Why does not sending data io.sockets.emit and socket.broadcast.emit - node.js

Tried different methods, but the data is sent to a maximum of one or two clients. How to send data to all the clients connected to the server ? What am I doing wrong?
Server.js:
var PORT = 3000;
var options = {
// 'log level': 0
};
var express = require('express');
var app = express();
var http = require('http');
var server = http.createServer(app);
var io = require('socket.io').listen(server, options);
server.listen(PORT);
app.get('/', function (req, res) {
res.sendfile(__dirname + '/attantions/templates/.default/template.php');
});
io.sockets.on('connection', function (client) {
client.on('attantion', function (data) {
try {
// Tried so
io.sockets.volatile.emit('attantion', data);
// And tried so
io.sockets.emit('attantion', data);
client.emit('attantion', data);
client.broadcast.emit('attantion', data );
} catch (e) {
console.log(e);
client.disconnect();
}
});
});
Client.js:
socket.emit("attantion", data);
socket.on('attantion', function (data) {
pushData(data);
});

See this post for different options for socket.io messages
Send response to all clients except sender (Socket.io)
io.sockets.on('connection', function (client) {
client.on('attantion', function (data) {
//client.emit('attantion', data ); // This will send it to only the client
//client.broadcast.emit('attantion', data); // This will send it to everyone but this client
io.emit('attantion', data); // This will send it to all attached sockets.
});
});
Edit
I wonder if this post can help you?
Socket.io - Cannot load file
I was curious how sending the php file to the client through node.js works? are you using another framework?
Could you show more of what your client code looks like? loading the lib and the instantiation of the socket.

Related

How can i receive emit response within laravel

I am using socket.io and node.js for a socket connection, I am sending data via API to a socket using below laravel code.
its working perfect after all procedure in a socket.js file which is running in a terminal with node socket.js. I just want a response on the same function where I publish the event, is it possible with this or I need to do something else.
Note: everything is perfect just need a response in the same function where I publish
Thanks
namespace App\Http\Controllers;
use Illuminate\Http\Request;
use Auth;
use App\Http\Requests;
use LRedis;
class MessageController extends Controller{
public function store(Request $request){
$data = [
'id'=>1,
'game_name'=>'PUB',
];
$redis = LRedis::connection();
$redis->publish('message', json_encode($data));
}
}
////// node node.js
var app = require('express')();
var server = require('http').Server(app);
var io = require('socket.io')(server);
var redis = require('redis');
server.listen(3000, function () {
console.log('Listening on Port 3000');
});
redisClient.subscribe('message');
redisClient.on("message", function (channel, data) {
const dataj = JSON.parse(data);
console.log(data);
///// send data to client which is connected with me
io.emit("eventsend", {
"id": dataj.id,
"game": dataj.game,
});
});
io.on('connection', function (socket) {
/////////////////////// send by client
socket.on("eventrec", function (data) {
console.log(data);
});
//console.log("Connected!");
/////////////////////// send by client
socket.on("success_repo", function (data) {
////////// i want this response in my laravel file where i publish the message event
console.log(data);
});
socket.on('disconnect', function () {
redisClient.unsubscribe('message');
});
});

Forward request to ws client and wait for response Express

I'm trying to build an endpoint that will receive a request, emit the request data to a WebSocket client, wait for an event, then send back the response using express + socketio. This question is similar to it: Wait for socketio event inside express route
1) Receive request at http://localhost:3000/endpoint
2) Emit the event to web sockets as 'req'
3) Wait for 'res' event from ws
4) Send the received events details as the response of express.
Here is how I'm implemented:
server.js
var app = require('express')();
var http = require('http').Server(app);
var io = require('socket.io')(http);
app.get('/', (req, res) => {
res.sendFile(__dirname + '/index.html');
});
var socket;
io.on('connection', function (s) {
socket = s;
});
http.listen(3000);
app.get('/endpoint', function (req, res) {
console.log('new request')
io.emit('req', { data: 'hello' });
socket.on('res', function (data) {
res.status(200).json(data);
});
});
index.html
<script src="/socket.io/socket.io.js"></script>
<script>
var socket = io();
socket.on('req', (data) => {
console.log(data)
socket.emit('res', data);
});
</script>
The script works fine for the first request on /endpoint. But if i hit the url again, it says
Error [ERR_HTTP_HEADERS_SENT]: Cannot set headers after they are sent
to the client
Please note that:
socket.on('res', function (data) {
res.status(200).json(data);
});
Is being called each time a socket is sending a response, thus showing the above error. You should unbind the listener inside the callback function.
Keep an array of express responses and set an id to each request. So it can be used later and delete if needed.
var app = require('express')();
var http = require('http').Server(app);
var io = require('socket.io')(http);
var timeout = require('connect-timeout');
var uuid = require('uuidv4');
var _ = require('lodash');
app.use(timeout('10s'));
app.get('/', (req, res) => {
res.sendFile(__dirname + '/index.html');
});
let responses = []
io.on('connection', (socket) => {
socket.on('res', (e) => {
var obj = _.find(responses, r => r.id === e.id);
obj.res.send(e)
_.remove(responses, r => r.id === e.id);
})
})
app.get('/endpoint', (req, res) => {
const id = uuid()
io.emit('req', { id, ip: req.ip, header: req.headers, method: req.method });
responses.push({ id, res })
});
http.listen(3000);
You're trying to do two different async tasks for the same data.
First, take your socket.on('res'...) out of the app.get().
Send back res.status(200) immediately with express to say you received the request and it is processing. Then send the socket message to the client using socket.io when it's complete. You'll want to save the connected users socket client ID and use io.to(socketId).emit(...data...) to do this
the other option is what I always do (assuming it's not a crazy large payload of data you're sending) Just use socket.io for the whole process.
client
function makeRequest () {
socket.on('data-complete--error', function ( error ) {
// ... message to user :(
// also remove these handlers when finished
socket.off('data-complete--error');
socket.off('data-complete--success');
});
socket.on('data-complete--success', function ( data ) {
// ... message to user :)
// ... handle data
// also remove these handlers when finished
socket.off('data-complete--error');
socket.off('data-complete--success');
});
socket.emit('request-data');
}
makeRequest();
server
move your stuff out and handle without using express at all

HTTP connection gets prematurely terminated in nodejs app hosted on Amazon EC2

I have a REST api hosted on Amazon EC2, which is written with Nodejs (Express).
In a particular REST call, a reply of about 5MB is sent to the client. Before the client completely receives the reply, client prints following error message.
Premature end of Content-Length delimited message body
I added a connection listener in nodejs server like below to check what is going on the server.
var app = express();
var server = http.createServer(app);
var port = app.get('port');
server.listen(port);
server.on('error', onError);
server.on('listening', onListening);
server.on('connection', function (socket) {
log.debug('SOCKET OPENED' + JSON.stringify(socket.address()));
socket.setTimeout(300000); //5 minute timeout
socket.on('end', function () {
log.debug('SOCKET END: other end of the socket sends a FIN packet');
});
socket.on('timeout', function () {
log.warn('SOCKET TIMEOUT');
});
socket.on('error', function (error) {
log.warn('SOCKET ERROR: ' + JSON.stringify(error));
});
socket.on('close', function (had_error) {
log.debug('SOCKET CLOSED. IT WAS ERROR: ' + had_error);
});
});
I observed that SOCKET TIMEOUT gets logged in backend. In above code, I have increased the socket timeout to 5 minutes, but it doesn't seem to have any effect.
Earlier I had the REST API hosted in Google compute engine, and I didn't have this problem back then.
What could be the problem here?
Edit: Here is the code of REST API call.
I have following code in my app.js
require('./routes/index')(app);
Following is the index.js of routes directory.
var changeCase = require('change-case');
var express = require('express');
var routes = require('require-dir')();
module.exports = function (app) {
Object.keys(routes).forEach(function (routeName) {
var router = express.Router();
require('./' + routeName)(router);
app.use('/api/' + changeCase.paramCase(routeName), router);
});
};
As it can be seen, it loops through all the js files in the routes directory and registers the file name as the URL path in app.
Here is the code of this particular route for which I face this problem.
module.exports = function (router) {
router.get("/fetch", function (req, res, next) {
itemModel.fetch(req.user.clientId, function (error, items) {
if (error) {
res.status(500).json({error: error});
} else {
res.json(items); //items is a JSON array
}
});
});
}
Setting timeout for the HTTP server resolved the issue.
var server = http.createServer(app);
var port = app.get('port');
server.listen(port);
server.setTimeout(300000, function (socket) {
});

How to emit event in socket.io based on client?

I am working on realtime data visualization application using node.js, express and socket.io.
Requirement:
Have to emit the events based on the client request.
For example: If user enter the url as http://localhost:8080/pages socket.io should emit the topic pages to client and another user request for http://localhost:8080/locations socket should emit location to that particular user.
Code
var server = app.listen("8080");
var socket = require('socket.io');
var io = socket.listen(server);
var config = {};
io.on('connection', function (socket) {
config.socket = io.sockets.socket(socket.id);
socket.on('disconnect', function () {
console.log('socket.io is disconnected');
});
});
app.get('/*', function(req, res) {
var url = req.url;
var eventName = url.substring('/'.length);
//pages and locations
config.socket.volatile.emit(eventName, result);
});
Client Code:
//No problem in client code.Its working correctly.
Sample code as follows
socket.on('pages', function (result) {
console.log(result);
});
Problem:
It is emitting pages and locations to both the clients.
Any suggestion to overcome this problem.
I couldn't understand your approach on this, but because you said you're rendering different pages, It means you can serve different code, so what about doing it like this:
Server Side:
var server = app.listen("8080");
var socket = require('socket.io');
var io = socket.listen(server);
var config = {};
app.get('/pages', function(req, res) {
res.render('pages.html');
});
app.get('/locations', function(req, res) {
res.render('locations.html');
});
io.on('connection', function (socket) {
socket.on('pagesEvent', function(data){
socket.volatile.emit('pages', {your: 'data'});
});
socket.on('locationsEvent', function(data){
socket.volatile.emit('locations', {your: 'data'});
});
});
On Client side:
pages.html:
socket.on('connect', function(){
socket.emit('pagesEvent', {});
});
socket.on('pages', function(data){
// do stuff here
});
locations.html:
socket.on('connect', function(){
socket.emit('locationsEvent', {});
});
socket.on('locations', function(data){
// do stuff here
});
You are doing it wrong, WebSockets supposed to work same in both directions. Client emit event to Server, server emit back to Client/Subscribers.
The way you are doing things, seems like a way of implementing API, but for some reason you are trying to implement it with WebSockets, instead of XHR.

Socket.io Error (socket.send is not a function)

I'm trying out Websockets/Node.js/Socket.io/Express for the first time and I'm trying to create a simple chat program. Everything runs fine and I see both clients in my node termial.
But when I try to execute my socket.send(), I get an error in Firefox (socket.send is not a function). It doesn't complain about socket.connect() so I know the socket.io.js is loaded.
Here is my server code:
var sys = require('util');
var express = require('express');
var io = require('socket.io');
var app = express.createServer();
app.listen(8080);
app.use(express.static(__dirname));
app.get('/', function (req, res) {
res.render('index.html', {
title: 'Chat'
});
});
var socket = io.listen(app);
socket.on('connection', function (client) {
client.on('message', function (message) {
console.log("Message: " + JSON.stringify(data));
socket.broadcast(message);
});
client.on('disconnect', function () {});
});
My client code:
<script src="http://localhost:8080/socket.io/socket.io.js"></script>
var socket = new io.Socket("http://localhost:8080");
socket.connect();
Then I do some code to get the chat message and send it.
socket.send(JSON.stringify(values));
Explanations
You haven't initialized Socket.io correctly on the server-side and client-side.
Client Side
new io.Socket("http://localhost:8080"); doesn't give you the object that you want, you need new io.connect("http://localhost:8080");.
You need to wait until the client is connected to the server before sending a message.
Server side
socket is the object send back by Socket.IO, you need to use socket.sockets to have access to on.
To broadcast a message, you need to use the client object like this: client.broadcast.send()
The variable data doesn't exist on your broadcast. You probably mean message.
Solution
Server
var sys = require('util'),
express = require('express'),
io = require('socket.io'),
app = express.createServer();
app.listen(8080);
app.use(express.static(__dirname));
app.get('/', function (req, res) {
res.render('index.html', {
title: 'Chat'
});
});
var io = io.listen(app);
io.sockets.on('connection', function (client) {
client.on('message', function (message) {
console.log("Message: " + JSON.stringify(message));
client.broadcast.send(message);
});
client.on('disconnect', function () {});
});
Client
<script src="http://localhost:8080/socket.io/socket.io.js"></script>
<script>
var socket = new io.connect("http://localhost:8080"),
connected = false;
socket.on('connect', function () {
connected = true;
});
// Use this in your chat function.
if (connected) {
socket.send(JSON.stringify(values));
}
</script>
socket.broadcast(message); should be io.sockets.emit('key', message);
when you use the socket object passed in threw the connect event your only emitting information to that client, to emit to all clients you have to use io.sockets.emit().
also with socket.send(JSON.stringify(values)); I think you want to do socket.emit(namespace, data);
see my connection file from one of my projects here: https://github.com/AdminSpot/HangoutCanopy/blob/master/javascripts/connection.js
You have to wait for socket.io to connect on the client side
var socket = new io.Socket("http://localhost:8080");
socket.connect();
socket.on('connect', function() {
socket.emit('event', data);
});

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