react native external keyboard handler - keyboard

how I can handle external keyboard events like pressing arrow keys (without a TextInput) ?
I'm trying to accomplish this because I need to receive some information from a external device that acts just like a keyboard

We use react-native-keyevent to handle events from bluetooth keyboard. You can check if it suits your needs.

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Make the HID keyboard with BLED112

I use the BLED112 and want to make it act like a HID keyboard.
The BLED112 receives the keystroke from the Mobile. For example, "p".
Then the dongle act like a keyboard so we can see the "p" is written on Notepad of PC.
Sending data from Mobile to dongle is not matter. I have already done.
My problem is to send the keystroke event to the PC so the dongle works like a keyboard.
I want an example or the full guide.
Thanks.
BLED112 is a Bluetooth Low Energy dongle provided by Bluegiga (Now acquired by Silicon labs). If you have studied the BLED112 user manual and bluegiga API reference documents, you'd understand that there can be two possible ways to read/write data via BLED112:
Use bgscript
use the bglib library into your C/C++ application
BLED112 is enumerated as a virual com port. I don't recall the name of the windows application that comes with BLED112 but it sounded like BLEGUI or something. This application uses the APIs to handle connections, read and write events. In a nutshell, you need to implement the same thing that this application does. For that, you can leverage the logs it spits on the console. This log will help you with all the commands you need to send and all the response that you need to handle.
Then, you need to make your application communicate with the virtual com port over which these commands will be send and responses will be received at.
Once you establish this, you'd be able to display your keystrokes.
It is a substantial work if you haven't worked with BLE. But like people say, there aren't free lunches!

How to capture Bluetooth Controller while Mac App is inactive?

I am attempting to write a small helper app for macOS that captures the input of a Nimbus Steel Series game controller and converts it to keyboard and mouse events for another application (a game that does not support controllers).
In my first attempt I used GCController but as soon as the app becomes inactive no more events are received from the controller. There seems to be no way to change this.
In my second attempt I used CBCentralManager to discover the controller, hoping I could work with it using standard Bluetooth services. But the controller does not even show up in a scan, either with the controller being connected or disconnected. I find devices around the house (iPads, iPhones, smart tv's, computers), but no peripheral that identifies itself as Nimbus. However, there are a couple nil peripherals which I suppose are auxiliary peripherals from Apple devices such as the Magic Mouse or the Wireless Keyboard.
In my third attempt I tried to make the main window an NSPanel in HUD style. The panel stays afloat but it still becomes inactive when I click elsewhere. No controller events received. I thought maybe I could show the panel above the fullscreen game in a corner somehow. But it still needs to be active to get GCController events, then the game would not get events.
Are there any other options to receive game controller inputs which the app is inactive?
Would it work via IOKit? I have been hesitant to use IOKit so far because I was hoping to resolve this issue without it, being a very lowlevel API.
I solved this problem using the IOHIDManager functions. The callbacks receive events even if the app is not active.

Bluetooth data to HID for BLED112

We have bought BLED112 to interface our target via BT.
An android app interacting with target via BT & USB (HID).
We have used some Bluetooth communication to write a program and send data to dongle.
Now can somebody here having any experince in converting that BT data to a HID signal.
Have anybody tried that?
Is there any BGScript code which we need to write to achieve that?
Please let me know if the thought is completely wrong.
Referring to a comment above which states,
We are writing an Android App which can send data to BLED112 over BLE interface or GATT. My question is how can I convert that data (basically a command) to an HID (key event), correct me if my understanding is wrong?
If I understand the use-case correctly, I think, in the initial stages of the development, you will need to use the BLE-GUI utility that BlueGiga provides.
With that utility you can see the communication between the BLED112 Dongle and the BLE112 Module. BLED112 shall be simulating what the android app would do?
First, you will need to know the GATT structure stored in BLED112 to write to or read from the BLED112.
Secondly, the way BLE112 works is an event-based implementation. Going through the API reference document for BLE112 shall help you understand the events generation conditions and codes that are generated modified when a characteristic value is updated by the android application, or read by android application. You get events for connection, disconnection, read from, write to, notification enabled for, indication enabled for, etc.
On the BLE112 side, depending upon what service and what characteristics in that service is going to be used for data transfer between Client (Android App) and Server (BLE112), you need to write suitable implementation in event callback handlers.
There is a standard service called Human Interface Device which has a reserved UUID: 0x1812.
Once you configure your BLE112 as a HID over GATT device, your android app shall see a service with UUID: 0x1812. Parse the service descriptor and get the characteristics bundled up into the service. You can read from or write to that service depending upon access parameters set in gatt.xml
As an example, say, if it is a Keyboard, you can send the scancode for (make and break) of the key depending upon what key is pressed. How to get a scancode is out of the scope of this question anyway, and sadly I had worked on PS2 keyboards, so I don't really know how to get the scancode from a USB keyboard.
So, you have the scancode for the key pressed, and you know the characteristics to write that into. Write it, the application should enable the Notifications for that characteristics, so that it is notified whenever the key is pressed and value is written into the characteristics. To let application enable notifications or indications for the characteristics, study the developer guide that talks about how to write a gatt.xml for Bluegiga-based BLE devices. I'll give you a hint: in xml, in the characteristics configuration you have to write notify="true".
About parsing of the service and characteristics in Android, Unfortunately I am not an android developer, but an embedded developer, I know how the BLE112 module part is to be implemented, while I have no insight of how android parses the data. But, there are plenty of question and discussions about it online, which you might understand better than me since you have an android background.

autoload custom keyboard mapping when usb plugged in

I know how to use autohotkey and change the registry to remap keys to different keys and functions. But, how would I go about making these new mappings automatically run right when the keyboard is plugged in? I want to buy these keyboards and resell them, and I don't want the user to have to run a script.
I'm hoping this doesn't involve developing a new driver.

iOS8 Custom Keyboard: Detect which app is using keyboard

I made a custom iOS8 keyboard but I need to detect which app is using the keyboard.
f.e. I need to know if its Whatsapp or just normal Messages to handle a different logic.
I haven't found any related question on this. And frankly I don't think this is possible, or even allowed by Apple.
The closest other Q/A I could find was this.

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