Extend and include in file system - uml

In our Software we want that the user to open a project file with different number of items (similar as in a Visual Studio Project) and he should be able to extract and insert these items from external sources (from other project, for example). I know the user should open projects, save projects, extract and insert items but, in terms of UML Use Case Diagrams, I don't know how to represent the three last user cases:
Either as extensions from the first one, that only exist after the first user story occurs.
Or representing the user case Open Project as an included Use case from the other three.
In the picture I have the two Use Case Diagrams. Are they both good?

Ask yourself: is Open Project a use case? What is the added value? I guess there is none at all. So if there is no added value, it is not a use case. And if it is no use case, you don't need a bubble.

I don't think either one of your solutions is correct.
The diagram with the extends indicates that we we might save a project while opening a project, which seems odd to me.
The diagram on the right says the inverse, while saving a project we also open a project. Again that seems wrong to me.
From my viewpoint these use cases all need to be separate use cases without an extend or include relation between them. They all seem to be somewhat on the same level. I can imagine that each of the use cases could be triggered by a single menu option.

Related

Is there any reason to reference UI element text in the strings.xml resource file rather than hard-coding in Android Studio?

It seems like it's simply more straightforward to hard-code the text values. In an event that these values should be changed it seems like it would be more logical to search for the relevant UI element in each activity's xml layout file rather than look through the entire strings.xml. Of course if you have certain UI elements across multiple activities that all share the same text then this might be an exception (like a back button for instance), but generally there doesn't seem to be much advantage to storing these in the strings.xml. Am I missing something?
I will give you two reasons;
1 - Avoid duplication: all of your strings in one place. also, you can use string value many times. when you want to change it, there is one place to do the change. that makes it easier to maintain.
2 - Multi-language support: if you want to translate your strings to another language you must have all the strings in Strings.xml
let me know if you need more clarifications.

Where do I find the Haskell packages document in javadoc style?

Hackage is great and always be the first place to study how function to be defined and used of specific package.
However, frequently, we need refers multi-packages simultaneously, e.g. Control.Monad, Data.List and ... so on, and switches among of them. The easy way to do that is open mulit-tabs in chrome, but as the number of tabs grow, there are many tabs be opened and the name of package on the tab cannot be showed fully.
So, Are there exist some web sites organize Haskell packages documents like javadoc style, we can browse and select packages in right frame and show the content of document in left frame. Furthermore, it is more appreciated if it can save and list frequent use package document in another frame.
I tend to use Dash but technically that's just downloading it from Hackage, you can also build docs locally (if library has them) but I find those a little cumbersome.

Tabcompletion and docview while editing rc.lua

I saw that there is a lua plugin for eclipse and there is a docpage on the awesome main page api_doc and all the .lua files in /usr/share/awesome/lib.
So I thought it must be possible to create a Library or Execution Environment so that one has tabcompletion and docview.
So I tried making my own Execution Environment:
wrote the standard .rockspec file
downloaded the documentation made an ofline version of it and put it in docs/ folder
ziped the files and folders in /usr/share/awesome/lib
ziped all up
tried it out ... and it failed.
When I try to view a documentaion for a .lua file I get "Note: This element has no attached documentation."
Questions: Am I totaly wrong in my doing (because I have the feeling I am)? Is there any way to edit the rc.lua with tabcompletion and docview?
Koneki will probably take a while to setup, but it's definitly worth it. Going for the".doclua"(by using version 1.2) would certainly make it, but I doubt that using a script to generate the information you need, would work out on the long run.
Most likely, you'll probably pass a bit of time to define what kind of object you're dealing with every time you come across one. The right to do, would be to actually take the time to see if the object/module/inner type inherit from an another object, so can actually have more completion feature as you keep using autocomplete to go from one object to another by pressing "dot"+ctrl_space.
In an ideal world, one person could probably make it right and share to other, so they can enjoy a full featured autocomplete editor.
Found solution for eclipse.
First off the idea of setting up an Execution environment was the wrong one.
So the whole thing about downloading the doc although.
For more information on that visit eclipse Wiki for LUA Development Tool.
The right thing to do is to add a source folder which contains the /usr/share/awesome/lib directory.
The bad news is that my comment from above was totally right, which means one has to configure each .lib file in /usr/share/awesome/lib to meet the requirements of the Documentation Language described here.
Than editing the rc.lua (which one can add to the project in eclipse) works with tabcompletion and doc view.
Since the Documentation Language used in the lib files is similar to the one used by "LUA Development Tool" one has not to change many things. Maybe there are even scripts for that.

Ignore file extensions only on my machine

My team lead just added a lot of binary files that shouldn't be in source control. I have to pick and choose my battles with him and this isn't one I think is worth bringing up, but I'd like to just ignore these files on my machine without affecting everyone elses. Is this possible?
We're using TortoiseSvn. I've honestly never used the command line so until I learn how to do that I would prefer a solution using the GUI. Thanks!
If all your files resides in a special directory, you could simply use the Add to ignore list from the shell-context menu.
From the settings/general tab you can also add global ignore patterns, based on extension.

How do I put strings into stringtables in MFC?

I'm trying to localize a large MFC project where all the strings are hard-coded into the source code. (It was the easiest thing to do at the time, back before we had any idea we'd expand into other markets.) I've looked at localization tools, and invariably they say to put all the strings into the .rc file first, or just assume it has been done. Of the ones I've checked, appTranslator is the only one that even hints it may be a problem, and provides a couple of convenience functions to cut down on the wordiness of the resulting source code.
Does anybody have a better idea than going through hundreds of files manually, and making the occasional mistake along the way?
Is there some sort of product out there to help?
Does anybody have experience with doing this?
It is a tedious process to be sure. I participated in an effort like this many years ago. We did it manually. You can probably write some common code that makes the loading, checking, etc all pretty clean with minimal bloat.
I don't know of any products that will do it for you.
CStrings might be your friend - using the LoadString() member.
I would either derive from CString or write some other code that encapsulates default values (their current hard-coded values probably) and other error conditions and then use that in place of the hard-coded strings.
If you prefer not to use CString, then deriving from std::string and using the global LoadString() works fine too.
as for tools:
not sure they will work for your case:
http://www.modelmakertools.com/articles/hard-coded-strings.html
apparently this tool can find all the strings in your exe files:
http://technet.microsoft.com/en-us/sysinternals/bb896653.aspx
Then you can search for them and replace.
I think writing a tool would be fairly straightforward - look for " character and then create an entry in an rc file that corresponds to the .cpp or .h file it came from. You will have a lot of culling to do, but it is a start. You can do a replace of the text, or insert comments, etc. You can use the line number and file name for the resource id/name in a #include.
I know it's too late but just for the search engine.
There is a feature of CString to initialize it from a resource ID.
CString((LPCTSTR)IDS_RESOURCE_ID)

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