How to write CPU's DMA address to FPGA (PCIe Endpoint)? - linux

I'm trying to add DMA to my PCIe Linux driver using streaming DMA mappings. The FPGA (endpoint) has BAR4 configured for DMA and in my setup function I do (in order):
pci_set_master()
pci_enable_msi()
pci_set_dma_mask()
pci_set_consistent_dma_mask()
__get_free_pages()
dma_addr = pci_map_single(..., PCI_DMA_FROMDEVICE)
At this point I do not know how to tell the FPGA what my DMA address, dma_addr, is that was returned from pci_map_single(). Do I write dma_addr to BAR4 using pci_write_config_dword()? There has to be some way to tell the FPGA where it needs to write when using DMA or am I completely missing something here?

To read/write data in BARx of your PCIe, you have to map the BARx with function :
void __iomem *pcim_iomap(struct pci_dev *pdev, int bar, unsigned long maxlen);
You can do as following for exemple:
/* declare the bar4 buffer */
static volatile u32 __iomem * bar4;
/* map the bar4 */
bar4 = pcim_iomap(&pdev->dev, 4, BAR4_SIZE);
bar4[DMA_VECTOR_REGISTER_ADDRESS] = dma_addr;
See more documentation about BARx/MMIO in kernel Documentation.
The address of DMA_VECTOR_REGISTER_ADDRESS depend of your FPGA architecture. As I can see in comments, you are using a CycloneV GT. You should look at the CRA (Configuration Registers Access) registers.
On CycloneV GX PCIe Hard ip for Avalon-MM (page 83), the register address for DMA vector begin at 0x1000 (Avalon-MM-to-PCI Express Address Translation Table).

Related

How does Linux kernel know what CPU peripheral registers it has?

I have spent some time on linux driver, and this question always confused me: how does kernel know where, and what, on-chip peripheral register the CPU it is running on has?
For example, I am using a Cyclone V SOC with an ARM A9 inside. It has 4 I2C controller, and the base address of each is 0xFFC04000, 0xFFC05000, 0xFFC06000, and 0xFFC07000. Upon each base address, there is an Control Register at offset 0x0, a Data Register at offset 0Xx10, and so on.
Whatever data structure I2C driver model has, all those operations from driver C code should finally be reflected to the operations to those registers, right? If you want to get your I2C RX data, finally there should be some operations fetching at the Data Register, which is the only place the data could be on whole CPU. How does kernel know what registers the CPU's peripheral has and where are them, and the functionality of each of them?
I know device tree provide some information to kernel on hardware resources, but typically it is like:
i2c0: i2c#ffc04000
{
#address-cells = <1>;
#size-cells = <0>;
compatible = "snps,designware-i2c";
reg = <0xffc04000 0x1000>;
interrupts = <0 158 4>;
clocks = <&l4_sp_clk>;
status = "okay";
};
It only tells CPU the base address of first I2C controller is at 0xffc04000, and the length of its register section is 0x1000. Nothing else. The CPU still doesn't know what is inside this 0x1000 section, what registers are there, what purpose, what address offset.
I know mmap/ioremap can map physical address to virtual address, but this is not what I am asking for.
Thanks so much~~

How Control Registers are accessed in Linux

i have been reading Linux source code ported on to a propriety platform based on ARM Cortex -A7 MPCore - NEON Architecture
The code below shows how a control register of a module is modified up on calling an API
drivers\module\module-specific_file.c
static inline void API(....)
{
if (set)
__raw_writel(msk, (void *)((u32) (reg) + 0x1000));
else
{
__raw_writel(msk, (void *)((u32) (reg) + 0x2000));
}
}
in the above code reg is actually a virtual address and msk is a mask lets say x7FF and set is a parameter passed which conveys request of set/clear
but actually my doubt is how does modifying the control register address is modifying the value to be written to register ... ?? further if i look at the api which is been called it looks like below
arch\arm\include\asm\Io.h
static inline void __raw_writel(u32 val, volatile void __iomem *addr)
{
asm volatile("str %1, %0"
: "+Qo" (*(volatile u32 __force *)addr)
: "r" (val));
}
if any one have come across this kind of accessing control registers please let me know how actually content of registers are modified by modifying the virtual address.
As I know, registers are mapped in virtual address space. Have a look at /proc/iomem for example, you'll see mapped registers addresses and what hardware they are belong. The addresses of registers are strictly determined by hardware developers.
Typically, to map register address one should call ioremap function. It returns the address. Often this address is the base address, where the register addresses begin. To write something in register you just need to write the data in this address plus the resister offset.
E.g.: On ARM PXA320, there is a set of LCD registers. Somewhere ion driver code one may see - ioremap(BASE_ADDR, SIZE_OF_ADDR_SET);
In order to write __raw_write(value, base_addr + offset) function is used.

DMA over PCIe to other device

I am trying to access the DMA address in a NIC directly from another PCIe device in Linux. Specifically, I am trying to read that from an NVIDIA GPU to bypass the CPU all together. I have researched for zero-copy networking and DMA to userspace posts, but they either didn't answer the question or involve some copy from Kernel space to User space. I am trying to avoid using any CPU clocks because of the inconsistency with the delay and I have very tight latency requirements.
I got a hold of the NIC driver for the intel card I use (e1000e driver) and I found where the ring buffers are allocated. As I understood from a previous paper I was reading, I would be interested in the descriptor of type dma_addr_t. They also have a member of the rx_ring struct called dma. I pass both the desc and the dma members using an ioctl call but I am unable to get anything in the GPU besides zeros.
The GPU code is as follows:
int *setup_gpu_dma(u64 addr)
{
// Allocate GPU memory
int *gpu_ptr;
cudaMalloc((void **) &gpu_ptr, MEM_SIZE);
// Allocate memory in user space to read the stuff back
int *h_data;
cudaMallocHost((void **)&h_data, MEM_SIZE);
// Present FPGA memory to CUDA as CPU locked pages
int error = cudaHostRegister((void **) &addr, MEM_SIZE,
CU_MEMHOSTALLOC_DEVICEMAP);
cout << "Allocation error = " << error << endl;
// DMA from GPU memory to FPGA memory
cudaMemcpy((void **) &gpu_ptr, (void **)&addr, MEM_SIZE, cudaMemcpyHostToDevice);
cudaMemcpy((void **) &h_data, (void **)&gpu_ptr, MEM_SIZE, cudaMemcpyDeviceToHost);
// Print the data
// Clean up
}
What am I doing wrong?
cudaHostRegister() operates on already-allocated host memory, so you have to pass addr, not &addr.
If addr is not a host pointer, this will not work. If it is a host pointer, your function interface should use void * and then there will be no need for the typecast.

Linux kernel device driver to DMA from a device into user-space memory

I want to get data from a DMA enabled, PCIe hardware device into user-space as quickly as possible.
Q: How do I combine "direct I/O to user-space with/and/via a DMA transfer"
Reading through LDD3, it seems that I need to perform a few different types of IO operations!?
dma_alloc_coherent gives me the physical address that I can pass to the hardware device.
But would need to have setup get_user_pages and perform a copy_to_user type call when the transfer completes. This seems a waste, asking the Device to DMA into kernel memory (acting as buffer) then transferring it again to user-space.
LDD3 p453: /* Only now is it safe to access the buffer, copy to user, etc. */
What I ideally want is some memory that:
I can use in user-space (Maybe request driver via a ioctl call to create DMA'able memory/buffer?)
I can get a physical address from to pass to the device so that all user-space has to do is perform a read on the driver
the read method would activate the DMA transfer, block waiting for the DMA complete interrupt and release the user-space read afterwards (user-space is now safe to use/read memory).
Do I need single-page streaming mappings, setup mapping and user-space buffers mapped with get_user_pages dma_map_page?
My code so far sets up get_user_pages at the given address from user-space (I call this the Direct I/O part). Then, dma_map_page with a page from get_user_pages. I give the device the return value from dma_map_page as the DMA physical transfer address.
I am using some kernel modules as reference: drivers_scsi_st.c and drivers-net-sh_eth.c. I would look at infiniband code, but cant find which one is the most basic!
Many thanks in advance.
I'm actually working on exactly the same thing right now and I'm going the ioctl() route. The general idea is for user space to allocate the buffer which will be used for the DMA transfer and an ioctl() will be used to pass the size and address of this buffer to the device driver. The driver will then use scatter-gather lists along with the streaming DMA API to transfer data directly to and from the device and user-space buffer.
The implementation strategy I'm using is that the ioctl() in the driver enters a loop that DMA's the userspace buffer in chunks of 256k (which is the hardware imposed limit for how many scatter/gather entries it can handle). This is isolated inside a function that blocks until each transfer is complete (see below). When all bytes are transfered or the incremental transfer function returns an error the ioctl() exits and returns to userspace
Pseudo code for the ioctl()
/*serialize all DMA transfers to/from the device*/
if (mutex_lock_interruptible( &device_ptr->mtx ) )
return -EINTR;
chunk_data = (unsigned long) user_space_addr;
while( *transferred < total_bytes && !ret ) {
chunk_bytes = total_bytes - *transferred;
if (chunk_bytes > HW_DMA_MAX)
chunk_bytes = HW_DMA_MAX; /* 256kb limit imposed by my device */
ret = transfer_chunk(device_ptr, chunk_data, chunk_bytes, transferred);
chunk_data += chunk_bytes;
chunk_offset += chunk_bytes;
}
mutex_unlock(&device_ptr->mtx);
Pseudo code for incremental transfer function:
/*Assuming the userspace pointer is passed as an unsigned long, */
/*calculate the first,last, and number of pages being transferred via*/
first_page = (udata & PAGE_MASK) >> PAGE_SHIFT;
last_page = ((udata+nbytes-1) & PAGE_MASK) >> PAGE_SHIFT;
first_page_offset = udata & PAGE_MASK;
npages = last_page - first_page + 1;
/* Ensure that all userspace pages are locked in memory for the */
/* duration of the DMA transfer */
down_read(&current->mm->mmap_sem);
ret = get_user_pages(current,
current->mm,
udata,
npages,
is_writing_to_userspace,
0,
&pages_array,
NULL);
up_read(&current->mm->mmap_sem);
/* Map a scatter-gather list to point at the userspace pages */
/*first*/
sg_set_page(&sglist[0], pages_array[0], PAGE_SIZE - fp_offset, fp_offset);
/*middle*/
for(i=1; i < npages-1; i++)
sg_set_page(&sglist[i], pages_array[i], PAGE_SIZE, 0);
/*last*/
if (npages > 1) {
sg_set_page(&sglist[npages-1], pages_array[npages-1],
nbytes - (PAGE_SIZE - fp_offset) - ((npages-2)*PAGE_SIZE), 0);
}
/* Do the hardware specific thing to give it the scatter-gather list
and tell it to start the DMA transfer */
/* Wait for the DMA transfer to complete */
ret = wait_event_interruptible_timeout( &device_ptr->dma_wait,
&device_ptr->flag_dma_done, HZ*2 );
if (ret == 0)
/* DMA operation timed out */
else if (ret == -ERESTARTSYS )
/* DMA operation interrupted by signal */
else {
/* DMA success */
*transferred += nbytes;
return 0;
}
The interrupt handler is exceptionally brief:
/* Do hardware specific thing to make the device happy */
/* Wake the thread waiting for this DMA operation to complete */
device_ptr->flag_dma_done = 1;
wake_up_interruptible(device_ptr->dma_wait);
Please note that this is just a general approach, I've been working on this driver for the last few weeks and have yet to actually test it... So please, don't treat this pseudo code as gospel and be sure to double check all logic and parameters ;-).
You basically have the right idea: in 2.1, you can just have userspace allocate any old memory. You do want it page-aligned, so posix_memalign() is a handy API to use.
Then have userspace pass in the userspace virtual address and size of this buffer somehow; ioctl() is a good quick and dirty way to do this. In the kernel, allocate an appropriately sized buffer array of struct page* -- user_buf_size/PAGE_SIZE entries -- and use get_user_pages() to get a list of struct page* for the userspace buffer.
Once you have that, you can allocate an array of struct scatterlist that is the same size as your page array and loop through the list of pages doing sg_set_page(). After the sg list is set up, you do dma_map_sg() on the array of scatterlist and then you can get the sg_dma_address and sg_dma_len for each entry in the scatterlist (note you have to use the return value of dma_map_sg() because you may end up with fewer mapped entries because things might get merged by the DMA mapping code).
That gives you all the bus addresses to pass to your device, and then you can trigger the DMA and wait for it however you want. The read()-based scheme you have is probably fine.
You can refer to drivers/infiniband/core/umem.c, specifically ib_umem_get(), for some code that builds up this mapping, although the generality that that code needs to deal with may make it a bit confusing.
Alternatively, if your device doesn't handle scatter/gather lists too well and you want contiguous memory, you could use get_free_pages() to allocate a physically contiguous buffer and use dma_map_page() on that. To give userspace access to that memory, your driver just needs to implement an mmap method instead of the ioctl as described above.
At some point I wanted to allow user-space application to allocate DMA buffers and get it mapped to user-space and get the physical address to be able to control my device and do DMA transactions (bus mastering) entirely from user-space, totally bypassing the Linux kernel. I have used a little bit different approach though. First I started with a minimal kernel module that was initializing/probing PCIe device and creating a character device. That driver then allowed a user-space application to do two things:
Map PCIe device's I/O bar into user-space using remap_pfn_range() function.
Allocate and free DMA buffers, map them to user space and pass a physical bus address to user-space application.
Basically, it boils down to a custom implementation of mmap() call (though file_operations). One for I/O bar is easy:
struct vm_operations_struct a2gx_bar_vma_ops = {
};
static int a2gx_cdev_mmap_bar2(struct file *filp, struct vm_area_struct *vma)
{
struct a2gx_dev *dev;
size_t size;
size = vma->vm_end - vma->vm_start;
if (size != 134217728)
return -EIO;
dev = filp->private_data;
vma->vm_ops = &a2gx_bar_vma_ops;
vma->vm_page_prot = pgprot_noncached(vma->vm_page_prot);
vma->vm_private_data = dev;
if (remap_pfn_range(vma, vma->vm_start,
vmalloc_to_pfn(dev->bar2),
size, vma->vm_page_prot))
{
return -EAGAIN;
}
return 0;
}
And another one that allocates DMA buffers using pci_alloc_consistent() is a little bit more complicated:
static void a2gx_dma_vma_close(struct vm_area_struct *vma)
{
struct a2gx_dma_buf *buf;
struct a2gx_dev *dev;
buf = vma->vm_private_data;
dev = buf->priv_data;
pci_free_consistent(dev->pci_dev, buf->size, buf->cpu_addr, buf->dma_addr);
buf->cpu_addr = NULL; /* Mark this buffer data structure as unused/free */
}
struct vm_operations_struct a2gx_dma_vma_ops = {
.close = a2gx_dma_vma_close
};
static int a2gx_cdev_mmap_dma(struct file *filp, struct vm_area_struct *vma)
{
struct a2gx_dev *dev;
struct a2gx_dma_buf *buf;
size_t size;
unsigned int i;
/* Obtain a pointer to our device structure and calculate the size
of the requested DMA buffer */
dev = filp->private_data;
size = vma->vm_end - vma->vm_start;
if (size < sizeof(unsigned long))
return -EINVAL; /* Something fishy is happening */
/* Find a structure where we can store extra information about this
buffer to be able to release it later. */
for (i = 0; i < A2GX_DMA_BUF_MAX; ++i) {
buf = &dev->dma_buf[i];
if (buf->cpu_addr == NULL)
break;
}
if (buf->cpu_addr != NULL)
return -ENOBUFS; /* Oops, hit the limit of allowed number of
allocated buffers. Change A2GX_DMA_BUF_MAX and
recompile? */
/* Allocate consistent memory that can be used for DMA transactions */
buf->cpu_addr = pci_alloc_consistent(dev->pci_dev, size, &buf->dma_addr);
if (buf->cpu_addr == NULL)
return -ENOMEM; /* Out of juice */
/* There is no way to pass extra information to the user. And I am too lazy
to implement this mmap() call using ioctl(). So we simply tell the user
the bus address of this buffer by copying it to the allocated buffer
itself. Hacks, hacks everywhere. */
memcpy(buf->cpu_addr, &buf->dma_addr, sizeof(buf->dma_addr));
buf->size = size;
buf->priv_data = dev;
vma->vm_ops = &a2gx_dma_vma_ops;
vma->vm_page_prot = pgprot_noncached(vma->vm_page_prot);
vma->vm_private_data = buf;
/*
* Map this DMA buffer into user space.
*/
if (remap_pfn_range(vma, vma->vm_start,
vmalloc_to_pfn(buf->cpu_addr),
size, vma->vm_page_prot))
{
/* Out of luck, rollback... */
pci_free_consistent(dev->pci_dev, buf->size, buf->cpu_addr,
buf->dma_addr);
buf->cpu_addr = NULL;
return -EAGAIN;
}
return 0; /* All good! */
}
Once those are in place, user space application can pretty much do everything — control the device by reading/writing from/to I/O registers, allocate and free DMA buffers of arbitrary size, and have the device perform DMA transactions. The only missing part is interrupt-handling. I was doing polling in user space, burning my CPU, and had interrupts disabled.
Hope it helps. Good Luck!
I'm getting confused with the direction to implement. I want to...
Consider the application when designing a driver.
What is the nature of data movement, frequency, size and what else might be going on in the system?
Is the traditional read/write API sufficient?
Is direct mapping the device into user space OK?
Is a reflective (semi-coherent) shared memory desirable?
Manually manipulating data (read/write) is a pretty good option if the data lends itself to being well understood. Using general purpose VM and read/write may be sufficient with an inline copy. Direct mapping non cachable accesses to the peripheral is convenient, but can be clumsy. If the access is the relatively infrequent movement of large blocks, it may make sense to use regular memory, have the drive pin, translate addresses, DMA and release the pages. As an optimization, the pages (maybe huge) can be pre pinned and translated; the drive then can recognize the prepared memory and avoid the complexities of dynamic translation. If there are lots of little I/O operations, having the drive run asynchronously makes sense. If elegance is important, the VM dirty page flag can be used to automatically identify what needs to be moved and a (meta_sync()) call can be used to flush pages. Perhaps a mixture of the above works...
Too often people don't look at the larger problem, before digging into the details. Often the simplest solutions are sufficient. A little effort constructing a behavioral model can help guide what API is preferable.
first_page_offset = udata & PAGE_MASK;
It seems wrong. It should be either:
first_page_offset = udata & ~PAGE_MASK;
or
first_page_offset = udata & (PAGE_SIZE - 1)
It is worth mention that driver with Scatter-Gather DMA support and user space memory allocation is most efficient and has highest performance. However in case we don't need high performance or we want to develop a driver in some simplified conditions we can use some tricks.
Give up zero copy design. It is worth to consider when data throughput is not too big. In such a design data can by copied to user by
copy_to_user(user_buffer, kernel_dma_buffer, count);
user_buffer might be for example buffer argument in character device read() system call implementation. We still need to take care of kernel_dma_buffer allocation. It might by memory obtained from dma_alloc_coherent() call for example.
The another trick is to limit system memory at the boot time and then use it as huge contiguous DMA buffer. It is especially useful during driver and FPGA DMA controller development and rather not recommended in production environments. Lets say PC has 32GB of RAM. If we add mem=20GB to kernel boot parameters list we can use 12GB as huge contiguous dma buffer. To map this memory to user space simply implement mmap() as
remap_pfn_range(vma,
vma->vm_start,
(0x500000000 >> PAGE_SHIFT) + vma->vm_pgoff,
vma->vm_end - vma->vm_start,
vma->vm_page_prot)
Of course this 12GB is completely omitted by OS and can be used only by process which has mapped it into its address space. We can try to avoid it by using Contiguous Memory Allocator (CMA).
Again above tricks will not replace full Scatter-Gather, zero copy DMA driver, but are useful during development time or in some less performance platforms.

Where can I find the IRQ number in request_irq function?

I'm learning device driver programming in Linux. I am wondering where I could find the IRQ number to be used as the "irq" parameter in the request_irq function?
int request_irq (unsigned int irq,
void (*handler) (int, void *, struct pt_regs *),
unsigned long irqflags,
const char *devname,
void *dev_id);
Thanks
You seem learning the device programming from the wrong side - without a device.
If you have e.g. device on PCI but, then its IRQ is negotiated by the PCI and is available via Linux PCI subsystem.
If you have some custom wired device, quite often its IRQ line is hardwired and you should ask the people who made the custom device where it was wired to and what IRQ it is.
Otherwise buy yourself a copy of LDD3 - it's worth it and describes all that in details.
If you have only a single interrupt controller the irq number is simply the hardware IRQ number.
If you have more then one PIC you need to look in the board specific initialization include files to see which offset was given to the specific PIC your device is connected to and add that to the hardware IRQ number.
It is usually an include file named irqs.h in the include/ directory of of the board specific files. E.g. for an Arm based Bcmring board, the file is in linux/arch/arm/mach-bcmring/include/mach/irqs.h

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