timeout vs pause in TeraTerm (ttl) script - teraterm

I came across a few scripts which uses timeout = 5 and a few other scripts which uses pause 5 to add a delay of 5 seconds. I would like to know and understand the difference between these two flavors.

Timeout is used generally with wait* commands. Wait* commands wait for the specific input until the 'timeout' seconds. Wait will return early with success, if it receives required input.
Pause is mandatory pause in the execution. Pause stops the execution of the script for specified seconds.

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JMeter - Wait until the predefined time to start next thread

I configured Java based Selenium WebDriver test in Apache JMeter with the following setup:
Number of Threads (Users): 10
Ramp-up period (Second): 120
Loop Count: 1
I ticked the Delay Thread Creation until needed to save resources.
My expectation regarding the functionality:
I expected that if I have 10 users with 120 seconds ramp up time, then every user activity will start each other and the Jmeter will wait at least 12 seconds to start the next thread.
The issue is:
The threads start sometimes within 11 seconds, sometimes 12 seconds.
I don't know why does it happen because I would like to see the threads start after each other exactly in 12 seconds.
The question is
Are there any solution that to tell the JMeter to wait exactly 12 seconds for next thread start?
Here is the picture about started jobs with date time stamp:
I don't think you will be able to achieve this level of precision using ramp-up period approach of the normal Thread Group, a better idea would be going for the Ultimate Thread Group (can be installed using JMeter Plugins Manager) which allows absolute flexibility in terms of definition of ramp-up, ramp-down and time to hold the load.
Example setup:
Example output:
In order to get only one execution of the "job" per each virtual user you can use Throughput Controller configured like:
You can add Flow Control Action for pausing exact time
it allows pauses to be included without needing to generate a sample. For variable delays, set the pause time to zero, and add a Timer as a child.

How to call a function every n milliseconds in "real world" time exactly?

If I understand correctly, setInterval(() => console.log('hello world'), 1000) will place the function to some queue of tasks to run. But if there are other tasks in-front of it, it won't run exactly at 1000 millisecond or every time.
In a single complex program, is it possible to also make calls to some function every n millisecond exactly in real world time with node.js ?
If I understand correctly, setInterval(() => console.log('hello world'), 1000) will place the function to some queue of tasks to run. But if there are other tasks in-front of it, it won't run exactly at 1000 millisecond or every time.
That is correct. It won't run exactly at the desired time if node.js happens to be busy doing something else when the timer is ready to run. node.js will wait until it finishes it's other task before running the timer callback. You can think of node.js as if it has a one-track mind (can only do one thing at a time) and timers don't ever interrupt existing tasks that are running.
In a single complex program, is it possible to also make calls to some function every n millisecond exactly in real world time with node.js ?
No, it is not possible to do that in node.js. node.js runs your Javascript as single-threaded, it's event driven and not-preemptive. All of these mean that you cannot rely on code running at a precise real-world time.
What happens under the covers in node.js is that you set a timer for a specific time in the future. That timer goes is registered with the node.js event loop so that each time it gets through the event loop, it will check if there are any pending timers. But, it only gets through the event loop when other code that was running before the timer was ready to fire finishes running. Here's the sequence of events:
Run some code
Set timer for some time in the future (say time X)
Run some more code
Nothing to do for awhile
Run some more code (while this code is running, time X passes - the time for your timer to run)
Previous block of code finishes running and control returns back to the node.js event loop at time X + n (some time after the timer X was supposed to fire).
Event loop checks to see if there are any pending timers. It finds a timer and calls its callback at time X + n.
So, the only way that your timer gets called at approximately time X is if node.js has nothing else to do at exactly time X. If your program is ever doing anything else, you can't guarantee that your program will be free at exactly time X to run the timer exactly when you want it to run. node.js is NOT a real-time system in any way. single-threaded and non-pre-emptive mean that a timer may have to wait for node.js to finish some other things before it gets to run and thus there is no guarantee that the timer will run exactly on time. Instead, it will run as not before time X when the interpreter is next free to return back to the event loop (done running whatever else might have been running at the time). This could be close to time X or it could be a significant time after time X.
If you really need something to run precisely at a specific time, then you likely need a pre-emptive system (not node.js) that is much more real-time than node.js is.
You could create a "work-around" in node.js by firing up another node.js process (you could use the child_process module) and start a program in that other process that has nothing else to do except serve your timer and execute the code associated with that timer. Then, at least you timer won't be pre-empted by some other Javascript task that might be running and will get to run pretty close to the desired time. Keep in mind that even this work-around still isn't a true real-time system, but might serve some purposes.
Otherwise, you probably want to write this in a more real-time system language that has pre-emptive timers (probably even with thread priorities).
But if there are other tasks in-front of it, it won't run exactly at 1000 millisecond or every time.
Your question is actually operating system specific, assuming the computer is running some (usual) operating system (like Windows, Android, Linux, MacOSX, etc...). I recommend reading Operating Systems: Three Easy Pieces to learn more.
In practice, your computer has many other processes managed by its operating system. Some of them might be running. Your computer might be in a situation where it is loaded enough by other processes to the point of not being able to run your tasks or threads exactly every second. Read about thrashing.
You might want to use some genuine real-time operating system. But then, node.js probably won't run on it.
How to call a function every n milliseconds in “real world” time exactly?
You cannot do that reliably. Because your node.js process (it is actually single threaded, at the system threads level, see pthreads(7) and jfriend00's answer) might not get enough resources from your OS (so if other processes are loading your computer too much, node.js would be starved and won't be able to progress like you want; be also aware of possible priority inversions).
On Linux, see also shed(7), chrt(1), renice(1)
I suggest to make a cron which will run at every n seconds. If your program is complex and it may take more time then you can go with async.
npm install cron
var CronJob = require('cron').CronJob;
new CronJob('* * * * * *', function() {
console.log('You will see this message every second');
callYourFunc();
}, null, true, 'America/Los_Angeles');
For more read this link
Perhaps you could spawn a worker thread and block it while it’s waiting to do the work, in the way suggested by CertainPerformance in the comments. It may not be the most elegant way to do it but at least you can put the blocking logic aside so that it doesn’t affect the rest of the application.
Check out the example in the docs if you’re unfamiliar with the cluster module: https://nodejs.org/docs/latest-v10.x/api/cluster.html

Node.js sleep() not absolute but relative to system clock?

Programming in Node.js on my Ubuntu system, I need to set an interval timer to do certain events:
setInterval(function() {
console.log(new Date());
}, 5000);
This executes every 5 seconds as you would expect, but as soon as you change the system clock, weird things start to happen. If I set my system clock to the past, it waits until the clock "catches" up to last time, then waits 5 seconds. If I set system time into the future, it'll continue to wait the "leftover" times in the future. Is this expected behavior from Node or a bug? I double checked in my Windows environment with Thread.Sleep() in C# and it doesn't do this. It will always wait 5 seconds and do things even if you change system clock. How do I achieve this with Node?

jMeter adding threads/users (read from CSV Data) to a running thread group

my problem is quite complex.
The matter is to test our web site answers to an increasing amount of requests from different users.
So I can take users/passwords from a CSV Data and launch an HTTP request (with variables readen from the file).
But I don't want to run the thread with all users at same time, but to loop and add at every iteration an other user from the file to the running thread groups (after some delay).
It seems very difficult to do so with jMeter. Perhaps I's need to call a custom java class ?
If I understand you correctly, you just should use Rump up. This parameter control how fast your test will reach maximum threads count.
As explained in JMeter documentation,
The ramp-up period tells JMeter how long to take to "ramp-up" to the
full number of threads chosen. If 10 threads are used, and the ramp-up
period is 100 seconds, then JMeter will take 100 seconds to get all 10
threads up and running. Each thread will start 10 (100/10) seconds
after the previous thread was begun. If there are 30 threads and a
ramp-up period of 120 seconds, then each successive thread will be
delayed by 4 seconds.
Also may be this Throughput Shaping Timer may be helpful for you. You can schedule duration of request with it.
As Jay stated, you can use ramp up to try to control this, though I am not sure the result will be what you are after...though it will add the startup delay. If you have a single thread then each row of the CSV will be processed one at a time, in order.
You can set the thread group to 1 thread and loop forever. In the CSV config you can set a single pass and to terminate the thread on EOF.
CSV Data Set Config-->Recycle on EOF = False
CSV Data Set Config-->Stop thread on EOF = True
Thread Group-->Loop Count = Forever
Also keep in mind that by using BSF and Beanshell you can exact a great deal of control over JMeter.
You should check out UltimateThreadGroup from jmeter-plugins.

WARNING:apscheduler.scheduler:Execution of job skipped: maximum number of running instances reached (1)

In my code i run a cron job which is run for every five seconds, and I've been getting the same WARNING ever since.
this is the api that i used:
sched.add_cron_job(test_3, second="*/5")
And I get a warning:
WARNING:apscheduler.scheduler:Execution of job "test_3 (trigger: cron[second='*/5'], next run at: 2013-11-28 15:56:30)" skipped: maximum number of running instances reached (1)
I tried giving time gap of 2 minutes it doesn't solve the issue.....
Help me in overcoming this issue..
I used the proc.terminate() to stop the execution of my method. So that the instance of the 1st thread is terminated before a new thread could start again.
Also provide a timing mechanism to complete your process well within the scheduled time say within a minute, hour or day etc. In my application i used *sleep(in_seconds)* for providing the timing mechanism.
I had a similar problem, and it turned out it was just your job 'test_3' lasting too long, more then 5 secs (or 2 minutes as you tried).
APScheduler is trying to re-execute you job, but the previous one is still running.

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