TextEncoder = require("util").TextEncoder;
globalThis.TextDecoder = require("util").TextDecoder;
globalThis.performance = {
now() {
const [sec, nsec] = process.hrtime();
return sec * 1000 + nsec / 1000000;
},
};
const crypto = require("crypto");
globalThis.crypto = {
getRandomValues(b) {
crypto.randomFillSync(b);
},
};
require("./wasm_exec");
const go = new Go();
go.argv = process.argv.slice(2);
go.env = Object.assign({ TMPDIR: require("os").tmpdir() }, process.env);
go.exit = process.exit;
WebAssembly.instantiate(fs.readFileSync(process.argv[2]), go.importObject).then((result) => {
go.run(result.instance);
}).then(_ => {
console.log(go.exports.myEcho("hello", "ahoj", "ciao"));
}).catch((err) => {
console.error(err);
process.exit(1);
});
This pseudo code represents 99% content of my real code (only removed business related details). The problem is that I not only need to run the wasm program (myecho.wasm) by Node.js, but I also need to call the "api" (myEcho), and I need to pass it parameters and receive the returned values, because I want to create automation tests for those "api"s. With Node.js, I can launch the test js scripts and validate the outputs all in the command line environment. The browser isn't a handy tool for this case.
Running the program by node wasm_exec.js myecho.wasm isn't enough for my case.
It would be nice to know more details about your environment and what are you actually trying to do. You can post the code itself, compilation commands, and versions for all the tools involved.
Trying to answer the question without these details:
Go WASM is very browser oriented, because the go compiler needs the glue js in wasm_exec.js to run. Nodejs shouldn't have a problem with that, and the following command should work:
node wasm_exec.js main.wasm
where wasm_exec.js is the glue code shipped with your go distribution, usually found at $(go env GOROOT)/misc/wasm/wasm_exec.js, and main.wasm is your compiled code. If this fails, you can post the output as well.
There is another way to compile go code to wasm that bypasses wasm_exec.js, and that way is by using the TinyGo compiler to output wasi-enabled code. You can try following their instructions to compile your code.
For example:
tinygo build -target=wasi -o main.wasm main.go
You can build for example a javascript file wasi.js:
"use strict";
const fs = require("fs");
const { WASI } = require("wasi");
const wasi = new WASI();
const importObject = { wasi_snapshot_preview1: wasi.wasiImport };
(async () => {
const wasm = await WebAssembly.compile(
fs.readFileSync("./main.wasm")
);
const instance = await WebAssembly.instantiate(wasm, importObject);
wasi.start(instance);
})();
Recent versions of node have experimental wasi support:
node --experimental-wasi-unstable-preview1 wasi.js
These are usually the things you would try with Go and WASM, but without further details, it is hard to tell what exactly is not working.
After some struggling, I noticed that the reason is simpler than I expected.
I couldn't get the exported API function in Node.js simply because the API has not been exported yet when I tried to call them!
When the wasm program is loaded and started, it runs in parallel with the caller program (the js running in Node).
WebAssembly.instantiate(...).then(...go.run(result.instance)...).then(/*HERE!*/)
The code at "HERE" is executed too early and the main() of the wasm program hasn't finished exporting the APIs yet.
When I changed the Node script to following, it worked:
WebAssembly.instantiate(fs.readFileSync(process.argv[2]), go.importObject).then((result) => {
go.run(result.instance);
}).then(_ => {
let retry = setInterval(function () {
if (typeof(go.exports.myEcho) != "function") {
return;
}
console.log(go.exports.myEcho("hello", "ahoj", "ciao"));
clearInterval(retry);
}, 500);
}).catch((err) => {
console.error(err);
process.exit(1);
});
(only includes the changed part)
I know it doesn't seem to be a perfect solution, but at least it proved my guess about the root cause to be true.
But... why it didn't happen in browser? sigh...

How to delete repo.lock from IPFS in Next.js (or how to get rid of the error)

I am trying to build a Next.js web application in which the browser is an IPFS node. When I am to make the IPFS node, I get this error:
This is the code where I make the IPFS instance:
import * as IPFSCORE from 'ipfs-core';
const IPFS = (() => {
let IPFSInstance = undefined;
const createInstance = async () => {
return await IPFSCORE.create();
}
return {
getInstance: async () => {
if (!IPFSInstance) IPFSInstance = await createInstance();
return IPFSInstance;
}
}
})();
export default IPFS;
Here is a little more background: I experimented with IPFS on Node.js first. There I got this repo.lock error when I saved my app and then it refreshed (with nodemon). So I thought that making a singleton kind of code in order to create the IPFS instance only once will do the job, and it did. But at the same time, when working locally with Node.js, the repo.lock file was saved on my machine, and when I got the error (prior to making the singleton), I just deleted the file. When I switched to Next.js, I can't find the repo.lock file, like it's not on my machine. Where is the file? Or how can I get rid of this error? Or should I take another approach in order to create the IPFS instance only once?

Importing WASM files into Electron main process

I'm building an Electron app that needs to use Web-Assembly (WASM), however I'm hitting an issue with Fetch throwing a TypeError: Only absolute URLs are supported when importing my WASM file.
Also, perhaps this raises the broader question as to whether the Electron main process or the renderer process should be used to run the WASM ? It does seem to work in the render process.
Here's the complete error:
TypeError: Only absolute URLs are supported
at parseURL (/Users/devuser/development/electron-api-demos/node_modules/node-fetch/dist/index.cjs:897:8)
at new Request (/Users/devuser/development/electron-api-demos/node_modules/node-fetch/dist/index.cjs:922:17)
at /Users/devuser/development/electron-api-demos/node_modules/node-fetch/dist/index.cjs:1175:19
at new Promise (<anonymous>)
at fetch (/Users/devuser/development/electron-api-demos/node_modules/node-fetch/dist/index.cjs:1173:9)
at IpcMainImpl.<anonymous> (/Users/cbourne/development/electron-api-demos/main-process/communication/async-msg.js:20:36)
at IpcMainImpl.emit (events.js:223:5)
at WebContents.<anonymous> (electron/js2c/browser_init.js:4093:15)
at WebContents.emit (events.js:223:5)
And here's the main-process code I'm testing with:
const {ipcMain} = require('electron')
require('/Users/devuser/development/electron-api-demos/script/wasm_exec.js')
const fetch = require("node-fetch");
ipcMain.on('asynchronous-message', (event, arg) => {
if (!WebAssembly.instantiateStreaming) { // polyfill
WebAssembly.instantiateStreaming = async (resp, importObject) => {
const source = await (await resp).arrayBuffer();
return await WebAssembly.instantiate(source, importObject);
};
}
const go = new Go();
let mod, inst;
WebAssembly.instantiateStreaming(fetch("test.wasm"), go.importObject).then((result) => {
mod = result.module;
inst = result.instance;
document.getElementById("runButton").disabled = false;
}).catch((err) => {
console.error(err);
});
async function run() {
console.clear();
await go.run(inst);
inst = await WebAssembly.instantiate(mod, go.importObject); // reset instance
}
event.sender.send('asynchronous-reply', 'pong')
})
The problem is not WASM at all, but the request that is supposed to get the binary. Your fetch comes from node-fetch; the main process runs in Node.js and as such, does not have a base address like a normal page. Either provide a full file:/// absolute URL to fetch, or, more easily, use fs.readFileSync:
const fs = require('fs');
WebAssembly.instantiate(fs.readFileSync("text.wasm"));
I can only answer part of your question.
WASM should probably not be run in the Main process. Even though WASM will run in an independent thread, you should reduce the load on the Main process to the maximum extent possible. When the Main process is blocked, even something like minimizing your app will not occur until it becomes unblocked.
For more info, this is a good article: https://medium.com/actualbudget/the-horror-of-blocking-electrons-main-process-351bf11a763c
Have you tried changing fetch("test.wasm") to fetch("./test.wasm") or hardcoding a direct path to local file at least for dev purposes?

Error:"Failed to get the current sub/segment from the context" when use AWS X-ray in Lambda with node.js

I am trying to use implement the AWS X-ray into my current project (using Node.js and Serverless framework). I am trying to wire the X-ray to one of my lambda function, I got the problem of
Error: Failed to get the current sub/segment from the context.
at Object.contextMissingRuntimeError [as contextMissing] (/.../node_modules/aws-xray-sdk-core/lib/context_utils.js:21:15)
at Object.getSegment (/.../node_modules/aws-xray-sdk-core/lib/context_utils.js:92:45)
at Object.resolveSegment (/.../node_modules/aws-xray-sdk-core/lib/context_utils.js:73:19).....
code below:
import { DynamoDB } from "aws-sdk";
import AWSXRay from 'aws-xray-sdk';
export const handler = async (event, context, callback) => {
const dynamo = new DynamoDB.DocumentClient({
service: new DynamoDB({ region })
});
AWSXRay.captureAWSClient(dynamo.service);
try {
// call dynamoDB function
} catch(err) {
//...
}
}
for this problem, I use the solution from
https://forums.aws.amazon.com/thread.jspa?messageID=821510&#821510
the other solution I tried is from https://forums.aws.amazon.com/thread.jspa?messageID=829923&#829923
code is like
import AWSXRay from 'aws-xray-sdk';
const AWS = AWSXRay.captureAWS(require('aws-sdk'));
export const handler = async (event, context, callback) => {
const dynamo = new AWS.DynamoDB.DocumentClient({region});
//....
}
Still not working...
Appreciated to the help of any kind.
As you mention, that happened because you're running locally (using serverless-offline plugin) and the serverless-offline plugin doesn't provide a valid XRAY context.
One possible way to pass this error and still be able to call your function locally is setting AWS_XRAY_CONTEXT_MISSING environment variable to LOG_ERROR instead of RUNTIME_ERROR (default).
Something like:
serverless invoke local -f functionName -e AWS_XRAY_CONTEXT_MISSING=LOG_ERROR
I didn't test this using serverless framework but it worked when the same error occurred calling an amplify function locally:
amplify function invoke <function-name>
I encountered this error also. To fix it, I disabled XRay when running locally. XRay isn't needed when running locally because I can just set up debug log statements at that time.
This is what the code would look like
let AWS = require('aws-sdk');
if (!process.env.IS_OFFLINE) {
const AWSXRay = require('aws-xray-sdk');
AWS = AWSXRay.captureAWS(require('aws-sdk'));
}
If you don't like this approach, you can set up a contextStrategy to not error out when the context is missing.
Link here
AWSXRay.setContextMissingStrategy("LOG_ERROR");
If you don't want the error clogging up your output you can add a helper that ignores only that error.
// Removes noisy Error: Failed to get the current sub/segment from the context due to Xray
export async function disableXrayError() {
console.error = jest.fn((err) => {
if (err.message.includes("Failed to get the current sub/segment from the context")) {
return;
} else {
console.error(err);
}
});
}

How To Execute Windows Shell Commands (Cmd.exe) with Node JS

I would like to
C:\>ACommandThatGetsData > save.txt
But instead of parsing and saving the data in the console, I would like to do the above command with Node.JS
How to execute a shell command with Node.JS?
Use process.execPath():
process.execPath('/path/to/executable');
Update
I should have read the documentations better.
There is a Child Process Module which allows to execute a child process. You will need either child_process.exec, child_process.execFile or child_process.spawn. All of these are similar in use, but each has its own advantages. Which of them to use depends on your needs.
You could also try the node-cmd package:
const nodeCmd = require('node-cmd');
nodeCmd.get('dir', (err, data, stderr) => console.log(data));
On newer versions of the package, the syntax changed a little:
const nodeCmd = require('node-cmd');
nodeCmd.run('dir', (err, data, stderr) => console.log(data));
I know this question is old, but it helped me get to my solution using promises.
Also see: this question & answer
const util = require('util');
const exec = util.promisify(require('child_process').exec);
async function runCommand(command) {
const { stdout, stderr, error } = await exec(command);
if(stderr){console.error('stderr:', stderr);}
if(error){console.error('error:', error);}
return stdout;
}
async function myFunction () {
// your code here building the command you wish to execute ...
const command = 'dir';
const result = await runCommand(command);
console.log("_result", result);
// your code here processing the result ...
}
// just calling myFunction() here so it runs when the file is loaded
myFunction();

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