What exactly are GHC type coercions? - haskell

I have been looking up haskell's core language to understand how it works. One feature that I found during my internet searches were type coercions. I know that they are used to implement GADTs, but I don't understand much else. All descriptions I found online were quite high level for me, although I have a decent understanding of system F, though. Can anyone explain type coercions in an understandable manner to me, please?

Basically Haskell compiles by evaluating to this simple core language. In an effort to keep in simple it's generally not desirable to add constructs like GADTs or type classes directly to the language so instead they are compiled away at the very front end of the compiler into the simpler but more general (and verbose) constructs provided by core. Also keep in mind that Core is typed so we have to make sure we can encode all of these things in a typed way, a significant complication.
In order to encode GADTs they get elaborated to normal data types with existentials and coercions. The basic idea is that a coercion is a type with what is called an equality kind, written t ~ t'. This type is meant to witness evidence that even though we may not know it, t and t' are the same type under the hood. They're passed around just like any other type so there's nothing special in how that is handled. There's also a suite of type constructors for manipulating these types constitution little proofs about equality, like sym :: t ~ t' -> t' ~ t for example. Finally, there is an operator at the term level which takes a term of type t and a type of kind t ~ t' and is typed as a term of type t'. eg cast e T :: t' but this term behaves identically to e. We've just used our proof that t' and t are the same to cast e to make the type checker happy.
That's the basic idea
Kinds representing equality
Types representing proofs of equality
cast at the term level to use these proofs
Also note that by isolating proofs to the type level they cannot end up having a runtime cost as types are going to be erased down the line.
I think a nice reference on all of this is System F with Type Equality Coercions but of course all of SPJ's publications could help.

#jozefg deserves the answer, but here's an example of GADTs desugaring to existential quantification. Not quite Core yet, but a step toward it.
data Foo :: * -> * where
Bar :: Int -> Foo Int
Oink :: b -> c -> d -> Foo (f b)
via
data Foo a where
Bar :: (a ~ Int) => Int -> Foo a
Oink :: (a ~ f b) => b -> c -> d -> Foo a
to
data Foo a
= (a ~ Int) => Bar Int
| forall b c d f. (a ~ f b) => Oink b c d
Courtesy of /u/MitchellSalad on /r/haskell.

Related

How to think about the lack of laws

I am a mathematician who works a lot with category theory, and I've been using Haskell for a while to perform certain computations etc., but I am definitely not a programmer. I really love Haskell and want to become much more fluent in it, and the type system is something that I find especially great to have in place when writing programs.
However, I've recently been trying to implement category theoretic things, and am running into problems concerning the fact that you seemingly can't have class method laws in Haskell. In case my terminology here is wrong, what I mean is that I can write
class Monoid c where
id :: c -> c
m :: c -> c -> c
but I can't write some law along the lines of
m (m x y) z == m x $ m y z
From what I gather, this is due to the lack of dependent types in Haskell, but I'm not sure how exactly this is the case (having now read a bit about dependent types). It also seems that the convention is just to include laws like this in comments and hope that you don't accidentally cook up some instance that doesn't satisfy them.
How should I change my approach to Haskell to deal with this problem? Is there a nice mathematical/type-theoretic solution (for example, require the existence of an associator that is an isomorphism (though then the question is, how do we encode isomorphisms without a law?)); is there some 'hack' (using extensions such as DataKinds); should I be drastic and switch to using something like Idris instead; or is the best response to just change the way I think about using Haskell (i.e. accept that these laws can't be implemented in a Haskelly way)?
(bonus) How exactly does the lack of laws come from not supporting dependent types?
You want to require that:
m (m x y) z = m x (m y z) -- (1)
But to require this you need a way to check it. So you, or your compiler (or proof assistant), need to construct a proof of this. And the question is, what type is a proof of (1)?
One could imagine some Proof type but then maybe you could just construct a proof that 0 = 0 instead of a proof of (1) and both would have type Proof. So you’d need a more general type. I can’t decide how to break up the rest of the question so I’ll go for a super brief explanation of the Curry-Howard isomorphism followed by an explanation of how to prove two things are equal and then how dependent types are relevant.
The Curry-Howard isomorphism says that propositions are isomorphic to types and proofs are isomorphic to programs: a type corresponds to a proposition and a proof of that proposition corresponds to a program constructing a value inhabiting that type. Ignoring how many propositions might be expressed as types, an example would be that the type A * B (written (A, B) in Haskell) corresponds to the proposition “A and B,” while the type A + B (written Either A B in Haskell) corresponds to the proposition “A or B.” Finally the type A -> B corresponds to “A implies B,” as a proof of this is a program which takes evidence of A and gives you evidence of B. One should note that there isn’t a way to express not A but one could imagine adding a type Not A with builtins of type Either a (Not a) for the law of the excluded middle as well as Not (Not a) -> a, and a * Not a -> Void (where Void is a type which cannot be inhabited and therefore corresponds to false), but then one can’t really run these programs to get constructivist proofs.
Now we will ignore some realities of Haskell and imagine that there aren’t ways round these rules (in particular undefined :: a says everything is true, and unsafeCoerce :: a -> b says that anything implies anything else, or just other functions that don’t return where their existence does not imply the corresponding proof).
So we know how to combine propositions but what might a proposition be? Well one could be to say that two types are equal. In Haskell this corresponds to the GADT
data Eq a b where Refl :: Eq c c
Where this constructor corresponds to the reflexive property of equality.
[side note: if you’re still interested so far, you may be interested to look up Voevodsky’s univalent foundations, depending on how much the idea of “Homotopy type theory” interests you]
So can we prove something now? How about the transitive property of equality:
trans :: Eq a b -> Eq b c -> Eq a c
trans x y =
case x of
Refl -> -- by this match being successful, the compiler now knows that a = b
case y of
Refl -> -- and now b = c and so the compiler knows a = c
Refl -- the compiler knows that this is of type Eq d d, and as it knows a = c, this typechecks as Eq a c
This feels like one hasn’t really proven anything (especially as this mainly relies on the compiler knowing the transitive and symmetric properties), but one gets a similar feeling when proving simple things in logic as well.
So now how might you prove the original proposition (1)? Well let’s imagine we want a type c to be a monoid then we should also prove that $\forall x,y,z:c, m (m x y) z = m x (m y z).$ So we need a way to express m (m x y) z as a type. Strictly speaking this isn’t dependent types (this can be done with DataKinds to promote values and type families instead of functions). But you do need dependent types to have types depend on values. Specifically if you have a type Nat of natural numbers and a type family Vec :: Nat -> * (* is the kind (read type) of all types) of fixed length vectors, you could define a dependently typed function mkVec :: (n::Nat) -> Vec n. Observe how the type of the output depends on the value of the input.
So your law needs to have functions promoted to type level (skipping the questions about how one defines type equality and value equality), as well as dependent types (made up syntax):
class Monoid c where
e :: c
(*) :: c -> c -> c
idl :: (x::c) -> Eq x (e * x)
idr :: (x::c) -> Eq x (x * e)
assoc :: (x::c) -> (y::c) -> (z::c) -> Eq ((x * y) * z) (x * (y * z))
Observe how types tend to become large with dependent types and proofs. In a language missing typeclasses one could put such values into a record.
Final note on the theory of dependent types and how these correspond to the curry Howard isomorphism.
Dependent types can be considered an answer to the question: what types correspond to the propositions $\forall x\in S\quad P(x)$ and $\exists y\in T\quad Q(y)?$
The answer is that you create new ways to make types: the dependent product and the dependent sum (coproduct). The dependent product expresses “for all values $x$ of type $S,$ there is a value of type $P(x).$” A normal product would be a dependent product with $S=2,$ a type inhabited by two values. A dependent product might be written (x:T) -> P x. A dependent sum says “some value $y$ of type $T$, paired with a value of type $Q(y).$” this might be written (y:T) * Q y.
One can think of these as a generalisation of arbitrarily indexed (co)products from Set to general categories, where one might sensibly write e.g. $\prod_\Lambda X(\lambda),$ and sometimes such notation is used in type theory.

Can I verify whether a given function type signature has a potential implementation?

In case of explicit type annotations Haskell checks whether the inferred type is at least as polymorphic as its signature, or in other words, whether the inferred type is a subtype of the explicit one. Hence, the following functions are ill-typed:
foo :: a -> b
foo x = x
bar :: (a -> b) -> a -> c
bar f x = f x
In my scenario, however, I only have a function signature and need to verify, whether it is "inhabited" by a potential implementation - hopefully, this explanation makes sense at all!
Due to the parametricity property I'd assume that for both foo and bar there don't exist an implementation and consequently, both should be rejected. But I don't know how to conclude this programmatically.
Goal is to sort out all or at least a subset of invalid type signatures like ones above. I am grateful for every hint.
Goal is to sort out all or at least a subset of invalid type signatures like ones above. I am grateful for every hint.
You might want to have a look at the Curry-Howard correspondence.
Basically, types in functional programs correspond to logical formulas.
Just replace -> with implication, (,) with conjunction (AND), and Either with disjunction (OR). Inhabited types are exactly those having a corresponding formula which is a tautology in intuitionistic logic.
There are algorithms which can decide provability in intuitionistic logic (e.g. exploiting cut-elimination in Gentzen's sequents), but the problem is PSPACE-complete, so in general we can't work with very large types. For medium-sized types, though, the cut-elimination algorithm works fine.
If you only want a subset of not-inhabited types, you can restrict to those having a corresponding formula which is NOT a tautology in classical logic. This is correct, since intuitionistic tautologies are also classical ones. Checking whether a formula P is not a classical tautology can be done by asking whether not P is a satisfiable formula. So, the problem is in NP. Not much, but better than PSPACE-complete.
For instance, both the above-mentioned types
a -> b
(a -> b) -> a -> c
are clearly NOT tautologies! Hence they are not inhabited.
Finally, note that in Haskell undefined :: T and let x = x in x :: T for any type T, so technically every type is inhabited. Once one restricts to terminating programs which are free from runtime errors, we get a more meaningful notion of "inhabited", which is the one addressed by the Curry-Howard correspondence.
Here's a recent implementation of that as a GHC plugin that unfortunately requires GHC HEAD currently.
It consists of a type class with a single method
class JustDoIt a where
justDoIt :: a
Such that justDoIt typechecks whenever the plugin can find an inhabitant of its inferred type.
foo :: (r -> Either e a) -> (a -> (r -> Either e b)) -> (r -> Either e (a,b))
foo = justDoIt
For more information, read Joachim Breitner's blogpost, which also mentions a few other options: djinn (already in other comments here), exference, curryhoward for Scala, hezarfen for Idris.

Data families vs Injective type families

Now that we have injective type families, is there any remaining use case for using data families over type families?
Looking at past StackOverflow questions about data families, there is this question from a couple years ago discussing the difference between type families and data families, and this answer about use cases of data families. Both say that the injectivity of data families is their greatest strength.
Looking at the docs on data families, I see reason not to rewrite all uses of data families using injective type families.
For example, say I have a data family (I've merged some examples from the docs to try to squeeze in all the features of data families)
data family G a b
data instance G Int Bool = G11 Int | G12 Bool deriving (Eq)
newtype instance G () a = G21 a
data instance G [a] b where
G31 :: c -> G [Int] b
G32 :: G [a] Bool
I might as well rewrite it as
type family G a b = g | g -> a b
type instance G Int Bool = G_Int_Bool
type instance G () a = G_Unit_a a
type instance G [a] b = G_lal_b a b
data G_Int_Bool = G11 Int | G12 Bool deriving (Eq)
newtype G_Unit_a a = G21 a
data G_lal_b a b where
G31 :: c -> G_lal_b [Int] b
G32 :: G_lal_b [a] Bool
It goes without saying that associated instances for data families correspond to associated instances with type families in the same way. Then is the only remaining difference that we have less things in the type-namespace?
As a followup, is there any benefit to having less things in the type-namespace? All I can think of is that this will become debugging hell for someone playing with this on ghci - the types of the constructors all seem to indicate that the constructors are all under one GADT...
type family T a = r | r -> a
data family D a
An injective type family T satisfies the injectivity axiom
if T a ~ T b then a ~ b
But a data family satisfies the much stronger generativity axiom
if D a ~ g b then D ~ g and a ~ b
(If you like: Because the instances of D define new types that are different from any existing types.)
In fact D itself is a legitimate type in the type system, unlike a type family like T, which can only ever appear in a fully saturated application like T a. This means
D can be the argument to another type constructor, like MaybeT D. (MaybeT T is illegal.)
You can define instances for D, like instance Functor D. (You can't define instances for a type family Functor T, and it would be unusable anyway because instance selection for, e.g., map :: Functor f => (a -> b) -> f a -> f b relies on the fact that from the type f a you can determine both f and a; for this to work f cannot be allowed to vary over type families, even injective ones.)
You're missing one other detail - data families create new types. Type families can only refer to other types. In particular, every instance of a data family declares new constructors. And it's nicely generic. You can create a data instance with newtype instance if you want newtype semantics. Your instance can be a record. It can have multiple constructors. It can even be a GADT if you want.
It's exactly the difference between the type and data/newtype keywords. Injective type families don't give you new types, rendering them useless in the case where you need that.
I understand where you're coming from. I had this same issue with the difference initially. Then I finally ran into a use case where they're useful, even without a type class getting involved.
I wanted to write an api for dealing with mutable cells in a few different contexts, without using classes. I knew I wanted to do it with a free monad with interpreters in IO, ST, and maybe some horrible hacks with unsafeCoerce to even go so far as shoehorning it into State. This wasn't for any practical purpose, of course - I was just exploring API designs.
So I had something like this:
data MutableEnv (s :: k) a ...
newRef :: a -> MutableEnv s (Ref s a)
readRef :: Ref s a -> MutableEnv s a
writeRef :: Ref s a -> a -> MutableEnv s ()
The definition of MutableEnv wasn't important. Just standard free/operational monad stuff with constructors matching the three functions in the api.
But I was stuck on what to define Ref as. I didn't want some sort of class, I wanted it to be a concrete type as far as the type system was concerned.
Then late one night I was out for a walk and it hit me - what I essentially want is a type whose constructors are indexed by an argument type. But it had to be open, unlike a GADT - new interpreters could be added at will. And then it hit me. That's exactly what a data family is. An open, type-indexed family of data values. I could complete the api with just the following:
data family Ref (s :: k) :: * -> *
Then, dealing with the underlying representation for a Ref was no big deal. Just create a data instance (or newtype instance, more likely) whenever an interpreter for MutableEnv is defined.
This exact example isn't really useful. But it clearly illustrates something data families can do that injective type families can't.
The answer by Reid Barton explains the distinction between my two examples perfectly. It has reminded me of something I read in Richard Eisenberg's thesis about adding dependent types to Haskell and I thought that since the heart of this question is injectivity and generativity, it would be worth mentioning how DependentHaskell will deal with this (when it eventually gets implemented, and if the quantifiers proposed now are the ones eventually implemented).
What follows is based on pages 56 and 57 (4.3.4 Matchability) of the aforementioned thesis:
Definition (Generativity). If f and g are generative, then f a ~ g b implies f ~ g
Definition (Injectivity). If f is injective, then f a ~ f b implies a ~ b
Definition (Matchability). A function f is matchable iff it is generative and injective
In Haskell as we know it now (8.0.1) the matchable (type-level) functions consist exactly of newtype, data, and data family type constructors. In the future, under DependentHaskell, one of the new quantifiers we will get will be '-> and this will be used to denote matchable functions. In other words, there will be a way to inform the compiler a type-level function is generative (which currently can only be done by making sure that function is a type constructor).

How are variable names chosen in type signatures inferred by GHC?

When I play with checking types of functions in Haskell with :t, for example like those in my previous question, I tend to get results such as:
Eq a => a -> [a] -> Bool
(Ord a, Num a, Ord a1, Num a1) => a -> a1 -> a
(Num t2, Num t1, Num t, Enum t2, Enum t1, Enum t) => [(t, t1, t2)]
It seems that this is not such a trivial question - how does the Haskell interpreter pick literals to symbolize typeclasses? When would it choose a rather than t? When would it choose a1 rather than b? Is it important from the programmer's point of view?
The names of the type variables aren't significant. The type:
Eq element => element -> [element] -> Bool
Is exactly the same as:
Eq a => a -> [a] -> Bool
Some names are simply easier to read/remember.
Now, how can an inferencer choose the best names for types?
Disclaimer: I'm absolutely not a GHC developer. However I'm working on a type-inferencer for Haskell in my bachelor thesis.
During inferencing the names chosen for the variables aren't probably that readable. In fact they are almost surely something along the lines of _N with N a number or aN with N a number.
This is due to the fact that you often have to "refresh" type variables in order to complete inferencing, so you need a fast way to create new names. And using numbered variables is pretty straightforward for this purpose.
The names displayed when inference is completed can be "pretty printed". The inferencer can rename the variables to use a, b, c and so on instead of _1, _2 etc.
The trick is that most operations have explicit type signatures. Some definitions require to quantify some type variables (class, data and instance for example).
All these names that the user explicitly provides can be used to display the type in a better way.
When inferencing you can somehow keep track of where the fresh type variables came from, in order to be able to rename them with something more sensible when displaying them to the user.
An other option is to refresh variables by adding a number to them. For example a fresh type of return could be Monad m0 => a0 -> m0 a0 (Here we know to use m and a simply because the class definition for Monad uses those names). When inferencing is finished you can get rid of the numbers and obtain the pretty names.
In general the inferencer will try to use names that were explicitly provided through signatures. If such a name was already used it might decide to add a number instead of using a different name (e.g. use b1 instead of c if b was already bound).
There are probably some other ad hoc rules. For example the fact that tuple elements have like t, t1, t2, t3 etc. is probably something done with a custom rule. In fact t doesn't appear in the signature for (,,) for example.
How does GHCi pick names for type variables? explains how many of these variable names come about. As Ganesh Sittampalam pointed out in a comment, something strange seems to be happening with arithmetic sequences. Both the Haskell 98 report and the Haskell 2010 report indicate that
[e1..] = enumFrom e1
GHCi, however, gives the following:
Prelude> :t [undefined..]
[undefined..] :: Enum t => [t]
Prelude> :t enumFrom undefined
enumFrom undefined :: Enum a => [a]
This makes it clear that the weird behavior has nothing to do with the Enum class itself, but rather comes in from some stage in translating the syntactic sequence to the enumFrom form. I wondered if maybe GHC wasn't really using that translation, but it really is:
{-# LANGUAGE NoMonomorphismRestriction #-}
module X (aoeu,htns) where
aoeu = [undefined..]
htns = enumFrom undefined
compiled using ghc -ddump-simpl enumlit.hs gives
X.htns :: forall a_aiD. GHC.Enum.Enum a_aiD => [a_aiD]
[GblId, Arity=1]
X.htns =
\ (# a_aiG) ($dEnum_aiH :: GHC.Enum.Enum a_aiG) ->
GHC.Enum.enumFrom # a_aiG $dEnum_aiH (GHC.Err.undefined # a_aiG)
X.aoeu :: forall t_aiS. GHC.Enum.Enum t_aiS => [t_aiS]
[GblId, Arity=1]
X.aoeu =
\ (# t_aiV) ($dEnum_aiW :: GHC.Enum.Enum t_aiV) ->
GHC.Enum.enumFrom # t_aiV $dEnum_aiW (GHC.Err.undefined # t_aiV)
so the only difference between these two representations is the assigned type variable name. I don't know enough about how GHC works to know where that t comes from, but at least I've narrowed it down!
Ørjan Johansen has noted in a comment that something similar seems to happen with function definitions and lambda abstractions.
Prelude> :t \x -> x
\x -> x :: t -> t
but
Prelude> :t map (\x->x) $ undefined
map (\x->x) $ undefined :: [b]
In the latter case, the type b comes from an explicit type signature given to map.
Are you familiar with the concepts of alpha equivalence and alpha substitution? This captures the notion that, for example, both of the following are completely equivalent and interconvertible (in certain circumstances) even though they differ:
\x -> (x, x)
\y -> (y, y)
The same concept can be extended to the level of types and type variables (see "System F" for further reading). Haskell in fact has a notion of "lambdas at the type level" for binding type variables, but it's hard to see because they're implicit by default. However, you can make them explicit by using the ExplicitForAll extension, and play around with explicitly binding your type variables:
ghci> :set -XExplicitForAll
ghci> let f x = x; f :: forall a. a -> a
In the second line, I use the forall keyword to introduce a new type variable, which is then used in a type.
In other words, it doesn't matter whether you choose a or t in your example, as long as the type expressions satisfy alpha-equivalence. Choosing type variable names so as to maximize human convenience is an entirely different topic, and probably far more complicated!

What are type quantifiers?

Many statically typed languages have parametric polymorphism. For example in C# one can define:
T Foo<T>(T x){ return x; }
In a call site you can do:
int y = Foo<int>(3);
These types are also sometimes written like this:
Foo :: forall T. T -> T
I have heard people say "forall is like lambda-abstraction at the type level". So Foo is a function that takes a type (for example int), and produces a value (for example a function of type int -> int). Many languages infer the type parameter, so that you can write Foo(3) instead of Foo<int>(3).
Suppose we have an object f of type forall T. T -> T. What we can do with this object is first pass it a type Q by writing f<Q>. Then we get back a value with type Q -> Q. However, certain f's are invalid. For example this f:
f<int> = (x => x+1)
f<T> = (x => x)
So if we "call" f<int> then we get back a value with type int -> int, and in general if we "call" f<Q> then we get back a value with type Q -> Q, so that's good. However, it is generally understood that this f is not a valid thing of type forall T. T -> T, because it does something different depending on which type you pass it. The idea of forall is that this is explicitly not allowed. Also, if forall is lambda for the type level, then what is exists? (i.e. existential quantification). For these reasons it seems that forall and exists are not really "lambda at the type level". But then what are they? I realize this question is rather vague, but can somebody clear this up for me?
A possible explanation is the following:
If we look at logic, quantifiers and lambda are two different things. An example of a quantified expression is:
forall n in Integers: P(n)
So there are two parts to forall: a set to quantify over (e.g. Integers), and a predicate (e.g. P). Forall can be viewed as a higher order function:
forall n in Integers: P(n) == forall(Integers,P)
With type:
forall :: Set<T> -> (T -> bool) -> bool
Exists has the same type. Forall is like an infinite conjunction, where S[n] is the n-th elemen to of the set S:
forall(S,P) = P(S[0]) ∧ P(S[1]) ∧ P(S[2]) ...
Exists is like an infinite disjunction:
exists(S,P) = P(S[0]) ∨ P(S[1]) ∨ P(S[2]) ...
If we do an analogy with types, we could say that the type analogue of ∧ is computing the intersection type ∩, and the type analogue of ∨ computing the union type ∪. We could then define forall and exists on types as follows:
forall(S,P) = P(S[0]) ∩ P(S[1]) ∩ P(S[2]) ...
exists(S,P) = P(S[0]) ∪ P(S[1]) ∪ P(S[2]) ...
So forall is an infinite intersection, and exists is an infinite union. Their types would be:
forall, exists :: Set<T> -> (T -> Type) -> Type
For example the type of the polymorphic identity function. Here Types is the set of all types, and -> is the type constructor for functions and => is lambda abstraction:
forall(Types, t => (t -> t))
Now a thing of type forall T:Type. T -> T is a value, not a function from types to values. It is a value whose type is the intersection of all types T -> T where T ranges over all types. When we use such a value, we do not have to apply it to a type. Instead, we use a subtype judgement:
id :: forall T:Type. T -> T
id = (x => x)
id2 = id :: int -> int
This downcasts id to have type int -> int. This is valid because int -> int also appears in the infinite intersection.
This works out nicely I think, and it clearly explains what forall is and how it is different from lambda, but this model is incompatible with what I have seen in languages like ML, F#, C#, etc. For example in F# you do id<int> to get the identity function on ints, which does not make sense in this model: id is a function on values, not a function on types that returns a function on values.
Can somebody with knowledge of type theory explain what exactly are forall and exists? And to what extent is it true that "forall is lambda at the type level"?
Let me address your questions separately.
Calling forall "a lambda at the type level" is inaccurate for two reasons. First, it is the type of a lambda, not the lambda itself. Second, that lambda lives on the term level, even though it abstracts over types (lambdas on the type level exist as well, they provide what is often called generic types).
Universal quantification does not necessarily imply "same behaviour" for all instantiations. That is a particular property called "parametricity" that may or may not be present. The plain polymorphic lambda calculus is parametric, because you simply cannot express any non-parametric behaviour. But if you add constructs like typecase (a.k.a. intensional type analysis) or checked casts as a weaker form of that, then you loose parametricity. Parametricity implies nice properties, e.g. it allows a language to be implemented without any runtime representation of types. And it induces very strong reasoning principles, see e.g. Wadler's paper "Theorems for free!". But it's a trade-off, sometimes you want dispatch on types.
Existential types essentially denote pairs of a type (the so-called witness) and a term, sometimes called packages. One common way to view these is as implementation of abstract data types. Here is a simple example:
pack (Int, (λx. x, λx. x)) : ∃ T. (Int → T) × (T → Int)
This is a simple ADT whose representation is Int and that only provides two operations (as a nested tuple), for converting ints in and out of the abstract type T. This is the basis of type theories for modules, for example.
In summary, universal quantification provides client-side data abstraction, while existential types dually provides implementor-side data abstraction.
As an additional remark, in the so-called lambda cube, forall and arrow are generalised to the unified notion of Π-type (where T1→T2 = Π(x:T1).T2 and ∀A.T = Π(A:&ast;).T) and likewise exists and tupling can be generalised to Σ-types (where T1×T2 = Σ(x:T1).T2 and ∃A.T = Σ(A:&ast;).T). Here, the type &ast; is the "type of types".
A few remarks to complement the two already-excellent answers.
First, one cannot say that forall is lambda at the type-level because there already is a notion of lambda at the type level, and it is different from forall. It appears in system F_omega, an extension of System F with type-level computation, that is useful to explain ML modules systems for example (F-ing modules, by Andreas Rossberg, Claudio Russo and Derek Dreyer, 2010).
In (a syntax for) System F_omega you can write for example:
type prod =
lambda (a : *). lambda (b : *).
forall (c : *). (a -> b -> c) -> c
This is a definition of the "type constructor" prod, such as prod a b is the type of the church-encoding of the product type (a, b). If there is computation at the type level, then you need to control it if you want to ensure termination of type-checking (otherwise you could define the type (lambda t. t t) (lambda t. t t). This is done by using a "type system at the type level", or a kind system. prod would be of kind * -> * -> *. Only the types at kind * can be inhabited by values, types at higher-kind can only be applied at the type level. lambda (c : k) . .... is a type-level abstraction that cannot be the type of a value, and may live at any kind of the form k -> ..., while forall (c : k) . .... classify values that are polymorphic in some type c : k and is necessarily of ground kind *.
Second, there is an important difference between the forall of System F and the Pi-types of Martin-Löf type theory. In System F, polymorphic values do the same thing on all types. As a first approximation, you could say that a value of type forall a . a -> a will (implicitly) take a type t as input and return a value of type t -> t. But that suggest that there may be some computation happening in the process, which is not the case. Morally, when you instantiate a value of type forall a. a -> a into a value of type t -> t, the value does not change. There are three (related) ways to think about it:
System F quantification has type erasure, you can forget about the types and you will still know what the dynamic semantic of the program is. When we use ML type inference to leave the polymorphism abstraction and instantiation implicit in our programs, we don't really let the inference engine "fill holes in our program", if you think of "program" as the dynamic object that will be run and compute.
A forall a . foo is not a something that "produces an instance of foo for each type a, but a single type foo that is "generic in an unknown type a".
You can explain universal quantification as an infinite conjunction, but there is an uniformity condition that all conjuncts have the same structure, and in particular that their proofs are all alike.
By contrast, Pi-types in Martin-Löf type theory are really more like function types that take something and return something. That's one of the reason why they can easily be used not only to depend on types, but also to depend on terms (dependent types).
This has very important implications once you're concerned about the soundness of those formal theories. System F is impredicative (a forall-quantified type quantifies on all types, itself included), and the reason why it's still sound is this uniformity of universal quantification. While introducing non-parametric constructs is reasonable from a programmer's point of view (and we can still reason about parametricity in an generally-non-parametric language), it very quickly destroys the logical consistency of the underlying static reasoning system. Martin-Löf predicative theory is much simpler to prove correct and to extend in correct way.
For a high-level description of this uniformity/genericity aspect of System F, see Fruchart and Longo's 97 article Carnap's remarks on Impredicative Definitions and the Genericity Theorem. For a more technical study of System F failure in presence of non-parametric constructs, see Parametricity and variants of Girard's J operator by Robert Harper and John Mitchell (1999). Finally, for a description, from a language design point of view, on how to abandon global parametricity to introduce non-parametric constructs but still be able to locally discuss parametricity, see Non-Parametric Parametricity by George Neis, Derek Dreyer and Andreas Rossberg, 2011.
This discussion of the difference between "computational abstraction" and "uniform abstract" has been revived by the large amount of work on representing variable binders. A binding construction feels like an abstraction (and can be modeled by a lambda-abstraction in HOAS style) but has an uniform structure that makes it rather like a data skeleton than a family of results. This has been much discussed, for example in the LF community, "representational arrows" in Twelf, "positive arrows" in Licata&Harper's work, etc.
Recently there have been several people working on the related notion of "irrelevance" (lambda-abstractions where the result "does not depend" on the argument), but it's still not totally clear how closely this is related to parametric polymorphism. One example is the work of Nathan Mishra-Linger with Tim Sheard (eg. Erasure and Polymorphism in Pure Type Systems).
if forall is lambda ..., then what is exists
Why, tuple of course!
In Martin-Löf type theory you have Π types, corresponding to functions/universal quantification and Σ-types, corresponding to tuples/existential quantification.
Their types are very similar to what you have proposed (I am using Agda notation here):
Π : (A : Set) -> (A -> Set) -> Set
Σ : (A : Set) -> (A -> Set) -> Set
Indeed, Π is an infinite product and Σ is infinite sum. Note that they are not "intersection" and "union" though, as you proposed because you can't do that without additionally defining where the types intersect. (which values of one type correspond to which values of the other type)
From these two type constructors you can have all of normal, polymorphic and dependent functions, normal and dependent tuples, as well as existentially and universally-quantified statements:
-- Normal function, corresponding to "Integer -> Integer" in Haskell
factorial : Π ℕ (λ _ → ℕ)
-- Polymorphic function corresponding to "forall a . a -> a"
id : Π Set (λ A -> Π A (λ _ → A))
-- A universally-quantified logical statement: all natural numbers n are equal to themselves
refl : Π ℕ (λ n → n ≡ n)
-- (Integer, Integer)
twoNats : Σ ℕ (λ _ → ℕ)
-- exists a. Show a => a
someShowable : Σ Set (λ A → Σ A (λ _ → Showable A))
-- There are prime numbers
aPrime : Σ ℕ IsPrime
However, this does not address parametricity at all and AFAIK parametricity and Martin-Löf type theory are independent.
For parametricity, people usually refer to the Philip Wadler's work.

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