Bluetooth Appearance Icons - bluetooth

I'm working on firmware for a BLE device and need to define an appearance value. For now, I have chosen a 'Generic Computer'. However, the full list of appearance values https://www.bluetooth.com/specifications/gatt/viewer?attributeXmlFile=org.bluetooth.characteristic.gap.appearance.xml
has some values that might be more appropriate. In Windows 10 the 'Generic Computer' shows up with an icon of a desktop PC. Is there a resource available that will allow me to view the icons for any/all of the supported appearance values? I'd like to avoid multiple compile, load and browse cycles just to observe the icons.

The best answer to this question I can find is that:
The specification only assigns a general description to different values (e.g. "generic phone" or "generic thermometer". The official mapping can be found at bluetooth.com.
The actual icons (and perhaps any extensions) are vendor-specific. I have yet to find a search result that shows all icons for a particular implementation.

Related

Windows Explorer Navigation Bar in PyQt

What's the best approach to mimic the Windows Explorer navigation bar in PyQt?. Perhaps a list of QComboBoxes as part of a parent class that concatenates the current item of each combo box to resolve the final path?
Is it possible to get a similar look by using stylesheets?
This is the object I need to mimic. I just want a theoretical approach about the best way to mimic it.
Thanks in advance
This is technically known as a breadcrumb widget.
There are multiple approaches to this. The closest emulation to Windows Explorer's behavior--leaving out the normally hidden line editor--involves a chain of widgets like so:
A top level parent QWidget-derived class with your implementation, which would have:
A QHBoxLayout
An arbitrary number of QComboBoxes
A QFileSystemModel from which to populate the combo boxes.
Alternatives
You could use a single QLabels with a series of hyperlinks divided by path separators if you don't care about drop-down behavior. Qt Creator does this.
If your data source is static and not as gigantic as the filesystem, you could use QToolButtons backed by a tree of QAction/QMenus. This is possibly a masochistic approach, given that you have to populate all of the actions and menus. Since that's what they are there for, though, it might be handy as part of a context-sensitive menubar or tab bar.
I was looking for such a widget too without any luck. So I've tried to implement this by myself. It's not finished yet and needs some more work, but here's the first result: breadcrumbsaddressbar.
It's based on QToolButton widgets with menu. Parts of address which don't fit are hidden like in Windows Explorer. Also the widget has auto-completion feature.
Update: there's also a C++ widget QtAddressBar which I have't tried.

windows 10 UWP UI design for mobile device

I am working on windows 10 mobile app. If I design an UI for 5' device, it doesn't look good on 5.2' device. Also on emulators of different screen size show messed up UI. Is there any work around this? Or do I have to design it for every screen size?
Usually, please avoid to have fixed Width/Height for your controls. With a Grid layout, you can set columns/rows and place your controls inside each cells. This is a first level to adapt properly your interface. In addition, UWP provides AdaptiveTriggers if you want to adapt the layout based on the screen resolution (cf. https://channel9.msdn.com/Series/A-Developers-Guide-to-Windows-10/07) for additional information. Last but not least, please check Design&UI documention on https://developer.microsoft.com/en-us/windows/design.
The trick is with UWP that you can design for every screensize at once. It's just a responsive design you use (either HTML/CSS or XAML). But you have to use the right controls and settings.
Some guidance on how to design for various sizes can be found at the MSDN design page.
To create a dynamic layout with XAML, see this article. There are various panel-types you can use to do the layout (see this article). But if you really want to build a responsive UI (or change it dramatically in various sizes) RelativePanel is your friend.

Do I need to create All folders for layout for all screen sizes?

I am creating an app targeting all screen sizes and densities.
Do I need To put my layout in all folders named-
layout-large-port
layout-large-land
layout-small-port
layout-small-land
layout-normal-port
layout-normal-land
layout-xlarge-port
layout-xlarge-land
or there is any other standard way?
Also, what about the text size in each layout? If I need large font in xlarge size an small font in small size, then how to adjust same?
Android tries to find the most specific match when looking for a resource. If none is found, it will try less and less specific until a match is found. So for example, if you're running on xlarge-land, then it will look for any resource first in layout-xlarge-land, then in layout-xlarge or layout-land (not sure which order) and finally in the unqualified layout. This means if you design your layout XML's in such a way that they're generic, you don't have to provide every possible bucket.
The Supporting Different Screen Sizes section of the Android Developer Training goes into this in detail. It also includes a useful "layout alias" trick that you can use to avoid copy-paste coding.

Organizing placemarks in Google Earth Plugin/KML

I am looking for some insight on if / how I can better approach creating my KML in order to make my data more readable when loaded by via a custom app developed around the Google Earth Plugin.
My constraints are:
I have no ability to do anything with the custom app or the plugin,
I can only provide KML files and take advantage of any features
built into the Google Earth Plugin.
The side bar where you select data to display does not list the folders of the selected KML as a sub menu like I have seen in Google Earth.
My data looks like:
Hundreds of Data points sometimes quite close together, which I am
currently displaying as placemarks, with no names set (was too noisy
on the map). I supply additional details on the placemark in the
description bubble / balloon.
Placemarks are frequently related to one another (i.e. there may be
4 placemarks representing a distinct group (e.g. coffee shops)).
What I have found so far:
There is no way for me to group pins as I zoom in and out without access to the JavaScript API / ability to do some amount of front end programming (i.e. there is no way to specify in the KML that pins should be grouped based on zoom level. I have noted the zoom level visibility settings which I do not believe accomplish what I am looking to do).
When clicking on a placemark there is no way to identify the other placemarks which are in the same group (i.e. all coffee shops) such as by changing their style (again note that to work for me this would have to be native functionality whose behaviour can be pre-specified in the KML). I hoped the plugin might provide some default functionality around this with folders, but I haven't been able to find anything.
My questions:
Are my above assumptions correct?
Are there some aspects of the KML spec and how it is displayed by google-earth which might be a good place for me to spend additional time understanding given the nature of my data?
Any suggestions or insight would be very welcome.
Edit: Also considered creating KML Tours to adjust visibility / identify related Placemarks, but could not see how I might start / stop the tour from a given Placemark (e.g. by clicking a link in the description balloon?).
Firstly, a question for you.
Are you wishing to load your 'app' on a mobile device? or are you just trying to do something on a normal computer?
I ask because you mention 'app' - yet in this line
I have no ability to do anything with the custom app or the plugin, I
can only provide KML files and take advantage of any features built
into the Google Earth Plugin.
The Google Earth PLUGIN is not support by mobile devices (yet) so if you can take advantage of it you must be talking about a normal computer scenario. So either a webpage, or a webpage embedded inside another program.
As for
There is no way for me to group pins as I zoom in and out without
access to the JavaScript API / ability to do some amount of front end
programming (i.e. there is no way to specify in the KML that pins
should be grouped based on zoom level. I have noted the zoom level
visibility settings which I do not believe accomplish what I am
looking to do).
Have you looked into using Regions ? With them you can control at what 'zoom' (ie what POV) a placemark becomes visible.
As for
When clicking on a placemark there is no way to identify the other
placemarks which are in the same group (i.e. all coffee shops) such as
by changing their style (again note that to work for me this would
have to be native functionality whose behaviour can be pre-specified
in the KML). I hoped the plugin might provide some default
functionality around this with folders, but I haven't been able to
find anything.
This depends of if you are really using the plug-in (and thus JS) or not. With straight KML I don't think anything is possible. However if you are using the plugin (and some JS) you have number of options depending on how you set up your .kml.
You can 'walk' through your kml file and find all placemarks with the same <style>
You can assign all your placemark id's by - and then using Accessors like this var placemark = ge.getElementById('unique_id');
However it sounds like you are not using JS so I am probably wasting time with this.
Same goes for using tours, IF you are using the plugin and IF you are willing to do some JS coding then YES you can use tours to all kinds of things.
However, if you are talking about a mobile device app, then nothing is possible (except the Regions) and I suggest you edit your question to remove the 'google-earth-plugin' tag.

How to increase size of sip qwerty keyboard on windows mobile 6.53? (VC++)

In an input text field, the user taps at the Soft Input Panel keyboard to bring it up. Unfortunately, the keys are so tiny! Is there a way from VC++ (VS2008) to resize it so the buttons are larger?
I dont know how people use it - the keys are so tiny, that even with a stylus, one ends up typing the wrong keys. I could not figure out how to increase the size of the SIP panel from the default 80 pixels to something larger. I found this SIP sample but it does not set the size C:\Program Files\Windows Mobile 6 SDK\Samples\PocketPC\CPP\win32\HandleSIP
It is not simple, but you can provide a custom Soft Input Panel (SIP).
MSDN has an article titled Programming a Software-Based Input Panel that details the technique.

Resources