Calling groovy execute cross platform - groovy

I am currently using gmaven plus to run a groovy command inside maven.
The command (for the sake of example) would be
git help
If I run it on linux I can do:
'git help'.execute().text.trim()
This however doesn't work on windows. Instead I need to do:
'cmd /C git help'.execute().text.trim()
Is there a cross platform way of doing this?

Seeing that it worked for others got me thinking and indeed the problem was with my own PATH configuration;
Apparently, if you define git in the path as follows:
"C:\Program Files (x86)\Git\bin"
then when running from command it will find git. However, groovy will NOT find it.
On the other hand, if you define git in the path as follows:
C:\Program Files (x86)\Git\bin
i.e. without the "". Then everything works fine.
see also https://serverfault.com/questions/349179/path-variable-and-quotation-marks-windows

Related

configure git in pycharm through WSL

It seems like something went wrong when I set git inside pycharm like this:
my git installed inside WSL is version-2.17.1; pycharm is professional version
You can't directly invoke Linux programs from a Win32 program like this. You may have better luck creating a batch file that invokes the wsl binary and use that. Something like the following in the batch file may be useful:
wsl git %*
Then invoke your batch file as the Git binary.
Do note that your Linux Git binary will expect Unix paths, not Win32 paths, so if you can't guarantee that Unix paths will be passed, you'll need to either switch both your editor and Git to be Linux programs, switch them both to be Windows programs, or not use Git inside your editor.

Installing Node in a linux grid server

So some background, I'm installing Node on a host server, but it's a grid server not a server that's solely for my website.
The grid server doesn't have a root user/ administrative powers. So to install node I found this workaround: http://iantearle.com/blog/media-temple-grid-and-nodejs . It's a Linux Grid server, I've never used Linux so if someone could explain to me what the commands mean, especially: ./configure --prefix=~/opt/
Lastly I followed the steps but when I try to run the node command in the server it says node:command not found - which is why I'm trying to understand the steps. Thanks
To explain the process:
Configure
The configure script is responsible for getting ready to build the software on your specific system. It makes sure all of the dependencies for the rest of the build and install process are available, and finds out whatever it needs to know to use those dependencies.
Unix programs are often written in C, so we’ll usually need a C compiler to build them. In these cases the configure script will establish that your system does indeed have a C compiler, and find out what it’s called and where to find it.
Make
Once configure has done its job, we can invoke make to build the software. This runs a series of tasks defined in a Makefile to build the finished program from its source code.
The tarball you download usually doesn’t include a finished Makefile. Instead it comes with a template called Makefile.in and the configure script produces a customised Makefile specific to your system.
3.Make Install
Now that the software is built and ready to run, the files can be copied to their final destinations. The make install command will copy the built program, and its libraries and documentation, to the correct locations.
--prefix=~/opt/ -> will set the build directory to /home/yourhome/opt directory.
Now if you didnt get errors while doing those 3 steps explained above make sure you did the following:
nano ~/.bash_profile
export PATH=~/opt/bin:${PATH}
nano is a text editor and you are opening .bash_profile file with it.
you need to add export PATH=~/opt/bin:${PATH} in that file and save it using ctrl+x
Then restart your terminal.
Specified github repository for nodejs is outdated. use the following link instead.
git clone https://github.com/nodejs/node.git
P.S node:command not found usually happens when the program is not installed correctly or it's executable isnt in your terminal's PATH variable.

CMake: How to execute a command before make install?

This is the way I install the config files:
file(GLOB ConfigFiles ${CMAKE_CURRENT_SOURCE_DIR}/configs/*.xml
${CMAKE_CURRENT_SOURCE_DIR}/configs/*.xsd
${CMAKE_CURRENT_SOURCE_DIR}/configs/*.conf)
install(FILES ${ConfigFiles} DESTINATION ${INSTDIR})
But I need to convert one of the xml files before installing it. There is an executable that can do this job for me:
./Convertor a.xml a-converted.xml
How can I automatically convert the xml file before installing it? It should be a custom command or target that installing depends on it, I just don't know how to make the install command depend on it though. Any advice would be appreciated!
Take a look at the SCRIPT version of install:
The SCRIPT and CODE signature:
install([[SCRIPT <file>] [CODE <code>]] [...])
The SCRIPT form will invoke the given CMake script files during
installation. If the script file name is a relative path it will be
interpreted with respect to the current source directory. The CODE
form will invoke the given CMake code during installation. Code is
specified as a single argument inside a double-quoted string.
For example:
install(CODE "execute_process(\"./Convertor a.xml a-converted.xml\")")
install(FILES a-converted.xml DESTINATION ${INSTDIR})
Be sure to checkout the entry for execute_process in the manual. Also be aware that macro expansion inside the CODE parameter can be a bit tricky to get right. Check the generated cmake_install.cmake in your build directory where the generated code will be placed.
I think that your specific case would work better if you were to use a custom command and target like so:
add_custom_command(
OUTPUT ${CMAKE_BINARY_DIR}/a-converted.xml
COMMAND ./Convertor a.xml a-converted.xml
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/Convertor
)
add_custom_target(run ALL
DEPENDS ${CMAKE_BINARY_DIR}/a-converted.xml
COMMENT "Generating a-converted.xml" VERBATIM
)
install(
FILES ${CMAKE_BINARY_DIR}/a-converted.xml
DESTINATION ${INSTDIR}
)
Note: I don't have all the details, so the directories are probably
not exactly what you'd want in your environment, although it's
a good idea to generate files in the ${CMAKE_BINARY_DIR} area.
That way you can be sure that the file a-converted.xml is built at the time you want to install it. Especially, these two rules make sure that if you make changes to the file, it gets recompiled.

Run build script in Code::Blocks instead of building a target

Background:
I recently joined a software development company as an intern and am getting used to a new build system. The software is for an embedded system, and lets just say that all building and compiling is done on a buildbox. The building makes use of code generation using xml files, and then makes use of make files, spec files, and version files as well.
We develop on our own comps, (linux - mandriva distro) and build using the following methods:
ssh buildserver
use mount to mount drive on personal computer to the buildserver
set the environment using . ./set_env (may not be exactly that)
cd app_dir/obj (where makefile is)
make spec_clean
make spec_all
make clean
make
The Question:
I am a newbie to Code::Blocks and linux and was wondering how to set up a project file so that it can simply run a script file to execute these commands, instead of actually invoking the build process on my actual computer. Sort of like a pre-build script. I want to pair the execution of this script simply to Ctrl-F9 (build) and capture any output from the above commands in the build log window.
In other words, there is no build configuration or target that the project needs to worry about. I don't even need a compiler installed on my computer! I wish to set this up so that I can have the full features of an IDE.
Appreciate any suggestions!
put your script in a shell script file. E.g.,
#!/bin/sh
mount ... /mnt/path/buildserver
. ./set_env
cd app_dir/obj
make spec_clean
make spec_all
make clean
make
Say you name it as /path/to/my_build_script, then chmod 755 /path/to/my_build_script and invoke the following from your ssh client machine:
script -c ssh buildserver "path/to/my_build_script"
When finish, then check for the file typescript under current directory.
HTH

Overriding System Binaries With Home Directory Binaries

I'm trying to compile a piece of software in my home directory (OpenMPI). One of the build dependencies (autoconf) installed on my system is not the newer version asked for by the OpenMPI autogen script. I compiled and installed the newer version of autoconf in my home directory.
Is there anyway for the binary installed in my home directory to "override" the version installed on the system for my session?
I tried setting an alias which works via command line but not for the script used to generate the configure script.
Add the path to the binary you want to override to your $PATH environment variable.
Like PATH=/path/to/binary:$PATH ./compile
Your added path will then be looked up first when trying to find the compile command. It will only be valid for that execution and will not remain after command has returned. You can use export PATH=/path/to/binary/:$PATH and it will be saved for that session.
EDIT: As Eric.J states, you can use which compile which will output the path to the command, just to make sure it's the right one.
You can change the PATH environment variable so that your home directory appears before the system directory, e.g.
PATH=$HOME/bin:$PATH
You can then use the which command to ensure the correct binary is being picked up.

Resources