Data type without input value and multiple primitive types - haskell

Firstly, I'd like to apologize if I'm repeating this but I searched everywhere without finding an answer to my question.
Suppose I have the following code:
data TestType = Nothing | Int | Float deriving (Show)
jaykay :: TestType -> [Char]
jaykay Int = "This is an int"
jaykay Float = "This is float!"
jaykay a = "Nothing matched.."
main :: IO()
main = do
jaykay [PLACE HOLDER]
Clearly this type does not have any value constructor(s). So what I thought I could do here is create a type from primitive types that would normally hold any values of the specified ones in the definition right? My question is about how would I construct an instance of this type and also if this definition isn't correct how would I achieve what I described earlier?
Thanks

Actually, your type does have value constructors -- three of them, in fact, named Nothing, Int, and Float. So, one could write, for example
main = putStrLn (jaykay Int)
and running the program would print out This is an int. However, I suspect that you wanted your constructors to accept arguments of the related types; so you probably wanted to write something like
data TestType = Nothing | Int Int | Float Float
so that values of type TestType constructed with the Int constructor would contain an additional value of type Int; and likewise those constructed with the Float constructor would contain a value of type Float. (N.B. there are two separate namespaces here! There is a type-level name Int which comes from the Prelude and you have now also defined a value-level Int whose type is Int -> TestType.)
An example of using this more exciting new data type would be this:
jaykay (Int i) = "got the Int " ++ show i
jaykay (Float f) = "got the Float " ++ show f
jaykay a = "dunno lol"
main = putStrLn (jaykay (Int 3))
Running this program would print out got the Int 3.

Related

What is the type keyword in Haskell

Stumbled on the type keyword in Haskell:
type Item = String
but not sure what it does, how to use it or how it is different from data. The online google search has been of no help.
I tried implementing it in a code like this:
import System.IO
main = do
putStrLn "Hello, what's your name?"
type Item = String
let test :: Item
test = "chris"
putStrLn test
but I got an error
parse error on input ‘type’
Please in a lay man's term what is type and how can it be used and how is it different from data?
It is a type alias. It means that you can use Item in your code where you can use String instead.
A type alias is often used when you for example want to give a name to more complex types. For example:
import Data.Map(Map)
type Dictionary = Map String String
here you thus can use Dictionary instead of each time writing Map String String.
It is furthermore often used if you want to specify that you are working with Items, the alias is then used in the type signature and in the documentation, which is often better than writing String.
It is also used if you do not yet know what type you will use for a specific object. By using a type alias, you can the work with Item, and later if you change your made define a type for Item or make it an alias of another type. This makes it more convenient to change the types.
I tried implementing it in a code like this:
import System.IO
main = do
putStrLn "Hello, what's your name?"
type Item = String
let test :: Item
test = "chris"
putStrLn test
A type alias is defined at the top level, so not in a do block, that would make a type definition locally scoped. While, like #moonGoose says, there are some proposals to make type definitions more locally scoped, currently it is not the case.
You can define the type alias like:
import System.IO
type Item = String
main = do
putStrLn "Hello, what's your name?"
let test :: Item
test = "chris"
putStrLn test
type A = B
means exactly the same as
typedef B A
in C or C++, and it behaves basically the same as simply
a = b
except that A and B are type-level entities, not value-level ones. For example
Prelude> type A = Int
Prelude> :i A
type A = Int -- Defined at <interactive>:1:1
Prelude> a = 37
Prelude> a
37
Because now A = Int, I can then use the type identifier A exactly everywhere I could also use Int directly:
Prelude> 37 :: Int
37
Prelude> 37 :: A
37
and even
Prelude> (37 :: Int) :: A
37
Note that there is no type conversion going on here, like you might have in other languages. Int and A are simply different names for the same type, so annotating with both is merely a tautology.
Contrast this with data (or newtype), which define a new, separate type which just happens to contain the, well, data of the specified type.
Prelude> data A' = A' { getA :: Int }
Prelude> (37 :: Int) :: A'
<interactive>:12:2: error:
• Couldn't match expected type ‘A'’ with actual type ‘Int’
• In the expression: (37 :: Int) :: A'
In an equation for ‘it’: it = (37 :: Int) :: A'

What is the right way to declare data that is an extension of another data

I am modelling a set of "things". For the most part all the things have the same characteristics.
data Thing = Thing { chOne :: Int, chTwo :: Int }
There is a small subset of things that can be considered to have an "extended" set of characteristics in addition to the base set shared by all members.
chThree :: String
I'd like to have functions that can operate on both kinds of things (these functions only care about properties chOne and chTwo):
foo :: Thing -> Int
I'd also like to have functions that operate on the kind of things with the chThree characteristic.
bar :: ThingLike -> String
I could do
data ThingBase = Thing { chOne :: Int, chTwo :: Int }
data ThingExt = Thing { chOne :: Int, chTwo :: Int, chThree :: Int }
fooBase :: ThingBase -> Int
fooExt :: ThingExt -> Int
bar :: ThingExt -> String
But this is hideous.
I guess I could use type classes, but all the boilerplate suggests this is wrong:
class ThingBaseClass a of
chOne' :: Int
chTwo' :: Int
instance ThingBaseClass ThingBase where
chOne' = chOne
chTwo' = chTwo
instance ThingBaseClass ThingExt where
chOne' = chOne
chTwo' = chTwo
class ThingExtClass a of
chThree' :: String
instance ThingExtClass ThingExt where
chThree' = chThree
foo :: ThingBaseClass a => a -> Int
bar :: ThingExtClass a => a -> String
What is the right way to do this?
One way to do so, is the equivalent of OO aggregation :
data ThingExt = ThingExt { thing :: Thing, chTree :: Int }
You can then create a class as in your post
instance ThingLike ThingExt where
chOne' = chOne . thing
chTwo' = chTwo . thing
If you are using the lens library you can use makeClassy which will generate all this boiler plate for you.
You can make a data type that is a type union of the two distinct types of things:
data ThingBase = ThingBase { chBaseOne :: Int, chBaseTwo :: Int }
data ThingExt = ThingExt { chExtOne :: Int, chExtTwo :: Int, chExtThree :: Int }
data ThingLike = CreatedWithBase ThingBase |
CreatedWithExt ThingExt
Then for any function which should take either a ThingBase or a ThingExt, and do different things depending, you can do pattern matching on the type constructor:
foo :: ThingLike -> Int
foo (CreatedWithBase (ThingBase c1 c2)) = c1 + c2
foo (CreatedWithExt (ThingExt c1 c2 c3)) = c3
-- Or another way:
bar :: ThingLike -> Int
bar (CreatedWithBase v) = (chBaseOne v) + (chBaseTwo v)
bar (CreatedWithExt v) = chExtThree v
This has the benefit that it forces you to pedantically specify exactly what happens to ThingBases or ThingExts wherever they appear to be processed as part of handling a ThingLike, by creating the extra wrapping layer of constructors (the CreatedWithBase and CreatedWithExt constructors I used, whose sole purpose is to indicate which type of thing you expect at a certain point of code).
But it has the disadvantage that it doesn't allow for overloaded names for the field accessor functions. Personally I don't see this as too big of a loss, since the extra verbosity required to reference attributes acts like a natural complexity penalty and helps motivate the programmer to keep the code sparse and use fewer bad accessor/getter/setter anti-patterns. However, if you want to go far with overloaded accessor names, you should look into lenses.
This is just one idea and it's not right for every problem. The example you already give with type classes is also perfectly fine and I don't see any good reason to call it hideous.
Just about the only "bad" thing would be wanting to somehow implicitly process ThingBases differently from ThingExts without needing anything in the type signature or the pattern matching sections of a function body to explicitly tell people reading your code precisely when and where the two different types are differentiated, which would be more like a duck typing approach which is not really what you should do in Haskell.
This seems to be what you're trying to get at by trying to force both ThingBase and ThingExt to have a value constructor with the same name of just Thing -- it seems artificially nice that the same word can construct values of either type, but my feeling is it's not actually nice. I might be misunderstanding though.
A very simple solution is to introduce a type parameter:
data ThingLike a = ThingLike { chOne, chTwo :: Int, chThree :: a }
deriving Show
Then, a ThingBase is just a ThingLike with no third element, so
type ThingBase = ThingLike ()
ThingExt contains an additional Int, so
type ThingExt = ThingLike Int
This has the advantage of using only a single constructor and only three record accessors. There is minimal duplication, and writing your desired functions is simple:
foo :: ThingLike a -> Int
foo (ThingLike x y _) = x+y
bar :: ThingExt -> String
bar (ThingLike x y z) = show $ x+y+z
One option is:
data Thing = Thing { chOne :: Int, chTwo :: Int }
| OtherThing { chOne :: Int, chTwo :: Int, chThree :: String }
Another is
data Thing = Thing { chOne :: Int, chTwo :: Int, chThree :: Maybe String }
If you want to distinguish the two Things at the type level and have overloaded accessors then you need to make use of a type class.
You could use a Maybe ThingExt field on ThingBase I guess, at least if you only have one extension type.
If you have several extensions like this, you can use a combination of embedding and matching on various constructors of the embedded data type, where each constructor represents one way to extend the base structure.
Once that becomes unmanageable, classes might become unevitable, but some kind of data type composition would still be useful to avoid duplication.

Is it possible to define a function in Haskell that has an input argument of two possible types?

For my own understanding, I want to define a function in Haskell that takes two arguments- either both Integers, or both Chars. It does some trivial examination of the arguments, like so:
foo 1 2 = 1
foo 2 1 = 0
foo 'a' 'b' = -1
foo _ _ = -10
This I know won't compile, because it doesn't know whether its args are of type Num or Char. But I can't make its arguments polymorphic, like:
foo :: a -> a -> Int
Because then we are saying it must be a Char (or Int) in the body.
Is it possible to do this in Haskell? I thought of maybe creating a custom type? Something like:
data Bar = Int | Char
foo :: Bar -> Bar -> Int
But I don't think this is valid either. In general, I'm confused about if there's a middle ground between a function in Haskell being either explicitly of ONE type, or polymorphic to a typeclass, prohibiting any usage of a specific type in the function body.
You can use the Either data type to store two different types. Something like this should work:
foo :: Either (Int, Int) (Char, Char) -> Int
foo (Right x) = 3
foo (Left y) = fst y
So, for it's Left data constructor you pass two Int to it and for it's Right constructor you pass two Char to it. Another way would be to define your own algebric data type like this:
data MyIntChar = MyInt (Int, Int) | MyChar (Char, Char) deriving (Show)
If you observe, then you can see that the above type is isomorphic to Either data type.
I'm not sure I would necessarily recommend using typeclasses for this, but they do make something like this possible at least.
class Foo a where
foo :: a -> a -> Int
instance Foo Int where
foo 1 2 = 1
foo 2 1 = 0
foo _ _ = -10
instance Foo Char where
foo 'a' 'b' = -1
foo _ _ = -10
You can do
type Bar = Either Int Char
foo :: Bar -> Bar -> Int
foo (Left 1) (Left 2) = 1
foo (Right 'a') (Right 'b') = -1
foo (Left 3) (Right 'q') = 42
foo _ _ = 10
and things like that - the Either data type is precisely for mixing two types together. You can roll your own similar type like
data Quux = AnInt Int | AChar Char | ThreeBools Bool Bool Bool
It's called an Algebraic Data Type.
(I struggle to think of circumstances when it's useful to mix specifically characters and integers together - mainly it's very helpful to know where your data is and what type it is.)
That said, I write algebraic data types a lot, but I give them meaningful names that represent actual things rather than just putting random stuff together because I don't like to be specific. Being very specific or completely general is useful. In between there are typeclasses like Eq. You can have a function with type Eq a => a -> [a] -> Bool which means it has type a -> [a] -> Bool for any type that has == defined, and I leave it open for people to use it for data types I never thought of as long as they define an equality function.

Why `Just String` will be wrong in Haskell

Hi I have a trivial but exhausting question during learning myself the Parameterized Types topic in Haskell. Here is my question:
Look this is the definition of Maybe:
data Maybe a = Just a | Nothing
And we use this like:
Just "hello world"
Just 100
But why can't Just take a type variable?
For example:
Just String
Just Int
I know this problem is quite fool, but I still can't figure it out...
Well, first note that String and Int aren't type variables, but types (type constants, if you will). But that doesn't really matter for the purpose of your question.
What matters is the destinction between Haskells type language and value language. These are generally kept apart. String and Int and Maybe live in the type language, while "hello world" and 100 and Just and Nothing live in the value language. Each knows nothing about the other side. Only, the compiler knows "this discription of a value belongs to that type", but really types exist only at compile-time and values exist only at runtime.
Two things that are a bit confusing:
It's allowed to have names that exist both in the type- and value language. Best-known are () and mere synonym-type like
newtype Endo a = Endo { runEndo :: a -> a }
but really these are two seperate entities: the type constructor Endo :: *->* (see below for these * thingies) and the value constructor Endo :: (a->a) -> Endo a. They just happen to share the same name, but in completely different scopes – much like when you declare both addTwo x = x + 2 and greet x = "Hello "++x, where both uses of the x symbol have nothing to do with each other.
The data syntax seems to intermingle types and values. Everywhere else, types and values must always be separated by a ::, most typically in signatures
"hello world" :: String
100 :: Int
Just :: Int -> Maybe Int
{-hence-}Just 100 :: Maybe Int
Nothing :: Maybe Int
foo :: (Num a, Ord a) => a -> Maybe a -- this really means `forall a . (Num a, Ord a) => a -> Maybe a
foo n | n <= 0 = Nothing
| otherwise = Just $ n - 1
and indeed that syntax can be used to define data in more distinctive way too, if you enable -XGADTs:
data Maybe a where
Just :: a -> Maybe a
Nothing :: Maybe a
Now we have the :: again as a clear distinction between value-level (left) and type-level.
You can actually take it up one more level: the above declaration can also be written
data Maybe :: * -> * where
Just :: a -> Maybe a
Nothing :: Maybe a
Here Maybe :: * -> * means, "Maybe is a type-level thing that has kind * -> *", i.e. it takes a type-level argument of kind * (such as Int) and returns another type-level thing of kind * (here, Maybe Int). Kinds are to types as types are to values.
You can certainly declare data Maybe a = Just String | Nothing, and you can declare data Maybe a = Just Int | Nothing, but only one of them at a time. Using a type variable permits to declare in what way the type of the contents of the constructed values change with the value of the type variable. So data Maybe a = Just a | Nothing tells us that the contents "inside" Just is exactly of the type passed to Maybe. That way Maybe String means that "inside" Just there is a value of type String, and Maybe Int means that "inside" Just there is a value of type Int.

how can I add an unboxed array to a Haskell record?

I want to do write some monte-carlo simulations. Because of the nature of simulation, I'll get much better performance if I use mutable state. I think that unboxed mutable arrays are the way to go. There's a bunch of items I'll want to keep track of, so I've created a record type to hold the state.
import Control.Monad.State
import Data.Array.ST
data Board = Board {
x :: Int
, y :: Int
,board :: STUArray (Int,Int) Int
} deriving Show
b = Board {
x = 5
,y = 5
,board = newArray ((1,1),(10,10)) 37 :: STUArray (Int,Int) Int
}
growBoard :: State Board Int
growBoard = do s <- get
let xo = x s
yo = y s in
put s{x=xo*2, y=yo*2}
return (1)
main = print $ runState growBoard b
If I leave out the "board" field from the record, everything else works fine. But with it, I get a type error:
`STUArray (Int, Int) Int' is not applied to enough type arguments
Expected kind `?', but `STUArray (Int, Int) Int' has kind `* -> *'
In the type `STUArray (Int, Int) Int'
In the definition of data constructor `Board'
In the data type declaration for `Board'
I've read through the Array page, and I can get STUArray examples working. But as soon as I try to add one to my State record, I get the error about the unexpected kind. I'm guessing I need a monad transformer of some kind, but I don't know where to start.
How should I declare an unboxed array inside a record? How should I initialize it?
I see alot of example of unboxed STArray, but they're mostly program fragments, so I feel like I'm missing context.
Also, where can I learn more about "kinds"? I know kinds are "type types" but the abstract nature of that is making it hard to grasp.
STUArray is a mutable array, designed to be used internally from within the ST monad to implement externally-pure code. Just like STRef and all the other structures used in the ST monad, STUArray takes an additional parameter representing a state thread.
The kind error you're getting is simply telling you missed an argument: at the value level, you might get an error "expected b but got a -> b" to tell you you missed an argument; at the type level, it looks like "expected ? but got * -> *", where * represents a plain, "fully-applied" type (like Int). (You can pretend ? is the same as *; it's just there to support unboxed types, which are a GHC-specific implementation detail.)
Basically, you can think of kinds as coming in two shapes:
*, representing a concrete type, like Int, Double, or [(Float, String)];
k -> l, where k and l are both kinds, representing a type constructor, like Tree, [], IO, and STUArray. Such a type constructor takes a type of kind k, and returns a type of kind l.
If you want to use ST arrays, you'll need to add a type parameter to Board:
data Board s = Board {
x :: Int
, y :: Int
,board :: STUArray s (Int,Int) Int
} deriving Show
and use StateT (Board s) (ST s) as your monad rather than just State Board.
However, I don't see any reason to use ST or mutable structures in general here, and I would instead suggest using a simple immutable array, and mutating it in the same way as the rest of your state, with the State monad:
data Board = Board {
x :: Int
, y :: Int
,board :: UArray (Int,Int) Int
} deriving Show
(using Data.Array.Unboxed.UArray)
This can be "modified" just like any other element of your record, by transforming it with the pure functions from the immutable array interface.

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