HLS from node to iOS app - node.js

I created a API in node that you can upload a video (.mp4, .avi, etc). Then, the video is request by a iOS app in swift.
I would like to use HTTP Live streaming from the app. Can you help me how can I transform the video file to chunks .ts and generate the playlist file (m3u8) to be consumed by the app?
This is the correct flow?
What it's the best solution?
Thanks!

Finally I have a solution, I use fluent-ffmpeg like this :
var ffmpeg = require('fluent-ffmpeg');
ffmpeg(video, { timeout: 432000 })
.addOption('-level', 3.0)
// size
.addOption('-s','640x360')
// start_number
.addOption('-start_number', 0)
// set hls segments time
.addOption('-hls_time', 10)
// include all the segments in the list
.addOption('-hls_list_size', 0)
// format -f
.format('hls')
// setup event handlers
.on('start', function(cmd) {
console.log('Started ' + cmd);
})
.on('error', function(err) {
logger.error('an error happened: ' + err.message);
})
.on('end', function() {
logger.debug('File has been converted succesfully');
})
.save(outputDir)

ffmpeg comes with HLS streaming capability.
ffmpeg -i "input" output.m3u8
For more information visit: ffmpeg hls documentation

Related

Ffmpeg : Bitstream not supported by this decoder

I'm trying to create a livestream web app using NodeJS. The code I currently have emits a raw (webm format) binary stream from the webcam on the client using socket IO and the node server receives this raw data. Using fluent-ffmpeg, I want to encode this binary stream into mpegts and send it to an RTMP server in real time, without creating any intermediary files. However when trying to convert the blobs in ffmpeg I get the following error :
Error while decoding stream #0:1: Invalid data found when processing input
[NULL # 000001b15e67bd80] Invalid sync code 61f192.
[libvpx # 000001b15e6c5000] Failed to decode frame: Bitstream not supported by this decoder
My relevant frontend client code :
navigator.mediaDevices.getUserMedia(constraints).then(function(stream) {
video_show(stream);//only show locally, not remotely
socket.emit('config_rtmpDestination',url);
socket.emit('start','start');
var options = {mimeType: 'video/webm;codecs=h264'};
mediaRecorder = new MediaRecorder(stream, options);
mediaRecorder.start(2000);
mediaRecorder.onstop = function(e) {
stream.stop();
}
mediaRecorder.ondataavailable = function(e) {
//var arraybuffer = Uint8Array.from(e.data).buffer;
socket.emit("binarystream", blob);
//chunks.push(e.data);
}
}).catch(function(err) {
console.log('The following error occured: ' + err);
show_output('Local getUserMedia ERROR:'+err);
});
Relevant NodeJS server code :
socket.on('binarystream',function(m){
feedStream(m);
});
socket.on('start',function(m){
...
var ops=[
'-vcodec', socket._vcodec,'-i','-',
'-c:v', 'libx264', '-preset', 'veryfast', '-tune', 'zerolatency',
'-an', '-bufsize', '1000',
'-f', 'mpegts', socket._rtmpDestination
];
ffmpeg_process=spawn('ffmpeg', ops);
feedStream=function(data){
ffmpeg_process.stdin.write(data);
}
...
}
For anyone who is bumping to this issue.. try replacing libvpx with libvpx-vp9 or to the more advanced version of libvpx

Video - extract image from DASH m4s file using ffmpeg

I'm trying to create a thumbnail from a dash stream m4s file.
I have the mpd, init.mp4 file and the m4s files.
I have the code using nodeJS ffmpeg package that extracts image from an mp4 file:
try {
var process = new ffmpeg('video.mp4');
process.then(function (video) {
// Callback mode
video.fnExtractFrameToJPG('C:\\files\\nodejs', {
start_time: `1:50:30`,
frame_rate : 1,
file_name : 'my_frame_%t_%s'
}, function (error, files) {
if (!error)
console.log('Frames: ' + files);
});
}, function (err) {
console.log('Error: ' + err);
});
} catch (e) {
console.log(e.code);
console.log(e.msg);
}
But because i'm reading my files from a dash-stream i'm getting an m4s files.
I've tried to convert the m4s format into mp4 and then use the code above, but the ffmpeg( fluent-ffmpeg to be exact) is returning an error message
an error occured: ffmpeg exited with code 1:
C:\files\nodejs\testFiles\000000.m4s: Invalid data found when
processing input
The code i used to convert is:
var proc = new fluent({source: "C:\\files\\nodejs\\testFiles\\000000.m4s",
nolog: true})
//useless i think - not working
//proc.setFfmpegPath("C:\\files\\ffmpeg-20170620-ae6f6d4-win64-static\\bin")
proc.withSize('50%').withFps(24).toFormat('mp4')
.on('end', function(){
console.log('file has been converted successfully');
})
.on('error', function(err){
console.log('an error occured: ' + err.message);
})
.saveToFile("C:\\files\\nodejs\\new.mp4");
Is it possible to convert a single m4s file to mp4?
If not, what is the right way of converting m4s to mp4 using ffmpeg with nodejs?
I couldn't find any reference for that, but if it is possible to extract an image directly from the m4s file i think it will solve the problem faster.
It is possible to use this site to download all the *.m4s files, mpd and init.mp4 files using the network section (f12 in Chrome browser) and check the code.

FFmpeg Stream RTSP input and save to file at the same time using nodejs

I am using node-rtsp-stream module to stream RTSP to web with nodejs.
I am streaming RTSP source with ffmpeg, for example RTSP SOURCE - EXAMPLE
I know that I can save one or many inputs to many outputs but I dont know if there is option to stream the input and save it to file at the same time without executing two process of ffmpeg.
With the following example I am able to stream the RTSP source
ffmpeg -i rtsp-url -rtsp_transport tcp -f mpeg1video -b:v 800k -r 30
On the module is look like that:
this.stream = child_process.spawn("ffmpeg", [ "-i", this.url, "-rtsp_transport", "tcp",'-f', 'mpeg1video', '-b:v', '800k', '-r', '30', '-'], {
detached: false
});
ff =child_process.spawn("ffmpeg", [ "-i", this.url, '-b:v', '800k', '-r', '30', '1.mp4'], {
detached: false
});
this.inputStreamStarted = true;
this.stream.stdout.on('data', function(data) {
return self.emit('mpeg1data', data);
});
this.stream.stderr.on('data', function(data) {
return self.emit('ffmpegError', data);
});
As you can see I am using two process of ffmpeg to do what I want but
If anyone faced with this issue and solve it with one command ( process ), I would like to get some suggestions.
How to stream RTSP source and save it to file at the same time.
for more information about the module I use:
node-rtsp-stream
try the code: (it will read RTSP and save to a jpg file (overwrite it every 3 seconds))
var fs = require('fs');
var spawn = require('child_process').spawn;
var rtspURI = 'rtsp://wowzaec2demo.streamlock.net/vod/mp4:BigBuckBunny_115k.mov';
var fps = 1/3;
//avconv -i rtsp://wowzaec2demo.streamlock.net/vod/mp4:BigBuckBunny_115k.mov \
// -r 1/3 -an -y -update 1 test.jpg
var ffmpeg = spawn('avconv', ['-i',rtspURI,'-r',fps,'-an','-y','-update','1','test.jpg']);
// var ffmpeg = spawn('avconv',
// ['-i','rtsp://wowzaec2demo.streamlock.net/vod/mp4:BigBuckBunny_115k.mov',
// '-r','1/3','-an','-y','-update','1','test.jpg']);
ffmpeg.stdout.on('data', function (data) {
console.log('stdout: ' + data);
});
ffmpeg.stderr.on('data', function (data) {
console.log('stderr: ' + data);
});
ffmpeg.on('close', function (code) {
console.log('child process exited with code ' + code);
});

fluent-ffmpeg thumbnail creation error

i try to create a video thumbnail with fluent-ffmpeg here is my code
var ffmpeg = require('fluent-ffmpeg');
exports.thumbnail = function(){
var proc = new ffmpeg({ source: 'Video/express2.mp4',nolog: true })
.withSize('150x100')
.takeScreenshots({ count: 1, timemarks: [ '00:00:02.000' ] }, 'Video/', function(err, filenames) {
console.log(filenames);
console.log('screenshots were saved');
});
}
but i keep getting this error
"mate data contains no duration, aborting screenshot creation"
any idea why,
by the way am on windows, and i put the ffmpeg folder in c/ffmpeg ,and i added the ffmpeg/bin in to my environment varableļ¼Œ i dont know if fluent-ffmpeg need to know the path of ffmpeg,but i can successfully create a thumbnail with the code below
exec("C:/ffmpeg/bin/ffmpeg -i Video/" + Name + " -ss 00:01:00.00 -r 1 -an -vframes 1 -s 300x200 -f mjpeg Video/" + Name + ".jpg")
please help me!!!
I think the issue can be caused by the .withSize('...') method call.
The doc says:
It doesn't interract well with filters. In particular, don't use the size() method to resize thumbnails, use the size option instead.
And the size() method is an alias of withSize().
Also - but this is not the problem in your case - you don't need to set either the count and the timemarks at the same time. The doc says:
count is ignored when timemarks or timestamps is specified.
Then you probably could solve with:
const ffmpeg = require('fluent-ffmpeg');
exports.thumbnail = function(){
const proc = new ffmpeg({ source: 'Video/express2.mp4',nolog: true })
.takeScreenshots({ timemarks: [ '00:00:02.000' ], size: '150x100' }, 'Video/', function(err, filenames) {
console.log(filenames);
console.log('screenshots were saved');
});
}
Have a look at the doc:
https://github.com/fluent-ffmpeg/node-fluent-ffmpeg#screenshotsoptions-dirname-generate-thumbnails
FFmpeg needs to know the duration of a video file, while most videos have this information in the file header some file don't, mostly raw videos like a raw H.264 stream.
A simple solution could be to remux the video prior to take the snapshot, the FFmpeg 0.5 command for this task it's quite simple:
ffmpeg -i input.m4v -acodec copy -vcodec copy output.m4v
This command tells FFmpeg to read the "input.m4v" file, to use the same audio encoder and video encoder (no encoding at all) for the output, and to output the data into the file output.m4v.
FFmpeg automatically adds all extra metadata/header information needed to take the snapshot later.
Try this code to create thumbnails from Video
// You have to Install Below packages First
var ffmpegPath = require('#ffmpeg-installer/ffmpeg').path;
var ffprobePath = require('#ffprobe-installer/ffprobe').path;
var ffmpeg = require('fluent-ffmpeg');
ffmpeg.setFfmpegPath(ffmpegPath);
ffmpeg.setFfprobePath(ffprobePath);
var proc = ffmpeg(sourceFilePath)
.on('filenames', function(filenames) {
console.log('screenshots are ' + filenames.join(', '));
})
.on('end', function() {
console.log('screenshots were saved');
})
.on('error', function(err) {
console.log('an error happened: ' + err.message);
})
// take 1 screenshots at predefined timemarks and size
.takeScreenshots({ count: 1, timemarks: [ '00:00:01.000' ], size: '200x200' }, "Video/");

how to generate video thumbnail in node.js?

I am building an app with node.js, I successfully uploaded the video, but I need to generate a video thumbnail for it. Currently I use node exec to execute a system command of ffmpeg to make the thumbnail.
exec("C:/ffmpeg/bin/ffmpeg -i Video/" + Name + " -ss 00:01:00.00 -r 1 -an -vframes 1 -f mjpeg Video/" + Name + ".jpg")
This code is coming from a tutorial from http://net.tutsplus.com/tutorials/javascript-ajax/how-to-create-a-resumable-video-uploade-in-node-js/
the code above did generate a jpg file but it's not a thumbnail but a video screen shot, I wonder is there any other method to generate video thumbnail, or how to exec the ffmpeg command to make a real thumbnail (resized), and I prefer png file.
Reference to GitHub fluent-ffmpeg project.
Repeating example from original StackOverflow answer:
var proc = new ffmpeg('/path/to/your_movie.avi')
.takeScreenshots({
count: 1,
timemarks: [ '600' ] // number of seconds
}, '/path/to/thumbnail/folder', function(err) {
console.log('screenshots were saved')
});
Resize by adding a -s widthxheight option to your command.
There is a node module for this:
video-thumb
It basically just wraps a call to exec ffmpeg
I recommend using https://www.npmjs.com/package/fluent-ffmpeg to call ffmpeg from Node.js
Using media-thumbnail, you can easily generate thumbnails from your videos. The module basically wraps the ffmpeg thumbnail functionality.
const mt = require('media-thumbnail')
mt.forVideo(
'./path/to/video.mp4',
'./path/to/thumbnail.png', {
width: 200
})
.then(() => console.log('Success'), err => console.error(err))
You can also create thumbnails from your images using this package.
Instead I would recommend using thumbsupply. In addition to provide you with thumbnails, it caches them to improve performance significantly.
npm install --save thumbsupply
After installing the module, you can use it in a following way.
const thumbsupply = require('thumbsupply')("com.example.application");
thumbsupply.generateThumbnail('some-video.mp4')
.then(thumb => {
// serve thumbnail
})
app.post('/convert', upload.any(), (req, res) => {
console.log("calling", req.files)
let thumbNailName = req.files[0].filename.split('.')
var gm = require('gm');
gm('./src/Upload/'+req.files[0].filename)// get pdf file from storage folder
.thumb(
50, // Width
50, // Height
'./src/thumbnail/'+thumbNailName[0]+'.png', // Output file name
80, // Quality from 0 to 100
function (error, stdout, stderr, command) {
if (!error) {
console.log("processing");
} else {
console.log("error")
}
}
);
})

Resources