Correct way to update frontend when backend changes - node.js

I'm currently setting up the following application:
Node backend with Express
Postgres DB with Knex as an interface
React frontend
Everything is working as intended and I am making good progress, my question is more architectural:
What is the preferred/recommended/best way to notify the frontend when database changes occur?
I saw that Postgres has a LISTEN/NOTIFY feature but that is not currently (ever) supported by Knex (https://github.com/tgriesser/knex/issues/285).
My thoughts:
Polling (every x seconds query the DB). This seems wasteful and antiquated but it would be easy to set up.
Sockets. Rewrite all my Express endpoints to use sockets?
?
I'm interested to see how others handle this.
Thanks!

I've had a similar situation before. I have a front end which connects via web sockets to the API. The API emits a message on successful database commit with the API endpoint matching the update. The front end components listen for these update socket messages and if the updated type is relevant to that component the component will query the API endpoint over https for the new data. Using a web socket only to advertise that an update is available won't necessitate rewriting the entire API.

Related

Nextjs Mongodb stream data on a serverless app

I am using these guides to create my Next-Mongo app without a NodeJS server:
https://www.mongodb.com/developer/how-to/nextjs-with-mongodb/
https://www.section.io/engineering-education/build-nextjs-with-mongodb-and-deploy-on-vercel/#setting-up-the-api-route
I couldn't find the answer to this but is it possible to stream data? The closest solution I have to making the ap look real-time is either refreshing the page or getting back the published data on the response (which I can just append to the state) - this however is very limited.
I have used libraries like Pusher in the past with an express app but I can't use that on my serveless app.
It sounds to me you want to watch and consume on the front end collection changes from your mongodb!? If so, I'd try ably for real-time communication.
You can use ably in your model to broadcast the data you want to render real-time. You could also use pusher to accomplish the same result.
https://mongoosejs.com/docs/change-streams.html

Angular2 + Laravel with Real time & WebSockets

I built an app and i'm planning to make a real time battle with Angular 2 and laravel. For example, you hit the "attack" button, and your opponent see his life going down in real time.
My app built with:
frontend: Angular 2
Backend: PHP Laravel 5.2
Now I'm searching and learning for my real time battle component,
and I saw different guides and tutorials for it:
https://www.codetutorial.io/laravel-5-and-socket-io-tutorial/
http://4dev.tech/2016/02/creating-a-live-auction-app-with-angular-2-node-js-and-socket-io/
The first tutorial is about how to use Laravel 5 and socket io.
The second one is how to use Angular 2 with NODS JS and socket io.
When I say real time, I mean that both users see the same thing that is happening on the screen)
My Backend and Frontend are totally divided and I have no setup with NodeJS anywhere in my app.
Both users need to see actions happening during a battle in my app, and It need to go through my laravel API and shown via my Angular 2 battle component
My question is -
What's the best approach to real time app (seem websockets) using Angular2 and Laravel 5.2 to get the desired result of what I'm trying to achieve?
Laravel in this context is just templating and serving the client files, and acting as an interface inbetween the client and the socket.io server. It doesn't actually act as the socket.io server, and I don't believe it can.
So yes, you would still need something (node) to host the socket.io server to interact with the client, through PHP or otherwise. Personally, I'd skip Laravel/PHP altogether and just use node with koa/express/whatever to template your client (html/js/css/etc) files. Feels like an unnecessary abstraction to me.
The code below from socket.blade.php already has a connection to the actual socket.io server, so I don't see why the additional overhead of an HTTP POST through PHP/Laravel is a good idea. Security, perhaps, but you can handle that with the actual socket.io server as well.
var socket = io.connect('http://localhost:8890');
socket.on('message', function (data) {
$( "#messages" ).append( "<p>"+data+"</p>" );
});
For the real-time character of your use-case, websockets are definitely the way to go. The players that should get the updates should be in the same 'room', so you can broadcast changes more easily. For the other functionality you can either use websockets or regular API calls to your backend directly from your client-side app code with some kind of communication between your api and the socket server, e.g. through Redis.
TLDR:
All data through sockets, node server does api calls and broadcasts changes to active players
Use API from app directly, use pub/sub queue foo for communication between laravel and node to broadcast changes to active players
Option 1:
Angular frontend app
Set up websocket connection
Add triggers for game foo which will send data over the socket connection and is handled by your nodeserver
Only talks to sockets
Node server
Serves frontend app
Handles socket connections, divide players per game
Handles socket calls and calls laravel api to do mutations on your data
Process action and broadcast changes to players in game X
Laravel REST API
Auth x
Default CRUD foo
Option 2:
Angular frontend app
Talks to api directly
Uses sockets to listen for updates
Node server
Serves frontend app
Handle websocket data
Listen on queue for published data from API
Broadcast changes to players in game x over socket
Laravel REST API
Auth
Crud
Mutation x triggers publish in Redis or other queue, which the node server can/should listen on
I'm sure there are more ways you can set this up, you just have to decide where you want what. Maybe introducing Redis is something you do not want, in that case your node app will have more to do. If you do want to use something like Redis, you'll need to do API calls from either your frontend app or choose to do it through the node app anyway, combining the 2 options.
If you are planning to use websockets then there seems to be less use of laravel as only one socket is pretty capable of handling all the data that will be exchanged between the frontend and the backend, so if you don't mind changing your engine you can try Meteor, https://www.meteor.com/

How are Node.js+Socket.io+MongoDB webapps truly asynchronous?

I have a good old-style LAMP webapp. A week ago I needed to add a push notification mechanism to it.
Therefore, what I did was to add node.js+socket.io on the server and poll the MySQL database every 10 seconds using node.js to check whether there were new items: if so, I would have sent them to the client(s) with socket.io.
I was pretty happy with the result, even if that is not a proper realtime notification (as there is a lag of up to 10 secs).
Now, I am about to build a new webapp which will need push notifications, too. I am wondering whether to go with the same approach as the first one (that I believe is more stable and mature) or to go totally Node.js, without PHP and Apache. As for the database, I have already decided to go for MongoDB.
Finally, my question is: if I go for Node.js+Socket.io+MongoDB will I get a truly near-real-time webapp? I mean, as soon as a new record is inserted into MongoDB, will there be some sort of event triggered that I can catch via node.js, do some checking on it and, if relevant, send the notification to the client? Or will there be anyway some sort of polling on the db server-side and lag, as with my first LAMP webapp?
A related question: can you build a realtime webapp on MySQL without doing any polling as I did with my first app. Or do you need MongoDB (or Redis)?
I hope this question is not too silly - sorry, I am just starting with Node.js and co.
Thanks.
I understand your problem because I switched to node.js from php/apache/mysql too.
Generally node.js is stable, modules and your scripts are the main reasons for errors
Real-time has nothing to do with database, it's all about client and server, you can query as many data as you want in your requests and push it to the other client.
Choosing node.js is very wise but it's harder to implement.
When you insert a new record to your db, the event is the request itself, you will make a push event along with the database query something like:
// Please note this is not real code, just an example of the idea
app.get('/query', function(request, response){
// Query your database
db.query('SELECT * FROM users', function(rows){
// Push notification to dan
socket.emit('database_query_executed', 'to_dan', rows);
// End request
response.end('success');
})
})
Of course you can use MySQL! And any database you want, as I said real-time has nothing to do with databases because the database is in the middle of the process and it's totally optional.
If you want to use node.js for push notifications and php/apache for mysql then you will need to create 2 requests for each server something like:
// this is javascript
ajax('http://node.yoursite.com/push', node_options)
ajax('http://php.yoursite.com/mysql_query', php_options)
or if you want just one request, or you want to use a form, you can call your php and inside php you can create an http or net request to node.js from php, something like:
// this is php
new HttpRequest('http://node.youtsite.com/push', HttpRequest::METH_GET);
Using:
A regular MongoDB Collection as the Store,
A MongoDB Capped Collection with Tailable Cursors as the Queue,
A Node worker with Socket.IO watching the Queue as the Worker,
A Node server to serve the page with the Socket.IO client, and to receive POSTed data (or however else the data gets added) as the Server
It goes like:
The new data gets sent to the Server,
The Server puts the data in the Store,
The Server adds the data's ObjectID to the Queue,
The Queue will send the newly arrived ObjectID to the open Tailable Cursor on the Worker,
The Worker goes and gets the actual data in the ObjectID from the Store,
The Worker emits the data through the socket,
The client receives the data from the socket.
This is 'push' from the initial addition of the data all the way to receipt at the client - no polling, so as real-time as you can get given the processing time at each step.
Re: triggers in MongoDB - please see this answer: https://stackoverflow.com/a/12405093/1651408
There are much more convenient triggers in MySQL, but to call Node.js from them would require a bit of work with MySQL UDFs (user-defined functions), for instance pushing data through a Unix socket. Please note that this is necessary only when other applications (besides your Node.js process) are updating the database, and be sure to choose InnoDB as storage in this case (row- vs. table-level locking).
Can see no big problem with your technology choice of sockets.io, even if client-side web sockets aren't supported, you'll fall back (gracefully, I hope) to polling.
Finally, your question is not silly at all, since push technology is definitely superior to the flood of polling requests - it scales better. EDIT: However, would not describe either technology as real-time.
Another EDIT: for a quite well-known and successful setup of this kind please read this: http://blog.fogcreek.com/the-trello-tech-stack/
Have you discovered Chole? It works separately from your web sever and interfaces with it by using HTTP POSTs. That way you can code your web app any which way you want.
Actually Using Push Technology like Socket.IO helps you to use
the server's resource efficiently and also helps you to leverage old browsers to modern browsers making websocket or websocket-like connection.
10 sec polling is a HTTP request which is expensive especially when a lot of users present.
Unlike polling technology, push technology is relatively cheap. Users' client is opening a dedicated socket(ie. websocket) to listen to the server's push notification.
And usually your client-side JavaScript do some actions when the push notification is received.
Using your LAMP stack and Socket.IO with different port (other than 80) will be good enough to implement what you need.
But using Node.js + MongoDB + Socket.IO actually helps you to manage your server's resource much efficiently.
Because those three have non-blocking nature.
If you understand non-blocking concept correctly and implement your app appropriately,
your identical app, an app with same feature but with different language and different database, would be able to handle a lot more requests than general LAMP stack.
Above picture is a famous chart of comparing Non-blocking vs Thread way to handle concurrency
Apache(Thread) vs Nginx(Non-blocking)
MySQL is a great database. I believe you won't need join and transactions for realtime notification.
MongoDB does not have those two features unless you implement similar features by yourself.
Because of not having those two and some characteristics of its own, MongoDB can store and fetch data much faster than traditional SQL databases.
Switching from MySQL to MongoDB will decrease the time taking to insert and fetch data.
with JS you can open a socket to your server (not old browser), the server will have a ah-hoc program (on an ad-hoc port, so you need the permission to open door and run program on your server) that will send data (almost) realtime from and to the client, and without the HTTP's protocol overhead.old browser will just fall-back to polling mechanism.
I can't see other way to do this (probably there are already "coocked" framework that do this)

RESTful backend and socket.io to sync

Today, i had the idea of the following setup. Create a nodejs server along with express and socket.io. With express, i would create a RESTful API, which is connected to a mongo. BackboneJS or similar would connect the client to that REST API.
Now every time the mongodb(ie the data in it iam interested in) changes, socket.io would fire an event to the client, which would carry a courser to the data which has changed. The client then would trigger the appropriate AJAX requests to the REST to get the new data, where it needs it.
So, the socket.io connection would behave like a synchronize trigger. It would be there for the entire visit and could also manage sessions that way. All the payload would be send over http.
Pros:
REST API for use with other clients than web
Auth could be done entirely over socket.io. Only sending token along with REST requests.
Use the benefits of REST.
Would also play nicely with pub/sub service like Redis'
Cons:
Greater overhead, than using pure socket.io.
What do you think, are there any great disadvantages i did not think of?
I agree with #CharlieKey, you should send the updated data rather than re-requesting.
This is exactly what Tower is doing:
save some data: https://github.com/viatropos/tower/blob/development/src/tower/model/persistence.coffee#L77
insert into mongodb (cursor is a query/persistence abstraction): https://github.com/viatropos/tower/blob/development/src/tower/model/cursor/persistence.coffee#L29
notify sockets: https://github.com/viatropos/tower/blob/development/src/tower/model/cursor/persistence.coffee#L68
emit updated records to client: https://github.com/viatropos/tower/blob/development/src/tower/server/net/connection.coffee#L62
The disadvantage of using sockets as a trigger to re-request with Ajax is that every connected client will have to fetch the data, so if 100 people are on your site there's going to be 100 HTTP requests every time data changes - where you could just reuse the socket connections.
I think that pushing the updated data with the socket.io event would be better than re-requesting the lastest. Even better you could only push the modified pieces of data decreasing the amount of data sent over the line. Overall though a interesting idea.
I'd look into Now.js since it does pretty much exactly what you need.
It creates a namespace which is shared among the client and server. The server can call functions on the client directly and vice versa.
That is if you insist on your current infrastructure decision to use MongoDB and Node.js, otherwise there would be CouchDB which is a full web server and document database with sophisticated replication mechanisms built-in.

Using node.js and socket.io with PHP application

I have working PHP application. It allows user create private projects and invite others in it. Now, using node.js and socket.io, I want to make real-time comments, posts etc.
What is the best architecture?
I see two solutions now.
The first is:
User sends AJAX query to PHP backend:
http://example.com/comment_add.php?text=...
comment_add.php adds
comment to database and via AMPQ (or something better?) notifies
node.js server which broadcasts comment to channel's subscribers.
The second is:
User sends AJAX query to node.js server: http://example.com:3000/comment_add
Node.js sends request to PHP backend (But how? And what about authorization?), receives response, and then broadcasts to channel's subscribers.
What is the best way? Is there another methods? How to implement this properly?
When you decided to use node.js + socket.io to make a real-time web-app, you don't need to think about PHP anymore and forget Ajax also... Socket.io will be the communication between client and server.
But yes, you can use Ajax and PHP for building websites fast, and some other functions that don't need real-time
The second way is the best method. You can use http to communicate with PHP from node.js. Authorization can be done in node.js but passing auth credentials everytime to PHP
Finally my working solution is #1.
When user establishing connection to node.js/socket.io he just send 'subscribe' message to node.js with his PHP session id. Node.js checks authorization using POST request to PHP backend and if all is OK allows user to establish connection.
Frontend sends all requests to PHP as it was before node.js.
PHP modifies some object, checks who can access modified object and sends message (via AMQP or redis pub/sub etc.) to node.js:
{
id_object: 125342,
users: [5, 23, 9882]
}
node.js then check who from listed users have active sockets and for each user sends GET request to PHP:
{
userId: 5,
id_object: 125342
}
Special PHP controller receiving this request runs query to get object with rights of given user id and then sends message to node.js with resulting answer. Node.js then via socket sends answer to user's frontend.
I faced this same question a year ago when starting my final year project at University. I realized that my project was much better suited to using Node as a standalone. Node is very good at dealing with I/O, this can be anything from a HTTP requests to a database query. Adding in a PHP based Web Server behind Node is going to add un-needed complexity. If your application needs to perform CPU intensive tasks you can quite easilly spawn 'child' node processed which perform the needed operation, and return the result to your parent node.
However out of the two you methods you have mentioned I would choose #2. Node.js can communicate with your PHP server in a number of ways, you could look at creating a unix socket connection between your PHP server and Node. If that is unavailable you could simply communicate between Node and your PHP back end using HTTP. :)
Take a look here, here is a solution to a question very similar to your own:
http://forum.kohanaframework.org/discussion/comment/57607

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