AVSpeechSynthesizer and memory leaks in Xcode Instruments - memory-leaks

Every time I use speech synthesizer, Instruments reports memory leaks. Hiding system libraries in the Call Tree section leaves no entries in the call tree display. I understand that the leaks are caused by some system call. Or am I missing something? Has anyone encountered the same issue?

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How to inspect nodejs stack & code segment memory usage

I am experiencing a 'slow' memory increase in my node process which runs for longer periods of time (~1GB in over 2 months), however the heap stays constant (which implies that my code/stack is growing). I also tried to manually call the garbage collector but memory usage remains the same.
How can I investigate this further ? I want to confirm my theory and figure out why is my code segment / stack part growing.
I am using node v8 LTS (I know this is EOL from this year, I just need to know if there's a way to figure this out)
(V8 developer here.)
Code generated by V8 is on the heap, so if the heap isn't growing, that means that code isn't growing either.
The stack size is limited by the operating system, usually to 1-8 MB. Since operating systems simply kill processes that run into the stack limit, V8 imposes an even lower limit (a little less than a megabyte, I think it's 984KB currently) onto itself, and will throw a RangeError if that's ever exceeded. So a growing stack can't be your problem either.
Since you say that the heap memory reported by Node/V8 remains constant, that also means that most "how to debug memory leaks in Node" tutorials don't apply to your situation; and that probably also means that the leak is not in your (JavaScript) code.
That leaves C++ "heap memory" (which is very different from V8's managed "heap"!) as the most likely culprit. Node itself as well as native extensions can freely allocate memory that they manage themselves. Maybe something doesn't get cleaned up properly there. That could simply be an upstream bug; or it could be that something in your code is accidentally holding on to some embedder memory.
What I would try first is to update Node and any native extensions you have installed. Maybe the leak has already been found and fixed.
If that doesn't help, then you could try to investigate where the memory is going. For instance, you could compile everything from source with LSan enabled, and see if that reports anything. It would probably be helpful to construct a stress-test, e.g. a fake client that floods (a test instance of) your server with real-looking requests, to try to trigger inspectable instances of the leak in seconds or minutes rather than months. Crafting such a fake client might also help narrow down where things go wrong (e.g.: maybe you'll notice that one type of request does not trigger the leak but another type of request does).

clGetPlatformIDs Memory Leak

I'm testing my code on Ubuntu 12.04 with NVIDIA hardware.
No actual OpenCL processing takes place; but my initialization code is still running. This code calls clGetPlatformIDs. However, Valgrind is reporting a memory leak:
==2718== 8 bytes in 1 blocks are definitely lost in loss record 4 of 74
==2718== at 0x4C2B6CD: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==2718== by 0x509ECB6: ??? (in /usr/lib/nvidia-current/libOpenCL.so.1.0.0)
==2718== by 0x50A04E1: ??? (in /usr/lib/nvidia-current/libOpenCL.so.1.0.0)
==2718== by 0x509FE9F: clGetPlatformIDs (in /usr/lib/nvidia-current/libOpenCL.so.1.0.0)
I was unaware this was even possible. Can this be fixed? Note that no special deinitialization is currently taking place--do I need to call something after this? The docs don't mention anything about having to deallocate anything.
regarding: "Check this out: devgurus.amd.com/thread/136242. valgrind cannot deal with custom memory allocators by design, which OpenCL is likely using"
to quote from the link given: "The behaviour not to free pools at the exit could be called a bug of the library though."
If you want to create a pool of memory and allocate from that, go ahead; but you still should properly deallocate it. The complexity of a memory pool as a whole is no less complex then the complexity of a regular memory reference and deserves at least the same attention, if not more, then that of regular references. Also, an 8 byte structure is highly unlikely to be a memory pool.
Tim Child would have a point about how you use clGetPlatformIds if it was designed to return allocated memory. However, reading http://www.khronos.org/registry/cl/sdk/1.0/docs/man/xhtml/clGetPlatformIDs.html I am not sufficiently convinced this should be the case.
The leak in question may or may not be serious, may or may not accumulate by successive calls, but you might be left only with the option to report the bug to nvidia in hopes they fix it or to find a different opencl implementation for development. Still, there might be reasons for an opencl library to create references to data which from the viewpoint of valgrind are not in use.
Sadly, this still leaves us with a memory leak caused by an external factor we cannot control, and it still leaves us with excess valgrind output.
Say you are sufficiently sure you are not responsible for this leak (say, we know for a fact that an nvidia engineer allocated a random value in OpenCL.so which he didn't deallocate just to spite you). Valgrind has a flag --gen-suppressions=yes, with which you can suppress warnings about particular warnings, which you can feed back to valgrind using --suppressions=$filename. Read the valgrind page for more details about how it works.
Be very wary of using suppressions though. Obviously suppressing errors does not fix them, and liberal usage of the mechanism will lead to situations where you suppress errors made by your code, rather then nvidia or valgrind. Do not suppress warnings of which you are not absolutely sure of where they come from, or regularly reassert your suppressions.

memory leak in an embedded system

I need to check for a memory leak in an embedded system.
The IDE is HEW and we are using uCOSIII RTOS.
Valgrind does not support the above configurations. Can you please suggest a tool or a method to check for memory leaks?
First rule of dynamically allocating memory in embedded systems is "don't". Allocate it all once at the start of execution and then leave well alone. Otherwise you have to assess and decide what to do when a malloc (or similar operation) fails.
If you must dynamically allocate memory at runtime, then at its simplest you may be able to use a logging infrastructure to track calls to malloc/free by writing wrappers around them. Then you can track where and when the allocations and deallocations are happening and hopefully see what is missing.
Take a look at libtalloc, the core memory allocator used in Samba. It may not work out-of-the-box for you if you don't have atexit() or stdio.h, but it shouldn't take too much work to port it to your environment.
Have a look at talloc_enable_leak_report_full() and talloc_report_full() (among others) to get you started.
I have been giving some thoughts about it, and here is a random try on how to do this with embedded systems:
First you need to check in which thread leakage occur. When doing alloc, you should also count for each thread how many active allocation. Where number of allocation keeps growing without deallocation, this is suspicious task
Secondly, you need to count number of allocations for allocs comming from that thread. To do this, replace alloc with a macro. Using macro you can save name of the file and line number where the call originated.
for example
#define alloc(x) my_alloc(x, __LINE__, __FILE__)
void * my_alloc(size_t size, int line, char * file)
{
// increase number of allocations and dealocations for each combination line/file
}
Similarly you need to define my_free.
After this, run the program and printf from time to time allocations that keep growing. This should help find memory leaks.
P.S. I didn't test this, but I saw somebody do something similar in our code :)
Your requirement is not completely clear. If you are looking for the tool as "valgrind" that can be able find the memory leak in your environment; that is difficult to find out.
If you are having some code than you can check all the memory allocations & freeing of the memory in the particular application. As link1 Link2
Also there are some files available by executing them you can find the memory leak.
http://code.axter.com/debugalloc.cpp
http://code.axter.com/debugalloc.h
http://code.axter.com/debuglogger.cpp
http://code.axter.com/debuglogger.h
http://code.axter.com/debuglog.c
http://code.axter.com/debuglog.h
debugalloc.* code has the ability to track memory leaks, and it has
description and usage information in comments.
debuglogger.* code has some code for profileing your code.
debuglog.* is some limited C version of the code.

Detect and remove Memory Leak in Linux Application

We have a a very large project which is basically an application which uses Linux Application programming and runs on PowerPC processor. This project was initially developed by another company. We acquired the project from the company and now we are maintaining the project.
The application is reported to have a lot of memory leak issue. Since this is a large project, it is not possible to go to each source code file and find out the memory leak. We have used Valgrid, mpatrol and other memory leak detection tools. These tools did not help much and the memory leak has not decreased by a significant percentage.
In this situation, how to go about to reduce the memory leak by a significant amount.Is there a general method which people use in these case to reduce the memory leak other than the memory leak detection tools like mentioned above.
Usually Valgrind belongs to the best tools for this tasks. If it does not work correctly, there might only be a couple of things you can still do.
First question: What language is the application in? Valgrind is very good for C and C++, but will not help you with garbage collected or scripting language. So check the language first. There might be something similar for java, but I have not used that much java, so you would have to ask someone else.
Play around a lot with the settings of valgrind. There are several plugins, that can help with this. One example could be using --leak-check=full or similar options. There are also plugins for valgrind, that can enhance it detection capabilities.
You say, that the application was reported to have a memory leak. How was this detected? Did the application detect this by itself. If it was detected by the application on it's own without any external tools, this probably means someone has added their own memory tracker inside the application. Custom memory tracker, memory pools etc. mess up valgrind and any other leak detection system very bad. So in case any custom memory handling is present in the application, your only choice is to either deactivate it (if possible) or to hook into this custom mechanism. How this could be done depends on your application only.
Add your own memory tracker. For example in C++ it is possible to hook into new/delete calls and get them to track the memory. There are a couple of libraries you can use for this. You can also write your own new/delete replacement in about 500 LOC. If you decide to use this method, be sure to read a lot of tutorials on replacing new/delete, since there are several things that are unusual in the C++ world when attempting this task.
What makes you so sure, there is an memory leak in the application (i.e. how was this detected)? If a tool just reported huge numbers of allocated memory, this might not even mean, there is an actual memory leak. A memory leak means that the handles to the memory are lost and hence it becomes impossible to every reach and free that memory again. In case your application just get's a lot of memory and keeps it accessible, you probably have a completely different problem. For example you simply might use an algorithm with a bad space complexity at one point or the other, leading to many allocations. In this case you will not need a leak detector, but rather a memory profiler, which gives you more detailed overview of the memory footprint of the code parts. However I have never used a profiler for this kind of task before, so I cannot give you any more hints on this.
You could replace all memory allocation calls with calls to your own allocation methods, which should call original methods and at the same time count memory usage and where it was allocated. This will allow you to find the leaks and eliminate them by hand.
There might also be automated tools that allow you to do this - not sure, haven't used any. But this method works.
Perhaps you might also consider using Boehm's garbage collector (that is using GC_malloc instead of malloc etc... and not bother about free-ing data).

Can CLR Profiler be used to find memory leaks

My .NET application has memory leak. Few people seem to recommend using CLR Profiler for this pupose I am a bit lost on the idea. To me in order to find a memory leak, tool should compare two memory states that can give you statistics like growth in objects between two states. So in my mind, if a tool cannot compare two (or more) memory states, it cannot be used for detecting memroy leak. Obviously things like performance counters is bit different concept where you can trend the memory usage.
So my question is really if someone can explain how exactly CLR Profiler can be used to detect memory leaks?
Well it depends on what kind of memory leak you have.
We had a reproducible one, where we new that a certain chain of events should always leave a clean table after work was done - but it wasn't.
So we simple setup a test where we did it a couple of thousand times - then we looked at those objects (bigger in number) in the heap graph and at the "root"-object the cause of why the objects where still alive. It helped to solve our problem...

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