POSTing RAW body with restify client - node.js

I'm trying to POST a raw body with restify. I have the receive side correct, when using POSTman I can send a raw zip file, and the file is correctly created on the server's file system. However, I'm struggling to write my test in mocha. Here is the code I have, any help would be greatly appreciated.
I've tried this approach.
const should = require('should');
const restify = require('restify');
const fs = require('fs');
const port = 8080;
const url = 'http://localhost:' + port;
const client = restify.createJsonClient({
url: url,
version: '~1.0'
});
const testPath = 'test/assets/test.zip';
fs.existsSync(testPath).should.equal(true);
const readStream = fs.createReadStream(testPath);
client.post('/v1/deploy', readStream, function(err, req, res, data) {
if (err) {
throw new Error(err);
}
should(res).not.null();
should(res.statusCode).not.null();
should(res.statusCode).not.undefined();
res.statusCode.should.equal(200);
should(data).not.null();
should(data.endpoint).not.undefined();
data.endpoint.should.equal('http://endpointyouhit:8080');
done();
});
Yet the file size on the file system is always 0. I'm not using my readStream correctly, but I'm not sure how to correct it. Any help would be greatly appreciated.
Note that I want to stream the file, not load it in memory on transmit and receive, the file can potentially be too large for an in memory operation.
Thanks,
Todd

One thing is that you would need to specify a content-type of multi-part/form-data. However, it looks like restify doesn't support that content type, so you're probably out of luck using the restify client to post a file.

To answer my own question, it doesn't appear to be possible to do this with the restify client. I also tried the request module, which claims to have this capability. However, when using their streaming examples, I always had a file size of 0 on the server. Below is a functional mocha integration test.
const testPath = 'test/assets/test.zip';
fs.existsSync(testPath).should.equal(true);
const readStream = fs.createReadStream(testPath);
var options = {
host: 'localhost'
, port: port
, path: '/v1/deploy/testvalue'
, method: 'PUT'
};
var req = http.request(options, function (res) {
//this feels a bit backwards, but these are evaluated AFTER the read stream has closed
var buffer = '';
//pipe body to a buffer
res.on('data', function(data){
buffer+= data;
});
res.on('end', function () {
should(res).not.null();
should(res.statusCode).not.null();
should(res.statusCode).not.undefined();
res.statusCode.should.equal(200);
const json = JSON.parse(buffer);
should(json).not.null();
should(json.endpoint).not.undefined();
json.endpoint.should.equal('http://endpointyouhit:8080');
done();
});
});
req.on('error', function (err) {
if (err) {
throw new Error(err);
}
});
//pipe the readstream into the request
readStream.pipe(req);
/**
* Close the request on the close of the read stream
*/
readStream.on('close', function () {
req.end();
console.log('I finished.');
});
//note that if we end up with larger files, we may want to support the continue, much as S3 does
//https://nodejs.org/api/http.html#http_event_continue

Related

How can i get binary from image using node ftp?

I want to get binary from image to rotate then, using sharp.rotate();
I try to do this content += chunk; but dosent work.
let Client = require('ftp');
let fs = require('fs');
let sharp = require('sharp');
let path = 'users/'+userId+'/headerImage/header';
let Ftp = new Client();//create new istance of Ftp
//Start. Here we get image from server
await Ftp.on('ready', function(){
Ftp.get(path, async function(err, stream){
if(err){
res.status(400).send(err);
};
var content = '';
await stream.on('data', async (chunk) => {
content += chunk;
});
await stream.on('end', async function(){
console.log(content);
let image = await sharp(content);
await image
.rotate(90)
.toBuffer()
.then(async data => {
console.log(data);
})
.catch(error => {
console.log(error);
});
Ftp.end();
});
});
});
await Ftp.connect({
host: fileTransferProtocol.host,
port: fileTransferProtocol.port,
user: fileTransferProtocol.user,
password: fileTransferProtocol.pass
});
console: Error: [Error: Input file is missing]
I believe the problem you are having is that you are not handling the incoming data as a buffer. The stream variable inside the Ftp.get callback is of type ReadableStream. By default, stream data will be returned as Buffer objects unless you specify an encoding for the data, using the readable.setEncoding() method.
For your specific purpose, you want to handle the data as a Buffer object, since that is what the sharp function is expecting. To store the incoming data into a Buffer modify what happens on the data event.
var content = new Buffer(0);
stream.on("data", async chunk => {
content = Buffer.concat([content, chunk]);
});
Also, I don't think you are using async/await duly. The ftp module runs with callbacks and events, not promises. Appending those functions with await won't make them run synchronously.
Please check the following link to find more information about this feature:
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/async_function
If you want to us async/await to handle your ftp requests try this module:
https://www.npmjs.com/package/promise-ftp
It provides an asynchronous interface for communicating with an FTP server.

How to save my cam stream in my server realtime node js?

how can I save my chunks of streams which converted into blobs in my node js server real-time
client.js | I am my cam stream as binary to my node js server
handleBlobs = async (blob) => {
let arrayBuffer = await new Response(blob).arrayBuffer()
let binary = new Uint8Array(arrayBuffer)
this.postBlob(binary)
};
postBlob = blob => {
axios.post('/api',{blob})
.then(res => {
console.log(res)
})
};
server.js
app.post('/api', (req, res) => {
console.log(req.body)
});
how can I store the incoming blobs or binary into one video file at the end of video recording completion.
This appears to be a duplicate of How to concat chunks of incoming binary into video (webm) file node js?, but it doesn't currently have an accepted answer. I'm copying my answer from that post into this one as well:
I was able to get this working by converting to base64 encoding on the front-end with the FileReader api. On the backend, create a new Buffer from the data chunk sent and write it to a file stream. Some key things with my code sample:
I'm using fetch because I didn't want to pull in axios.
When using fetch, you have to make sure you use bodyParser on the backend
I'm not sure how much data you're collecting in your chunks (i.e. the duration value passed to the start method on the MediaRecorder object), but you'll want to make sure your backend can handle the size of the data chunk coming in. I set mine really high to 50MB, but this may not be necessary.
I never close the write stream explicitly... you could potentially do this in your /final route. Otherwise, createWriteStream defaults to AutoClose, so the node process will do it automatically.
Full working example below:
Front End:
const mediaSource = new MediaSource();
mediaSource.addEventListener('sourceopen', handleSourceOpen, false);
let mediaRecorder;
let sourceBuffer;
function customRecordStream(stream) {
// should actually check to see if the given mimeType is supported on the browser here.
let options = { mimeType: 'video/webm;codecs=vp9' };
recorder = new MediaRecorder(window.stream, options);
recorder.ondataavailable = postBlob
recorder.start(INT_REC)
};
function postBlob(event){
if (event.data && event.data.size > 0) {
sendBlobAsBase64(event.data);
}
}
function handleSourceOpen(event) {
sourceBuffer = mediaSource.addSourceBuffer('video/webm; codecs="vp8"');
}
function sendBlobAsBase64(blob) {
const reader = new FileReader();
reader.addEventListener('load', () => {
const dataUrl = reader.result;
const base64EncodedData = dataUrl.split(',')[1];
console.log(base64EncodedData)
sendDataToBackend(base64EncodedData);
});
reader.readAsDataURL(blob);
};
function sendDataToBackend(base64EncodedData) {
const body = JSON.stringify({
data: base64EncodedData
});
fetch('/api', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body
}).then(res => {
return res.json()
}).then(json => console.log(json));
};
Back End:
const fs = require('fs');
const path = require('path');
const express = require('express');
const bodyParser = require('body-parser');
const app = express();
const server = require('http').createServer(app);
app.use(bodyParser.urlencoded({ extended: true }));
app.use(bodyParser.json({ limit: "50MB", type:'application/json'}));
app.post('/api', (req, res) => {
try {
const { data } = req.body;
const dataBuffer = new Buffer(data, 'base64');
const fileStream = fs.createWriteStream('finalvideo.webm', {flags: 'a'});
fileStream.write(dataBuffer);
console.log(dataBuffer);
return res.json({gotit: true});
} catch (error) {
console.log(error);
return res.json({gotit: false});
}
});
Without attempting to implement this (Sorry no time right now), I would suggest the following:
Read into Node's Stream API, the express request object is an http.IncomingMessage, which is a Readable Stream. This can be piped in another stream based API. https://nodejs.org/api/stream.html#stream_api_for_stream_consumers
Read into Node's Filesystem API, it contains functions such as fs.createWriteStream that can handle the stream of chunks and append into a file, with a path of your choice. https://nodejs.org/api/fs.html#fs_class_fs_writestream
After completing the stream to file, as long as the filename has the correct extension, the file should be playable because the Buffer sent across the browser is just a binary stream. Further reading into Node's Buffer API will be worth your time.
https://nodejs.org/api/buffer.html#buffer_buffer

Parse Remote CSV File using Nodejs / Papa Parse?

I am currently working on parsing a remote csv product feed from a Node app and would like to use Papa Parse to do that (as I have had success with it in the browser in the past).
Papa Parse Github: https://github.com/mholt/PapaParse
My initial attempts and web searching haven't turned up exactly how this would be done. The Papa readme says that Papa Parse is now compatible with Node and as such Baby Parse (which used to serve some of the Node parsing functionality) has been depreciated.
Here's a link to the Node section of the docs for anyone stumbling on this issue in the future: https://github.com/mholt/PapaParse#papa-parse-for-node
From that doc paragraph it looks like Papa Parse in Node can parse a readable stream instead of a File. My question is;
Is there any way to utilize Readable Streams functionality to use Papa to download / parse a remote CSV in Node some what similar to how Papa in the browser uses XMLHttpRequest to accomplish that same goal?
For Future Visibility
For those searching on the topic (and to avoid repeating a similar question) attempting to utilize the remote file parsing functionality described here: http://papaparse.com/docs#remote-files will result in the following error in your console:
"Unhandled rejection ReferenceError: XMLHttpRequest is not defined"
I have opened an issue on the official repository and will update this Question as I learn more about the problems that need to be solved.
After lots of tinkering I finally got a working example of this using asynchronous streams and with no additional libraries (except fs/request). It works for remote and local files.
I needed to create a data stream, as well as a PapaParse stream (using papa.NODE_STREAM_INPUT as the first argument to papa.parse()), then pipe the data into the PapaParse stream. Event listeners need to be implemented for the data and finish events on the PapaParse stream. You can then use the parsed data inside your handler for the finish event.
See the example below:
const papa = require("papaparse");
const request = require("request");
const options = {/* options */};
const dataStream = request.get("https://example.com/myfile.csv");
const parseStream = papa.parse(papa.NODE_STREAM_INPUT, options);
dataStream.pipe(parseStream);
let data = [];
parseStream.on("data", chunk => {
data.push(chunk);
});
parseStream.on("finish", () => {
console.log(data);
console.log(data.length);
});
The data event for the parseStream happens to run once for each row in the CSV (though I'm not sure this behaviour is guaranteed). Hope this helps someone!
To use a local file instead of a remote file, you can do the same thing except the dataStream would be created using fs:
const dataStream = fs.createReadStream("./myfile.csv");
(You may want to use path.join and __dirname to specify a path relative to where the file is located rather than relative to where it was run)
OK, so I think I have an answer to this. But I guess only time will tell. Note that my file is .txt with tab delimiters.
var fs = require('fs');
var Papa = require('papaparse');
var file = './rawData/myfile.txt';
// When the file is a local file when need to convert to a file Obj.
// This step may not be necissary when uploading via UI
var content = fs.readFileSync(file, "utf8");
var rows;
Papa.parse(content, {
header: false,
delimiter: "\t",
complete: function(results) {
//console.log("Finished:", results.data);
rows = results.data;
}
});
Actually you could use a lightweight stream transformation library called scramjet - parsing CSV straight from http stream is one of my main examples. It also uses PapaParse to parse CSVs.
All you wrote above, with any transforms in between, can be done in just couple lines:
const {StringStream} = require("scramjet");
const request = require("request");
request.get("https://srv.example.com/main.csv") // fetch csv
.pipe(new StringStream()) // pass to stream
.CSVParse() // parse into objects
.consume(object => console.log("Row:", object)) // do whatever you like with the objects
.then(() => console.log("all done"))
In your own example you're saving the file to disk, which is not necessary even with PapaParse.
I am adding this answer (and will update it as I progress) in case anyone else is still looking into this.
It seems like previous users have ended up downloading the file first and then processing it. This SHOULD NOT be necessary since Papa Parse should be able to process a read stream and it should be possible to pipe 'http' GET to that stream.
Here is one instance of someone discussing what I am trying to do and falling back to downloading the file and then parsing it: https://forums.meteor.com/t/processing-large-csvs-in-meteor-js-with-papaparse/32705/4
Note: in the above Baby Parse is discussed, now that Papa Parse works with Node Baby Parse has been depreciated.
Download File Workaround
While downloading and then Parsing with Papa Parse is not an answer to my question, it is the only workaround I have as of now and someone else may want to use this methodology.
My code to download and then parse currently looks something like this:
// Papa Parse for parsing CSV Files
var Papa = require('papaparse');
// HTTP and FS to enable Papa parse to download remote CSVs via node streams.
var http = require('http');
var fs = require('fs');
var destinationFile = "yourdestination.csv";
var download = function(url, dest, cb) {
var file = fs.createWriteStream(dest);
var request = http.get(url, function(response) {
response.pipe(file);
file.on('finish', function() {
file.close(cb); // close() is async, call cb after close completes.
});
}).on('error', function(err) { // Handle errors
fs.unlink(dest); // Delete the file async. (But we don't check the result)
if (cb) cb(err.message);
});
};
download(feedURL, destinationFile, parseMe);
var parseMe = Papa.parse(destinationFile, {
header: true,
dynamicTyping: true,
step: function(row) {
console.log("Row:", row.data);
},
complete: function() {
console.log("All done!");
}
});
Http(s) actually has a readable stream as parameter in the callback, so here is a simple solution
try {
var streamHttp = await new Promise((resolve, reject) =>
https.get("https://example.com/yourcsv.csv", (res) => {
resolve(res);
})
);
} catch (e) {
console.log(e);
}
Papa.parse(streamHttp, config);
const Papa = require("papaparse");
const { StringStream } = require("scramjet");
const request = require("request");
const req = request
.get("https://example.com/yourcsv.csv")
.pipe(new StringStream());
Papa.parse(req, {
header: true,
complete: (result) => {
console.log(result);
},
});
David Liao's solution worked for me, I did tweak it a little bit since I am using local file. He did not include the example how to solve the file access in node if you did get Error: ENOENT: no such file or directory message in your console.
To test your actual working directory and to understand where you must point your path to console log the following, this gave me better understanding of the file location: console.log(process.cwd()).
const fs = require('fs');
const papa = require('papaparse');
const request = require('request');
const path = require('path');
const options = {
/* options */
};
const fileName = path.resolve(__dirname, 'ADD YOUR ABSOLUTE FILE LOCATION HERE');
const dataStream = fs.createReadStream(fileName);
const parseStream = papa.parse(papa.NODE_STREAM_INPUT, options);
dataStream.pipe(parseStream);
let data = [];
parseStream.on('data', chunk => {
data.push(chunk);
});
parseStream.on('finish', () => {
console.log(data);
console.log(data.length);
});

what should I use instead of readableStream.push('')

I am trying to implement the ._read function of a readable stream, a problem happens when ._read is called and there isn't data, the documentation says that I can push('') until more data comes, and I should only return false when the stream will never have more data.
https://nodejs.org/api/stream.html#stream_readable_read_size_1
But it also says that if I need to do that then something is terribly wrong with my design.
https://nodejs.org/api/stream.html#stream_stream_push
But I can't find an alternative to that.
code:
var http = require('http');
var https = require('https');
var Readable = require('stream').Readable;
var router = require('express').Router();
var buffer = [];
router.post('/', function(clientRequest, clientResponse) {
var delayedMSStream = new Readable;
delayedMSStream._read = function() {
var a=buffer.shift();
if(typeof a === 'undefined'){
this.push('');
return true;
}
else {
this.push(a);
if(a===null) {
return false;
}
return true;
}
};
//I need to get a url from example.com
https.request({hostname:'example.com'}, function(exampleResponse){
data='';
exampleResponse.on('data',function(chunk){data+=chunk});
exampleResponse.on('end',function(){
var MSRequestOptions = {hostname: data, method: 'POST'};
var MSRequest = https.request(MSRequestOptions, function(MSResponse){
MSResponse.on('end', function () {
console.log("MSResponse.on(end)");//>>>
});//end MSResponse.on(end)
}); //end MSRequest
delayedMSStream.pipe(MSRequest);
});
});
clientRequest.on('data', function (chunk) {
buffer.push(chunk);
});
clientRequest.on('end', function () {//when done streaming audio
buffer.push(null);
});
});//end router.post('/')
explanation:
client sends a POST request streaming audio to my server, my server requests a url from example.com, when example.com responds with the url, my server streams the audio to it.
What's a smarter way to do it?
So if I undertstand the code correctly, you:
receive a request,
make your own request to a remote endpoint and fetch a URL
make a new request to that URL and pipe that to original response.
There are ways to do this other then yours, and even your way would look cleaner to me if you just improve the naming a bit. Also, splitting the huge request into a few functions with smaller responsibility scopes might help.
I would make the endpoint this way:
let http = require('http');
let https = require('https');
let Readable = require('stream').Readable;
let router = require('express').Router();
let buffer = [];
/**
* Gets some data from a remote host. Calls back when done.
* We cannot pipe this directly into your stream chain as we need the complete data to get the end result.
*/
function getHostname(cb) {
https.request({
hostname: 'example.com'
}, function(response) {
let data = '';
response.on('error', err => cb(err)); // shortened for brewity
response.on('data', function(chunk) {
data = data + chunk;
});
response.on('end', function() {
// we're done here.
cb(null, data.toString());
});
});
}
router.post('/', function(request, response) {
// first let's get that url.
getHostname(function(err, hostname) {
if (err) { return response.status(500).end(); }
// now make that other request which we can stream.
https.request({
hostname: hostname,
method: 'POST'
}, function(dataStream) {
dataStream.pipe(response);
});
});
});
Now, as said in the comments, with streams2, you don't have to manage your streams. With node versions pre 0.10 you have had to listen to 'read', 'data' etc events, with newer node versions, it's handled. Furthermore, you don't even need it here, streams are smart enough to handle backpressure on their own.

Download File, save it and read it again --> Error

I would like to download a file, write it to a temporary file, read it and give the readFileSync Buffer to a function. I tried this:
var file = fs.createWriteStream("temp.pdf")
var request = http.get(linkArray[1], function(response) {
response.on('data', function(data){
file.write(data)
}).on('end', function(){
postData(fs.readFileSync('temp.pdf'))
})
});
Sometimes it works, but sometimes it doesn't - my guess is that the file isn't written completely, when it is read. (But than the 'end' event shouldn't be fired ?!
As you can see, I would like to download a bunch of files and do this. Do you have any advise how to solve this? Maybe this isn't the best way to solve this...
You shouldn't link streams with on('data' you should use pipe. Pipe will link the streams data events to writes and end events to ends.
var file = fs.createWriteStream("temp.pdf");
var request = http.get(linkArray[1], function(response) {
response.pipe(file).on('close', function(){
postData(fs.readFileSync('temp.pdf'));
});
});
also you should use https://github.com/mikeal/request
var request = require('request');
request.get(linkArray[i], function (err, response, body) {
postData(body);
});
or
var request = require('request');
var file = fs.createWriteStream("temp.pdf");
request.get(linkArray[i]).pipe(file).on('close', function () {
postData(fs.readFileSync('temp.pdf'));
});
You need to call file.end(); at the top of your .on('end', ...) handler. The end() method itself is asynchronous, though, so you'll want to read the file once that's complete. E.g.,
var file = fs.createWriteStream("temp.pdf")
var request = http.get(linkArray[1], function(response) {
response.on('data', function(data){
file.write(data)
}).on('end', function(){
file.end(function() {
postData(fs.readFileSync('temp.pdf'))
});
})
});

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