Maximum number of applications on an IIS SERVER - iis

What is the maximum number of applications I can create within an iis server?
I am working on a project that will automatically create homologation environments, which will be destroyed after homologation, but I need to know if it will be possible to create as many environments as I think necessary for the tests

There is no hard limit as web apps vary by nature. – Lex Li Feb 7 at
15:17

Related

Shared web hosting with node.js?

I'm a teacher in a training center for web development. We're teaching PHP and Node.js for the backend. In this context, it's very cool to allow our students to deploy small web servers. Unfortunately paying for one VPS per student ain't cheap, and free web hosting solutions are usually too limited.
That's why we go for the shared hosting route with unused computers, Raspberry-pis or small VPSs and create an account for each student.
With PHP it's easy. People do a shared hosting with PHP since decades and there's basically a complete feature in Apache to do that super easily (per-user web directories). We just add some shared database, script the initialization of users and we're ready to go.
For node.js... it's another story. No one seems to care about shared hosting in that community and everyone just pops a new VPS for each application or make a manual configuration with root access on a custom server.
To allow somewhat secure solution for automatic shared hosting with Node.js I would need some kind of application server that could:
Read through user directories (or multiple directories based on a pattern) for some source JavaScript files to execute.
Launch different applications with different users (for security purposes).
Kill and restart applications depending on incoming requests and usage of RAM (you can't launch simultaneously 30 node.js apps that consume 30 Mb of RAM minimum on a VPS with 512Mb or Ram, no you can't)
Monitor the node.js applications in order to avoid crashes if one of them does something bad (purposely or not, we're talking about web dev students... :) )
Theorically I know some web servers that could potentially be configured to do that (uWsgi and Passenger are the first that come to my mind). But I fear I could take multiple hours or days trying to alter their default behavior before realizing that I just set up a crappy solution that will crash after two days in production.
So... does anyone has some kind of solution for that use case? I'm open to anything, even Docker-based solutions. Just remember the three magic words: security, security and security. We just can't allow anyone to have root accounts on a server we own or to make it crash by too much consuming RAM or CPU.
Thanks in advance for your answers.

how many concurrent requests settings for IIS 8.5

How many concurrent requests can be executed in IIS 8.5?
I could not find proper values for how many concurrent requests can be executed in IIS 8.5
As I found out below 2 different values:
By default IIS 8.5 can handle 5000 concurrent requests as per MaxConcurrentRequestsPerCPU settings in aspnet.config
In machine.config, the maxconnection is 2 per CPU as default. So if have 6 core CPU then 12 concurrent requests are possible by default.
So I would like to know that Point 1 is right or Point 2 is right for concurrent requests for IIS 8.5.
Assuming that you are using ASP.NET application, the concurrent requests executed can vary based on the way the application code is written and the framework version you are using to run the application (2.0, 3.5, 4+ etc). Also you are confusing with max connect with concurrent requests. Both are two different things.
For more detailed understanding please read msdn blog ASP.NET Thread Usage on IIS 7.5, IIS 7.0, and IIS 6.0 .
To summarize
MaxConcurrentRequestsPerCPU in
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\ASP.NET\2.0.50727.0 determines the number of concurrent requests per CPU. By default, it does not exist and the number of requests per CPU is limited to 12
If your asp.net application is written entirely with asynchronous requests, the default MaxConcurrentReqeustsPerCPU limit of 12 is less and increase this setting MaxConcurrentRequestsPerCPU to a very high number.
In v4.0, the default for MaxConcurrentRequestsPerCPU to 5000
Maxconnection is the setting per HTTP protocol.Any application can only make two concurrent requests to any server.e.g. Your browser(IE 6,7) can make only two connection to your www.example.com. But for speed improvement ,many of the browsers currently make more than 6 simultaneous connections (vary in Chrome, Firefox and IE). Similarly when your server application make a request to a web service or a rest API, the client is your application and maxconnection enforces that for the same server (rest end point), you are allowed to make only two connections .
To increase maxconnection in an ASP.NET application, set
System.Net.ServicePointManager.DefaultConnectionLimit programatically,
from Application_Start, E.g. You can set this to Int32.MaxValue
Hope this helps!
According to this article there is also limitations when running on different Windows versions:
https://blogs.iis.net/owscott/windows-8-iis-8-concurrent-requests-limit
Max concurrent requests
Windows 8:
3 requests
Windows 8 Professional:
10 requests
Windows RT:
N/A since IIS does not run on Windows RT
I assumed (and tested on Windows 10 Home Edition) that on 8 and above this limitations still exists.
These 2 properties are not the same as I think you are implying they are.
MaxConcurrentRequestsPerCPU
Controls the number of incoming requests being handled per CPU
maxconnection
Controls the maximum number of outgoing HTTP connections that you can initiate from a client to a specific IP address.

How do you allow a large number of connections from a client in IIS?

I am trying to do some performance testing on an ASP.NET application where I suspect most of the stress is currently on the database. I want to test entire round trips with the system to find the bottle necks, so I am starting a test application to hit my web service that starts up multiple threads to simulate multiple clients. However, IIS (7 on windows 7) seems to have a default limit per client of 5 concurrent connections.
I know that this limit is there for good reasons (like preventing DOS attacks), but is there a way to bump this up for my testing environment?

Architecture recommendation for load-balanced ASP.NET site

UPDATE 2009-05-21
I've been testing the #2 method of using a single network share. It is resulting in some issues with Windows Server 2003 under load:
http://support.microsoft.com/kb/810886
end update
I've received a proposal for an ASP.NET website that works as follows:
Hardware load-balancer -> 4 IIS6 web servers -> SQL Server DB with failover cluster
Here's the problem...
We are choosing where to store the web files (aspx, html, css, images). Two options have been proposed:
1) Create identical copies of the web files on each of the 4 IIS servers.
2) Put a single copy of the web files on a network share accessible by the 4 web servers. The webroots on the 4 IIS servers will be mapped to the single network share.
Which is the better solution?
Option 2 obviously is simpler for deployments since it requires copying files to only a single location. However, I wonder if there will be scalability issues since four web servers are all accessing a single set of files. Will IIS cache these files locally? Would it hit the network share on every client request?
Also, will access to a network share always be slower than getting a file on a local hard drive?
Does the load on the network share become substantially worse if more IIS servers are added?
To give perspective, this is for a web site that currently receives ~20 million hits per month. At recent peak, it was receiving about 200 hits per second.
Please let me know if you have particular experience with such a setup. Thanks for the input.
UPDATE 2009-03-05
To clarify my situation - the "deployments" in this system are far more frequent than a typical web application. The web site is the front end for a back office CMS. Each time content is published in the CMS, new pages (aspx, html, etc) are automatically pushed to the live site. The deployments are basically "on demand". Theoretically, this push could happen several times within a minute or more. So I'm not sure it would be practical to deploy one web server at time. Thoughts?
I'd share the load between the 4 servers. It's not that many.
You don't want that single point of contention either when deploying nor that single point of failure in production.
When deploying, you can do them 1 at a time. Your deployment tools should automate this by notifying the load balancer that the server shouldn't be used, deploying the code, any pre-compilation work needed, and finally notifying the load balancer that the server is ready.
We used this strategy in a 200+ web server farm and it worked nicely for deploying without service interruption.
If your main concern is performance, which I assume it is since you're spending all this money on hardware, then it doesn't really make sense to share a network filesystem just for convenience sake. Even if the network drives are extremely high performing, they won't perform as well as native drives.
Deploying your web assets are automated anyway (right?) so doing it in multiples isn't really much of an inconvenience.
If it is more complicated than you're letting on, then maybe something like DeltaCopy would be useful to keep those disks in sync.
One reason the central share is bad is because it makes the NIC on the share server the bottleneck for the whole farm and creates a single point of failure.
With IIS6 and 7, the scenario of using a network single share across N attached web/app server machines is explicitly supported. MS did a ton of perf testing to make sure this scenario works well. Yes, caching is used. With a dual-NIC server, one for the public internet and one for the private network, you'll get really good performance. The deployment is bulletproof.
It's worth taking the time to benchmark it.
You can also evaluate a ASP.NET Virtual Path Provider, which would allow you to deploy a single ZIP file for the entire app. Or, with a CMS, you could serve content right out of a content database, rather than a filesystem. This presents some really nice options for versioning.
VPP For ZIP via #ZipLib.
VPP for ZIP via DotNetZip.
In an ideal high-availability situation, there should be no single point of failure.
That means a single box with the web pages on it is a no-no. Having done HA work for a major Telco, I would initially propose the following:
Each of the four servers has it's own copy of the data.
At a quiet time, bring two of the servers off-line (i.e., modify the HA balancer to remove them).
Update the two off-line servers.
Modify the HA balancer to start using the two new servers and not the two old servers.
Test that to ensure correctness.
Update the two other servers then bring them online.
That's how you can do it without extra hardware. In the anal-retentive world of the Telco I worked for, here's what we would have done:
We would have had eight servers (at the time, we had more money than you could poke a stick at). When the time came for transition, the four offline servers would be set up with the new data.
Then the HA balancer would be modified to use the four new servers and stop using the old servers. This made switchover (and, more importantly, switchback if we stuffed up) a very fast and painless process.
Only when the new servers had been running for a while would we consider the next switchover. Up until that point, the four old servers were kept off-line but ready, just in case.
To get the same effect with less financial outlay, you could have extra disks rather than whole extra servers. Recovery wouldn't be quite as quick since you'd have to power down a server to put the old disk back in, but it would still be faster than a restore operation.
Use a deployment tool, with a process that deploys one at a time and the rest of the system keeps working (as Mufaka said). This is a tried process that will work with both content files and any compiled piece of the application (which deploy causes a recycle of the asp.net process).
Regarding the rate of updates this is something you can control. Have the updates go through a queue, and have a single deployment process that controls when to deploy each item. Notice this doesn't mean you process each update separately, as you can grab the current updates in the queue and deploy them together. Further updates will arrive to the queue, and will be picked up once the current set of updates is over.
Update: About the questions in the comment. This is a custom solution based on my experience with heavy/long processes which needs their rate of updates controlled. I haven't had the need to use this approach for deployment scenarios, as for such dynamic content I usually go with a combination of DB and cache at different levels.
The queue doesn't need to hold the full information, it just need to have the appropriate info (ids/paths) that will let your process pass the info to start the publishing process with an external tool. As it is custom code, you can have it join the information to be published, so you don't have to deal with that in the publishing process/tool.
The DB changes would be done during the publishing process, again you just need to know where the info for the required changes is and let the publishing process/tool handle it. Regarding what to use for the queue, the main ones I have used is msmq and a custom implementation with info in sql server. The queue is just there to control the rate of the updates, so you don't need anything specially targeted at deployments.
Update 2: make sure your DB changes are backwards compatible. This is really important, when you are pushing changes live to different servers.
I was in charge of development for a game website that had 60 million hits a month. The way we did it was option #1. User did have the ability to upload images and such and those were put on a NAS that was shared between the servers. It worked out pretty well. I'm assuming that you are also doing page caching and so on, on the application side of the house. I would also deploy on demand, the new pages to all servers simultaneously.
What you gain on NLB with the 4IIS you loose it with the BottleNeck with the app server.
For scalability I'll recommend the applications on the front end web servers.
Here in my company we are implementing that solution. The .NET app in the front ends and an APP server for Sharepoint + a SQL 2008 Cluster.
Hope it helps!
regards!
We have a similar situation to you and our solution is to use a publisher/subscriber model. Our CMS app stores the actual files in a database and notifies a publishing service when a file has been created or updated. This publisher then notifies all the subscribing web applications and they then go and get the file from the database and place it on their file systems.
We have the subscribers set in a config file on the publisher but you could go the whole hog and have the web app do the subscription itself on app startup to make it even easier to manage.
You could use a UNC for the storage, we chose a DB for convenience and portability between or production and test environments (we simply copy the DB back and we have all the live site files as well as the data).
A very simple method of deploying to multiple servers (once the nodes are set up correctly) is to use robocopy.
Preferably you'd have a small staging server for testing and then you'd 'robocopy' to all deployment servers (instead of using a network share).
robocopy is included in the MS ResourceKit - use it with the /MIR switch.
To give you some food for thought you could look at something like Microsoft's Live Mesh
. I'm not saying it's the answer for you but the storage model it uses may be.
With the Mesh you download a small Windows Service onto each Windows machine you want in your Mesh and then nominate folders on your system that are part of the mesh. When you copy a file into a Live Mesh folder - which is the exact same operation as copying to any other foler on your system - the service takes care of syncing that file to all your other participating devices.
As an example I keep all my code source files in a Mesh folder and have them synced between work and home. I don't have to do anything at all to keep them in sync the action of saving a file in VS.Net, notepad or any other app initiates the update.
If you have a web site with frequently changing files that need to go to multiple servers, and presumably mutliple authors for those changes, then you could put the Mesh service on each web server and as authors added, changed or removed files the updates would be pushed automatically. As far as the authors go they would just be saving their files to a normal old folder on their computer.
Assuming your IIS servers are running Windows Server 2003 R2 or better, definitely look into DFS Replication. Each server has it's own copy of the files which eliminates a shared network bottleneck like many others have warned against. Deployment is as simple as copying your changes to any one of the servers in the replication group (assuming a full mesh topology). Replication takes care of the rest automatically including using remote differential compression to only send the deltas of files that have changed.
We're pretty happy using 4 web servers each with a local copy of the pages and a SQL Server with a fail over cluster.

Running multiple virtual directories on IIS - any performance issues?

I need to run 8-10 instances of my application on IIS 6.0 that are all identical but point to different backends (handled via config files, which would be different for each virtual directory). I want to create multiple virtual directories that point to different versions of the app and I want to know if there is any significant performance penalty for this. The server (Windows Server 2003) is a quad-core with 4 GB of ram and the single install of the app barely touches the CPU or memory, so it doesn't seem to be a concern. This doesn't seem to justify another server, especially since some of the instances will be very lightly used. Obviously, performance depends on the server and the application, but are there any concerns with this situation?
IIS on Windows Server 2003 is built to handle lots of sites, so the number of sites itself is not a concern. The resource needs of your application is much more of a factor. I.e., How much, i/o, cpu, threads, database resources does it consume?
We have a quad-core Windows Server 2003 server here handling several hundred sites no problem. But one resource-intensive app can eat a whole server no problem.
If you find your application is cpu bound, you can put each instance in its own application pool and then limit the amount of cpu each pool can use, so that no one instance can bottleneck any of the others.
I suggest you add a few at a time and see how it goes.
No concerns. If you run into any performance issues, it won't be with IIS for 10 apps that size.
You should consider using multiple application pool. If you do that, and the cpu, memory, IO and network resources of the server are in order. Then there is no performance issue.
It is possible to run them all on the same application pool. But then add to the list, thread pool usage issue, because all application will use one thread pool, and if it is 32 bit server Then there is a limit( around 1.5 Gb ) for the w3wp process.
We constantly run 15-20 per server on a 10 server load balanced farm. We don't come across any issues
The short answer is no, there should be no concerns.
In effect, you are asking if IIS can host 8 - 10 websites... of course it can. Perhaps, you might want to configure it as individual websites rather than virtual directories, and perhaps with individual application pools so that each instance is entirely independent.
You mention that these aren't vary demanding applications; assuming they aren't all linking into the same Access database, I can't see any problems.

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