I'm tailing a log file and stream the new lines to a websocket.
Since I have multiple logs, I let the user choose the log file and then get the details of that log.
The problem is that when I close a connection in order to see a different log, the connection does something weird, that when I start it again, it streams the data twice. If I close the connection and re-open it again, it streams 3 times the data, so on and so forth.
My package.json:
{
"socket.io": "^2.0.3",
"socket.io-client": "^2.0.3"
}
Client side
$("#detailsBtn").click(function (e) {
e.preventDefault();
$.get('/get/details', {
// some-data
}, () => {
if (socket) socket.close();
socket = io('http://localhost:4000', {forceNew: true});
socket.on('connect', () => {
console.log('connected');
});
socket.on('newLine', function (msg) {
// do-stuff
});
});
});
$('#closeBtn').click(function () {
socket.disconnect();
socket.close();
});
Server side
app.get('/details', (req, res) => {
const tail = spawn('ssh', ['root#' + req.query.srv, req.query.script]);
io.on('connection', function (socket) {
console.log(`connect ${socket.id}`);
socket.on('disconnect', () => {
console.log(`DISconnected ${socket.id}`);
});
tail.stdout.on('data', function (data) {
socket.emit('newLine', {message: data});
});
});
return res.sendStatus(200);
});
Now when simulating the button click, I expect the socket and connection to be closed, in order to make a new one.
Server console log (each time I click the button only once)
Server listening on localhost:4000
**click on detailsBtn**
GET /get/details?srv=myserver.google.com&script=%2Fusr%2Fbin%2Ftail 304 16.003 ms - -
connect YyYHFI9CARpBHaxoAAAB
**click on closeBtn**
DISconnected YyYHFI9CARpBHaxoAAAB
**click on detailsBtn**
GET /get/details?srv=myserver.google.com&script=%2Fusr%2Fbin%2Ftail 304 6.308 ms - -
connect vzfBnUPHUqYXd5qaAAAC
connect vzfBnUPHUqYXd5qaAAAC
**click on closeBtn**
DISconnected vzfBnUPHUqYXd5qaAAAC
DISconnected vzfBnUPHUqYXd5qaAAAC
**click on detailsBtn**
GET /get/details?srv=myserver.google.com&script=%2Fusr%2Fbin%2Ftail 304 4.677 ms - -
connect 3quEe5G1gFDJ2BvrAAAD
connect 3quEe5G1gFDJ2BvrAAAD
connect 3quEe5G1gFDJ2BvrAAAD
**click on closeBtn**
DISconnected 3quEe5G1gFDJ2BvrAAAD
DISconnected 3quEe5G1gFDJ2BvrAAAD
DISconnected 3quEe5G1gFDJ2BvrAAAD
What am I doing wrong?
As you see in the console logs, the connect and disconnect shows the same socketID. This indicates that the event handler is triggered many times.
From your code you define a new event handler for 'connection' every time the '/details' route is getting a request.
So a better aproach would be...
io.on('connection', function (socket) {
console.log(`connect ${socket.id}`);
socket.on('disconnect', () => {
console.log(`DISconnected ${socket.id}`);
});
tail.stdout.on('data', function (data) {
socket.emit('newLine', {message: data});
});
});
app.get('/details', (req, res) => {
const tail = spawn('ssh', ['root#' + req.query.srv, req.query.script]);
return res.sendStatus(200);
});
So the comments here directed me to the solution.
I had duplicate event handlers for both the socket and the tail.
I called the initiation of the connection each time a user clicked the button, and I spawned a tail child process each time the URL was accessed
Here is how I fixed it:
Socket
1.Moved the io.on('connection'...) outside of the app.get handler as suggested by #alex-rokabilis
2.Created an event emmiter of my own:
const events = require('events');
const eventEmitter = new events.EventEmitter();
3.Inside io.on('connection'...), instead of listening to tail.stdout event, I listened to my eventEmitter event in order to be able to use the tail outside of the app.get handler
io.on('connection', function (socket) {
eventEmitter.on('newLine', (data) => {
socket.emit('newLine', {line: data});
});
});
4.In the app.get handler, I listen to tail.stdout.on('data'... and send an eventEmitter event that would be handled inside the io object:
app.get('/details', (req, res) => {
let tail = spawn('ssh', ['root#' + req.query.srv, req.query.script]);
tail.stdout.on('data', (data) => {
eventEmitter.emit('newLine', data.toString().replace(/\n/g, '<br />'));
});
});
5.On client, I moved the io initialization outside of the ajax call, defined socket in a way I could use further in the script.
let socket = io('http://localhost:4000', {forceNew: true});
socket.on('connect', () => {
console.log('connected');
});
socket.on('newLine', function (msg) {
// do-stuff
});
$("#detailsBtn").click(function (e) {
e.preventDefault();
$.get('/get/details', {
// some-data
});
});
Tail
This was a bit hard to find, I always thought the problem is with the socket-io rather than the tail.
Inside io.on('connection'..., I added a socket listener for an event named closeConnection that emits closeConnection to my eventEmitter, that in turn kills the tail child process:
io.on('connection', function (socket) {
eventEmitter.on('newLine', (data) => {
socket.emit('newLine', {line: data});
});
socket.on('closeConnection', () =>{
console.log('got connection close from client');
eventEmitter.emit('closeConnection');
});
});
And inside the app.get controller:
app.get('/details', (req, res) => {
let tail = spawn('ssh', ['root#' + req.query.srv, req.query.script]);
tail.stdout.on('data', (data) => {
eventEmitter.emit('newLine', data.toString().replace(/\n/g, '<br />'));
});
eventEmitter.on('closeConnection', () => {
tail.stdin.pause();
tail.kill();
});
});
And in the client, each time I want to close the connection, I just:
socket.emit('closeConnection');
That was tough.
Related
I am on a websocket (socket.io) and I want to be able to force disconnect on a given user. I use this on my server file:
// kickout
socket.on('kickout', (sckid) => { //sckid is the socket.id of the kicked-out user
io.to(sckid).emit('kicked');
});
});
// kicked out
socket.on('kicked', () => {
socket.disconnect();
});
Then I do socket.emit('kickout', 'someusersocketid'); on my frontend but it won't work for some reasons. Seems like the server listens to "kickout" alright but so to "kicked". Why is that?
Try this one:
var clients = {}
sockets.on('connection', function(socket) {
clients[socket.id] = socket;
socket.on('disconnect', function() {
delete clients[socket.id];
});
});
I am trying to host my parse server locally, but on my frontend I do not receive any events, not even the 'open' (connection opened) event. I also do not receive any errors that could help me solve the problem.
On my server I am using the following code:
var api = new ParseServer(
{
(... more properties and keys)
liveQuery:
{
classNames: ['Sticky', 'Canvas']
}
});
var app = express();
var mountPath = something;
app.use(mountPath, api);
var httpServer = require('http').createServer(app);
httpServer.listen(port, function(){ console.log('Running on http://localhost:' + port); });
var parseLiveQueryServer = ParseServer.createLiveQueryServer(httpServer);
On the frontend I am using the following code:
const stickyQuery = new Parse.Query(Sticky);
this.stickySubscription = await stickyQuery.subscribe();
console.log(this.stickySubscription); // This gets printed, nothing weird
this.stickySubscription.on('open', () => {
console.log('SUBSCRIPTION: opened'); // This is not printed
});
this.stickySubscription.on('create', (sticky) => {
console.log('SUBSCRIPTION: Sticky created, ', sticky); // This is also not printed
});
this.stickySubscription.on('update', (sticky) => {
console.log('SUBSCRIPTION: Sticky updated, ', sticky); // This is not printed
});
The subscription gets printed, and I don't see anything weird. It seems like connecting with the Parse server is going wrong. Does someone know what I'm missing or doing wrong?
Update: I added the following code to the frontend to show the websocket status and whether error events were triggered, but these events are also not triggered:
this.stickySubscription.on('close', () => {
console.log('SUBSCRIPTION: closed'); // This is not printed
});
Parse.LiveQuery.on('open', () => {
console.log('socket connection established'); // Gets printed
});
Parse.LiveQuery.on('close', () => {
console.log('socket connection closed'); // Is not printed
});
Parse.LiveQuery.on('error', (error) => {
console.log('socket error: ', error); // Is not printed
});
In your subscription query , write your className inside quotations:
const stickyQuery = new Parse.Query('Sticky');
i am trying to do a very simple real time notification with socket.io. for some reason i can't receive data or fire the event from server to client but from client to server yes. let me show my code:
Client Side
ngOnInit() {
this.socket.on('connect', function (res: any) {
console.log('Socket.io is connected on client side!'); // it shows on client console
});
this.socket.on('alarmsreceived', function (res: any) {
console.log(res + ' i am here now'); // is not firing
});
}
// this method fires from a click button
objectStatus = () => {
this.socket.emit('alarmsystem', 'i am client going to server');
}
Server
var io = require('socket.io').listen(server);
var connections = [];
io.of('/api/v1/monitoring').on('connect', function(socket){
connections.push(socket);
console.log('Connected %s sockets', connections.length); // i see connection on cmd
socket.on('disconnect', function() {
connections.splice(connections.indexOf(socket), 1);
console.log('Connected %s sockets', connections.length);
});
socket.on('alarmsystem', function(res) {
console.log(res); // this shows me the message from client
io.sockets.emit('alarmsreceived', 'I am server heading to client');
});
})
it seems pretty straight forward, but not firing the client event. Can someone help me what i am doing wrong here? Thanks in advance
I have set up sockets on my client and server, but I can't seem to get my data to come into my client. It seems they are connecting properly, I just can't get any data to come through. There are no error messages either.
Here is my server code:
io.on('connection', function (socket) {
console.log('a user connected');
socket.on('custom-message', function () {
console.log("Hitting messages socket");
Message.find(function(err, messages){
if(err){
socket.emit('custom-message', err)
} else {
socket.emit('custom-message', messages);
}
})
});
});
Here is the function in the client that connects to the socket:
loadMessagesFromServer: function(){
console.log("About to load messages")
socket.on('custom-message', function(msg){
console.log("connected in client", msg)
});
},
Like I said it is a pretty simple example, I just can't seem to get the data in loadMessagesFromServer .. And there are no erros, the only way I have been debugging is trying different things..
You are listening on the event messages. So you need to emit the same event not socket.emit('messages: err', err). Try with socket.emit("messages", error). Moreover, in your server-side code, you need first to receive a message event and only then your socket will emit the messages. Remove the socket.on(custom-messages). Why do you need it?
Server-side code
io.on('connection', function (socket) {
/* Here a client connection is established. The on("connection")
* event will be triggered as many times as`io.connect("the-uri")`
* is triggered (and succeeded) in the client`
*/
// Listening for the post event
socket.on("post", function(messages){
console.log("client posted data:", messages)
// Find messages and emit result
Message.find(function(err, messages){
if(err){
socket.emit('error', err)
} else {
socket.emit("message", messages);
}
});
});
});
Client-side code
registerOnMessageFromServerListener: function(){
socket.on("message", function(msg){
console.log("received message:", msg);
});
registerOnErrorFromServerListener: function(){
socket.on("error", function(error){
console.log("an error occured:", error);
});
registerOnMessageFromServerListener();
registerOnErrorFromServerListener();
socket.emit("post", "a-message");
Also make sure that you call the loadMessagesFromServer before you establish the socket connection
I built a simple TCP server and a simple TCP client in Node.js
Now, when the client sends "exit" to the server, the connection is successfully closed. The server deletes the socket from its sockets list and sends "Bye bye!" to the client.
The connection on the client is closed as well but the app is still waiting for other inputs, so it doesn't die and I'm forced to type CTRL+C.
I tried adding process.exit() after connection closes but it doesn't work:
CLIENT CODE:
var net = require('net'),
config = require(__dirname + '/config.json'),
connection = net.createConnection(config.port, config.host);
connection.setEncoding('utf8');
connection.on('connect', function () {
console.log('Connected');
});
connection.on('error', function (err) {
console.error(err);
});
connection.on('data', function (data) {
console.log('ยป ' + data);
});
connection.on('close', function() {
console.log('Connection closed');
});
process.stdin.on('data', function (data) {
if ((new String(data)).toLowerCase() === 'exit') {
connection.end();
process.exit();
}
else {
connection.write(data);
}
});
process.stdin.resume();
SERVER CODE:
var server = require('net').createServer(),
config = require(__dirname + '/config.json'),
sockets = [];
server.on('connection', function (socket) {
socket.setEncoding('UTF-8');
socket.on('data', function (data) {
console.log('Received data: ' + data);
if (data.trim().toLowerCase() === 'exit') {
socket.write("Bye bye!\n");
socket.end();
}
else {
sockets.forEach(function (client) {
if (client && client != socket) {
client.write(data);
}
});
}
});
socket.on('close', function () {
console.log('Connection closed');
sockets.splice(sockets.indexOf(socket), 1);
console.info('Sockets connected: ' + sockets.length);
});
sockets.push(socket);
});
server.on('listening', function () {
console.log('Server listening');
});
server.on('close', function () {
console.log('Server is now closed');
});
server.on('error', function (err) {
console.log('error:', err);
});
server.listen(config.port);
EDIT:
I added a client connection "on close" event handler. So, the string "Connection closed" is now printed by the server and by the client too.
I think you're looking for this: socket.unref().
From Node.js documentation (https://nodejs.org/api/net.html#net_socket_unref):
socket.unref()#
Calling unref on a socket will allow the program to exit if this is the only active socket in the event system. If the socket is already unrefd calling unref again will have no effect.
Some time ago when improving the tests suite for node-cubrid module, I had encountered the same problem. After all tests have passed, nodeunit process didn't quit because node-cubrid was using connection.end() to close the client socket when timeout occurs, just like you did.
Then I replaced connection.end() with connection.destroy(), a cleaner way to ensure the socket is really closed without actually terminating the running process, which, I think, is a better solution than the above suggested process.exit(). So, in your client code context, I would do:
process.stdin.on('data', function (data) {
if ((new String(data)).toLowerCase() === 'exit') {
connection.destroy();
}
else {
connection.write(data);
}
});
According to Node.js documentation:
socket.destroy()
Ensures that no more I/O activity happens on this socket. Only necessary in case of errors (parse error or so).
I doubt that if ((new String(data)).toLowerCase() === 'exit') is succeeding because data most likely has a trailing newline (in your server, you trim() before doing the comparison, but not in the client).
If that's fixed, you've got a logic problem: when getting "exit" you close the connection without sending "exit" to the server, so the server code that looks for "exit" will never execute.
You have to put the process.exit() instruction only on the last event handler. So, in this case you have to put it inside the client connection "on close" event handler:
CLIENT:
connection.on('close', function() {
console.log('Connection closed');
process.exit();
});
Try with Event: 'close' in the server:
http://nodejs.org/api/net.html#net_event_close