Esp8266 Arduino IDE setup - arduino-esp8266

Just installed the esp core off of https://github.com/esp8266/Arduino using the "git version" because there was some file missing when installing using board manager.
However, the esp board does not show up under "Tools/Board:", neither do the esp examples, which should show up under file/examples in the arduino IDE.
Any ideas?

Go to File->Preferences
Enter this value in Additional Boards Manager URLs:
http://arduino.esp8266.com/stable/package_esp8266com_index.json

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Silicon Works Multi-touch Device, VID:PID 29bd:4101

I have a POS terminal (APEXA G from POSBank) that comes with multi-touch screen made by Silicon Works. The touch works perfectly on Windows there are official drivers for it. But for Linux the touch does not work at all. After inspecting the device on Linux Ubuntu distribution using [lsusb -v] command I get the follow information:
Silicon Works Multi-touch Device, VID:PID 29bd:4101
The touchscreen is connected through usb not serial connection.
I tried several generic drivers online but none of them worked for me.
After emailing POSBank technical support I received their quick response which solves my problem.
Following their instructions here is what I did:
1. Uninstall the old touch drivers:
- Lanuch Device Manager
- Human Interface Device -> Usb Input Device
- Remove a USB input device with a value of VID_29BD in the attribute (PID is 3711 or 4101)
2. install latest drivers chipset, LAN, touch, etc... (These drivers downloaded from POSBank official website)
-------------------------------------------------
Please note:
-You need Windows only to run the software that applies the touch firmware upgrade.
-Touch firmware v1.8 is still not available from POSBank official website yet
you have to contact technical support or email me.
-You Must Install SiW Daemon Control Panel to upgrade the firmware (it is included in the touch driver zip file from POSBank official website)
-------------------------------------------------
upgrade the touch firmware to V1.8 using instructions below:
Open SiW Daemon Control Panel
On device tab press F6
Select Multi-touch device 0
Click File open then select the firmware update file
Click FW update
After Ubuntu boots the touch should start working out of the box no special configuration is needed.
Note: After the upgrade the touch may not work on Windows. Don't Panic. You will hear a beeping sound every time you click on the screen which is a good sign. To fix do the following:
Open SiW Daemon Control Panel on the Device tap
select Multi-touch Device_0 then click Open Device
select Mouse table(2nd tap) and check Emulation Mode
select About tab and click Preserve Settings which preserves the settings through Windows restarts.
If you have any questions please let me know.
I am happy with their solution now touch works for me on Windows and Ubuntu.
Thank you POSBank and special thanks to Peter Kim from the technical support.

Is there a how to guide for testing livecode?

I have been trying for days to get a simple app any app made in livecode to display either on my tablet, smartphone or emulator. It just doesn't work. Here is what I have done:
I have installed my sdk and pointed livecode to it in preferences.
Picked 2.3 as my version
Check my google usb drivers and they are up to date.
I followed live code's step by step and no success. I am thinking that since I am running windows 7 not a Mac, maybe this cant be done. It seems all the developers run Mac's?
I even tried to make a .apk, It made the file but " There was a problem parsing the package" once I got it on my Galaxy tab. I made sure that I checked the box to allow programs to run on my tablet. So I am still stuck.
To see if the SDK is working correctly you could try to use the Android SDK emulator first.
Open the Android SDK Manager and select the menu Tools->Manage AVDs.
There you can create a virtual Android device and run it.
If the virtual device is running you can see the virtual device under "Development->Test Target in Livecode. Select it and either select "Test" under "Development" or press the "Test" button. Does this work?
That error message means that the operating system on your device is preventing the app from being installed. The most likely reason for this is that you haven't changed the "Allow installation of apps from Unknown Sources" setting on your Galaxy Tab. There are other reasons and solutions for this error message - to see them visit Panagiotis's excellent blog post on the LiveCode website, your error message is in the fifth example
https://livecode.com/how-to-deploy-apps-to-android-devices/

Win CE 6.0 shows black screen at startup

I'm building my own Windows CE 6.0 image (NK.bin) and after Windows has been loaded is the screen just black. When i attach a USB to the USB slave port on the device the window saying "USB client Status" shows up and the mouse is visible and i can control it together with the keyboard.
However, I'm stuck at this. I been reading a similar post to remove all settings in project properties according to stackoverflow-post, without any result. I can't connect to the screen with "Windows CE Remote Zoom-in", but can connect with Remote Register and Remote Process.
Any clue?
I added explorer.exe to HKLM/init but the problem was that explorer was not included in the build. I had to choose the "standard" shell to include explorer, when i actually wanted the "thin client shell". This is still an issue to get some features from them both but at least this problem is solved and I can move on to next ;) Thanks again.

Remote Control WinCE 6.0 device from Windows 7

I am trying to find out a tool to remote control a Motorola MC3190 device running Windows CE 6.0 from a Windows 7 machine.
I have already used Mymobiler with Intermec CN3 device so I tried the answers in this question but I am unable to get it to work.
I have tried both remote.exe.40 and remote.exe.50 in the Mymobiler folder
Using Task Manager on CodeProject mentioned in a question on superuser it seems remote.exe completes execution very quickly (or is crashing silently).
My Start/Programs menu has a MyMobiler entry, so somewhere along the line something seems to have got installed
But when I run Mymobiler on desktop it cannot connect, its icon in system trey remains gray and on mouse hover says Not Connected/
In Proof MyMobiler works for WinCE video the processor is ARM920T-PXA270M while my device has a Marevell, PXA32X-P (link to image) processor could that be the reason?
I have also tried ActiveSync Remote Display from Windows Mobile Developer Power Toys. It installs but at start up it shows an error box with message "The OS or CPU of this device is unknown to this application"
How do I get MyMobiler to work with Motorola MC3190 device running Windows CE 6.0?
Is there any other tool, preferably free, to remote control this device?
EDIT: I came across EveryWAN and found an installer. It works out of box, but it is not available for commercial use and the web-site seems defunct.
PS: I realize the tags are not accurate but I wanted to use something that will attract attention of experts in these similar tags.
I want to clarify one answer to the above which is correct. When using the Microsoft PowerToy activesync remote display, there must be an application on both sides - host(the phone) and remote (the pc). The same is true for MyMobiler.
Install the powertoy on the pc.
For the original Poster: This is what your error message means:
In the case of Activecync Remote display, for newer devices (anything above ARM4 cpus - which means, 2008 and up, or over 200mhz cpus - as a very general guide), the display software cannot detect what type of device you have (it's too new, and not in the list).
For the motorola mc3190, your cpu is arm5 compatible,
and should work with software that has arm4 compliant components. ARD does have arm 4 options. see here...
To Fix it:
You must use file explorer on your pc, and navigate into the application folder: c\Programs...\Windows Mobile Developer...\ActiveSync...\Devices\wce400\armv4t and copy the two files.
While still on the pc, you must then navigate to the Windows folder of the device (with activesync running, OR the phone configured to be seen as a hard disc), use explorer on the PC to navigate to the device.
Vaguely, it will look like this:
Explorer. > Device (such as HTC Phone:)
Or, X:\ , where x is a drive letter.
The first subfolder your select should be Windows. Paste the two files there.
The two files are now copied onto the phone.
At that point, you must, using the phone, load it's file explorer and navigate to that Windows folder on internal memory and manually run cerdisp2.exe that you have now copied there.
With activesync running, and the phone connected to the pc,
You can now run the powertoy active remote display on the pc, and it will communicate with the exe that is running on the phone.
ActiveSync on Xp, or Windows Mobile Device Center on Windows Vista/7/8 must be running for this all to work.
Alternately, the app allows for a networking ip connection instead of activesync, but I have not used it.
When you are done using this app, you must run the kill.exe on the phone, in the windows folder (the second file you copied), to unload the dll that is running.
I can verify this setup works on Xp, Win7 and Win8 - with an Xscale ARM11 528mhz cpu phone.
For MyMobiler, visit their site and get the newest version.
It WILL fix connections that fail, if you have the older version. It's free. They don't support it anymore.
My Mobiler must have activesync running and showing the device connected.
My Mobiler is vastly superior to ActiveSyncRD.
* It will automatically install the pc side app, and push the remote app to the phone, via activesync.
*Further, when activesync is running and anytime you connect the phone, the MyMobiler app will autoload on the phone as well.
That way, whenever you run MyMobiler on the desktop, it will connect to the phone and load right up.
*My Mobiler allows full resolution display, while ARD is limited to 320x400 or similar. 640x800 looks much better.
*MyMobiler also allows full mouse gesture sends, and copy and paste. ARD offers very limited mouse gesture compatability.
MyMobiler also allows IP connections, but they indicate this is slower.
I am now using MyMobiler with Win8 and a touchpad w/ multitouch, and the mouse gestures send very well.
For Windows V/7/8, you might need to run compatability mode on the Mymobiler.exe file. Navigate to the MyMobiler folder, which might be on your desktop. Drill down til you find the exe. Right Click and chose properties. Compatability. Run Compatability Mode for this file, and select XP.
More Notes:
These apps are slow, because USB is slow.
If you enable Fast USB on the phone, it will help speed up any Remote Display noticeably - however Fast USB is unstable, and doesnt work on some configurations. For me, it doesnt work on XP, but does on Win8 - though slightly unstable at times.
On the device: Start> Settings Icon>Connections icon >USB to PC icon. Tick box to enable.
Also, MyMobiler on Win8 will sometimes refuse to connect. Fully unload mymobiler, disconnect the phone, reconnect the phone and watch for activesync to confirm connection. Then reload mymobiler. Sometimes full system reboots are needed, but that's rare.
Windows Mobile Remote Controller app on CodeProject - as linked above, looks excellent. It's for Windows Mobile 7 and 8 - which is fantastic. He provides a rapi enabler to allow use with WinMo 6 / 6.5 devices, which also looks promising.
I've never used MyMobiler, so I can't help there, but how about other options?
Did you look at the Windows Mobile Remote Controller app on CodeProject?
I've had good luck in the past with SOTI's Pocket Controller. It once was free, or had a free version anyway. Not sure if they still do.
Windows CE came with a tool called CERDISP (short for CE Remote Display), which could be built with Platform Builder. I've seen it available as a binary download (like here, for example) on the web before, so no need to actually build it yourself.
I've used MyMobiler (remote.exe.50) on my Windows Mobile 6.5 handheld. It sounds like you got it running. Did you run the MyMobiler client on your Windows 7 box and connect to your handheld by IP address? (Right click on the icon in the Notification Area on Windows 7 and choose "Connect IP...".)
It defaults to the ActiveSync address (169.254.2.1?), so if you're not docked and running ActiveSync, it will fail to connect initially (but manually connecting should work). Misread -- you were able to run the client, but not the server.
You can also elect to run a VNC server on your handheld and use a regular VNC client to connect to it. I've built this one for Windows Mobile 2003 without much of a hitch on Visual Studio 2008. You might have similar luck with Windows Mobile 6.5.
EDIT: If you get the message that reads:
'%s' is not a valid Pocket PC application.
when running the MyMobiler client, then that means that your CPU type (or OS) is incompatible with the application -- so I don't think your PXA32X-P is to blame; especially since the MC3190 appears to be able to run Windows Mobile 6.5 (i.e. the CPU should be "fairly" modern, with support for armv4i). But since you haven't mentioned an error that looks like that, I'd suspect that your build of Windows CE 6.0 doesn't contain all the required dependencies.
The first thing I'd check is if all of the dependencies of MyMobiler are present in your build of Windows CE 6. Windows CE is highly customizable; as such, not all software components will be the same across different builds of Windows CE. MyMobiler is built targeting Windows Mobile, not Windows CE, so there's a good chance that your build of Windows CE on the MC3190 doesn't have what's required, while the video you linked does.
With regards to the ActiveSync Remote Display Power Toy, the message that you received sounds like the desktop application didn't know what version to deploy to your device.
Per readme.txt in the ActiveSync Remote Display package:
If you see error message "The OS or CPU of this device is unknown to
this application", it usually means the CPU type of the current
device, typically a Windows CE device, is not recognized by this tool.
The workaround is
1. Find the CPU type of the device (from the manual or the manufacturer).
2. Copy \Devices\wce400\\cerdisp2.exe to the \windows folder of the device.
3. Run "cerhost2.exe -m" on the desktop/laptop.
4. Run cerdisp2.exe on the device.
5. When the remote display is no longer needed, terminate cerdisp2.exe on the device.
You should be able to choose the armv4t version; if not, use the armv4 version.

MonoTouch's Soft Debugger don't connect to App on iPhone - why?

I'm quite new on MonoTouch, so please forgive me my question in doubt... ;-)
I need help with the soft-debugger, because it's not connecting to the App on the device. While with iPhone Simulator everything is working as expected, the following happens when I start debugging against my device:
The is uploaded and installed to the device.
MonoDevelop comes up with a window saying the following: "Waiting for debugger to connect on 127.0.0.1:10000..." Please start the application on the device"
When starting the app on the device, the device vibrates indicating that the debugger is not connected....
In the settings of my App on the iPhone I have set the IP-Adress to my Mac's IP.
My iPhone is connected via WIFI to my network. I can ping my Mac from my iPhone and vice versa.
In several screenshots where the debugger was obviously working I saw that the debugger came up with the Mac's IP address and not the 127.0.0.1....
Do I have to configure my IP-address somewhere in MonoDevelop?
BTW: I'm using the latest version of MonoDevelop - it's 2.4.1
I have tried anything.... re-installing MonoDevelop, cleaning up the project several times, setting up a new project.... nothing...
Please, please help....
1.- Make sure you are connected the same wifi network both on device and computer
2.- Open monodevelop and your project and on top of the window select on the combobox "Debug|iPhone" (ScreenShot) setting and then clic on Run(menu)->Run Option (wait until it finishes to load your app on the device and DO NOT Open it yet)
3.- Get the ip address of your computer
4.- On the iDevice make sure that the application its closed then go to Settings -> (YourAppName) here you will be with the debug settings
5.- On Debugger Host setting you must put you computers ip address
6.- on MonoDevelop under Run(menu)->Debug you will be presented with the "Waitting for Debugger"
7.- Open you application and debbuger should connect now
Hope this helps
Alex
Alex,
many thanks for your replies! They were very helpful to me (especially point 5).
I have solved the problem by setting the Host IP in the ~/.config/MonoDevelop/MonoDevelopProperties.xml. That did it! :-)
Now I'm wondering where I do this setting in the MonoDevelop GUI... ;-)
Cheers,
Andreas

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