Jasmin JVM setup on Mac OSX - java-bytecode-asm

I have downloaded Jasmin JVM for my assembly language course at university. I am currently having some difficulties.
How do I write .j files:
- I have tried writing the files in textedit and eclipse and saving it as a .j file and then moving it into the directory but it wont let me run it from the terminal.
if anyone can help me out, or lead me in the right direction, that would be greatly appreciated.

Jasmin is not a JVM, it is a Java bytecode assembler.
Since it is deployed as a JAR you need the JRE1 to use it, however installing the whole JDK2 may be a better choice since you are going to develop with Java anyway.
To run it, assuming java is in your PATH environment var you can:
Move to the directory where jasmin.jar is located and run
java -jar jasmin.jar <input>
Edit your CLASSPATH environment var to include the jasmin.jar filename and then run the command above anywhere.
In order to fully understand the directives of Jasmin you are better of reading something about the Java class file format3, particularly about the various sections: header, constant pools, attributes, methods4, fields.
Finally you need to learn the byte code instructions.
Be careful that Jasmin is not a simple, low level, assembler.
For example it completely abstracts the constant pool from instructions like getXXX and invokeXXX.
Also some instructions have different names (e.g. invokenonvirtual <-> invokespecial), see here for a full listing.
Finally a solid knowledge of the JLS and CLASS file format is necessary, specifically of how generics and inner classes are implemented.
A simple helloworld.j
.bytecode 51.0 ;Java 7
.class public helloworld
.super java/lang/Object
.method public static main([Ljava/lang/String;)V
.limit stack 2 ;Max stack depth
.limit locals 1 ;Locals + args = 0 + 1 = 1
getstatic java/lang/System/out Ljava/io/PrintStream;
;Stack: System.out object
ldc "Hello world!"
;Stack: System.out object, string
invokevirtual java/io/PrintStream/println(Ljava/lang/String;)V
;Stack: /
return
.end method
Note that this class has no constructor.
You can assemble and run this program with
java -jar jasmin.jar helloworld.j
java helloworld
1 The set of binaries to execute Java applications.
2 The set of binaries to develop Java applications, this includes the JRE.
3 An overview on Wikipedia.
4 The code of a method is actually an attribute of the former.

Related

How to run Java from Python [duplicate]

What is the best way to call java from python?
(jython and RPC are not an option for me).
I've heard of JCC: http://pypi.python.org/pypi/JCC/1.9
a C++ code generator for calling Java from C++/Python
But this requires compiling every possible call; I would prefer another solution.
I've hear about JPype: http://jpype.sourceforge.net/
tutorial: http://www.slideshare.net/onyame/mixing-python-and-java
import jpype
jpype.startJVM(path to jvm.dll, "-ea")
javaPackage = jpype.JPackage("JavaPackageName")
javaClass = javaPackage.JavaClassName
javaObject = javaClass()
javaObject.JavaMethodName()
jpype.shutdownJVM()
This looks like what I need.
However, the last release is from Jan 2009 and I see people failing to compile JPype.
Is JPype a dead project?
Are there any other alternatives?
You could also use Py4J. There is an example on the frontpage and lots of documentation, but essentially, you just call Java methods from your python code as if they were python methods:
from py4j.java_gateway import JavaGateway
gateway = JavaGateway() # connect to the JVM
java_object = gateway.jvm.mypackage.MyClass() # invoke constructor
other_object = java_object.doThat()
other_object.doThis(1,'abc')
gateway.jvm.java.lang.System.out.println('Hello World!') # call a static method
As opposed to Jython, one part of Py4J runs in the Python VM so it is always "up to date" with the latest version of Python and you can use libraries that do not run well on Jython (e.g., lxml). The other part runs in the Java VM you want to call.
The communication is done through sockets instead of JNI and Py4J has its own protocol (to optimize certain cases, to manage memory, etc.)
Disclaimer: I am the author of Py4J
Here is my summary of this problem: 5 Ways of Calling Java from Python
http://baojie.org/blog/2014/06/16/call-java-from-python/ (cached)
Short answer: Jpype works pretty well and is proven in many projects (such as python-boilerpipe), but Pyjnius is faster and simpler than JPype
I have tried Pyjnius/Jnius, JCC, javabridge, Jpype and Py4j.
Py4j is a bit hard to use, as you need to start a gateway, adding another layer of fragility.
Pyjnius docs and Github.
From the github page:
A Python module to access Java classes as Python classes using JNI.
PyJNIus is a "Work In Progress".
Quick overview
>>> from jnius import autoclass
>>> autoclass('java.lang.System').out.println('Hello world')
Hello world
>>> Stack = autoclass('java.util.Stack')
>>> stack = Stack()
>>> stack.push('hello')
>>> stack.push('world')
>>> print stack.pop()
world
>>> print stack.pop()
hello
If you're in Python 3, there's a fork of JPype called JPype1-py3
pip install JPype1-py3
This works for me on OSX / Python 3.4.3. (You may need to export JAVA_HOME=/Library/Java/JavaVirtualMachines/your-java-version)
from jpype import *
startJVM(getDefaultJVMPath(), "-ea")
java.lang.System.out.println("hello world")
shutdownJVM()
I'm on OSX 10.10.2, and succeeded in using JPype.
Ran into installation problems with Jnius (others have too), Javabridge installed but gave mysterious errors when I tried to use it, PyJ4 has this inconvenience of having to start a Gateway server in Java first, JCC wouldn't install. Finally, JPype ended up working. There's a maintained fork of JPype on Github. It has the major advantages that (a) it installs properly and (b) it can very efficiently convert java arrays to numpy array (np_arr = java_arr[:])
The installation process was:
git clone https://github.com/originell/jpype.git
cd jpype
python setup.py install
And you should be able to import jpype
The following demo worked:
import jpype as jp
jp.startJVM(jp.getDefaultJVMPath(), "-ea")
jp.java.lang.System.out.println("hello world")
jp.shutdownJVM()
When I tried calling my own java code, I had to first compile (javac ./blah/HelloWorldJPype.java), and I had to change the JVM path from the default (otherwise you'll get inexplicable "class not found" errors). For me, this meant changing the startJVM command to:
jp.startJVM('/Library/Java/JavaVirtualMachines/jdk1.7.0_79.jdk/Contents/MacOS/libjli.dylib', "-ea")
c = jp.JClass('blah.HelloWorldJPype')
# Where my java class file is in ./blah/HelloWorldJPype.class
...
I've been integrating a lot of stuff into Python lately, including Java. The most robust method I've found is to use IKVM and a C# wrapper.
IKVM has a neat little application that allows you to take any Java JAR, and convert it directly to .Net DLL. It simply translates the JVM bytecode to CLR bytecode. See http://sourceforge.net/p/ikvm/wiki/Ikvmc/ for details.
The converted library behaves just like a native C# library, and you can use it without needing the JVM. You can then create a C# DLL wrapper project, and add a reference to the converted DLL.
You can now create some wrapper stubs that call the methods that you want to expose, and mark those methods as DllEport. See https://stackoverflow.com/a/29854281/1977538 for details.
The wrapper DLL acts just like a native C library, with the exported methods looking just like exported C methods. You can connect to them using ctype as usual.
I've tried it with Python 2.7, but it should work with 3.0 as well. Works on Windows and the Linuxes
If you happen to use C#, then this is probably the best approach to try when integrating almost anything into python.
I'm just beginning to use JPype 0.5.4.2 (july 2011) and it looks like it's working nicely...
I'm on Xubuntu 10.04
I'm assuming that if you can get from C++ to Java then you are all set. I've seen a product of the kind you mention work well. As it happens the one we used was CodeMesh. I'm not specifically endorsing this vendor, or making any statement about their product's relative quality, but I have seen it work in quite a high volume scenario.
I would say generally that if at all possible I would recommend keeping away from direct integration via JNI if you can. Some simple REST service approach, or queue-based architecture will tend to be simpler to develop and diagnose. You can get quite decent perfomance if you use such decoupled technologies carefully.
Through my own experience trying to run some java code from within python in a manner similar to how python code runs within java code in python, I was unable to find a straightforward methodology.
My solution to my problem was by running this java code as BeanShell scripts by calling the BeanShell interpreter as a shell command from within my python code after editing the java code in a temporary file with the appropriate packages and variables.
If what I am talking about is helpful in any manner, I am glad to help you share more details of my solutions.

How to protect exe file made using Launch4J?

I have one critical issue to solve. I have one critical application written in JAVA, Build executable JAR file out of it and now using launch4J to warp it in EXE for Windows.
My main aim is to hide JAVA code/Classes from the user as it contains some algorithms and info which is sensitive.
The problem I am facing here is explained step by step:
1) I have One JAVA Application
2) From IntelliJ, I have created an executable JAR file from my project which has main() method and other critical algorithms implemented.
3) To protect my Java Code from reverse engineering, I have used launch4J utility and I got one EXE file as an output
4) Now during testing I have right Clicked on this EXE file and Extracted using WinZip. (By selecting Extract here... option)
5) Now I can see all the classes extracted from the JAR file I have provided to build EXE.
6) By this, Now my code is clearly visible. ( Even after Obfuscation, Some keys (Strings) are visible which is a kind of sensitive info for our project)
Solution I am looking for
1) Can I encrypt my JAR file in such a way that, No one will be able to read the code (I know obfuscation is the way, but to as JVM will not understand machine level code, somewhere code has to be translated to byte code and that will be visible through java class de-compiler), but if still there is any other way to do this?
2) Is it possible to protect EXE to get UnZipped?
3) Can I protect my EXE to be unziped by using some Password?
4) Any IntelliJ plugin to build EXE file from java code? (Ahead Of time compilation I am talking about)
5) Any other possibility?

How to get .exe file version number from file path

I am using .Net 3.5/4.0 with code in C#.
I am trying to get a version number of an exe file on my C: drive.
For example path is: c:\Program\demo.exe. If the version number of demo.exe is 1.0.
How can i use this path to grab version number?.
You can use FileVersionInfo.FileVersion to fetch this from a path.
var versionInfo = FileVersionInfo.GetVersionInfo(pathToExe);
string version = versionInfo.FileVersion; // Will typically return "1.0.0.0" in your case
Updated and modernized 2018 (e.g. string interpolation of C#6):
The accepted answer is partly not correct (ProductVersion is not typically returning three-part version) and a bit misleading:
Here is a more complete answer. To get the main text not too lengthy I splitted it in a short(er) summary which may be "enough" for a lot of people. You are not obliged to read the detailed second part, so please no tl;dr :-)
Short summary:
There are different versions (assembly version, file version, product version) of each file, but normally you will have them all equal to not get "version hell" already on file level (it will come early enough).
The file version (which is visible in Explorer and used in setups/installations) is, what I would name the most important to bother.
To achieve this, simply comment out fileversion in AssemblyInfo.cs file as below. This assures that the three possible different versions of one file are the same!
[assembly: AssemblyVersion("1.1.2.")]
//[assembly: AssemblyFileVersion("1.1.2.")]
E.g. for Semantic versioning you want to get only 3 version parts out of possible 4 :
Having an automatic build counting for every Visual Studio build is useful. But this build counting is not always useful to tell your customers, internal or external. So for mentioning the file version to windows, in title dialogs, I would advice to show only three parts v1.2.3 (and of course with semantic versioning):
using System.Diagnostics;
...
var versInfo= FileVersionInfo.GetVersionInfo(pathToVersionedFile);
string fileVersionFull = versInfo.FileVersion; // No difference here for versinfo.ProductVersion if recommendation in AssemblyInfo.cs is followed
string fileVersionSemantic = $"V{versInfo.FileMajorPart}.{versInfo.FileMinorPart}.{versInfo.FileBuildPart}";
string fileVersionFull2 = $"V{versInfo.FileMajorPart}.{versInfo.FileMinorPart}.{versInfo.FileBuildPart}.{versInfo.FilePrivatePart}";
FileVersionFull2 is just showing how to handle all 4 parts, except the "V" it contains the same as FileVersionFull .
Details:
First is a cheat sheet about how to get and set the three versions:
File version: [assembly: AssemblyFileVersion(..)] => System.Diagnostics.FileVersionInfo.FileVersion
Product version: [assembly: AssemblyInformationalVersion(..)] => System.Diagnostics.FileVersionInfo.ProductVersion
Assembly version: [assembly: AssemblyVersion(..)] => System.Reflection.Assembly.Version
Especially the defaulting may be confusing. Recommended SO link to understand details: FileVersionInfo and AssemblyInfo
EntryAssembly vs. ExecutingAssembly
For fully considering every case for getting the version of the running app, search elsewhere for more details, e.g. here:
Which is better for getting assembly location , GetAssembly().Location or GetExecutingAssembly().Location
Especially, there can be confusion, if EntryAssembly or ExecutingAssembly should be used. They both have advantages and caveats.
If you have the following code not in the same assembly as the .exe, e.g. in a helper assembly, things get more complicated. Usually you would use EntryAssembly then, to get the version of the .exe.
But: For unit tests in Visual Studio to test routines in a parallel .exe project, GetEntryAssembly() doesn´t work (my env: NUnit, VS2017). But GetExecutingAssembly() doesn´t crash at least, only during unit test you get the assembly version of the test project. Fine enough for me.There may be situations which are not as simple.
If wanted, you can omit the declaration as static making it really possible to get versions of several different assemblies in one program.
public static class AppInfo
{
public static string FullAssemblyName { get; }
..
static AppInfo()
{
Assembly thisAssembly = null;
try
{
thisAssembly = Assembly.GetEntryAssembly();
}
finally
{
if (thisAssembly is null)
thisAssembly = Assembly.GetExecutingAssembly();
}
FullAssemblyName = thisAssembly.Location;
var versInfo = FileVersionInfo.GetVersionInfo(FullAssemblyName);
..
}
}
Product version vs. file version:
ProductVersion of a file is shown in Windows Explorer too. I would recommend to maximally differentiate ProductVersion and FileVersion in the most "customer-visible" file (mostly the main .exe of application). But it could be of course a choice to differentiate for every file of the "main" app and let them all have them all the "marketing" ProductVersion which is seen by customer.
But experience shows that it is neither necessary nor cheap to try to synchronize technical versions and marketing versions too much. Confusion doesn´t decrease really, costs increase. So the solution described in the first part here should do it mostly.
History: Assembly version vs. file version:
One reason for having different versions is also that one .NET assembly can originally consist of several files (modules)- theoretically. This is not used by Visual Studio and very seldom used elsewhere. This maybe one historical reason of giving the possibility to differentiate these two versions.
Technically the assembly version is relevant for .NET related versioning as GAC and Side-by-side versions, the file version is more relevant for classic setups, e.g. overwriting during updates or for shared files.
In the accepted answer a reference is made to "pathToExe".
This path can be retrieved and used as follows:
var assembly = Assembly.GetExecutingAssembly();
var fvi = FileVersionInfo.GetVersionInfo(assembly.Location);
var version = fvi.FileVersion; // or fvi.ProductVersion
Hope this saves someone from doing some unnecessary extra steps.
Where Program is your class name:
Console.WriteLine("Version = " + typeof(Program).Assembly.GetName().Version.ToString()) ;
I'm not sure if this is what you are looking for, but:
http://www.daniweb.com/software-development/csharp/threads/276174/c-code-to-get-dll-version
It says,
// Get the file version info for the notepad.
FileVersionInfo myFileVersionInfo = FileVersionInfo.GetVersionInfo(Environment.SystemDirectory + "\\notepad.exe");
// Print the file name and version number.
Console.WriteLine("File: " + myFileVersionInfo.FileDescription + '\n' + "Version number: " + myFileVersionInfo.FileVersion);
Use this, it works:
using System.Reflection;
string v = AssemblyName.GetAssemblyName("Path/filename.exe").Version.ToString();
This works good and returns the version provided in AssemblyVersion:
using System.Reflection;
infoFileVersionInfo versInfo = FileVersionInfo.GetVersionInfo("path.exe");
string version = $"v{versInfo.FileMajorPart}.{versInfo.FileMinorPart}.{versInfo.FileBuildPart}";
Solution 1
Dim fileVer As FileVersionInfo = FileVersionInfo.GetVersionInfo(Environment.CurrentDirectory + "\yourExe.exe")
yourLabel.Text = fileVer.FileVersion
Solution 2
Get File Version Number
yourLabel.Text = Application.ProductVersion
Both solutions will give 1.0.0.0

How to find the path of a running jar file

I'm trying to programmatically find the full path of a jar file while it's running. I know there are a number of other questions about this, but none of them seem to work for me - most notably, I've stumbled across
MyClass.class.getProtectionDomain().getCodeSource().getLocation().toURI().g­etPath()
a number of times. That particular method works for me when debugging in Eclipse, but once I compile to a jar, it returns a NullPointerException. Other methods have met similar problems after compiling.
I have a temporary workaround by using java.class.path, but that only returns the full path when I execute the jar from the GUI - in the terminal, it fails.
I should also note that the only system that I'm having this problem on is Linux. On Windows and Mac, I have no troubles.
Any help would be appreciated :)
Thanks!
Derek
EDIT: The jar is executable, if that changes anything.
You can't do it. There is no requirement for ClassLoaders to support this, and most don't.
Or, perhaps this formulation would be more helpful. Binary classes come into the JVM via ClassLoader objects. ClassLoader objects are not required to keep any track of the provenance of the classes they load. And they can load them from anywhere: a jar, over the web, a database, an old tin can.
So, if you want to always know the provenance of classes in your application, you have to always load code with a class loader that, indeed, does track provenance in a manner useful to you.
If you control the entire application, you can do that.
If you don't control the entire application, and are rather talking about an arbitrary jar loaded into an arbitrary class loader in an arbitrary app, you can't depend on learning its location.
The following works for me even when running from a jar file:
URL url = this.getClass().getProtectionDomain().getCodeSource().getLocation();
String p = URLDecoder.decode(url.getFile(), "UTF-8");
File jarFile = new File(p);
Sending the path through the URLDecoder is important because otherwise a pathname with %20 in it will be created if the directory contains spaces.

Platform independent resource management [duplicate]

This question already has answers here:
Is there a Linux equivalent of Windows' "resource files"?
(2 answers)
Closed 4 years ago.
I'm looking for a way to embed text files in my binaries (like windows resource system). I need something thats also platform independent (works in windows and linux). I found Qt resource management to be what I need but I'm not keen on my app depending on Qt for this alone. I also found this tool at http://www.taniwha.com/~paul/res/ .. but it is too platform specific.
The xxd utility can be used to create a C source file, containing your binary blobs as an array (with the -i command line option). You can compile that to an object which is linked into your executable.
xxd should be portable to most platforms.
If you're using QT 4.5, you can make sure that program is only dependent on one small piece of QT, such as libqtcore. QResource is a part of libqtcore.
You can simlpy append all kinds of data to your normal binary. Works in both Windows and Linux. You'll have to open your own binary at runtime and read the data from there.
However, I have to agree that embedding data in binaries is a strange idea. It's common practice to include such data as separate files packaged with the application.
That is not such a great idea. On Linux, for example, data is expected to be installed in a subdirectory of "$datadir" which is, by default, defined to be "$prefix/share", where "$prefix" is the installation prefix. On Mac OS X, resources are expected to be installed in $appbundle/Contents/Resources, where $appbundle is the name of the folder ending in ".app". On Windows, installing data in a folder that is a sibling of the executable is not an uncommon practice. You may be better off using the CMake build system, and using its CPack packaging features for installing/bundling in the default, preferred platform-specific manner.
Although bundling your resources into the executable, itself, may seem cool, it is actually a dangerous idea... for example, will the embedded data be allocated in an executable page? What will happen if you attempt to overwrite or modify the data? What if you want to tweak or modify the data at runtime? Things to think about.
This looks very promising: https://github.com/cyrilcode/embed-resource
CMake based and platform-independent.
As I also do not like the idea of converting files into C arrays only to have them converted back to binaries, I created my own resource compiler using LLVM and Clang:
https://github.com/nohajc/resman
I tested it on Windows, Linux and macOS but it can potentially be run on any platform supported by LLVM.
It is used like this:
Create header file, e.g. res_list.h
#pragma once
#include "resman.h"
// Define a global variable for each file
// It will be used to refer to the resource
constexpr resman::Resource<1> gRes1("resource_file1.jpg"); // resource with ID 1
constexpr resman::Resource<2> gRes2("resource_file2.txt"); // resource with ID 2
constexpr resman::Resource<3> gRes3("resource_file3.mp3"); // resource with ID 3
...
Run resource compiler
$ rescomp res_list.h -o res_bundle.o
Link res_bundle.o to your project
Use the resource files
#include "res_list.h"
...
resman::ResourceHandle handle{gRes1};
// ResourceHandle provides convenient interface to do things like:
// iterate over bytes
for (char c : handle) { ... }
// convert bytes to string
std::string str{handle.begin(), handle.end()};
// query size and id
unsigned size = handle.size();
unsigned id = handle.id();
The resource compiler parses res_list.h (using Clang) but instead of generating cpp files, it goes straight to the native object file (or static library) format (using LLVM).

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