Nodejs server doesn't send response after some time - node.js

Can you help me?
I tried jmeter testing with nodejs server but after some 5000 requests node server doesn't respond, So I have to restart the server to make it work again. is there any way to make it work again without restarting the server?

What you are asking is a way to treat the symptoms without treating the cause. I know of no way to "make it work again" but if we can find the cause of your problem we can fix it and remove the symptoms. It is difficult to comment on what exactly is happening without more information/code, but two things come to mind.
You may be performing some very heavy computations and accidentally blocking your event loop. This article discusses it in more detail.
You may have a memory leak which is crashing node. This is easy to check by watching the memory usage of node on windows task manager or a mac/linux equivalent. If the memory keeps increasing and never falls, Node may reach its max memory limit and crash. The only way I know of to fix this is to run the node garbage collector manually. This article talks about it. This is of course a temporary solution, you should fix the memory leak if you find one.
Those are the only two I can think of. If you want more help, I'll need to see your code.

you can use 'forever': https://github.com/foreverjs/forever
but I think you know why the script fails.
Good luck

Related

How to debug what keeps NodeJS process alive

I have some serious bunch of asynchronous operations running, but NodeJS process is just not exiting when supposedly all have been done. Can I somehow find out what keeps it running? Can I see heap stack of running process somehow? Or can you give me tips what are the most usual causes of such idlings?
I don't have any kind of server running there, but I am using async.nextTick quite extensively which basically uses setImmediate. I am not sure if this can somehow get stuck. Also there are no connections to any kind of database or remote server. It's just process that does some work on file system.
Maybe there is some recursive loop, but I have tried using node-inspector and paused execution after it was stuck and it didn't showed me any point in code where it would hanging.
Take a look at process._getActiveHandles() and process._getActiveRequests()

Meteor Node Process CPU Usage Nears 100%

I'm having trouble with my Meteor app when it gets to its peak amount of traffic (peak for this is nothing, 1k visits, maybe 2,500 pageviews in a day). CPU usage spikes and never recovers, so I've taken to using Nodetime to monitor usage and I've been reloading the process (forever restart) to get things back to normal.
I'm fairly new to profiling, so finding the underlying cause has me at a loss for where to start. I'm fairly certain it has to do with my app's server code, but the profiling seems to point to the Fibers module as a "hotspot" which I understand aids in making my server code synchronous.
Below is a snippet from the profiling results. I hope someone can guide me in the right direction in troubleshooting this!
While I don't have a specific answer to your question, I have experience dealing with CPU issues for our production meteor app for so I can give you a list of things to investigate.
Upgrade to the latest version of meteor and the appropriate node version (see the changelog). As of this writing that's meteor 0.8.2 and node 0.10.28.
Read this and this article. The latter makes a great point that you really should always try to delay activation of subscriptions until you need them. In particular you may not need to publish anything for users who are not logged in. In my experience, meteor CPU problems have everything to do with subscriptions.
Be careful with observe and observeChanges. These are expensive and are easy to abuse. In particular:
Make sure you are calling stop() on your handles when they are no longer needed (consider using a package like publish-with-relations so this is done for you).
Fetch only the collections and fields that you absolutely need. Observe works by continually diffing objects (requires lots of CPU). The fewer and smaller objects you have, the less there is to compute.
Consider using smart-collections before it is retired. Use oplog tailing - this can make for a night and day difference in performance and CPU usage in your app.
Consider making some things not reactive (also mentioned in the articles above). For us that was a big win. We had one extremely expensive join that was used on two frequently accessed pages on the site. When it got to the point where the CPU was pegged at 100% about every 30 minutes I gave up on reactivity for that element and just did the join on the server and shipped the data to the client via a method call. I also created a server-side expiring cache for these results and stored them by user (special thanks to Matt DeBergalis for this suggestion).
Do a preventative nightly restart. I have a cron job that tells forever to restart our app once a day in the middle of the night. That brings the CPU down from ~10% to 1%. This seems like black magic, but the fact that the CPU usage changes after a reset leads me to believe this is a good idea.
Updated thoughts (1/13/14)
We migrated to oplog tailing as soon as it was available (meteor 0.7) and that made a big difference. Note that in order to get access to the oplog, you'll probably need to either host your own db or run a dedicated instance on the hosting provider of your choice. I'd also recommend adding the facts package to actually tell if its working.
There was a memory leak discovered in publish-with-relations, and as of this writing the atmosphere version (v0.1.5) hasn't been bumped to reflect these changes. If you are using it in production, I strongly recommend checking out the HEAD version and running it locally.
We stopped doing nightly restarts a couple of weeks ago. So far everything has been fine (fingers crossed).
Updated thoughts (7/2/14)
A few months ago we switched over to using an Elastic Deployment on mongohq. It's affordable, the performance has been great, and they even have a blog post which tells you how to enable oplog tailing.
I'd strongly recommend checking out kadira to help diagnose performance issues in your app. Also check out the academy articles which have a number of good tips in them.
I'm also having this problem. Actually there is an issue with 0.6.6.1, I run meteor --release 0.6.6 and the cpu is back to normal now.

Node.js app has periodic slowness and/or timeouts (does not accept incoming requests)

This problem is killing the stability of my production servers.
To recap, the basic idea is that my node server(s) sometimes intermittently slow down, sometimes resulting in Gateway Timeouts. As best as I can tell from my logs, something is blocking the node thread (meaning that the incoming request is not accepted), but I cannot for the life of me figure out what.
The problem ranges in severity. Sometimes what should be <100ms requests take ~10 seconds to complete; sometimes they never even get accepted by the node server at all. In short, it is as though some random task is working and blocking the node thread for a period of time, thus slowing down (or even blocking) incoming requests; the one thing I can say for sure is that the need-to-fix-symptom is a "Gateway Timeout".
The issue comes and goes without warning. I have not been able to correlate it against CPU usage, RAM usage, uptime, or any other relevant statistic. I've seen the servers handle a large load fine, and then have this error with a small load, so it does not even appear to be load-related. It is not unusual to see the error around 1am PST, which is the smallest load time of the day! Restarting the node app does seem to maybe make the problem go away for a while, but that really doesn't tell me much. I do wonder if it might be a bug in node.js... not very comforting, considering it is killing my production servers.
The first thing I did was to make sure I had upgraded node.js to the latest (0.8.12), as well as all my modules (here they are). Of course, I also have plenty of error catchers in place. I'm not doing anything funky like printing out lots to the console or writing to lots of files.
At first, I thought it was outbound HTTP requests blocking the incoming socket, because the express middleware was not even picking up the inbound request, but I gave up the theory because it looks like the node thread itself became busy.
Next, I went through all my code with JSHint and fixed literally every single warning, including a few accidental globals (forgetting to write "var") but this didn't help
After that, I assumed that perhaps I was running out of memory. But, my heap snapshots via nodetime are looking pretty good now (described below).
Still thinking that memory might be an issue, I took a look at garbage collection. I enabled the --nouse-idle-notification flag and did some more code optimization to NULL objects when they were not needed.
Still convinced that memory was the issue, I added the --expose-gc flag and executed the gc(); command every minute. This did not change anything, except to occasionally make requests a bit slower perhaps.
In a desperate attempt, I setup the "cluster" module to use 2 workers and automatically restart them every 30 min. Still, no luck.
I increased the ulimit to over 10,000 and kept an eye on the open files. There seem to be < 300 open files (or sockets) per node.js app, and increasing the ulimit thus had no impact.
I've been logging my server with nodetime and here's the jist of it:
CentOS 5.2 running on the Amazon Cloud (m1.large instance)
Greater than 5000 MB free memory at all times
Less than 150 MB heap size at all times
CPU usage is less than 60% at all times
I've also checked my MongoDB servers, which have <5% CPU usage and no requests are taking > 100ms to complete, so I highly doubt there's a bottleneck.
I've wrapped (almost) all my code using Q-promises (see code sample), and of course have avoided Sync() calls like the plague. I've tried to replicate the issue on my testing server (OSX), but have had little luck. Of course, this may be just because the production servers are being used by so many people in so many unpredictable ways that I simply cannot replicate via stress tests...
Many months after I first asked this question, I found the answer.
In a nutshell, the problem was that I was not piping a big asset when transferring it from one server to another. In other words, I was downloading an image from one server, before uploading it to a S3 bucket. Instead of streaming the download into the upload, I downloaded the file into memory, and then uploaded it.
I'm not sure why this did not show up as a memory spike, or elsewhere in my statistics.
My guess is Mongoose. If you are storing large payloads in Mongo, Mongoose can be pretty slow due to how it builds the Mongoose objects. See https://github.com/LearnBoost/mongoose/issues/950 for more details on the problem. If this is the problem you wouldn't see it in Mongo itself since the query returns quickly, but object instantiation could take 75x the query time.
Try setting up timers around (process.hrtime()) before and after you the Mongoose objects are being created to see if that might be the problem. If this is the problem, I would switch to using the node Mongo driver directly instead of going through Mongoose.
You are heavily leaking memory, try setting every object to null as soon as you don't need it anymore! Read this.
More information about hunting down memory leaks can be found here.
Give special attention to having multiple references to the same object and check if you have circular references, those are a pain to debug but will help you very much.
Try invoking the garbage collector manually every minute or so (I don't know if you can do this in node.js cause I'm more of a c++ and php coder). From my years of experience working with c++ I can tell you the most likely cause of your application slowing down over time is memory leaks, find them and plug them, you'll be ok!
Also assuming you're not caching and/or processing images, audio or video in memory or anything like that 150M heap is a lot! Those could be hundreds of thousands or even millions of small objects.
You don't have to be running out of memory for your application to slow down... just searching for free memory with that many objects already allocated is a huge job for the memory allocator, it takes a lot of time to allocate each new object and as you leak more and more memory that time only increases.
Is "--nouse-idle-connection" a mistake? do you really mean "--nouse_idle_notification".
I think it's maybe some issues about gc with too many tiny objects.
node is single process, so watch the most busy cpu core is much important than the load.
when your program is slow, you can execute "gdb node pid" and "bt" to see what node is busy doing.
What I'd do is set up a parallel node instance on the same server with some kind of echo service and test that one. If it runs fine, you narrow down your problem to your program code (and not a scheduler/OS-level problem). Then, step by step, include the modules and test again. Certainly this is a lot of work, takes long and I dont know if it is doable on your system.
If you need to get this working now, you can go the NASA redundancy route:
Bring up a second copy of your production servers, and put a proxy in front of them which routes each request to both stacks and returns the first response. I don't recommend this as a perfect long-term solution but it should help significantly reduce issues in production now, and help you gather log data that you could replay to recreate the issues on non-production servers.
Obviously, this is straight-forward for read requests, but more complex for commands which write to the db.
We have a similar problem with our Node.js server. It didn't scale well for weeks and we had tried almost everything as you had. Our problem was in the implicit backlog value which is set very low for high-concurrent environments.
http://nodejs.org/api/http.html#http_server_listen_port_hostname_backlog_callback
Setting the backlog to a significantly higher value (e.g. 10000) as well as tune networking in our kernel (/etc/sysctl.conf on Linux) as described in manual section helped a lot. From this time forward we don't have any timeouts in our Node.js server.

Troubleshooting a Hanging Java Web App

I have a web application that hangs under high loads. I'm not going to go into the specifics of the code because I really just want some troubleshooting advice and tooling recommendations.
It's a web app, so each request get's a thread. Under a high load test, the app begins to consume all of the cpu, while becoming unresponsive. I suspect that the request threads are hanging in the new code that we are testing. Due to the fact of the cpu consumption, I'm assuming this must be on my app side. My understanding, which could be wrong, is that total cpu consumption indicated my first troubleshooting efforts should be in looking at the code that's consuming those cycles.
What are some tools and/or methods for inspecting which threads are hanging and on what lines of code? Again, I can easily force the app into the problematic behavior.
I've found and been trying out visualvm. Seems like the perfect tool. Still open for suggestions though. I looked at eclipse TPTP and it seems to be end-of-life-ing as well as requiring a more heavy weight deployment.
You can insert logging messages at starting a thread and closing a thread. Then you start the application and inspect the output while penetrating the code.
Another way is to look for memory leaks. If you are sure you haven't one, you can extend the virtual memory of your JVM.
#chad: do you have Database in whole picture...you may want to start by looking what is happening at DB side...you can very well look into DB locks, current sessions etc.

Memory Leaks and Apache

My VPS account has been occasionally running out of memory. It's using Apache on Linux. Support says it's a slow memory leak and has enabled MaxRequestsPerChild to deal with it.
I have a few questions about this. When a child process dies, will it cause my scripts to lose session data? Does anyone have advice on how I can track down this memory leak?
Thanks
No, when a child process dies you will not lose any data unless it was in the middle of a request at the time (which should not happen if it exits due to MaxRequestsPerChild).
You should try to reproduce the memory leak using an identical software stack on your test system. You can use tools such as Valgrind to try to detect it.
You can also try a debug build of your web server and its modules, which will enable you to detect what's going on.
It's difficult to reproduce the behaviour of production systems in non-production ones. If you have auto-test coverage of your web application, you could try using your full auto-test suite, but in practice this is unlikely to cover every code path therefore may miss the leaky one.
When a child process dies, will it cause my scripts to lose session data?
Without knowing what scripting language and session handler you are using (and the actual code) it rather hard to say.
In most cases, using scripting languages in modules or via [fast] cgi, then its very unlikely that the session data would actually be lost - although if the process dies in the middle of processing a request it may not get the chance to write the updated session back to whatever is storing the session. And in the very unlikely event it dies during the writeback, it may corrupt the session data. These are quite exceptional circumstances.
OTOH if your application logic is implemented via a daemon (e.g. a Java container) then its quite probable that memory leaks could accumulate (although these would be reported against a different process).
Note that if the problem is alleviated by setting MaxRequestsPerChild then it implies that the problem is occurring in an Apache module.
The production releases of Apache itself, in my experience, is very stable without memory leaks. However I've not used all the modules. Not sure if ExtendedStatus gives a breakdwon of memory usage by module - might be worth checking.
I've previously seen problems with the memory management of modules loaded by the PHP module not respecting PHP's memory limits - these did clear down at the end of the request though.
C.

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