Glade window missing decorations - python-3.x

I've just converted my application from Qt to Gtk. It all works except that although it opens the initial window fullscreen with all three buttons (- [ ] X) on my desktop (1280/1024), when I check it on my laptop (1280/800), the window's too tall, and worse, the header bar is missing the [ ] button. I've tried various things in Glade, and self.window.maximize/fullscreen without effect.
I need to ensure that the window doesn't open larger than the screen and doesn't lose any decorations.
Ubuntu 15.10 MATE/Glade 3.18.3/GTK3+/Python3.4.

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Windows touch keyboard appearing in controls without text input

In MFC, how do I stop the touch keyboard from appearing when selecting controls without text inputs? Specifically, CComboBox-derived and original CListBox controls. The issue occurs in a large C++ application for touchscreen tablets running Windows 10. Bizarrely, selecting any CEdit control in the application solves the issue until the application restarts.
I've been looking at InputScope, AutomationPeer, and even killing the keyboard process TabTip.exe after it appears, but none of these prevent the keyboard from showing in the first place.
A previous solution involved changing the "Automatically show touch keyboard" registry setting SOFTWARE\Microsoft\TabletTip\1.7\EnableDesktopModeAutoInvoke on focus change, but alerting the touch keyboard with SendNotifyMessage(HWND_BROADCAST, WM_SETTINGCHANGE) added unacceptable delay to the UI.

PYQT5 Simulating Window Menu MacOS

I'm attempting to simulate the native MacOS "Window" menu in PYQT5. I am able to cycle through open windows via my menu and indicate the active window by setting its checked state to True.
I would like to also simulate the MacOS HID icon assigned when a window is minimized like this:
However, the closest I have been able to come is with a QIcon, which isn't quite right (the icon isn't quite right either, but I can live with that).
bring = self.view_menu.addAction('&Bring to Front', self.foo)
bring.setIcon(QtGui.QIcon("diamond.png"))
Is it possible to have the QIcon displayed in the left menu column (aligned with the checkmark) or otherwise display a diamond for an action item like MacOS? I didn't see any parms for the QIcon class that appeared to do this.

How to detect fullscreen?

Currently, I check if the window manager supports _NET_WM_STATE_FULLSCREEN. If it does then I use XGetWindowProperty to get array of atom's of _NET_WM_STATE. If it is the atom of _NET_WM_STATE_FULLSCREEN is found then i know it is fullscreen.
However on many windows, like the Desktop WM_NAME window, it doesn't have this atom. In fact doing doing _NET_WM_STATE fetch wit XGetWindowProperty fails, this i think is because the _NET_WM_STATE is removed when the window doesn't have focus? THe docs say its removed when window is unmapped.
I did test Desktops width and height using XGetWindowRect and I compared it to the screen width and height by using macros of WidthOfScreen and HeightOfScreen and desktop does match full screen width and height. What's up with the atom missing? Any sure fire way to detect full screen?
Thanks

With Qt under Gnome 3, Xfce and Unity a full screen window with a child window doesn't stay on top

I have a full screen application based on Qt. Full screen applications should always be on top because otherwise part of the window will be obstructed. I want the frameless full screen window to have child windows (special dialogs, ..). These child windows should be shown on top of the full screen window. Not much sense in showing them below.
A short, self contained example is:
from PySide import QtGui, QtCore
app = QtGui.QApplication([])
window = QtGui.QWidget(f=QtCore.Qt.WindowStaysOnTopHint)
child_window = QtGui.QWidget(window, f=QtCore.Qt.Window)
child_window.resize(400, 300)
layout = QtGui.QVBoxLayout(window)
exit = QtGui.QPushButton('Exit')
exit.clicked.connect(app.exit)
layout.addWidget(exit)
create = QtGui.QPushButton('Create child window')
create.clicked.connect(child_window.show)
layout.addWidget(create)
layout.addStretch()
window.showFullScreen()
app.exec_()
It's written in Python and tested on Python 3.X + PySide 1.2.2 (Qt 4.8) + Ubuntu 14.04 (Unity desktop) or Windows 7. However transformation to C++ Qt (or PyQt) should be straightforward.
The observation is that on Windows everything is as described at the beginning. The Qt.WindowsStaysOnTopHint is not necessary, while on Ubuntu it is.
On Ubuntu I see that initially the full screen main window is on top of everything but as soon as a child dialog window is created the usual desktop decorations (top and left bars) are shown above the full screen main window obstructing part of the view! As soon as the child window is closed the full screen window is on top again.
Question is now if there is anything that can be done to have a full screen window which is on top plus child windows on Ubuntu and with Qt?
The different behavior between Windows and Linux is also not satisfying because OS specific code should be avoided if possible.
Later:
Using the overview of available desktop environment on Ubuntu I installed several environments and tested them.
KDE, Lubuntu (Lxde?) and Openbox work as expected (and equally to Windows). The main window stays on top when shown full screen and child windows are displayed above.
However for Gnome-Shell (Gnome 3), Xfce, Unity and Awesome the desktop decoration stays on top of full screen mode windows of children windows are displayed also. Xfce and Unity behave exactly equal, Gnome and Awesome have even some small additional problems.
Did you tried thing which documentation suggests?
Qt::WindowStaysOnTopHint 0x00040000 Informs the window system that the window should stay on top of all other windows. Note that on
some window managers on X11 you also have to pass
Qt::X11BypassWindowManagerHint for this flag to work correctly.
Another thing why you want other window to be a child if it you what to be under a parent?

How can I create an X window/client that is on top of all other windows, not under WM control and has no input? (overlay, OSD)

I want to write applications (or use existing ones, that would be even more convenient) that behave like a hardware screens OSD (on screen display), only without input.
That is: A graphical output (e.g. from a GUI toolkit like Qt or Gtk) is placed on a layer where it is above even fullscreen-windows like Firefox F11 mode or a video player in fullscreen mode. That includes "above" the mouse cursor as well, so technically and graphically the mouse cursor would move below this widget.
I don't know about real fullscreen applications with SDL or OpenGL though, but this is not the requirement. If you know this as well please include it in your answer.
Real world applications are read-only overlays like a little webcam window, a TV-station like logo or premade annotations. So all in all this is meant for live presentations, streaming and recording of screencasts and tutorials with minimal post processing.
My own hacked, unsuccesful, experiments showed at least that removing this window from the WM control ( I did this by choosing a GTK popup dialog instead of a real main window) lets you position in absolute coordinates and it will ignore things like virtual desktops and workspaces, which is good, so you can switch between those and the overlay/HUD will stay in place.
Of course this cannot be done in software with the same Z-value (top/bottom windows) as the hardware screen. So technically I am talking above all other windows but below the screensaver or lock-screen layer.
+1 internet for linking to docs and giving the right keywords.
+2 internet for a working code example, language, gui-toolkit etc. doesn't matter.
You probably need composite overlay window from Composite extension - see section 3.2 "Composite Overlay Window" extension docs. (cursor is above this window)
Version 0.3 of the protocol adds the Composite Overlay Window, which
provides compositing managers with a surface on which to draw without
interference. This window is always above normal windows and is always
below the screen saver window. It is an InputOutput window whose width
and height are the screen dimensions. Its visual is the root visual
and its border width is zero. Attempts to redirect it using the
composite extension are ignored. This window does not appear in the
reply of the QueryTree request. It is also an override redirect
window. These last two features make it invisible to window managers
and other X11 clients. The only way to access the XID of this window
is via the CompositeGetOverlayWindow request. Initially, the Composite
Overlay Window is unmapped.
Example using node-x11:
var x11 = require('x11');
x11.createClient(function(err, display) {
var X = display.client;
var root = display.screen[0].root;
X.require('composite', function(err, Composite) {
Composite.GetOverlayWindow(root, function(err, overlay) {
// already automatically mapped here:
//
// CompositeGetOverlayWindow returns the XID of the Composite Overlay
// Window. If the window has not yet been mapped, it is mapped by this
// request. When all clients who have called this request have terminated
// their X11 connections the window is unmapped.
});
});
});

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