Is it compulsory that Android studio must be connected to the internet to use gradle for debugging an android project and creating an apk file
You can run in offline mode. But any update to build.gradle will need internet connection to sync the project
Related
Things i have done to resolve this issue:
Clean Build & Rebuild
Deleted .idea file
Invalidated Caches/ Restart.. option
Turn On Power Save Mode.
SDk is up to date.
Sync Project with Gradle Files done.
Reinstall Android Studio done
recreate new project done
changed something in app Gradle file and synced the project again
android studio old version change also not help
Intellij shows to reset to default namespace, it will delete android namespace..
(In Project, Layout file corrections not reflecting into app)
Android Studio Version
Error Image
gradle image
Intelij Solution
This worked for me
Close Android studio
Delete all files from
C:\Users\.AndroidStudio3.2\system\caches
C:\Users\.AndroidStudio3.2\config //not importent
start android studio
Ran into the same issue. Seems to be something specifically related to Android Studio 3.2. My solution on Windows was to delete everything withing the cache/ folder in the .AndroidStudio3.2/ folder.
This problem happen for Android studio Cache & History.
Firstly In android studio go File -> Close Project and Exit Android Studio.
Then Delete below 2 Folders:
C:\Users\user-name.AndroidStudio3.X\system\caches
C:\Users\user-name.AndroidStudio3.X\config\terminal\history (optional)
Open the Android Studio and Enjoy!
Complete uninstall Android Studio (including system and cache files) and Reinstalling clears my bug...
Few days ago I have received an update patch(I don't remember what for were that update it was 5 MB of size), after installing it, studio somehow crashed and stopped working, when I'm starting it there is not wizard for creating android project. I tried to uninstall every file of android studio then download fresh download pack, install it but same problem. (OS Ubuntu 16.04)
Possible reason Plugin for Android is disabled or removed/corrupt
From your Home Screen of your Android Studio
Configure -> Plugins -> Enable Plugin for Android
Then Ok, and Restart
In my case, it was the Android Studio file corrupted file problem.
Close your Android Studio then Delete .AndroidStudio directory from the Users directory and start Android Studio Again is works for me.
C:\Users\[use_name]\\.AndroidStudio
Android studio project shows dead in the Android monitor while my project is running perfectly in device and emulator. i have cleaned and rebuild the project also
Tools-> Android- >Enable ADB integration cick here in androoid studio to see logcat
What is the proper way to open cocos2d-x-3.7 in Android Studio?
I tried:
Open existing project in Android Studio project > Choose proj.android-studio directory (In another attempt, I also tried to choose the base directory MyGame)
Run
Error: couldn't find "libcocos2dcpp.so.
Moreover, it also does Classes directory in the Project.
Android Studio is only partially supported in cocos2d-x 3.7 and 3.8. With the default project you will only be able to run your app without debugging using Android Studio.
Prior to running your app in Android Studio you will have to compile using the Android Studio flag:
cocos compile -p android --android-studio
You will have to run this command after any changes to your app are made, since the default Android Studio currently doesn't compile your project.
Furthermore the default Android Studio project does not include the Classes directory.
Suggestion: Use Eclipse or Xcode to develop your cocos2d-x projects for now. Hopefully future versions of cocos2d-x will have better support for Android Studio out of the box, this is critical considering Google is dropping support for Eclipse.
When you try to run the application on Android Studio, you get the error couldn't find "libcocos2dcpp.so" because it doesn't have the NDK for building your game.
I recommend you to compile proj.android and import that, cocos2d-x 3.7 doesn't support full Android Studio yet. Do this:
cocos compile -p android
Then import your proj.android to Android Studio.
Now you can run your application but you won't able to debug it, bad news (it will just install the APK on your device or virtual device).
Hope it helps.
Error: couldn't find "libcocos2dcpp.so.
For this you need to compile android studio project first so .so files and classes folder will be generated.
Open your command line and enter the following command to compile your android studio project:
cocos compile -p android --android-studio --ap android-24 --app-abi x86
This will create required files in your proj.android-studio directory.
Now import this project into Android Studio and try to run it.
I've got a project that used to be in Eclipse. I've since moved it from there into Android Studio, though it's not using the Gradle build system yet.
I've setup my gradle files so that I can do gradlew build from the command-line and it will generate an APK for me.
My question now is how do I get Android studio to build using the gradle files that I've got setup instead of the using the "old" way?
For what it's worth, I'm on Windows 7.
Not sure how you are compiling the project with Android Studio without actually using Gradle because AFAIK Android Studio always uses Gradle under the hoods to build sources.
Anyway, if you have your Gradle config file ready you only have to import it to a new project in Android Studio (File > Import Project... and then select the build.gradle or settings.gradle)