I am very close to finishing my first iOS App using Swift 4 and iOS 11.
The app has a list displayed in a table view controller and a detail view with a UITextView object that is editable. My goal is for the user to be able to make edits to the content in the UITextView and save those changes using NSKeyedArchiver.
I have the list view complete and the detail view connected. You can make edits but they do not save.
I have confirmed that the entry does save to memory that persists beyond the session, but the edits do not save.
Reviews of documentation and working through multiple tutorials have not provided the insights needed. I have attached a screen shot to show the interface of the detail view and here is the code from the detail view controller where the save button triggers the Save action:
import UIKit
import os.log
class ViewController: UIViewController, UINavigationControllerDelegate, UITextViewDelegate {
var season: Season?
//MARK: Properties
#IBOutlet weak var seasonDetail: UITextView!
#IBAction func saveButton(_ sender: UIBarButtonItem) {
if let selectedDetail = seasonDetail.text {
seasonDetail.text = selectedDetail
} else {
print("failed to save changes.")
}
saveChanges()
print("Save button clicked")
}
override func viewDidLoad() {
super.viewDidLoad()
title = season?.name
seasonDetail.text = season?.detail
seasonDetail.delegate=self
}
override func viewWillDisappear(_ animated: Bool) {
season?.detail = (seasonDetail?.text)!
}
func textViewDidEndEditing(_ textView: UITextView) {
seasonDetail.text = season?.detail
}
//MARK: UITextViewdDelegate
func textViewShouldReturn(_ textView: UITextView) -> Bool {
textView.resignFirstResponder()
return true
}
func saveChanges() {
print("Saving items to: \(Season.ArchiveURL)")
let isSuccessfulSave = NSKeyedArchiver.archiveRootObject(season as Any, toFile: Season.ArchiveURL.path)
if isSuccessfulSave {
os_log("Season sucessfully saved.", log: OSLog.default, type: .debug)
} else {
os_log("Failed to save season.", log: OSLog.default, type: .debug)
}
}
}
Here is the code from the data model class:
import UIKit
import os.log
class Season: NSObject, NSCoding {
//MARK: Properties
var name: String
var detail: String
//MARK: Archiving Paths
static let DocumentsDirectory = FileManager().urls(for: .documentDirectory, in: .userDomainMask).first!
static let ArchiveURL = DocumentsDirectory.appendingPathComponent("season")
//MARK: Types
struct PropertyKey {
static let name = "name"
static let detail = "detail"
}
//MARK: Initialization
init?(name: String, detail: String) {
guard !name.isEmpty else {
return nil
}
guard !detail.isEmpty else {
return nil
}
// Initialize stored properties
self.name = name
self.detail = detail
}
//MARK: NSCoding
func encode(with aCoder: NSCoder) {
aCoder.encode(name, forKey: PropertyKey.name)
aCoder.encode(detail, forKey: PropertyKey.detail)
}
required convenience init?(coder aDecoder: NSCoder) {
// the name is required. If we cannnot get a name string, the initializer should fail.
guard let name = aDecoder.decodeObject(forKey: PropertyKey.name) as? String
else {
os_log("Unable to decode the name for a Season object.", log: OSLog.default, type: .debug)
return nil
}
let detail = aDecoder.decodeObject(forKey: PropertyKey.detail)
self.init(name: name, detail: detail as! String)
}
}
My goal is to understand what is missing with my code and know how to persist all the data, including the edits. I would appreciate any direction that would help.
Please check :
class ViewController: UIViewController, UINavigationControllerDelegate, UITextViewDelegate {
var season: Season?
#IBOutlet weak var seasonDetail: UITextView!
#IBAction func saveButton(_ sender: UIBarButtonItem) {
if let selectedDetail = seasonDetail.text {
season?.detail = selectedDetail // this is the line
} else {
print("failed to save changes.")
}
saveChanges()
print("Save button clicked")
}
override func viewDidLoad() {
super.viewDidLoad()
if season == nil {
season = Season(name: "Season Name", detail: "Season Details")
}
title = season?.name
seasonDetail.text = season?.detail
seasonDetail.delegate=self
}
override func viewWillDisappear(_ animated: Bool) {
season?.detail = (seasonDetail?.text)!
}
func textViewDidEndEditing(_ textView: UITextView) {
season?.detail = seasonDetail.text
}
//MARK: UITextViewdDelegate
func textViewShouldReturn(_ textView: UITextView) -> Bool {
textView.resignFirstResponder()
return true
}
func saveChanges() {
print("Saving items to: \(Season.ArchiveURL)")
let isSuccessfulSave = NSKeyedArchiver.archiveRootObject(season as Any, toFile: Season.ArchiveURL.path)
if isSuccessfulSave {
os_log("Season sucessfully saved.", log: OSLog.default, type: .debug)
} else {
os_log("Failed to save season.", log: OSLog.default, type: .debug)
}
}
}
Related
I do not understand why this code does not work to update a list when navigating "back" from a DetailView(). As far as I can tell, I'm calling a new fetchRequest each time I want to update the list and it seems that request should always return object with current properties. But as others have said they are "stale", reflecting whatever was the property BEFORE the update was committed in the DetailView. And tapping a Navigation link from a "Stale" row, opens a DetailView with the current values of the properties, so I know they have been sacved to the context (haven't they?).
First I have a "dataservice" like this:
import CoreData
import SwiftUI
protocol CategoryDataServiceProtocol {
func getCategories() -> [Category]
func getCategoryById(id: NSManagedObjectID) -> Category?
func addCategory(name: String, color: String)
func updateCategory(_ category: Category)
func deleteCategory(_ category: Category)
}
class CategoryDataService: CategoryDataServiceProtocol {
var viewContext: NSManagedObjectContext = PersistenceController.shared.viewContext
///Shouldn't this next function always return an updated version of my list of categories?
func getCategories() -> [Category] {
let request: NSFetchRequest<Category> = Category.fetchRequest()
let sort: NSSortDescriptor = NSSortDescriptor(keyPath: \Category.name_, ascending: true)
request.sortDescriptors = [sort]
///This line appears to do nothing if I insert it:
request.shouldRefreshRefetchedObjects = true
do {
///A print statement here does run, so it's getting this far...
print("Inside get categories func")
return try viewContext.fetch(request)
} catch {
return []
}
}
func getCategoryById(id: NSManagedObjectID) -> Category? {
do {
return try viewContext.existingObject(with: id) as? Category
} catch {
return nil
}
}
func addCategory(name: String, color: String) {
let newCategory = Category(context: viewContext)
newCategory.name = name
newCategory.color = color
saveContext()
}
func updateCategory(_ category: Category) {
saveContext()
}
func deleteCategory(_ category: Category) {
viewContext.delete(category)
saveContext()
}
func saveContext() {
PersistenceController.shared.save()
}
}
class MockCategoryDataService: CategoryDataService {
override init() {
super .init()
self.viewContext = PersistenceController.preview.viewContext
print("MOCK INIT")
func addCategory(name: String, color: String) {
let newCategory = Category(context: viewContext)
newCategory.name = name
newCategory.color = color
saveContext()
}
}
}
And I have a viewModel like this:
import SwiftUI
extension CategoriesList {
class ViewModel: ObservableObject {
let dataService: CategoryDataServiceProtocol
#Published var categories: [Category] = []
init(dataService: CategoryDataServiceProtocol = CategoryDataService()) {
self.dataService = dataService
}
func getCategories() {
self.categories = dataService.getCategories()
}
func deleteCategories(at offsets: IndexSet) {
offsets.forEach { index in
let category = categories[index]
dataService.deleteCategory(category)
}
}
}
}
Then my view:
import SwiftUI
struct CategoriesList: View {
#StateObject private var viewModel: CategoriesList.ViewModel
init(viewModel: CategoriesList.ViewModel = .init()) {
_viewModel = StateObject(wrappedValue: viewModel)
}
#State private var isShowingSheet = false
var body: some View {
NavigationView {
List {
ForEach(viewModel.categories) { category in
NavigationLink(
destination: CategoryDetail(category: category)) {
CategoryRow(category: category)
.padding(0)
}
}
.onDelete(perform: { index in
viewModel.deleteCategories(at: index)
viewModel.getCategories()
})
}
.listStyle(PlainListStyle())
.onAppear(perform: {
viewModel.getCategories()
})
.navigationBarTitle(Text("Categories"))
.toolbar {
ToolbarItem(placement: .navigationBarLeading, content: { EditButton() })
ToolbarItem(placement: .navigationBarTrailing) {
Button(
action: {
isShowingSheet = true
viewModel.getCategories()
},
label: { Image(systemName: "plus.circle").font(.system(size: 20)) }
)
}
}
.sheet(isPresented: $isShowingSheet, onDismiss: {
viewModel.getCategories()
}, content: {
CategoryForm()
})
}
}
}
struct CategoriesList_Previews: PreviewProvider {
static var previews: some View {
let viewModel: CategoriesList.ViewModel = .init(dataService: MockCategoryDataService())
return CategoriesList(viewModel: viewModel)
}
}
So, when I navigate to the DetailView and change the name of the category, all is fine there. But then tapping the back button or swiping to return to the view - and the view still shows the old name.
I understand that the #Published array of [Category] is probably not looking at changes to objects inside the array, only if an object is removed or added, I guess.
But why is my list not updating anyways, since I am calling viewModel.getCategories() and that is triggering the fetch request in the dataservice getCategories function?
And if Combine is the answer, then how? Or what else am I missing? Does request.shouldRefreshRefetchedObjects = true offer anything? Or is it a bug as I read here: https://mjtsai.com/blog/2019/10/17/core-data-derived-attributes/
I am trying to figure out if my code is causing the problem or if I should submit a bug report to Apple.
In a new project, I have this code:
ContentView()
import SwiftUI
struct ContentView: View {
#State private var showingImagePicker = false
#State private var inputImage: UIImage?
#State private var image: Image?
var body: some View {
ZStack {
Rectangle()
.fill(Color.secondary)
if image != nil {
image?
.resizable()
.scaledToFit()
} else {
Text("Tap to select a picture")
.foregroundColor(.white)
.font(.headline)
}
}
.onTapGesture {
self.showingImagePicker = true
}
.sheet(isPresented: $showingImagePicker, onDismiss: loadImage){
SystemImagePicker(image: self.$inputImage)
}
}
func loadImage() {
guard let inputImage = inputImage else { return }
image = Image(uiImage: inputImage)
}
}
SystemImagePicker.swift
import SwiftUI
struct SystemImagePicker: UIViewControllerRepresentable {
#Environment(\.presentationMode) private var presentationMode
#Binding var image: UIImage?
func makeUIViewController(context: Context) -> PHPickerViewController {
var configuration = PHPickerConfiguration()
configuration.selectionLimit = 1
configuration.filter = .images
let picker = PHPickerViewController(configuration: configuration)
picker.delegate = context.coordinator
return picker
}
func updateUIViewController(_ uiViewController: PHPickerViewController, context: Context) {
}
func makeCoordinator() -> Coordinator {
return Coordinator(parent: self)
}
class Coordinator: NSObject, PHPickerViewControllerDelegate {
let parent: SystemImagePicker
init(parent: SystemImagePicker) {
self.parent = parent
}
func picker(_ picker: PHPickerViewController, didFinishPicking results: [PHPickerResult]) {
for img in results {
guard img.itemProvider.canLoadObject(ofClass: UIImage.self) else { return }
img.itemProvider.loadObject(ofClass: UIImage.self) { image, error in
if let error = error {
print(error)
return
}
guard let image = image as? UIImage else { return }
self.parent.image = image
self.parent.presentationMode.wrappedValue.dismiss()
}
}
}
}
}
But when selecting just one image (as per my code, not selecting and then "changing my mind" and selecting another, different image), I get these leaks when running the memory graph in Xcode.
Is it my code, or is this on Apple?
For what it is worth, the Cancel button on the imagepicker doesn't work either. So, the user cannot just close the picker sheet, an image MUST be selected to dismiss the sheet.
Further note on old UIImagePickerController
Previously, I've used this code for the old UIImagePickerController
import SwiftUI
struct ImagePicker: UIViewControllerRepresentable {
#Environment(\.presentationMode) var presentationMode
#Binding var image: UIImage?
class Coordinator: NSObject, UINavigationControllerDelegate, UIImagePickerControllerDelegate {
let parent: ImagePicker
init(_ parent: ImagePicker) {
self.parent = parent
}
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {
if let uiImage = info[.originalImage] as? UIImage {
parent.image = uiImage
}
parent.presentationMode.wrappedValue.dismiss()
}
deinit {
print("deinit")
}
}
func makeCoordinator() -> Coordinator {
Coordinator(self)
}
func makeUIViewController(context: UIViewControllerRepresentableContext<ImagePicker>) -> UIImagePickerController {
let picker = UIImagePickerController()
picker.delegate = context.coordinator
return picker
}
func updateUIViewController(_ uiViewController: UIImagePickerController, context: UIViewControllerRepresentableContext<ImagePicker>) {
}
}
This also result in leaks from choosing an image, but far fewer of them:
I know it's been over a year since you asked this question but hopefully this helps you or someone else looking for the answer.
I used this code in a helper file:
import SwiftUI
import PhotosUI
struct ImagePicker: UIViewControllerRepresentable {
let configuration: PHPickerConfiguration
#Binding var selectedImage: UIImage?
#Binding var showImagePicker: Bool
func makeCoordinator() -> Coordinator {
Coordinator(self)
}
func makeUIViewController(context: Context) -> PHPickerViewController {
let picker = PHPickerViewController(configuration: configuration)
picker.delegate = context.coordinator
return picker
}
func updateUIViewController(_ uiViewController: UIViewControllerType, context: Context) {
}
}
extension ImagePicker {
class Coordinator: NSObject, PHPickerViewControllerDelegate {
private let parent: ImagePicker
init(_ parent: ImagePicker) {
self.parent = parent
}
func picker(_ picker: PHPickerViewController, didFinishPicking results: [PHPickerResult]) {
picker.dismiss(animated: true) {
self.parent.showImagePicker = false
}
guard let provider = results.first?.itemProvider else { return }
if provider.canLoadObject(ofClass: UIImage.self) {
provider.loadObject(ofClass: UIImage.self) { image, _ in
self.parent.selectedImage = image as? UIImage
}
}
parent.showImagePicker = false
}
}
}
This goes in your view (I set up configuration here so I could pass in custom versions depending on what I'm using the picker for, 2 are provided):
#State private var showImagePicker = false
#State private var selectedImage: UIImage?
#State private var profileImage: Image?
var profileConfig: PHPickerConfiguration {
var config = PHPickerConfiguration()
config.filter = .images
config.selectionLimit = 1
config.preferredAssetRepresentationMode = .current
return config
}
var mediaConfig: PHPickerConfiguration {
var config = PHPickerConfiguration()
config.filter = .any(of: [.images, .videos])
config.selectionLimit = 1
config.preferredAssetRepresentationMode = .current
return config
}
This goes in your body. You can customize it how you want but this is what I have so I didn't want to try and piece it out:
HStack {
Button {
showImagePicker.toggle()
} label: {
Text("Select Photo")
.foregroundColor(Color("AccentColor"))
}
.sheet(isPresented: $showImagePicker) {
loadImage()
} content: {
ImagePicker(configuration: profileConfig, selectedImage: $selectedImage, showImagePicker: $showImagePicker)
}
}
if profileImage != nil {
profileImage?
.resizable()
.scaledToFill()
.frame(width: 100, height: 100)
.clipShape(Circle())
.shadow(radius: 5)
.overlay(Circle().stroke(Color.black, lineWidth: 2))
}
else {
Image(systemName: "person.crop.circle")
.resizable()
.foregroundColor(Color("AccentColor"))
.frame(width: 100, height: 100)
}
I will also give you the func for loading the image (I will be resamp:
func loadImage() {
guard let selectedImage = selectedImage else { return }
profileImage = Image(uiImage: selectedImage)
}
I also used this on my Form to update the image if it is changed but you can use it on whatever you're using for your body (List, Form, etc. Whatever takes .onChange):
.onChange(of: selectedImage) { _ in
loadImage()
}
I noticed in a lot of tutorials there is little to no mention of this line which is what makes the cancel button function (I don't know if the closure is necessary but I added it and it worked so I left it in the example):
picker.dismiss(animated: true)
I hope I added everything to help you. It doesn't appear to leak anything and gives you use of the cancel button.
Good luck!
I am getting "Use of unresolved identifier 'player' in my code using beacons and regions. For this particular region, I also want it to play a sound (Siren.wav). Code is below:
import Combine
import CoreLocation
import SwiftUI
import AVFoundation
class BeaconDetector: NSObject, ObservableObject, CLLocationManagerDelegate {
var objectWillChange = ObservableObjectPublisher()
var locationManager: CLLocationManager?
var lastDistance = CLProximity.unknown
var player: AVAudioPlayer?
// var audioPlayer = AVAudioPlayer()
override init() {
super.init()
locationManager = CLLocationManager()
locationManager?.delegate = self
locationManager?.requestWhenInUseAuthorization()
}
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
if status == .authorizedWhenInUse {
if CLLocationManager.isMonitoringAvailable(for: CLBeaconRegion.self) {
if CLLocationManager.isRangingAvailable() {
startScanning()
}
}
}
}
func startScanning() {
let uuid = UUID(uuidString: "00000000-0000-0000-0000-000000000000")!
let constraint = CLBeaconIdentityConstraint(uuid: uuid)
let beaconRegion = CLBeaconRegion(beaconIdentityConstraint: constraint, identifier: "MyBeacon")
locationManager?.startMonitoring(for: beaconRegion)
locationManager?.startRangingBeacons(satisfying: constraint)
}
func locationManager(_ manager: CLLocationManager, didRange beacons: [CLBeacon], satisfying beaconConstraint: CLBeaconIdentityConstraint) {
if let beacon = beacons.first {
update(distance: beacon.proximity)
} else {
update(distance: .unknown)
}
}
func update(distance: CLProximity) {
lastDistance = distance
self.objectWillChange.send()
}
}
struct BigText: ViewModifier {
func body(content: Content) -> some View {
content
.font(Font.system(size: 72, design: .rounded))
.frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: .infinity)
}
}
struct ContentView: View {
#ObservedObject var detector = BeaconDetector()
var body: some View {
if detector.lastDistance == .immediate {
return Text("DANGER TOO CLOSE")
.modifier(BigText())
.background(Color.red)
.edgesIgnoringSafeArea(.all)
func playSound() {
guard let url = Bundle.main.url(forResource: "Siren", withExtension: "wav") else { return }
do {
try AVAudioSession.sharedInstance().setCategory(.playback, mode: .default)
try AVAudioSession.sharedInstance().setActive(true)
player = try AVAudioPlayer(contentsOf: url, fileTypeHint: AVFileType.wav.rawValue)
guard let player = player else { return }
player.play()
}
catch let error {
print(error.localizedDescription)
The reason you get an "unresolved identifier" error is because the variable player is not defined in the playSound() method. In the Swift language, each variable declaration has a specific "scope" and they cannot be accessed outside that scope.
In this case, player is defined as a member variable in the BeaconDetector class. Because the playSound() method is not in the same variable "scope", you get that error when you try to access the variable.
You might want to read this tutorial on how variable scope works in Swift.
Swift 4, iOS 11 - I have a UITextView that is pre-populated with text but I want users to be able to save any changes they make to the content there. I also have a Save button in the navigation bar and I would like to disable it until the user actually changes the text in the TextView.
I know how to test for empty but I don't know how to test for when the text has been edited. How do I modify the following to test for changes to the content of TextView?
#IBAction func textEditingChanged(_ sender: UITextView) {
updateSaveButtonState()
}
func updateSaveButtonState() {
let descriptionText = descriptionTextView.text ?? ""
saveButton.isEnabled = !descriptionText.isEmpty
}
We'll to use it a dynamic way and not only in single place, i tried to make it easier to implement around the whole app, subclassing the UITextView is one of the only ways we got here #holex has suggested isEdited boolean flag and it gave me an idea, Thanks to that.
Here is the steps to implement it:
First of all set the defaultText of the textView and set the target of the method that will be called when the textView will be edited, so you can customize what ever you want.
#IBOutlet weak var saveButton: UIBarButtonItem!
#IBOutlet weak var textView: SBTextView!{
didSet{
textView.defaultText = "Hello"
textView.setTarget = (selector:#selector(self.updateSaveButtonState),target:self)
}
}
Lets say you'll setup the saveButton in viewDidLoad:
override func viewDidLoad() {
super.viewDidLoad()
// setup save button action
saveButton.action = #selector(saveAction(_:))
saveButton.target = self
self.updateSaveButtonState()
}
And last is your save action and the selector to update the view using isEdited flag.
//MARK:- Actions
#objc private func updateSaveButtonState(){
// has not been changed keep save button disabled
if self.textView.isEdited == false{
self.saveButton.isEnabled = false
self.saveButton.tintColor = .gray
}else {
// text has been changed enable save button
self.saveButton.isEnabled = true
self.saveButton.tintColor = nil // will reset the color to default
}
}
#objc private func saveAction(_ saveButton:UIBarButtonItem){
self.textView.updateDefaultText()
}
TextView Custom Class:
//
// SBTextView.swift
//
//
// Created by Saad Albasha on 11/17/17.
// Copyright © 2017 AaoIi. All rights reserved.
//
import UIKit
class SBTextView: UITextView,UITextViewDelegate {
var isEdited = false
private var selector : Selector?
private var target : UIViewController?
var setTarget: (selector:Selector?,target:UIViewController?) {
get{
return (selector,target)
}
set(newVal) {
selector = newVal.0
target = newVal.1
}
}
var textViewDefaultText = ""
var defaultText: String {
get {
return textViewDefaultText
}
set(newVal) {
textViewDefaultText = newVal
self.text = newVal
self.isEdited = false
}
}
//MARK:- Life Cycle
override init(frame: CGRect, textContainer: NSTextContainer?) {
super.init(frame: frame, textContainer: textContainer)
self.setupTextview()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
self.setupTextview()
}
private func setupTextview(){
// setup textview
self.text = textViewDefaultText
self.delegate = self
}
func updateDefaultText(){
self.defaultText = self.text!
// update save button state
target!.perform(self.selector, with: nil, with: nil)
}
//MARK:- Delegate
internal func textViewDidChange(_ textView: UITextView) {
if textViewDefaultText != textView.text! {
isEdited = true
}else {
isEdited = false
}
// update save button state
target!.perform(self.selector, with: nil, with: nil)
}
}
I hope this helps.
Trying to work with Core Data in Swift. Found this one example:
http://www.sep.com/sep-blog/2014/06/23/a-c-developer-learns-swift-part-1-core-data/
Created Entity "Person" with two string fields - lastname and firstname. Created UITableViewController (MainTableViewController) to display records on the screen. Created UIViewController (DetailViewController) to add new records. Created my own class (AddrBook) for entity data.
Does not work display the records contained in the entity in main class - MainTableViewController.
My class AddrBook.swift:
import UIKit
import CoreData
#objc(AddrBook)
class AddrBook: NSManagedObject {
#NSManaged var lastname:String
#NSManaged var firstname:String
}
UIViewController to add new records. DetailViewController.swift:
import UIKit
import CoreData
class DetailViewController: UIViewController {
#IBOutlet var lastNameField : UITextField = nil
#IBOutlet var firstNameField : UITextField = nil
init(nibName nibNameOrNil: String?, bundle nibBundleOrNil: NSBundle?) {
super.init(nibName: nibNameOrNil, bundle: nibBundleOrNil)
}
init(coder aDecoder: NSCoder!) {
super.init(coder: aDecoder)
}
override func viewDidLoad() {
super.viewDidLoad()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
#IBAction func saveButtonPressed(sender : AnyObject) {
let appDelegate:AppDelegate = (UIApplication.sharedApplication().delegate as AppDelegate)
let context:NSManagedObjectContext = appDelegate.managedObjectContext
let projectEntity = NSEntityDescription.entityForName("Person", inManagedObjectContext: context)
var newPerson = AddrBook(entity: projectEntity, insertIntoManagedObjectContext: context)
newPerson.lastname = lastNameField.text
newPerson.firstname = firstNameField.text
context.save(nil)
self.dismissViewControllerAnimated(true, completion: nil)
}
}
Theoretically, in this class all goes well. Entry must be added.
The main class MainTableViewController.swift. To display the records. Trying to get them through the NSLog:
import UIKit
import CoreData
class MainTableViewController: UITableViewController {
init(style: UITableViewStyle) {
super.init(style: style)
}
init(coder aDecoder: NSCoder!) {
super.init(coder: aDecoder)
}
override func viewDidLoad() {
super.viewDidLoad()
let request = NSFetchRequest(entityName: "Person")
request.returnsObjectsAsFaults = false
let appDelegate:AppDelegate = (UIApplication.sharedApplication().delegate as AppDelegate)
let context:NSManagedObjectContext = appDelegate.managedObjectContext
var results:NSArray = context.executeFetchRequest(request, error: nil)
for currentPerson in results as AddrBook[] {
NSLog("\(currentPerson.lastname)")
NSLog("\(currentPerson.firstname)")
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
override func numberOfSectionsInTableView(tableView: UITableView?) -> Int {
return 1
}
override func tableView(tableView: UITableView?, numberOfRowsInSection section: Int) -> Int {
return 0
}
}
Shows that there is an error in the expression
for currentPerson in results as AddrBook[] {
Error:
Cannot convert the expression's type 'AddrBook[]' to type 'AddrBook[]'
What am I doing wrong?
for LombaX:
override func viewDidLoad() {
super.viewDidLoad()
let request = NSFetchRequest(entityName: "Person")
request.returnsObjectsAsFaults = false
let appDelegate:AppDelegate = (UIApplication.sharedApplication().delegate as AppDelegate)
let context:NSManagedObjectContext = appDelegate.managedObjectContext
var results : AddrBook[]? = context.executeFetchRequest(request, error: nil) as? AddrBook[]
NSLog("\(results)")
if let array = results // check for nil and unwrap
{
for currentPerson in array as AddrBook[] {
NSLog("\(currentPerson.lastname)")
NSLog("\(currentPerson.firstname)")
}
}
// var results:NSArray = context.executeFetchRequest(request, error: nil)
/*for currentPerson in results as AddrBook[] {
NSLog("\(currentPerson.lastname)")
NSLog("\(currentPerson.firstname)")
}*/
}
Output NSLog - 2014-06-24 21:25:41.243 lesson-12-swift[1651:136375] nil
Variable results is nil :-(
Link to project in Dropbox: https://www.dropbox.com/s/q42rw5fw470timi/lesson-12-swift.zip
First, check that you filled the class in the data model:
As ProjectName.AddrBook (for swift classes you have to specify even the project name). (NOTE: this is needed only if you haven't used the prefix #objc(AddrBook) before the class, but I see that you used it, so this is not the problem).
or
as AddrBook as in this image in the Class section, top right
Moreover, change your cast like these:
// since executeFetchRequest can return nil, cast it as an optional array of [AddrBook]
// note: the first [AddrBook]? Can be omitted
var results : [AddrBook]? = context.executeFetchRequest(request, error: nil) as? [AddrBook]
if let array = results // check for nil and unwrap
{
for currentPerson in array as [AddrBook] {
// print
}
}
Or, less explicit and no check for nil
var results = context.executeFetchRequest(request, error: nil)
for currentPerson in results as [AddrBook] {
// print
}
let arrayresult = context!.executeFetchRequest(request, error: &error)
var arrayvalues=NSArray(array: arrayresult!)
for obj in arrayvalues as [AddrBook]
{
}