pyttsx and gTTS module errors - python-3.x

windows 10-64bit
I'm trying to use some text-to-speech tool to read text from lines of .txt document, something like this:
so with pyttsx:
import pyttsx
engine = pyttsx.init()
engine.say('my voice')
engine.runAndWait()
I got this error:
Traceback (most recent call last):
File "...", line 1, in <module>
import pyttsx
File "/.../pyttsx/__init__.py", line 18, in <module>
from engine import Engine
ImportError: No module named 'engine'
now gTTS, available as gtts_token, so how to use it? because this way module is unrecognizable:
import gtts
blabla = ("my voice")
tts = gtts.gTTS(text=blabla, lang='en')
tts.save("C:/rec.mp3")
or:
from gtts import gTTS
blabla = ("my voice")
tts = gTTS(text=blabla, lang='en')
tts.save("C:/rec.mp3")
error:
import gtts
ImportError: No module named 'gtts'
also I'm want try to use espeak but not sure how to install it, is it available with pip install or I have to install it some other way to try it:
import subprocess
text = '"my voice"'
subprocess.call('espeak '+text, shell=True)
or:
import os
os.system("espeak 'my voice'")
so I'm trying to find some solution, but everything I tried is not working here...

for python3 use
pyttsx3
Its a new library compatible with both python3 and python2. Unlike gTTS it doesn't need internet connection and there is no delay in the sound produced.
Install:
pip install pyttsx3
Usage :
import pyttsx3
engine = pyttsx3.init()
engine.say("Hi this is working ");
engine.setProperty('volume',0.9)
engine.runAndWait()

I am using windows 10 and Python 2.7.
For pyttsx:
Below code is working fine for me. I did get ImportError: No module named win32api error for which I had to install win32api from here
After that I could play "my voice". Although the quality and fidelity of spoken sound was very low. gtts is much better in that regards.
import pyttsx
engine = pyttsx.init()
engine.say('my voice')
engine.runAndWait()
For the error you are getting, Can you look into your python folder and see if engine.py file is present?
For e.g. in my case, I've pyttsx modules installed at following location
C:\Python27\Lib\site-packages\pyttsx and here is a list of files,
Name
----
drivers
driver.py
driver.pyc
engine.py
engine.pyc
voice.py
voice.pyc
__init__.py
__init__.pyc
Since import of engine is failing, I am wondering if you have engine.py file in the correct folder or present at all.
For gtts:
I tried playing sound with winsound, but it did not work. Using pydub I was able to play the audio file. But, since your requirement is not to use a file, this may be a moot point.
import gtts
import winsound
from pydub import AudioSegment
from pydub.playback import play
blabla = ("my voice")
tts = gtts.gTTS(text=blabla, lang='en')
tts.save("rec.mp3")
print "Playing sound .."
#winsound.PlaySound("rec.wav", winsound.SND_FILENAME)
song = AudioSegment.from_mp3("rec.mp3")
play(song)
Hope this helps.

I'm using python2.7 on Ubuntu.
Try to replace "from engine import Engine" with "from .engine import Engine" in the engine module.It work for me!

Related

How to handle importing a package import if it doesn't exist

import os
import re
import fitz # requires fitz, PyMuPDF
import pdfrw
import subprocess
import os.path
import sys
from PIL import Image
In my case fitz doesn't exist since it needs PyMuPDF. Is there a way to tell python to download dependencies and install them if they don't exist?
I am new to python and learning a lot. Apologizes in advance
Using Python 3.9.4
Platform that I am developing on is macOS but will be deploying on Windows
Editor is VSCode
Using try-catch to handle missing package
Ex:
import subprocess
def install(package):
subprocess.call(['pip', 'install', package])
try:
import fitz # requires fitz, PyMuPDF
except:
install('fitz')
A better practice would be to handle this before your code is executed. Example: using a requirements.txt file with all the dependent packages. And running the file before code execution.

ImportError: cannot import name 'gTTS' on Ubuntu 18.04

I am trying to write a python script which can speak text. I wrote this simple code using gtts, which works on my macbook, but has import errors when I try to run it on Ubuntu 18.04
st.py
import os
mytext = "Python can speak!"
language = 'en'
myobj = gTTS(text=mytext, lang=language, slow=False)
myobj.save("welcome.mp3")
os.system("mpg321 welcome.mp3")
I am using python3 to run it on ubuntu, and I have installed gtts using pip3, but it's not able to find gTTS. This is the error I am getting -
File "connector.py", line 4, in <module>
from gtts import gTTS
ImportError: cannot import name 'gTTS'
I have tried uninstalling and re-installing gtts module and python3, but no luck.
First make sure you are in the appropriate virtual environment if you are using one.
Then try running $ python3 -m pip install gTTS without sudo
If that is the command you already used to install gTTS, try running
pip list to see if gTTS is listed there.
Check to make sure that the gtts folder exists in lib/python3.X/site-packages/

Unable to use pypdf module

I have installed the pyPdf module successfully using the command pip install pydf but when I use the module using the import command I get the following error:
enC:\Anaconda3\lib\site-packages\pyPdf\__init__.py in <module>()
1 from pdf import PdfFileReader, PdfFileWriter
2 __all__ = ["pdf"]
ImportError: No module named 'pdf'
What should I do? I have installed the pdf module as well but still the error does not go away.
This is a problem of an old version of pypdf. The history of pypdf is a bit compliated, but the gist of it:
Use pypdf>=3.1.0. All lowercase, no number. Since December 2022, it's the best supported version.
Install pypdf
$ sudo -H pip install pypdf
You might need to replace pip by pip2 or pip3 if you use Python 2 or Python 3.
Use pypdf
import pypdf
WARNING: PyPDF3 and PyPDF4 are not maintained and PyPDF2 is deprecated - pypdf is the way to go!
Three potential alternatives which are maintained:
pymupdf: uses mupdf
pikepdf: Uses qpdf
pdfminer.six: A pure Python project. Don't confuse it with the unmaintained pdfminer
I've had the same error popping up after installing pypdf via pip and trying to import it in IPython (I'm using python 3.5.2):
In [5]: import pyPdf
---------------------------------------------------------------------------
ImportError Traceback (most recent call last)
<ipython-input-5-a5780a4295f9> in <module>()
----> 1 import pyPdf
/home/mf/virtual_envs/pdfdataextract/lib/python3.5/site-packages/pyPdf/__init__.py in <module>()
----> 1 from pdf import PdfFileReader, PdfFileWriter
2 __all__ = ["pdf"]
ImportError: No module named 'pdf'
This was even after installing the pdf library using pip.
Luckily, there's a PyPDF2 library which works like a charm for me.
Use PyPDF2.
I've been using it in Python 3 (v3.5.2 to be precise), and it works quite well.
Here's a simple command that you can use to install PyPDF2.
sudo -H pip3 install PyPDF2
For using it:
from PyPDF2 import PdfFileReader
Let me know if you need any clarification.
Firstly, in your code you wrote:
from pdf import PdfFileReader, PdfFileWriter
Instead of:
from PyPDF2 import PdfFileReader, PdfFileWriter
Secondly use
pip3.x install pyPdf
instead of
pip install pyPdf if it will not work
I use pypdf2 , it work for me.
pip install pypdf2.
I use Ubuntu 16.04
I imported PDF library using python 3.8.5 as;
import PyPDF4
or
from PyPDF4 import PdfFileReader
it runs great.....
Your import code should read:
from pyPdf import PdfFileReader, PdfFileWriter

how to play mp3

my problem starts here:
pyttsx and gTTS module errors
gTTS works well, takes text from text file, but first creates mp3 file, then if I want listen, I must call this mp3, so it is good but it would be better if I can avoid any audio files, and get just read from text file. maybe somehow I can use google voice to read from text file..? anyway main question now is other
if I can use only gTTS what is the best way to play mp3 on Windows 10-64 bit, Python 3.5
ok with os:
import os
os.startfile("D:\my path/rec1.mp3")
it is good, but I don't want use default player, need something like simpleaudio for mp3...
with pygame I have installation problem and not sure, how good is use it this way:
from pygame import mixer
mixer.init()
mixer.music.load('D:/my path/rec1.mp3')
mixer.music.play()
vlc just how to install it? with easy_install vlc I got error: could not find suitable distribution for requirement.parse ('vlc') and with pip install vlc error: could not find a version that satisfies the requirement vlc (from versions: ) no matching distribution found for vlc
import vlc
p = vlc.MediaPlayer("file:/my path/rec1.mp3")
p.play()
p.stop()
with pyglet:
import pyglet
music=pyglet.media.load('D:/my path/rec1.mp3')
music.play()
pyglet.app.run()
I got this error:
'AVbin is required to decode compressed media')
pyglet.media.riff.WAVEFormatException: AVbin is required to decode compressed media
subprocess also uses default player:
import subprocess
sound_program = "path to player"
sound_file = "D:/my path/rec1.mp3"
subprocess.call([sound_program, sound_file])
with mp3play, not sure how to use it:
import mp3play
filename = (r'D:\my path/rec1.mp3')
clip = mp3play.load(filename)
clip.play()
I tried it this way:
filename = ('D:\my path/rec1.mp3')
this way:
filename = r'D:\my path/rec1.mp3'
In all cases I got error:
Traceback (most recent call last):
File "D:/dt/PyCharm_project/0_ASK.py", line 18, in <module>
import mp3play
File "C:\Users\User\AppData\Roaming\Python\Python35\site-packages\mp3play\__init__.py", line 4, in <module>
from .windows import AudioClip as _PlatformSpecificAudioClip
File "C:\Users\User\AppData\Roaming\Python\Python35\site-packages\mp3play\windows.py", line 27
print 'Error %s for "%s": %s' % (str(err), txt, buf)
^
SyntaxError: invalid syntax
ok so with pydub:
from pydub import AudioSegment
from gtts import gTTS
import simpleaudio as sa
blabla = ('my voice')
tts = gTTS(text=blabla, lang='en')
tts.save("D:/my path/rec.mp3")
rec = AudioSegment.from_mp3("D:\my path\rec.mp3")
rec.export("rec.wav", format="wav")
#rec = AudioSegment.ffmpeg ("D:\my path\rec.mp3")
#rec.export("rec.wav", format="wav")
#rec = AudioSegment.converter ("D:\my path\rec.mp3")
#rec.export("rec.wav", format="wav")
wave_obj = sa.WaveObject.from_wave_file('D:/my path/rec.wav'')
play_obj = wave_obj.play()
play_obj.wait_done()
Errors in the sequence first with AudioSegment.from_mp3 :
RuntimeWarning: Couldn't find ffmpeg or avconv - defaulting to ffmpeg, but may not work
warn("Couldn't find ffmpeg or avconv - defaulting to ffmpeg, but may not work", RuntimeWarning)
Traceback (most recent call last):
File " D:/dt/PyCharm_project/0_ASK.py", line 9, in <module>
rec = AudioSegment.from_mp3("D:\my path\rec.mp3")
File "C:\Users\User\AppData\Roaming\Python\Python35\site-packages\pydub\audio_segment.py", line 438, in from_mp3
return cls.from_file(file, 'mp3')
File "C:\Users\User\AppData\Roaming\Python\Python35\site-packages\pydub\audio_segment.py", line 366, in from_file
file = _fd_or_path_or_tempfile(file, 'rb', tempfile=False)
File "C:\Users\User\AppData\Roaming\Python\Python35\site-packages\pydub\utils.py", line 59, in _fd_or_path_or_tempfile
fd = open(fd, mode=mode)
OSError: [Errno 22] Invalid argument: 'D:\my path\rec.mp3'
with AudioSegment.ffmpeg :
warn("Couldn't find ffmpeg or avconv - defaulting to ffmpeg, but may not work", RuntimeWarning)
Traceback (most recent call last):
File "D:/dt/PyCharm_project/0_ASK.py ", line 12, in <module>
rec = AudioSegment.ffmpeg ("D:\my path\rec.mp3")
TypeError: 'str' object is not callable
with AudioSegment.converter:
RuntimeWarning: Couldn't find ffmpeg or avconv - defaulting to ffmpeg, but may not work
warn("Couldn't find ffmpeg or avconv - defaulting to ffmpeg, but may not work", RuntimeWarning)
Traceback (most recent call last):
File "D:/dt/PyCharm_project/0_ASK.py", line 15, in <module>
rec = AudioSegment.converter ("D:\my path\rec.mp3")
TypeError: 'str' object is not callable
not sure maybe webbrowser, but how to install it?
import webbrowser
webbrowser.open("D:/my path/rec1.mp3")
Same problem here. It works with playsound 1.2.1 for me.
Install with :
$ pip install playsound
test with:
>>>from playsound import playsound
>>>playsound('/path/to/a/sound/file/you/want/to/play.mp3')
You can use "subprocess".
from subprocess import call
from gtts import gTTS
import os
blabla = input('Type IN: ')
tts = gTTS(text=blabla, lang='en')
tts.save("test.mp3")
call(["vlc", "test.mp3"])
This program asks user to type in anything and it will say that trough vlc.
I use this on Linux but i don't now if it works on Windows.
with pygame I have installation problem and not sure, how good is use it this way:
Can you provide more details about the pygame installation error?
I was able to use PYGAME with this code, where "hello.mp3" is a file in the same directory
from gtts import gTTS
tts = gTTS(text='Hello', lang='en')
tts.save("hello.mp3")
from Tkinter import *
root = Tk()
from pygame import mixer
mixer.init()
mixer.music.load('hello.mp3')
mixer.music.play()
root.mainloop()
vlc just how to install it?
I also used VLC. I have installed it with these commands:
sudo pip install python-vlc
And I got this error:
NameError: no function 'libvlc_new
So, I tryed the command:
sudo apt-get install vlc
And it worked with this code:
from gtts import gTTS
tts = gTTS(text='Hello', lang='en')
tts.save("hello.mp3")
from Tkinter import *
root = Tk()
import vlc
p = vlc.MediaPlayer("hello.mp3")
p.play()
root.mainloop()
Hope It help You.
This will do the job and without the need for files:
def say(text, lang='en'):
""" Speak the provided text.
"""
import pygame
from gtts import gTTS
import io
tts = gTTS(text=text, lang=lang, slow=False)
pygame.mixer.init()
pygame.init() # this is needed for pygame.event.* and needs to be called after mixer.init() otherwise no sound is played
with io.BytesIO() as f: # use a memory stream
tts.write_to_fp(f)
f.seek(0)
pygame.mixer.music.load(f)
pygame.mixer.music.set_endevent(pygame.USEREVENT)
pygame.event.set_allowed(pygame.USEREVENT)
pygame.mixer.music.play()
pygame.event.wait() # play() is asynchronous. This wait forces the speaking to be finished before closing f and returning
I think you are looking for :
pyttsx3
Its an offline cross-platform TTS that's compatible with python3 and python2.
Install :
pip install pyttsx3
If u want an offline TTS for python unlike gTTS , pyttsx3 is your best choice in my opinion.
I don't know the solution to all of the questions, but the issue you're having with pydub is that you don't have ffmpeg or avconv installed. There are instructions on the pydub github:
Windows:
Download and extract libav from Windows binaries provided here.
Add the libav /bin folder to your PATH envvar
pip install pydub
webbrowser should be part of you standard python install.
Check if there is a webbrowser.py under C:\Your_Python_Folder\Lib.
Below code works just fine for me as webbrowser.py is present at above mentioned folder.
import webbrowser
webbrowser.open("rec.mp3")
install pyglet using python -m pip install pyglet
Download installed here Link to AVbin setup ( it's a must )
32/64 bit
import pyglet
song = pyglet.media.load('file.mp3')
song.play()
pyglet.app.run()
That's all.
You can use playsound module
from playsound import playsound
playsound(file.mp3)
Boom that's it.it plays the audio right way works like charm
If you are on windows then this should do the job,
import winsound
winsound.PlaySound('your_file.mp3',winsound.SND_FILENAME)
Remember this package is only present in python for windows.
If AVbin error occurs...
First download AVbin.exe and Install it
then Go to local disk C --> windows --> System32 --> search the Avbin.dll and copy that file
then paste that particular file in your root directory
Error will vanish
import os
os.system("music.mp3")

Trying to import winsound

When I import winsound and then try to run the program, it returns an error message saying:
ImportError: No module named 'winsound'.
Are there any settings I need to change?
winsound only exists in Python installed under Windows. Do not attempt to import it if you are not running under Windows.

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