Unable to check into TFS and Build with Continuous Integration ' - azure

I have an Azure Web application that I checked into TFS yesterday with no issues. Upon checking in, the resource manager will inject our nuget packages and deploy if it builds successfully.
I made a few changes (added a class) and checked in today. I received this error on the build:
Here's the quote to help the future search bots:
Exit code 1 returned from process: file name 'tf', arguments 'vc unshelve Gated_xxxxxx;****** /loginType:OAuth /login:.,******** /noprompt'.
I looked into the log response, to see if I get more detail, but it says the exact same thing. I have not changed my password or username.
How can I debug this to figure out the issue?
UPDATE
To save others from the headache. The issue was that we had CI builds per project. A file from another project had snuck in as well. So I was checking in for 2 different projects on 2 different solutions (Which both go to the same TFS server). So make sure you only check in for that one project!

To save others from the headache. The issue was that we had CI builds per project. A file from another project had snuck in as well. So I was checking in for 2 different projects on 2 different solutions (Which both go to the same TFS server). So make sure you only check in for that one project!

You can receive that error as well if you try to check in a file that is in a project that is not mapped in your build definition.
Let's say that you have a file named FileA.cs that is in a project named ProjectA.csproj. If you do changes in FileA.cs and this file is included in your changes, you need to map ProjectA.csproj in the Get source step of the build definition.

Related

MSBuilld copies unwanted files from Azure WebJob to another WebJob

We have 2 Azure Webjobs connected to our ASP WebApi application. None of them is using any dependencies from the other one. And yet, after publishing, one of them has executables from the other one. It's worth mantioning that this only happens on publish. Everything is normal on VS build.
This is how files hierachy looks like on Azure FTP
The first one, Deployment, is being published as expected. Those are executables in it's folder:
The second one, EmailSender, has executables from the Deployment:
What's curious, there is also app.publish folder in both of them, containing only one and the same file WebJob.Deployment.exe:
Deployment job works fine. Unfortunately Azure don't recognize EmailSender job, instead it executes Deployment. The only solution that works right now is to manualy delete Deployment's executables directly from FTP, on every publish.
Right now we tried couple of things from SO and blogs, but with no success.
Microsoft.Web.WebJobs.Publish producing duplicate assemblies in deploy package
Azure Webjobs not getting updated after new publish
GitHub solution
Azure Web Job Run Command Incorrectly Set
Edit:
I did accomplished something. It did not resolve the problem, but we don't have app.publish folder anymore. Here is the link to solution on SO. I don't know why we had 'ClickOnce security' options checked for WebJob.Deployment application.
Update:
I run few tests with MSBuild and found something curious. As I said before, Visual Studio Publish works just fine - no additional executables are deployed. But when I run MSBuildprogram (with the same publish profile and project configuration) I got additional Deployment.exe inside EmailsSender folder. This is the command I run:
MSBuild RestAPI.Host.csproj /t:Build /p:Configuration="Develop" /p:Platform="AnyCPU" /p:DocumentationFile="RestAPI.Host.XML" /p:DeployOnBuild="true" /p:PublishProfile="fakebuild_develop.pubxml" /p:OutputPath="backend\build\app\\" /p:SolutionDir="backend\\"
Can someone tell me what's the difference between MSBuild and VS Publish? I cannot find anything usefull on the internet.

How to update repository with built project?

I’m trying to set up GitLab CI/CD for an old client-side project that makes use of Grunt (https://github.com/yeoman/generator-angular).
Up to now the deployment worked like this:
run ’$ grunt build’ locally which built the project and created files in a ‘dist’ folder in the root of the project
commit changes
changes pulled onto production server
After creating the .gitlab-ci.yml and making a commit, the GitLab CI/CD job passes but the files in the ‘dist’ folder in the repository are not updated. If I define an artifact, I will get the changed files in the download. However I would prefer the files in ‘dist’ folder in the to be updated so we can carry on with the same workflow which suits us. Is this achievable?
I don't think commiting into your repo inside a pipeline is a good idea. Version control wouldn't be as clear, some people have automatic pipeline trigger when their repo is pushed, that'd trigger a loop of pipelines.
Instead, you might reorganize your environment to use Docker, there are numerous reasons for using Docker in a professional and development environments. To name just a few: that'd enable you to save the freshly built project into a registry and reuse it whenever needed right with the version you require and with the desired /dist inside. So that you can easily run it in multiple places, scale it, manage it etc.
If you changed to Docker you wouldn't actually have to do a thing in order to have the dist persistent, just push the image to the registry after the build is done.
But to actually answer your question:
There is a feature request hanging for a very long time for the same problem you asked about: here. Currently there is no safe and professional way to do it as GitLab members state. Although you can push back changes as one of the GitLab members suggested (Kamil Trzciński):
git push http://gitlab.com/group/project.git HEAD:my-branch
Just put it in your script section inside gitlab-ci file.
There are more hack'y methods presented there, but be sure to acknowledge risks that come with them (pipelines are more error prone and if configured in a wrong way, they might for example publish some confidential information and trigger an infinite pipelines loop to name a few).
I hope you found this useful.

Separate TFS Build excluding a single project

I have a solution that currently builds nicely in TFS. I have just added a Sandcastle help File Builder project to it so that the help files can be generated. Now the solutions takes ages to build locally (it has also doubled the build time on the TFS Server).
In practice I'd be happy generating the help files once per day, or only when specifically requested as part of a build.
I tried creating a separate solution (for a new build) which included the Sandcastle project but I got a warning saying that the projects were already under source control.
What is the best way to configure TFS/the solution for this sort of situation? Can I have two builds that run on separate schedules and include/exclude certain projects in the solution?
You can create a new solution configuration that excludes building your help project. Then in your TFS build you can specify which configuration to build. You could have a CI build that doesn't include your help project, and then a nightly build that includes everything.

Teamcity MsBuild generates wrong cspkg file

I am trying to build and Deploy our solution to Azure using TeamCity.
When I Build the azure solution (Web.Azure.ccproj) using TC, it always generates wrong file like Web.Azure.ccproj.cspkg in Release\app.publish folder. I am not understaing why it is generating a file like ccproj.cspkg. Rather it should have just generated Web.Azure.cspkg.
Note: when I try directly in command prompt (msbuild Web.Azure.ccproj /t:Publish) am able to see proper files generated.
Any reason why this is happening?
Thanks in Advance
I don't know why the generated files are different. However, if you are looking to deploy to Azure Cloud Services from TeamCity, maybe this link will help.
The linked post has a powershell script that will deploy the solution and you can include that as a build step in TeamCity. The script deals with having different Live and UAT environments etc, which you may not need.
For what it's worth, we're building the entire solution with a Visual Studio (.sln) runner and it builds the Azure projects fine.
Some of our parameters:
Targets: Rebuild
Configuration: Dev (Could be Stage or Release per our environments)
Command line parameters: /p:TargetProfile=Dev /P:Configuration=Dev
The last set of parameters are where I originally got stuck. We have profiles for Azure projects and configurations for the entire solution. We need both to get the right packages created.

Use TFS build server but don't deploy

I have a build definition set up that successfully builds on each check-in and deploys to the cloud (Azure). However, I'd like to know how to modify it if I wanted it to build, but not actually deploy to Azure. Just build after the check-in, make sure nothing breaks, and that's it. I've tried searching around and modifying MSBuild arguments, but to no avail. This should be easy. What am I missing?
These are the MSBuild arguments I have plugged in. The last two (DeployOnBuild and CreatePackageOnPublish) don't seem to matter at all...not sure /t:Publish is making any difference either
/t:Publish
/p:TargetProfile=Cloud
/p:DeployOnBuild=false
/p:CreatePackageOnPublish=false
Thanks!
The key is to use the correct build process template:
Right click the build definition -> Edit Build definition
Process tab
Up at the top there is a section for the Build Process Template
Show Details
Select "DefaultTemplate" from the dropdown
The options available in the process tab will be different than the AzureContinuousDeployment template I was using. I didn't need any MSBuild arguments (though you might depending on how you named your service configs).
I had never noticed the template before. Most people probably just assumed I was already using the default one!

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