print a dictionary except one key:value pair [duplicate] - python-3.x

Two string variables are set to the same value. s1 == s2 always returns True, but s1 is s2 sometimes returns False.
If I open my Python interpreter and do the same is comparison, it succeeds:
>>> s1 = 'text'
>>> s2 = 'text'
>>> s1 is s2
True
Why is this?

is is identity testing, and == is equality testing. What happens in your code would be emulated in the interpreter like this:
>>> a = 'pub'
>>> b = ''.join(['p', 'u', 'b'])
>>> a == b
True
>>> a is b
False
So, no wonder they're not the same, right?
In other words: a is b is the equivalent of id(a) == id(b)

Other answers here are correct: is is used for identity comparison, while == is used for equality comparison. Since what you care about is equality (the two strings should contain the same characters), in this case the is operator is simply wrong and you should be using == instead.
The reason is works interactively is that (most) string literals are interned by default. From Wikipedia:
Interned strings speed up string
comparisons, which are sometimes a
performance bottleneck in applications
(such as compilers and dynamic
programming language runtimes) that
rely heavily on hash tables with
string keys. Without interning,
checking that two different strings
are equal involves examining every
character of both strings. This is
slow for several reasons: it is
inherently O(n) in the length of the
strings; it typically requires reads
from several regions of memory, which
take time; and the reads fills up the
processor cache, meaning there is less
cache available for other needs. With
interned strings, a simple object
identity test suffices after the
original intern operation; this is
typically implemented as a pointer
equality test, normally just a single
machine instruction with no memory
reference at all.
So, when you have two string literals (words that are literally typed into your program source code, surrounded by quotation marks) in your program that have the same value, the Python compiler will automatically intern the strings, making them both stored at the same memory location. (Note that this doesn't always happen, and the rules for when this happens are quite convoluted, so please don't rely on this behavior in production code!)
Since in your interactive session both strings are actually stored in the same memory location, they have the same identity, so the is operator works as expected. But if you construct a string by some other method (even if that string contains exactly the same characters), then the string may be equal, but it is not the same string -- that is, it has a different identity, because it is stored in a different place in memory.

The is keyword is a test for object identity while == is a value comparison.
If you use is, the result will be true if and only if the object is the same object. However, == will be true any time the values of the object are the same.

One last thing to note is you may use the sys.intern function to ensure that you're getting a reference to the same string:
>>> from sys import intern
>>> a = intern('a')
>>> a2 = intern('a')
>>> a is a2
True
As pointed out in previous answers, you should not be using is to determine equality of strings. But this may be helpful to know if you have some kind of weird requirement to use is.
Note that the intern function used to be a built-in on Python 2, but it was moved to the sys module in Python 3.

is is identity testing and == is equality testing. This means is is a way to check whether two things are the same things, or just equivalent.
Say you've got a simple person object. If it is named 'Jack' and is '23' years old, it's equivalent to another 23-year-old Jack, but it's not the same person.
class Person(object):
def __init__(self, name, age):
self.name = name
self.age = age
def __eq__(self, other):
return self.name == other.name and self.age == other.age
jack1 = Person('Jack', 23)
jack2 = Person('Jack', 23)
jack1 == jack2 # True
jack1 is jack2 # False
They're the same age, but they're not the same instance of person. A string might be equivalent to another, but it's not the same object.

This is a side note, but in idiomatic Python, you will often see things like:
if x is None:
# Some clauses
This is safe, because there is guaranteed to be one instance of the Null Object (i.e., None).

If you're not sure what you're doing, use the '=='.
If you have a little more knowledge about it you can use 'is' for known objects like 'None'.
Otherwise, you'll end up wondering why things doesn't work and why this happens:
>>> a = 1
>>> b = 1
>>> b is a
True
>>> a = 6000
>>> b = 6000
>>> b is a
False
I'm not even sure if some things are guaranteed to stay the same between different Python versions/implementations.

From my limited experience with Python, is is used to compare two objects to see if they are the same object as opposed to two different objects with the same value. == is used to determine if the values are identical.
Here is a good example:
>>> s1 = u'public'
>>> s2 = 'public'
>>> s1 is s2
False
>>> s1 == s2
True
s1 is a Unicode string, and s2 is a normal string. They are not the same type, but they are the same value.

I think it has to do with the fact that, when the 'is' comparison evaluates to false, two distinct objects are used. If it evaluates to true, that means internally it's using the same exact object and not creating a new one, possibly because you created them within a fraction of 2 or so seconds and because there isn't a large time gap in between it's optimized and uses the same object.
This is why you should be using the equality operator ==, not is, to compare the value of a string object.
>>> s = 'one'
>>> s2 = 'two'
>>> s is s2
False
>>> s2 = s2.replace('two', 'one')
>>> s2
'one'
>>> s2 is s
False
>>>
In this example, I made s2, which was a different string object previously equal to 'one' but it is not the same object as s, because the interpreter did not use the same object as I did not initially assign it to 'one', if I had it would have made them the same object.

The == operator tests value equivalence. The is operator tests object identity, and Python tests whether the two are really the same object (i.e., live at the same address in memory).
>>> a = 'banana'
>>> b = 'banana'
>>> a is b
True
In this example, Python only created one string object, and both a and b refers to it. The reason is that Python internally caches and reuses some strings as an optimization. There really is just a string 'banana' in memory, shared by a and b. To trigger the normal behavior, you need to use longer strings:
>>> a = 'a longer banana'
>>> b = 'a longer banana'
>>> a == b, a is b
(True, False)
When you create two lists, you get two objects:
>>> a = [1, 2, 3]
>>> b = [1, 2, 3]
>>> a is b
False
In this case we would say that the two lists are equivalent, because they have the same elements, but not identical, because they are not the same object. If two objects are identical, they are also equivalent, but if they are equivalent, they are not necessarily identical.
If a refers to an object and you assign b = a, then both variables refer to the same object:
>>> a = [1, 2, 3]
>>> b = a
>>> b is a
True
Reference: Think Python 2e by Allen B. Downey

I believe that this is known as "interned" strings. Python does this, so does Java, and so do C and C++ when compiling in optimized modes.
If you use two identical strings, instead of wasting memory by creating two string objects, all interned strings with the same contents point to the same memory.
This results in the Python "is" operator returning True because two strings with the same contents are pointing at the same string object. This will also happen in Java and in C.
This is only useful for memory savings though. You cannot rely on it to test for string equality, because the various interpreters and compilers and JIT engines cannot always do it.

Actually, the is operator checks for identity and == operator checks for equality.
From the language reference:
Types affect almost all aspects of object behavior. Even the importance of object identity is affected in some sense: for immutable types, operations that compute new values may actually return a reference to any existing object with the same type and value, while for mutable objects this is not allowed. E.g., after a = 1; b = 1, a and b may or may not refer to the same object with the value one, depending on the implementation, but after c = []; d = [], c and d are guaranteed to refer to two different, unique, newly created empty lists. (Note that c = d = [] assigns the same object to both c and d.)
So from the above statement we can infer that the strings, which are immutable types, may fail when checked with "is" and may succeed when checked with "is".
The same applies for int and tuple which are also immutable types.

is will compare the memory location. It is used for object-level comparison.
== will compare the variables in the program. It is used for checking at a value level.
is checks for address level equivalence
== checks for value level equivalence

is is identity testing and == is equality testing (see the Python documentation).
In most cases, if a is b, then a == b. But there are exceptions, for example:
>>> nan = float('nan')
>>> nan is nan
True
>>> nan == nan
False
So, you can only use is for identity tests, never equality tests.

The basic concept, we have to be clear, while approaching this question, is to understand the difference between is and ==.
"is" is will compare the memory location. if id(a)==id(b), then a is b returns true else it returns false.
So, we can say that is is used for comparing memory locations. Whereas,
== is used for equality testing which means that it just compares only the resultant values. The below shown code may acts as an example to the above given theory.
Code
In the case of string literals (strings without getting assigned to variables), the memory address will be same as shown in the picture. so, id(a)==id(b). The remaining of this is self-explanatory.

Related

adding two lists works but using append() retuns none [duplicate]

I've noticed that many operations on lists that modify the list's contents will return None, rather than returning the list itself. Examples:
>>> mylist = ['a', 'b', 'c']
>>> empty = mylist.clear()
>>> restored = mylist.extend(range(3))
>>> backwards = mylist.reverse()
>>> with_four = mylist.append(4)
>>> in_order = mylist.sort()
>>> without_one = mylist.remove(1)
>>> mylist
[0, 2, 4]
>>> [empty, restored, backwards, with_four, in_order, without_one]
[None, None, None, None, None, None]
What is the thought process behind this decision?
To me, it seems hampering, since it prevents "chaining" of list processing (e.g. mylist.reverse().append('a string')[:someLimit]). I imagine it might be that "The Powers That Be" decided that list comprehension is a better paradigm (a valid opinion), and so didn't want to encourage other methods - but it seems perverse to prevent an intuitive method, even if better alternatives exist.
This question is specifically about Python's design decision to return None from mutating list methods like .append. Novices often write incorrect code that expects .append (in particular) to return the same list that was just modified.
For the simple question of "how do I append to a list?" (or debugging questions that boil down to that problem), see Why does "x = x.append([i])" not work in a for loop?.
To get modified versions of the list, see:
For .sort: How can I get a sorted copy of a list?
For .reverse: How can I get a reversed copy of a list (avoid a separate statement when chaining a method after .reverse)?
The same issue applies to some methods of other built-in data types, e.g. set.discard (see How to remove specific element from sets inside a list using list comprehension) and dict.update (see Why doesn't a python dict.update() return the object?).
The same reasoning applies to designing your own APIs. See Is making in-place operations return the object a bad idea?.
The general design principle in Python is for functions that mutate an object in-place to return None. I'm not sure it would have been the design choice I'd have chosen, but it's basically to emphasise that a new object is not returned.
Guido van Rossum (our Python BDFL) states the design choice on the Python-Dev mailing list:
I'd like to explain once more why I'm so adamant that sort() shouldn't
return 'self'.
This comes from a coding style (popular in various other languages, I
believe especially Lisp revels in it) where a series of side effects
on a single object can be chained like this:
x.compress().chop(y).sort(z)
which would be the same as
x.compress()
x.chop(y)
x.sort(z)
I find the chaining form a threat to readability; it requires that the
reader must be intimately familiar with each of the methods. The
second form makes it clear that each of these calls acts on the same
object, and so even if you don't know the class and its methods very
well, you can understand that the second and third call are applied to
x (and that all calls are made for their side-effects), and not to
something else.
I'd like to reserve chaining for operations that return new values,
like string processing operations:
y = x.rstrip("\n").split(":").lower()
There are a few standard library modules that encourage chaining of
side-effect calls (pstat comes to mind). There shouldn't be any new
ones; pstat slipped through my filter when it was weak.
I can't speak for the developers, but I find this behavior very intuitive.
If a method works on the original object and modifies it in-place, it doesn't return anything, because there is no new information - you obviously already have a reference to the (now mutated) object, so why return it again?
If, however, a method or function creates a new object, then of course it has to return it.
So l.reverse() returns nothing (because now the list has been reversed, but the identfier l still points to that list), but reversed(l) has to return the newly generated list because l still points to the old, unmodified list.
EDIT: I just learned from another answer that this principle is called Command-Query separation.
One could argue that the signature itself makes it clear that the function mutates the list rather than returning a new one: if the function returned a list, its behavior would have been much less obvious.
If you were sent here after asking for help fixing your code:
In the future, please try to look for problems in the code yourself, by carefully studying what happens when the code runs. Rather than giving up because there is an error message, check the result of each calculation, and see where the code starts working differently from what you expect.
If you had code calling a method like .append or .sort on a list, you will notice that the return value is None, while the list is modified in place. Study the example carefully:
>>> x = ['e', 'x', 'a', 'm', 'p', 'l', 'e']
>>> y = x.sort()
>>> print(y)
None
>>> print(x)
['a', 'e', 'e', 'l', 'm', 'p', 'x']
y got the special None value, because that is what was returned. x changed, because the sort happened in place.
It works this way on purpose, so that code like x.sort().reverse() breaks. See the other answers to understand why the Python developers wanted it that way.
To fix the problem
First, think carefully about the intent of the code. Should x change? Do we actually need a separate y?
Let's consider .sort first. If x should change, then call x.sort() by itself, without assigning the result anywhere.
If a sorted copy is needed instead, use y = x.sorted(). See How can I get a sorted copy of a list? for details.
For other methods, we can get modified copies like so:
.clear -> there is no point to this; a "cleared copy" of the list is just an empty list. Just use y = [].
.append and .extend -> probably the simplest way is to use the + operator. To add multiple elements from a list l, use y = x + l rather than .extend. To add a single element e wrap it in a list first: y = x + [e]. Another way in 3.5 and up is to use unpacking: y = [*x, *l] for .extend, y = [*x, e] for .append. See also How to allow list append() method to return the new list for .append and How do I concatenate two lists in Python? for .extend.
.reverse -> First, consider whether an actual copy is needed. The built-in reversed gives you an iterator that can be used to loop over the elements in reverse order. To make an actual copy, simply pass that iterator to list: y = list(reversed(x)). See How can I get a reversed copy of a list (avoid a separate statement when chaining a method after .reverse)? for details.
.remove -> Figure out the index of the element that will be removed (using .index), then use slicing to find the elements before and after that point and put them together. As a function:
def without(a_list, value):
index = a_list.index(value)
return a_list[:index] + a_list[index+1:]
(We can translate .pop similarly to make a modified copy, though of course .pop actually returns an element from the list.)
See also A quick way to return list without a specific element in Python.
(If you plan to remove multiple elements, strongly consider using a list comprehension (or filter) instead. It will be much simpler than any of the workarounds needed for removing items from the list while iterating over it. This way also naturally gives a modified copy.)
For any of the above, of course, we can also make a modified copy by explicitly making a copy and then using the in-place method on the copy. The most elegant approach will depend on the context and on personal taste.
As we know list in python is a mutable object and one of characteristics of mutable object is the ability to modify the state of this object without the need to assign its new state to a variable. we should demonstrate more about this topic to understand the root of this issue.
An object whose internal state can be changed is mutable. On the other hand, immutable doesn’t allow any change in the object once it has been created. Object mutability is one of the characteristics that makes Python a dynamically typed language.
Every object in python has three attributes:
Identity – This refers to the address that the object refers to in the computer’s memory.
Type – This refers to the kind of object that is created. For example integer, list, string etc.
Value – This refers to the value stored by the object. For example str = "a".
While ID and Type cannot be changed once it’s created, values can be changed for Mutable objects.
let us discuss the below code step-by-step to depict what it means in Python:
Creating a list which contains name of cities
cities = ['London', 'New York', 'Chicago']
Printing the location of the object created in the memory address in hexadecimal format
print(hex(id(cities)))
Output [1]: 0x1691d7de8c8
Adding a new city to the list cities
cities.append('Delhi')
Printing the elements from the list cities, separated by a comma
for city in cities:
print(city, end=', ')
Output [2]: London, New York, Chicago, Delhi
Printing the location of the object created in the memory address in hexadecimal format
print(hex(id(cities)))
Output [3]: 0x1691d7de8c8
The above example shows us that we were able to change the internal state of the object cities by adding one more city 'Delhi' to it, yet, the memory address of the object did not change. This confirms that we did not create a new object, rather, the same object was changed or mutated. Hence, we can say that the object which is a type of list with reference variable name cities is a MUTABLE OBJECT.
While the immutable object internal state can not be changed. For instance, consider the below code and associated error message with it, while trying to change the value of a Tuple at index 0
Creating a Tuple with variable name foo
foo = (1, 2)
Changing the index 0 value from 1 to 3
foo[0] = 3
TypeError: 'tuple' object does not support item assignment
We can conclude from the examples why mutable object shouldn't return anything when executing operations on it because it's modifying the internal state of the object directly and there is no point in returning new modified object. unlike immutable object which should return new object of the modified state after executing operations on it.
First of All, I should tell that what I am suggesting is without a doubt, a bad programming practice but if you want to use append in lambda function and you don't care about the code readability, there is way to just do that.
Imagine you have a list of lists and you want to append a element to each inner lists using map and lambda. here is how you can do that:
my_list = [[1, 2, 3, 4],
[3, 2, 1],
[1, 1, 1]]
my_new_element = 10
new_list = list(map(lambda x: [x.append(my_new_element), x][1], my_list))
print(new_list)
How it works:
when lambda wants to calculate to output, first it should calculate the [x.append(my_new_element), x] expression. To calculate this expression the append function will run and the result of expression will be [None, x] and by specifying that you want the second element of the list the result of [None,x][1] will be x
Using custom function is more readable and the better option:
def append_my_list(input_list, new_element):
input_list.append(new_element)
return input_list
my_list = [[1, 2, 3, 4],
[3, 2, 1],
[1, 1, 1]]
my_new_element = 10
new_list = list(map(lambda x: append_my_list(x, my_new_element), my_list))
print(new_list)

Why there is difference between 'is' and '==' with various results in python [duplicate]

This question's answers are a community effort. Edit existing answers to improve this post. It is not currently accepting new answers or interactions.
My Google-fu has failed me.
In Python, are the following two tests for equality equivalent?
n = 5
# Test one.
if n == 5:
print 'Yay!'
# Test two.
if n is 5:
print 'Yay!'
Does this hold true for objects where you would be comparing instances (a list say)?
Okay, so this kind of answers my question:
L = []
L.append(1)
if L == [1]:
print 'Yay!'
# Holds true, but...
if L is [1]:
print 'Yay!'
# Doesn't.
So == tests value where is tests to see if they are the same object?
is will return True if two variables point to the same object (in memory), == if the objects referred to by the variables are equal.
>>> a = [1, 2, 3]
>>> b = a
>>> b is a
True
>>> b == a
True
# Make a new copy of list `a` via the slice operator,
# and assign it to variable `b`
>>> b = a[:]
>>> b is a
False
>>> b == a
True
In your case, the second test only works because Python caches small integer objects, which is an implementation detail. For larger integers, this does not work:
>>> 1000 is 10**3
False
>>> 1000 == 10**3
True
The same holds true for string literals:
>>> "a" is "a"
True
>>> "aa" is "a" * 2
True
>>> x = "a"
>>> "aa" is x * 2
False
>>> "aa" is intern(x*2)
True
Please see this question as well.
There is a simple rule of thumb to tell you when to use == or is.
== is for value equality. Use it when you would like to know if two objects have the same value.
is is for reference equality. Use it when you would like to know if two references refer to the same object.
In general, when you are comparing something to a simple type, you are usually checking for value equality, so you should use ==. For example, the intention of your example is probably to check whether x has a value equal to 2 (==), not whether x is literally referring to the same object as 2.
Something else to note: because of the way the CPython reference implementation works, you'll get unexpected and inconsistent results if you mistakenly use is to compare for reference equality on integers:
>>> a = 500
>>> b = 500
>>> a == b
True
>>> a is b
False
That's pretty much what we expected: a and b have the same value, but are distinct entities. But what about this?
>>> c = 200
>>> d = 200
>>> c == d
True
>>> c is d
True
This is inconsistent with the earlier result. What's going on here? It turns out the reference implementation of Python caches integer objects in the range -5..256 as singleton instances for performance reasons. Here's an example demonstrating this:
>>> for i in range(250, 260): a = i; print "%i: %s" % (i, a is int(str(i)));
...
250: True
251: True
252: True
253: True
254: True
255: True
256: True
257: False
258: False
259: False
This is another obvious reason not to use is: the behavior is left up to implementations when you're erroneously using it for value equality.
Is there a difference between == and is in Python?
Yes, they have a very important difference.
==: check for equality - the semantics are that equivalent objects (that aren't necessarily the same object) will test as equal. As the documentation says:
The operators <, >, ==, >=, <=, and != compare the values of two objects.
is: check for identity - the semantics are that the object (as held in memory) is the object. Again, the documentation says:
The operators is and is not test for object identity: x is y is true
if and only if x and y are the same object. Object identity is
determined using the id() function. x is not y yields the inverse
truth value.
Thus, the check for identity is the same as checking for the equality of the IDs of the objects. That is,
a is b
is the same as:
id(a) == id(b)
where id is the builtin function that returns an integer that "is guaranteed to be unique among simultaneously existing objects" (see help(id)) and where a and b are any arbitrary objects.
Other Usage Directions
You should use these comparisons for their semantics. Use is to check identity and == to check equality.
So in general, we use is to check for identity. This is usually useful when we are checking for an object that should only exist once in memory, referred to as a "singleton" in the documentation.
Use cases for is include:
None
enum values (when using Enums from the enum module)
usually modules
usually class objects resulting from class definitions
usually function objects resulting from function definitions
anything else that should only exist once in memory (all singletons, generally)
a specific object that you want by identity
Usual use cases for == include:
numbers, including integers
strings
lists
sets
dictionaries
custom mutable objects
other builtin immutable objects, in most cases
The general use case, again, for ==, is the object you want may not be the same object, instead it may be an equivalent one
PEP 8 directions
PEP 8, the official Python style guide for the standard library also mentions two use-cases for is:
Comparisons to singletons like None should always be done with is or
is not, never the equality operators.
Also, beware of writing if x when you really mean if x is not None --
e.g. when testing whether a variable or argument that defaults to None
was set to some other value. The other value might have a type (such
as a container) that could be false in a boolean context!
Inferring equality from identity
If is is true, equality can usually be inferred - logically, if an object is itself, then it should test as equivalent to itself.
In most cases this logic is true, but it relies on the implementation of the __eq__ special method. As the docs say,
The default behavior for equality comparison (== and !=) is based on
the identity of the objects. Hence, equality comparison of instances
with the same identity results in equality, and equality comparison of
instances with different identities results in inequality. A
motivation for this default behavior is the desire that all objects
should be reflexive (i.e. x is y implies x == y).
and in the interests of consistency, recommends:
Equality comparison should be reflexive. In other words, identical
objects should compare equal:
x is y implies x == y
We can see that this is the default behavior for custom objects:
>>> class Object(object): pass
>>> obj = Object()
>>> obj2 = Object()
>>> obj == obj, obj is obj
(True, True)
>>> obj == obj2, obj is obj2
(False, False)
The contrapositive is also usually true - if somethings test as not equal, you can usually infer that they are not the same object.
Since tests for equality can be customized, this inference does not always hold true for all types.
An exception
A notable exception is nan - it always tests as not equal to itself:
>>> nan = float('nan')
>>> nan
nan
>>> nan is nan
True
>>> nan == nan # !!!!!
False
Checking for identity can be much a much quicker check than checking for equality (which might require recursively checking members).
But it cannot be substituted for equality where you may find more than one object as equivalent.
Note that comparing equality of lists and tuples will assume that identity of objects are equal (because this is a fast check). This can create contradictions if the logic is inconsistent - as it is for nan:
>>> [nan] == [nan]
True
>>> (nan,) == (nan,)
True
A Cautionary Tale:
The question is attempting to use is to compare integers. You shouldn't assume that an instance of an integer is the same instance as one obtained by another reference. This story explains why.
A commenter had code that relied on the fact that small integers (-5 to 256 inclusive) are singletons in Python, instead of checking for equality.
Wow, this can lead to some insidious bugs. I had some code that checked if a is b, which worked as I wanted because a and b are typically small numbers. The bug only happened today, after six months in production, because a and b were finally large enough to not be cached. – gwg
It worked in development. It may have passed some unittests.
And it worked in production - until the code checked for an integer larger than 256, at which point it failed in production.
This is a production failure that could have been caught in code review or possibly with a style-checker.
Let me emphasize: do not use is to compare integers.
== determines if the values are equal, while is determines if they are the exact same object.
What's the difference between is and ==?
== and is are different comparison! As others already said:
== compares the values of the objects.
is compares the references of the objects.
In Python names refer to objects, for example in this case value1 and value2 refer to an int instance storing the value 1000:
value1 = 1000
value2 = value1
Because value2 refers to the same object is and == will give True:
>>> value1 == value2
True
>>> value1 is value2
True
In the following example the names value1 and value2 refer to different int instances, even if both store the same integer:
>>> value1 = 1000
>>> value2 = 1000
Because the same value (integer) is stored == will be True, that's why it's often called "value comparison". However is will return False because these are different objects:
>>> value1 == value2
True
>>> value1 is value2
False
When to use which?
Generally is is a much faster comparison. That's why CPython caches (or maybe reuses would be the better term) certain objects like small integers, some strings, etc. But this should be treated as implementation detail that could (even if unlikely) change at any point without warning.
You should only use is if you:
want to check if two objects are really the same object (not just the same "value"). One example can be if you use a singleton object as constant.
want to compare a value to a Python constant. The constants in Python are:
None
True1
False1
NotImplemented
Ellipsis
__debug__
classes (for example int is int or int is float)
there could be additional constants in built-in modules or 3rd party modules. For example np.ma.masked from the NumPy module)
In every other case you should use == to check for equality.
Can I customize the behavior?
There is some aspect to == that hasn't been mentioned already in the other answers: It's part of Pythons "Data model". That means its behavior can be customized using the __eq__ method. For example:
class MyClass(object):
def __init__(self, val):
self._value = val
def __eq__(self, other):
print('__eq__ method called')
try:
return self._value == other._value
except AttributeError:
raise TypeError('Cannot compare {0} to objects of type {1}'
.format(type(self), type(other)))
This is just an artificial example to illustrate that the method is really called:
>>> MyClass(10) == MyClass(10)
__eq__ method called
True
Note that by default (if no other implementation of __eq__ can be found in the class or the superclasses) __eq__ uses is:
class AClass(object):
def __init__(self, value):
self._value = value
>>> a = AClass(10)
>>> b = AClass(10)
>>> a == b
False
>>> a == a
So it's actually important to implement __eq__ if you want "more" than just reference-comparison for custom classes!
On the other hand you cannot customize is checks. It will always compare just if you have the same reference.
Will these comparisons always return a boolean?
Because __eq__ can be re-implemented or overridden, it's not limited to return True or False. It could return anything (but in most cases it should return a boolean!).
For example with NumPy arrays the == will return an array:
>>> import numpy as np
>>> np.arange(10) == 2
array([False, False, True, False, False, False, False, False, False, False], dtype=bool)
But is checks will always return True or False!
1 As Aaron Hall mentioned in the comments:
Generally you shouldn't do any is True or is False checks because one normally uses these "checks" in a context that implicitly converts the condition to a boolean (for example in an if statement). So doing the is True comparison and the implicit boolean cast is doing more work than just doing the boolean cast - and you limit yourself to booleans (which isn't considered pythonic).
Like PEP8 mentions:
Don't compare boolean values to True or False using ==.
Yes: if greeting:
No: if greeting == True:
Worse: if greeting is True:
They are completely different. is checks for object identity, while == checks for equality (a notion that depends on the two operands' types).
It is only a lucky coincidence that "is" seems to work correctly with small integers (e.g. 5 == 4+1). That is because CPython optimizes the storage of integers in the range (-5 to 256) by making them singletons. This behavior is totally implementation-dependent and not guaranteed to be preserved under all manner of minor transformative operations.
For example, Python 3.5 also makes short strings singletons, but slicing them disrupts this behavior:
>>> "foo" + "bar" == "foobar"
True
>>> "foo" + "bar" is "foobar"
True
>>> "foo"[:] + "bar" == "foobar"
True
>>> "foo"[:] + "bar" is "foobar"
False
https://docs.python.org/library/stdtypes.html#comparisons
is tests for identity
== tests for equality
Each (small) integer value is mapped to a single value, so every 3 is identical and equal. This is an implementation detail, not part of the language spec though
Your answer is correct. The is operator compares the identity of two objects. The == operator compares the values of two objects.
An object's identity never changes once it has been created; you may think of it as the object's address in memory.
You can control comparison behaviour of object values by defining a __cmp__ method or a rich comparison method like __eq__.
Have a look at Stack Overflow question Python's “is” operator behaves unexpectedly with integers.
What it mostly boils down to is that "is" checks to see if they are the same object, not just equal to each other (the numbers below 256 are a special case).
In a nutshell, is checks whether two references point to the same object or not.== checks whether two objects have the same value or not.
a=[1,2,3]
b=a #a and b point to the same object
c=list(a) #c points to different object
if a==b:
print('#') #output:#
if a is b:
print('##') #output:##
if a==c:
print('###') #output:##
if a is c:
print('####') #no output as c and a point to different object
As the other people in this post answer the question in details the difference between == and is for comparing Objects or variables, I would emphasize mainly the comparison between is and == for strings which can give different results and I would urge programmers to carefully use them.
For string comparison, make sure to use == instead of is:
str = 'hello'
if (str is 'hello'):
print ('str is hello')
if (str == 'hello'):
print ('str == hello')
Out:
str is hello
str == hello
But in the below example == and is will get different results:
str2 = 'hello sam'
if (str2 is 'hello sam'):
print ('str2 is hello sam')
if (str2 == 'hello sam'):
print ('str2 == hello sam')
Out:
str2 == hello sam
Conclusion and Analysis:
Use is carefully to compare between strings.
Since is for comparing objects and since in Python 3+ every variable such as string interpret as an object, let's see what happened in above paragraphs.
In python there is id function that shows a unique constant of an object during its lifetime. This id is using in back-end of Python interpreter to compare two objects using is keyword.
str = 'hello'
id('hello')
> 140039832615152
id(str)
> 140039832615152
But
str2 = 'hello sam'
id('hello sam')
> 140039832615536
id(str2)
> 140039832615792
As John Feminella said, most of the time you will use == and != because your objective is to compare values. I'd just like to categorise what you would do the rest of the time:
There is one and only one instance of NoneType i.e. None is a singleton. Consequently foo == None and foo is None mean the same. However the is test is faster and the Pythonic convention is to use foo is None.
If you are doing some introspection or mucking about with garbage collection or checking whether your custom-built string interning gadget is working or suchlike, then you probably have a use-case for foo is bar.
True and False are also (now) singletons, but there is no use-case for foo == True and no use case for foo is True.
Most of them already answered to the point. Just as an additional note (based on my understanding and experimenting but not from a documented source), the statement
== if the objects referred to by the variables are equal
from above answers should be read as
== if the objects referred to by the variables are equal and objects belonging to the same type/class
. I arrived at this conclusion based on the below test:
list1 = [1,2,3,4]
tuple1 = (1,2,3,4)
print(list1)
print(tuple1)
print(id(list1))
print(id(tuple1))
print(list1 == tuple1)
print(list1 is tuple1)
Here the contents of the list and tuple are same but the type/class are different.

Representing a constant symbol in Sympy such that it is not a free_symbol

Application
I want to create a python function (e.g., Laplacian(expr)). The Laplacian operator is defined as taking the sum of the second partial derivatives of expr with respect to each variable (e.g., Laplacian(f(x,y,z)) is diff(f,x,x) + diff(f,y,y) + diff(f,z,z). In the expression, there may be arbitrary constants c,k, etc that are not variables as far as the expression is concerned. Just as you cannot take the derivative diff(f,126), taking the derivative of the expression with respect to c is not defined.
Need I need to be able to extract the non-constant free symbols from an expression.
Problem
Though I can construct c = Symbol('c', constant=True, number=True) in Sympy, c.is_constant() evaluates to False. Similarly, g(c).is_constant() evaluates to false. For my application, the symbol c should have the exact same behavior as E.is_constant() == True and g(E).is_constant() == True, as it is a number.
Caveats
I cannot register c as a singleton, as it is only defined with respect to this particular proof or expression.
I cannot construct it in the same way values like E are constructed, as there is no specific numeric value for it to be assigned to.
I cannot simply add a constants keyword to Laplacian, as I do not know all such constants that may appear (just as it would not make sense to add constants=[1,2,3,4,...] to solve()).
I cannot simply add a variables keyword to Laplacian, as I do not know the variables that appear in the expression.
The desired usage is as follows:
>>> C = ... # somehow create the constant
>>> symbols_that_arent_constant_numbers(g(C))
set()
>>> symbols_that_arent_constant_numbers(g(C, x))
{x}
>>> g(C).is_constant()
True
stretch goals: It would be awesome to have an arbitrary constant symbol that absorbs other constant terms in the same way that constantsimp operates. Consider introducing an integration constant c into an expression, and then multiplying that expression by I. As far as we are concerned algebraically, cI=c without loosing any generality.
Note
Per Oscar Benjamin's comments on question, current best practices when constructing a sympy-style method (like Laplacian) is to pass a constants or variables keyword into a method. Bare that in mind when applying the following solution. Furthermore, free_symbols has many applications within Sympy, so using another class that has established semantics may have unexpected side-effects.
(I am not accepting my own solution in the event that a better one comes along, as Mr. Benjamin has pointed out there are many open related issues.)
Solution
Sympy provides a mechanism to create such a constant: sympy.physics.units.quantities.Quantity. Its behavior is equivalent to Symbol and singleton constants, but most notably it does not appear as a free symbol. This can help prevent code from interpreting it as a variable that may be differentiated, etc.
from sympy.physics.units.quantities import Quantity
C = Quantity('C')
print("C constant? : ", C.is_constant())
print("C free symbols : ", C.free_symbols)
print("x constant? : ", x.is_constant())
print("g(C) constant? : ", g(C).is_constant())
print("g(x) constant? : ", g(x).is_constant())
print("g(C,x) constant : ", g(C,x).is_constant())
print("g(C) free symbols : ", g(C).free_symbols)
print("g(C,x) free symbols: ", g(C,x).free_symbols)
assert C.is_constant()
assert C.free_symbols == set([])
assert g(C).is_constant()
assert g(C, x).is_constant() == g(x).is_constant() # consistent interface
assert g(C).free_symbols == set([])
assert g(C, x).free_symbols == set([x])
assert [5/C] == solve(C*x -5, x)
The above snippet produces the following output when tested in sympy==1.5.1:
C constant? : True
C free symbols : set()
x constant? : False
g(C) constant? : True
g(x) constant? : None
g(C,x) constant : None
g(C) free symbols : set()
g(C,x) free symbols: {x}
Note that while g(C).is_constant()==True, we see that g(x).is_constant() == None, as well as g(C,x).is_constant() == None. Consequently, I only assert that those two applications have a consistent interface.

Python operating on big numbers causes margin errors [duplicate]

This question's answers are a community effort. Edit existing answers to improve this post. It is not currently accepting new answers or interactions.
My Google-fu has failed me.
In Python, are the following two tests for equality equivalent?
n = 5
# Test one.
if n == 5:
print 'Yay!'
# Test two.
if n is 5:
print 'Yay!'
Does this hold true for objects where you would be comparing instances (a list say)?
Okay, so this kind of answers my question:
L = []
L.append(1)
if L == [1]:
print 'Yay!'
# Holds true, but...
if L is [1]:
print 'Yay!'
# Doesn't.
So == tests value where is tests to see if they are the same object?
is will return True if two variables point to the same object (in memory), == if the objects referred to by the variables are equal.
>>> a = [1, 2, 3]
>>> b = a
>>> b is a
True
>>> b == a
True
# Make a new copy of list `a` via the slice operator,
# and assign it to variable `b`
>>> b = a[:]
>>> b is a
False
>>> b == a
True
In your case, the second test only works because Python caches small integer objects, which is an implementation detail. For larger integers, this does not work:
>>> 1000 is 10**3
False
>>> 1000 == 10**3
True
The same holds true for string literals:
>>> "a" is "a"
True
>>> "aa" is "a" * 2
True
>>> x = "a"
>>> "aa" is x * 2
False
>>> "aa" is intern(x*2)
True
Please see this question as well.
There is a simple rule of thumb to tell you when to use == or is.
== is for value equality. Use it when you would like to know if two objects have the same value.
is is for reference equality. Use it when you would like to know if two references refer to the same object.
In general, when you are comparing something to a simple type, you are usually checking for value equality, so you should use ==. For example, the intention of your example is probably to check whether x has a value equal to 2 (==), not whether x is literally referring to the same object as 2.
Something else to note: because of the way the CPython reference implementation works, you'll get unexpected and inconsistent results if you mistakenly use is to compare for reference equality on integers:
>>> a = 500
>>> b = 500
>>> a == b
True
>>> a is b
False
That's pretty much what we expected: a and b have the same value, but are distinct entities. But what about this?
>>> c = 200
>>> d = 200
>>> c == d
True
>>> c is d
True
This is inconsistent with the earlier result. What's going on here? It turns out the reference implementation of Python caches integer objects in the range -5..256 as singleton instances for performance reasons. Here's an example demonstrating this:
>>> for i in range(250, 260): a = i; print "%i: %s" % (i, a is int(str(i)));
...
250: True
251: True
252: True
253: True
254: True
255: True
256: True
257: False
258: False
259: False
This is another obvious reason not to use is: the behavior is left up to implementations when you're erroneously using it for value equality.
Is there a difference between == and is in Python?
Yes, they have a very important difference.
==: check for equality - the semantics are that equivalent objects (that aren't necessarily the same object) will test as equal. As the documentation says:
The operators <, >, ==, >=, <=, and != compare the values of two objects.
is: check for identity - the semantics are that the object (as held in memory) is the object. Again, the documentation says:
The operators is and is not test for object identity: x is y is true
if and only if x and y are the same object. Object identity is
determined using the id() function. x is not y yields the inverse
truth value.
Thus, the check for identity is the same as checking for the equality of the IDs of the objects. That is,
a is b
is the same as:
id(a) == id(b)
where id is the builtin function that returns an integer that "is guaranteed to be unique among simultaneously existing objects" (see help(id)) and where a and b are any arbitrary objects.
Other Usage Directions
You should use these comparisons for their semantics. Use is to check identity and == to check equality.
So in general, we use is to check for identity. This is usually useful when we are checking for an object that should only exist once in memory, referred to as a "singleton" in the documentation.
Use cases for is include:
None
enum values (when using Enums from the enum module)
usually modules
usually class objects resulting from class definitions
usually function objects resulting from function definitions
anything else that should only exist once in memory (all singletons, generally)
a specific object that you want by identity
Usual use cases for == include:
numbers, including integers
strings
lists
sets
dictionaries
custom mutable objects
other builtin immutable objects, in most cases
The general use case, again, for ==, is the object you want may not be the same object, instead it may be an equivalent one
PEP 8 directions
PEP 8, the official Python style guide for the standard library also mentions two use-cases for is:
Comparisons to singletons like None should always be done with is or
is not, never the equality operators.
Also, beware of writing if x when you really mean if x is not None --
e.g. when testing whether a variable or argument that defaults to None
was set to some other value. The other value might have a type (such
as a container) that could be false in a boolean context!
Inferring equality from identity
If is is true, equality can usually be inferred - logically, if an object is itself, then it should test as equivalent to itself.
In most cases this logic is true, but it relies on the implementation of the __eq__ special method. As the docs say,
The default behavior for equality comparison (== and !=) is based on
the identity of the objects. Hence, equality comparison of instances
with the same identity results in equality, and equality comparison of
instances with different identities results in inequality. A
motivation for this default behavior is the desire that all objects
should be reflexive (i.e. x is y implies x == y).
and in the interests of consistency, recommends:
Equality comparison should be reflexive. In other words, identical
objects should compare equal:
x is y implies x == y
We can see that this is the default behavior for custom objects:
>>> class Object(object): pass
>>> obj = Object()
>>> obj2 = Object()
>>> obj == obj, obj is obj
(True, True)
>>> obj == obj2, obj is obj2
(False, False)
The contrapositive is also usually true - if somethings test as not equal, you can usually infer that they are not the same object.
Since tests for equality can be customized, this inference does not always hold true for all types.
An exception
A notable exception is nan - it always tests as not equal to itself:
>>> nan = float('nan')
>>> nan
nan
>>> nan is nan
True
>>> nan == nan # !!!!!
False
Checking for identity can be much a much quicker check than checking for equality (which might require recursively checking members).
But it cannot be substituted for equality where you may find more than one object as equivalent.
Note that comparing equality of lists and tuples will assume that identity of objects are equal (because this is a fast check). This can create contradictions if the logic is inconsistent - as it is for nan:
>>> [nan] == [nan]
True
>>> (nan,) == (nan,)
True
A Cautionary Tale:
The question is attempting to use is to compare integers. You shouldn't assume that an instance of an integer is the same instance as one obtained by another reference. This story explains why.
A commenter had code that relied on the fact that small integers (-5 to 256 inclusive) are singletons in Python, instead of checking for equality.
Wow, this can lead to some insidious bugs. I had some code that checked if a is b, which worked as I wanted because a and b are typically small numbers. The bug only happened today, after six months in production, because a and b were finally large enough to not be cached. – gwg
It worked in development. It may have passed some unittests.
And it worked in production - until the code checked for an integer larger than 256, at which point it failed in production.
This is a production failure that could have been caught in code review or possibly with a style-checker.
Let me emphasize: do not use is to compare integers.
== determines if the values are equal, while is determines if they are the exact same object.
What's the difference between is and ==?
== and is are different comparison! As others already said:
== compares the values of the objects.
is compares the references of the objects.
In Python names refer to objects, for example in this case value1 and value2 refer to an int instance storing the value 1000:
value1 = 1000
value2 = value1
Because value2 refers to the same object is and == will give True:
>>> value1 == value2
True
>>> value1 is value2
True
In the following example the names value1 and value2 refer to different int instances, even if both store the same integer:
>>> value1 = 1000
>>> value2 = 1000
Because the same value (integer) is stored == will be True, that's why it's often called "value comparison". However is will return False because these are different objects:
>>> value1 == value2
True
>>> value1 is value2
False
When to use which?
Generally is is a much faster comparison. That's why CPython caches (or maybe reuses would be the better term) certain objects like small integers, some strings, etc. But this should be treated as implementation detail that could (even if unlikely) change at any point without warning.
You should only use is if you:
want to check if two objects are really the same object (not just the same "value"). One example can be if you use a singleton object as constant.
want to compare a value to a Python constant. The constants in Python are:
None
True1
False1
NotImplemented
Ellipsis
__debug__
classes (for example int is int or int is float)
there could be additional constants in built-in modules or 3rd party modules. For example np.ma.masked from the NumPy module)
In every other case you should use == to check for equality.
Can I customize the behavior?
There is some aspect to == that hasn't been mentioned already in the other answers: It's part of Pythons "Data model". That means its behavior can be customized using the __eq__ method. For example:
class MyClass(object):
def __init__(self, val):
self._value = val
def __eq__(self, other):
print('__eq__ method called')
try:
return self._value == other._value
except AttributeError:
raise TypeError('Cannot compare {0} to objects of type {1}'
.format(type(self), type(other)))
This is just an artificial example to illustrate that the method is really called:
>>> MyClass(10) == MyClass(10)
__eq__ method called
True
Note that by default (if no other implementation of __eq__ can be found in the class or the superclasses) __eq__ uses is:
class AClass(object):
def __init__(self, value):
self._value = value
>>> a = AClass(10)
>>> b = AClass(10)
>>> a == b
False
>>> a == a
So it's actually important to implement __eq__ if you want "more" than just reference-comparison for custom classes!
On the other hand you cannot customize is checks. It will always compare just if you have the same reference.
Will these comparisons always return a boolean?
Because __eq__ can be re-implemented or overridden, it's not limited to return True or False. It could return anything (but in most cases it should return a boolean!).
For example with NumPy arrays the == will return an array:
>>> import numpy as np
>>> np.arange(10) == 2
array([False, False, True, False, False, False, False, False, False, False], dtype=bool)
But is checks will always return True or False!
1 As Aaron Hall mentioned in the comments:
Generally you shouldn't do any is True or is False checks because one normally uses these "checks" in a context that implicitly converts the condition to a boolean (for example in an if statement). So doing the is True comparison and the implicit boolean cast is doing more work than just doing the boolean cast - and you limit yourself to booleans (which isn't considered pythonic).
Like PEP8 mentions:
Don't compare boolean values to True or False using ==.
Yes: if greeting:
No: if greeting == True:
Worse: if greeting is True:
They are completely different. is checks for object identity, while == checks for equality (a notion that depends on the two operands' types).
It is only a lucky coincidence that "is" seems to work correctly with small integers (e.g. 5 == 4+1). That is because CPython optimizes the storage of integers in the range (-5 to 256) by making them singletons. This behavior is totally implementation-dependent and not guaranteed to be preserved under all manner of minor transformative operations.
For example, Python 3.5 also makes short strings singletons, but slicing them disrupts this behavior:
>>> "foo" + "bar" == "foobar"
True
>>> "foo" + "bar" is "foobar"
True
>>> "foo"[:] + "bar" == "foobar"
True
>>> "foo"[:] + "bar" is "foobar"
False
https://docs.python.org/library/stdtypes.html#comparisons
is tests for identity
== tests for equality
Each (small) integer value is mapped to a single value, so every 3 is identical and equal. This is an implementation detail, not part of the language spec though
Your answer is correct. The is operator compares the identity of two objects. The == operator compares the values of two objects.
An object's identity never changes once it has been created; you may think of it as the object's address in memory.
You can control comparison behaviour of object values by defining a __cmp__ method or a rich comparison method like __eq__.
Have a look at Stack Overflow question Python's “is” operator behaves unexpectedly with integers.
What it mostly boils down to is that "is" checks to see if they are the same object, not just equal to each other (the numbers below 256 are a special case).
In a nutshell, is checks whether two references point to the same object or not.== checks whether two objects have the same value or not.
a=[1,2,3]
b=a #a and b point to the same object
c=list(a) #c points to different object
if a==b:
print('#') #output:#
if a is b:
print('##') #output:##
if a==c:
print('###') #output:##
if a is c:
print('####') #no output as c and a point to different object
As the other people in this post answer the question in details the difference between == and is for comparing Objects or variables, I would emphasize mainly the comparison between is and == for strings which can give different results and I would urge programmers to carefully use them.
For string comparison, make sure to use == instead of is:
str = 'hello'
if (str is 'hello'):
print ('str is hello')
if (str == 'hello'):
print ('str == hello')
Out:
str is hello
str == hello
But in the below example == and is will get different results:
str2 = 'hello sam'
if (str2 is 'hello sam'):
print ('str2 is hello sam')
if (str2 == 'hello sam'):
print ('str2 == hello sam')
Out:
str2 == hello sam
Conclusion and Analysis:
Use is carefully to compare between strings.
Since is for comparing objects and since in Python 3+ every variable such as string interpret as an object, let's see what happened in above paragraphs.
In python there is id function that shows a unique constant of an object during its lifetime. This id is using in back-end of Python interpreter to compare two objects using is keyword.
str = 'hello'
id('hello')
> 140039832615152
id(str)
> 140039832615152
But
str2 = 'hello sam'
id('hello sam')
> 140039832615536
id(str2)
> 140039832615792
As John Feminella said, most of the time you will use == and != because your objective is to compare values. I'd just like to categorise what you would do the rest of the time:
There is one and only one instance of NoneType i.e. None is a singleton. Consequently foo == None and foo is None mean the same. However the is test is faster and the Pythonic convention is to use foo is None.
If you are doing some introspection or mucking about with garbage collection or checking whether your custom-built string interning gadget is working or suchlike, then you probably have a use-case for foo is bar.
True and False are also (now) singletons, but there is no use-case for foo == True and no use case for foo is True.
Most of them already answered to the point. Just as an additional note (based on my understanding and experimenting but not from a documented source), the statement
== if the objects referred to by the variables are equal
from above answers should be read as
== if the objects referred to by the variables are equal and objects belonging to the same type/class
. I arrived at this conclusion based on the below test:
list1 = [1,2,3,4]
tuple1 = (1,2,3,4)
print(list1)
print(tuple1)
print(id(list1))
print(id(tuple1))
print(list1 == tuple1)
print(list1 is tuple1)
Here the contents of the list and tuple are same but the type/class are different.

Python, perplexity about "is" operator on integers [duplicate]

Why does the following behave unexpectedly in Python?
>>> a = 256
>>> b = 256
>>> a is b
True # This is an expected result
>>> a = 257
>>> b = 257
>>> a is b
False # What happened here? Why is this False?
>>> 257 is 257
True # Yet the literal numbers compare properly
I am using Python 2.5.2. Trying some different versions of Python, it appears that Python 2.3.3 shows the above behaviour between 99 and 100.
Based on the above, I can hypothesize that Python is internally implemented such that "small" integers are stored in a different way than larger integers and the is operator can tell the difference. Why the leaky abstraction? What is a better way of comparing two arbitrary objects to see whether they are the same when I don't know in advance whether they are numbers or not?
Take a look at this:
>>> a = 256
>>> b = 256
>>> id(a) == id(b)
True
>>> a = 257
>>> b = 257
>>> id(a) == id(b)
False
Here's what I found in the documentation for "Plain Integer Objects":
The current implementation keeps an array of integer objects for all integers between -5 and 256. When you create an int in that range you actually just get back a reference to the existing object.
So, integers 256 are identical, but 257 are not. This is a CPython implementation detail, and not guaranteed for other Python implementations.
Python's “is” operator behaves unexpectedly with integers?
In summary - let me emphasize: Do not use is to compare integers.
This isn't behavior you should have any expectations about.
Instead, use == and != to compare for equality and inequality, respectively. For example:
>>> a = 1000
>>> a == 1000 # Test integers like this,
True
>>> a != 5000 # or this!
True
>>> a is 1000 # Don't do this! - Don't use `is` to test integers!!
False
Explanation
To know this, you need to know the following.
First, what does is do? It is a comparison operator. From the documentation:
The operators is and is not test for object identity: x is y is true
if and only if x and y are the same object. x is not y yields the
inverse truth value.
And so the following are equivalent.
>>> a is b
>>> id(a) == id(b)
From the documentation:
id
Return the “identity” of an object. This is an integer (or long
integer) which is guaranteed to be unique and constant for this object
during its lifetime. Two objects with non-overlapping lifetimes may
have the same id() value.
Note that the fact that the id of an object in CPython (the reference implementation of Python) is the location in memory is an implementation detail. Other implementations of Python (such as Jython or IronPython) could easily have a different implementation for id.
So what is the use-case for is? PEP8 describes:
Comparisons to singletons like None should always be done with is or
is not, never the equality operators.
The Question
You ask, and state, the following question (with code):
Why does the following behave unexpectedly in Python?
>>> a = 256
>>> b = 256
>>> a is b
True # This is an expected result
It is not an expected result. Why is it expected? It only means that the integers valued at 256 referenced by both a and b are the same instance of integer. Integers are immutable in Python, thus they cannot change. This should have no impact on any code. It should not be expected. It is merely an implementation detail.
But perhaps we should be glad that there is not a new separate instance in memory every time we state a value equals 256.
>>> a = 257
>>> b = 257
>>> a is b
False # What happened here? Why is this False?
Looks like we now have two separate instances of integers with the value of 257 in memory. Since integers are immutable, this wastes memory. Let's hope we're not wasting a lot of it. We're probably not. But this behavior is not guaranteed.
>>> 257 is 257
True # Yet the literal numbers compare properly
Well, this looks like your particular implementation of Python is trying to be smart and not creating redundantly valued integers in memory unless it has to. You seem to indicate you are using the referent implementation of Python, which is CPython. Good for CPython.
It might be even better if CPython could do this globally, if it could do so cheaply (as there would a cost in the lookup), perhaps another implementation might.
But as for impact on code, you should not care if an integer is a particular instance of an integer. You should only care what the value of that instance is, and you would use the normal comparison operators for that, i.e. ==.
What is does
is checks that the id of two objects are the same. In CPython, the id is the location in memory, but it could be some other uniquely identifying number in another implementation. To restate this with code:
>>> a is b
is the same as
>>> id(a) == id(b)
Why would we want to use is then?
This can be a very fast check relative to say, checking if two very long strings are equal in value. But since it applies to the uniqueness of the object, we thus have limited use-cases for it. In fact, we mostly want to use it to check for None, which is a singleton (a sole instance existing in one place in memory). We might create other singletons if there is potential to conflate them, which we might check with is, but these are relatively rare. Here's an example (will work in Python 2 and 3) e.g.
SENTINEL_SINGLETON = object() # this will only be created one time.
def foo(keyword_argument=None):
if keyword_argument is None:
print('no argument given to foo')
bar()
bar(keyword_argument)
bar('baz')
def bar(keyword_argument=SENTINEL_SINGLETON):
# SENTINEL_SINGLETON tells us if we were not passed anything
# as None is a legitimate potential argument we could get.
if keyword_argument is SENTINEL_SINGLETON:
print('no argument given to bar')
else:
print('argument to bar: {0}'.format(keyword_argument))
foo()
Which prints:
no argument given to foo
no argument given to bar
argument to bar: None
argument to bar: baz
And so we see, with is and a sentinel, we are able to differentiate between when bar is called with no arguments and when it is called with None. These are the primary use-cases for is - do not use it to test for equality of integers, strings, tuples, or other things like these.
I'm late but, you want some source with your answer? I'll try and word this in an introductory manner so more folks can follow along.
A good thing about CPython is that you can actually see the source for this. I'm going to use links for the 3.5 release, but finding the corresponding 2.x ones is trivial.
In CPython, the C-API function that handles creating a new int object is PyLong_FromLong(long v). The description for this function is:
The current implementation keeps an array of integer objects for all integers between -5 and 256, when you create an int in that range you actually just get back a reference to the existing object. So it should be possible to change the value of 1. I suspect the behaviour of Python in this case is undefined. :-)
(My italics)
Don't know about you but I see this and think: Let's find that array!
If you haven't fiddled with the C code implementing CPython you should; everything is pretty organized and readable. For our case, we need to look in the Objects subdirectory of the main source code directory tree.
PyLong_FromLong deals with long objects so it shouldn't be hard to deduce that we need to peek inside longobject.c. After looking inside you might think things are chaotic; they are, but fear not, the function we're looking for is chilling at line 230 waiting for us to check it out. It's a smallish function so the main body (excluding declarations) is easily pasted here:
PyObject *
PyLong_FromLong(long ival)
{
// omitting declarations
CHECK_SMALL_INT(ival);
if (ival < 0) {
/* negate: cant write this as abs_ival = -ival since that
invokes undefined behaviour when ival is LONG_MIN */
abs_ival = 0U-(unsigned long)ival;
sign = -1;
}
else {
abs_ival = (unsigned long)ival;
}
/* Fast path for single-digit ints */
if (!(abs_ival >> PyLong_SHIFT)) {
v = _PyLong_New(1);
if (v) {
Py_SIZE(v) = sign;
v->ob_digit[0] = Py_SAFE_DOWNCAST(
abs_ival, unsigned long, digit);
}
return (PyObject*)v;
}
Now, we're no C master-code-haxxorz but we're also not dumb, we can see that CHECK_SMALL_INT(ival); peeking at us all seductively; we can understand it has something to do with this. Let's check it out:
#define CHECK_SMALL_INT(ival) \
do if (-NSMALLNEGINTS <= ival && ival < NSMALLPOSINTS) { \
return get_small_int((sdigit)ival); \
} while(0)
So it's a macro that calls function get_small_int if the value ival satisfies the condition:
if (-NSMALLNEGINTS <= ival && ival < NSMALLPOSINTS)
So what are NSMALLNEGINTS and NSMALLPOSINTS? Macros! Here they are:
#ifndef NSMALLPOSINTS
#define NSMALLPOSINTS 257
#endif
#ifndef NSMALLNEGINTS
#define NSMALLNEGINTS 5
#endif
So our condition is if (-5 <= ival && ival < 257) call get_small_int.
Next let's look at get_small_int in all its glory (well, we'll just look at its body because that's where the interesting things are):
PyObject *v;
assert(-NSMALLNEGINTS <= ival && ival < NSMALLPOSINTS);
v = (PyObject *)&small_ints[ival + NSMALLNEGINTS];
Py_INCREF(v);
Okay, declare a PyObject, assert that the previous condition holds and execute the assignment:
v = (PyObject *)&small_ints[ival + NSMALLNEGINTS];
small_ints looks a lot like that array we've been searching for, and it is! We could've just read the damn documentation and we would've know all along!:
/* Small integers are preallocated in this array so that they
can be shared.
The integers that are preallocated are those in the range
-NSMALLNEGINTS (inclusive) to NSMALLPOSINTS (not inclusive).
*/
static PyLongObject small_ints[NSMALLNEGINTS + NSMALLPOSINTS];
So yup, this is our guy. When you want to create a new int in the range [NSMALLNEGINTS, NSMALLPOSINTS) you'll just get back a reference to an already existing object that has been preallocated.
Since the reference refers to the same object, issuing id() directly or checking for identity with is on it will return exactly the same thing.
But, when are they allocated??
During initialization in _PyLong_Init Python will gladly enter in a for loop to do this for you:
for (ival = -NSMALLNEGINTS; ival < NSMALLPOSINTS; ival++, v++) {
Check out the source to read the loop body!
I hope my explanation has made you C things clearly now (pun obviously intented).
But, 257 is 257? What's up?
This is actually easier to explain, and I have attempted to do so already; it's due to the fact that Python will execute this interactive statement as a single block:
>>> 257 is 257
During complilation of this statement, CPython will see that you have two matching literals and will use the same PyLongObject representing 257. You can see this if you do the compilation yourself and examine its contents:
>>> codeObj = compile("257 is 257", "blah!", "exec")
>>> codeObj.co_consts
(257, None)
When CPython does the operation, it's now just going to load the exact same object:
>>> import dis
>>> dis.dis(codeObj)
1 0 LOAD_CONST 0 (257) # dis
3 LOAD_CONST 0 (257) # dis again
6 COMPARE_OP 8 (is)
So is will return True.
It depends on whether you're looking to see if 2 things are equal, or the same object.
is checks to see if they are the same object, not just equal. The small ints are probably pointing to the same memory location for space efficiency
In [29]: a = 3
In [30]: b = 3
In [31]: id(a)
Out[31]: 500729144
In [32]: id(b)
Out[32]: 500729144
You should use == to compare equality of arbitrary objects. You can specify the behavior with the __eq__, and __ne__ attributes.
As you can check in source file intobject.c, Python caches small integers for efficiency. Every time you create a reference to a small integer, you are referring the cached small integer, not a new object. 257 is not an small integer, so it is calculated as a different object.
It is better to use == for that purpose.
I think your hypotheses is correct. Experiment with id (identity of object):
In [1]: id(255)
Out[1]: 146349024
In [2]: id(255)
Out[2]: 146349024
In [3]: id(257)
Out[3]: 146802752
In [4]: id(257)
Out[4]: 148993740
In [5]: a=255
In [6]: b=255
In [7]: c=257
In [8]: d=257
In [9]: id(a), id(b), id(c), id(d)
Out[9]: (146349024, 146349024, 146783024, 146804020)
It appears that numbers <= 255 are treated as literals and anything above is treated differently!
There's another issue that isn't pointed out in any of the existing answers. Python is allowed to merge any two immutable values, and pre-created small int values are not the only way this can happen. A Python implementation is never guaranteed to do this, but they all do it for more than just small ints.
For one thing, there are some other pre-created values, such as the empty tuple, str, and bytes, and some short strings (in CPython 3.6, it's the 256 single-character Latin-1 strings). For example:
>>> a = ()
>>> b = ()
>>> a is b
True
But also, even non-pre-created values can be identical. Consider these examples:
>>> c = 257
>>> d = 257
>>> c is d
False
>>> e, f = 258, 258
>>> e is f
True
And this isn't limited to int values:
>>> g, h = 42.23e100, 42.23e100
>>> g is h
True
Obviously, CPython doesn't come with a pre-created float value for 42.23e100. So, what's going on here?
The CPython compiler will merge constant values of some known-immutable types like int, float, str, bytes, in the same compilation unit. For a module, the whole module is a compilation unit, but at the interactive interpreter, each statement is a separate compilation unit. Since c and d are defined in separate statements, their values aren't merged. Since e and f are defined in the same statement, their values are merged.
You can see what's going on by disassembling the bytecode. Try defining a function that does e, f = 128, 128 and then calling dis.dis on it, and you'll see that there's a single constant value (128, 128)
>>> def f(): i, j = 258, 258
>>> dis.dis(f)
1 0 LOAD_CONST 2 ((128, 128))
2 UNPACK_SEQUENCE 2
4 STORE_FAST 0 (i)
6 STORE_FAST 1 (j)
8 LOAD_CONST 0 (None)
10 RETURN_VALUE
>>> f.__code__.co_consts
(None, 128, (128, 128))
>>> id(f.__code__.co_consts[1], f.__code__.co_consts[2][0], f.__code__.co_consts[2][1])
4305296480, 4305296480, 4305296480
You may notice that the compiler has stored 128 as a constant even though it's not actually used by the bytecode, which gives you an idea of how little optimization CPython's compiler does. Which means that (non-empty) tuples actually don't end up merged:
>>> k, l = (1, 2), (1, 2)
>>> k is l
False
Put that in a function, dis it, and look at the co_consts—there's a 1 and a 2, two (1, 2) tuples that share the same 1 and 2 but are not identical, and a ((1, 2), (1, 2)) tuple that has the two distinct equal tuples.
There's one more optimization that CPython does: string interning. Unlike compiler constant folding, this isn't restricted to source code literals:
>>> m = 'abc'
>>> n = 'abc'
>>> m is n
True
On the other hand, it is limited to the str type, and to strings of internal storage kind "ascii compact", "compact", or "legacy ready", and in many cases only "ascii compact" will get interned.
At any rate, the rules for what values must be, might be, or cannot be distinct vary from implementation to implementation, and between versions of the same implementation, and maybe even between runs of the same code on the same copy of the same implementation.
It can be worth learning the rules for one specific Python for the fun of it. But it's not worth relying on them in your code. The only safe rule is:
Do not write code that assumes two equal but separately-created immutable values are identical (don't use x is y, use x == y)
Do not write code that assumes two equal but separately-created immutable values are distinct (don't use x is not y, use x != y)
Or, in other words, only use is to test for the documented singletons (like None) or that are only created in one place in the code (like the _sentinel = object() idiom).
For immutable value objects, like ints, strings or datetimes, object identity is not especially useful. It's better to think about equality. Identity is essentially an implementation detail for value objects - since they're immutable, there's no effective difference between having multiple refs to the same object or multiple objects.
is is the identity equality operator (functioning like id(a) == id(b)); it's just that two equal numbers aren't necessarily the same object. For performance reasons some small integers happen to be memoized so they will tend to be the same (this can be done since they are immutable).
PHP's === operator, on the other hand, is described as checking equality and type: x == y and type(x) == type(y) as per Paulo Freitas' comment. This will suffice for common numbers, but differ from is for classes that define __eq__ in an absurd manner:
class Unequal:
def __eq__(self, other):
return False
PHP apparently allows the same thing for "built-in" classes (which I take to mean implemented at C level, not in PHP). A slightly less absurd use might be a timer object, which has a different value every time it's used as a number. Quite why you'd want to emulate Visual Basic's Now instead of showing that it is an evaluation with time.time() I don't know.
Greg Hewgill (OP) made one clarifying comment "My goal is to compare object identity, rather than equality of value. Except for numbers, where I want to treat object identity the same as equality of value."
This would have yet another answer, as we have to categorize things as numbers or not, to select whether we compare with == or is. CPython defines the number protocol, including PyNumber_Check, but this is not accessible from Python itself.
We could try to use isinstance with all the number types we know of, but this would inevitably be incomplete. The types module contains a StringTypes list but no NumberTypes. Since Python 2.6, the built in number classes have a base class numbers.Number, but it has the same problem:
import numpy, numbers
assert not issubclass(numpy.int16,numbers.Number)
assert issubclass(int,numbers.Number)
By the way, NumPy will produce separate instances of low numbers.
I don't actually know an answer to this variant of the question. I suppose one could theoretically use ctypes to call PyNumber_Check, but even that function has been debated, and it's certainly not portable. We'll just have to be less particular about what we test for now.
In the end, this issue stems from Python not originally having a type tree with predicates like Scheme's number?, or Haskell's type class Num. is checks object identity, not value equality. PHP has a colorful history as well, where === apparently behaves as is only on objects in PHP5, but not PHP4. Such are the growing pains of moving across languages (including versions of one).
It also happens with strings:
>>> s = b = 'somestr'
>>> s == b, s is b, id(s), id(b)
(True, True, 4555519392, 4555519392)
Now everything seems fine.
>>> s = 'somestr'
>>> b = 'somestr'
>>> s == b, s is b, id(s), id(b)
(True, True, 4555519392, 4555519392)
That's expected too.
>>> s1 = b1 = 'somestrdaasd ad ad asd as dasddsg,dlfg ,;dflg, dfg a'
>>> s1 == b1, s1 is b1, id(s1), id(b1)
(True, True, 4555308080, 4555308080)
>>> s1 = 'somestrdaasd ad ad asd as dasddsg,dlfg ,;dflg, dfg a'
>>> b1 = 'somestrdaasd ad ad asd as dasddsg,dlfg ,;dflg, dfg a'
>>> s1 == b1, s1 is b1, id(s1), id(b1)
(True, False, 4555308176, 4555308272)
Now that's unexpected.
What’s New In Python 3.8: Changes in Python behavior:
The compiler now produces a SyntaxWarning when identity checks (is and
is not) are used with certain types of literals (e.g. strings, ints).
These can often work by accident in CPython, but are not guaranteed by
the language spec. The warning advises users to use equality tests (==
and !=) instead.

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