Is this a good way to control Async in NodeJS? - node.js

I am writing a simple server in NodeJS without using any frameworks except database connection. I have this code to populate database:
module.exports = function(callback) {
var model = require('./model');
var seedData = [
// Some seed objects
];
var count = 0;
for(var i = 0; i < seedData.length; i++) {
model.Complaint.createComplaint(seedData[i], function(err, id) {
count++;
if (count === seedData.length) {
callback();
}
});
}
};
Here I check in each callback if other callbacks have been executed. If count is the length of seedData array, I call the main callback. Is it a good way to manage loop which calls async methods?

As ShanShan already mentioned in the comment, Promises are really powerful when you need to work with a lot of asynchronous functions. If you're just looking to simplify your current script a bit, Async.js may be useful for you. It allows you to rewrite your loop as:
async.each(seedData, model.Complaint.createComplaint, callback);
And provides a lot of other methods which give you more control over the flow (such as running the functions either in series or parallel).

Related

Nodejs behaviour

I have been working on nodeJS + MongoDB, using the Express and Mongoose frameworks for a few months, and I wanted to ask you guys what is really happening in a situation such as the following:
Model1.find({}, function (err, elems) {
if (err) {
console.log('ERROR');
} else {
elems.forEach(function (el) {
Model2.find({[QUERY RELATED WITH FIELDS IN 'el']}, function (err, elems2) {
if (err) {
console.log('ERROR');
} else {
//DO STAFF.
}
});
});
}
});
My best guess is that there's a main thread looping over elems, and then different threads attending each query over Model2, but I'm not really sure.
Is that correct? And also, is this a good solution? And if not, how would you code in a situation such as this, where you need the information in each of the elements you get from Model1 to get elements from Model2, and perform the actual functionality you are looking for?
I know I could elaborate a more complex query where I could get all the elements each of the 'el' in elems would yield, but I¡d rather not do that, because in that case i would be worried about the memory expense.
Also, I've been thinking about changing the data model, but I've gone over it and I'm confident it is well thought, and I don't think that's the best solution for my aplication.
Thanks!
NodeJS is a single threaded environment and it works asynchronously for blocking function calls such as network requests in your case. So there is only one thread and your query results will be called asynchronously so that nothing will be blocked due to intensive network operation.
In your scenario if the first query returns quite a lot of records such as 100000 thousands you may exhaust your mongo server in your loop as you will query your server as many as the result of first query instantly. This will happen because node won't stop for receiving the results of each query as it works asynchronously.
So usually manually throttling the requests to network operations is a good practice. This is not trivial when working on asynchronous environment. One way to do is to use recursive function call. Basically you split your tasks into groups and do each group in batch, once you are done with one batch you start with your next group.
Here is a simple example on how to do it, I have used promises instead of callback functions, Q is a promise library that is very useful for handling promises:
var rows = [...]; // array of many
function handleRecursively(startIndex, batchSize){
var promises = [];
for(i = 0; i < batchSize && i + batchSize < rows.length; i++){
var theRow = rows[startIndex + i];
promises.push(doAsynchronousJobWithTheRow(theRow));
}
//you wait until you handle all tasks in this iteration
Q.all(promises).then(function(){
startIndex += batchSize;
if(startIndex < rows.length){ // if there is still task to do continue with next batch
handleRecursively(startIndex, batchSize); }
})
}
handleRecursively(0, 1000);
Here is the best solution :
Model1.find({}, function (err, elems) {
if (err) {
console.log('ERROR');
} else {
loopAllElements(0,elems);
}
});
function loopAllElements(startIndex,elems){
if (startIndex==elems.length) {
return "success";
}else{
Model2.find({[QUERY RELATED WITH FIELDS IN elems[startIndex] ]}, function (err, elems2) {
if (err) {
console.log('ERROR');
return "error";
} else {
//DO STAFF.
loopAllElements(startIndex+1, elems);
}
});
}
}

Is it possible to write asynchronous Node.js code "cleaner"?

While coding in Node.js, I encountered many situations when it is so hard to implement some elaborated logic mixed with database queries (I/O).
Consider an example written in python. We need to iterate over an array of values, for each value we query the database, then, based on the results, we need to compute the average.
def foo:
a = [1, 2, 3, 4, 5]
result = 0
for i in a:
record = find_from_db(i) # I/O operation
if not record:
raise Error('No record exist for %d' % i)
result += record.value
return result / len(a)
The same task in Node.js
function foo(callback) {
var a = [1, 2, 3, 4, 5];
var result = 0;
var itemProcessed = 0;
var error;
function final() {
if (itemProcessed == a.length) {
if (error) {
callback(error);
} else {
callback(null, result / a.length);
}
}
}
a.forEach(function(i) {
// I/O operation
findFromDb(function(err, record) {
itemProcessed++;
if (err) {
error = err;
} else if (!record) {
error = 'No record exist for ' + i;
} else {
result += record.value;
}
final();
});
});
}
You can see that such code much harder to write/read, and it is more prone to errors.
My questions:
Is there a way to make above Node.js code cleaner?
Imagine more sophisticated logic. For example, when we obtained a record from the db, we might need do another db query based on some conditions. In Node.js that becomes a nightmare. What are common patterns for dealing with such tasks?
Based on your experience, does the performance gain deserves the productivity loss when you code with Node.js?
Is there other asynchronous I/O framework/language that is easier to work with?
To answer your questions:
There are libraries such as async which provide a variety of solutions for common scenarios when working with asynchronous tasks. For "callback hell" concerns, there are many ways to avoid that as well, including (but not limited to) naming your functions and pulling them out, modularizing your code, and using promises.
More or less what you currently have is a fairly common pattern: having counter and function index variables with an array of functions to call. Again, async can help here because it reduces this kind of boilerplate that you will probably find yourself repeating often. async currently doesn't have methods that really allow for skipping individual tasks, but you could easily do this yourself if you are writing the boilerplate (just increment the function index variable by 2 for example).
From my own experience, if you properly design your javascript code with asynchronous in mind and use a lot of tools like async, you will find it easier to develop with node. Writing for asynchronous vs synchronous in node is typically always going to be more complicated (although less so with generators, fibers, etc. as compared to callbacks/promises).
I personally think that deciding on a language based upon that single aspect is not worthwhile. You have to consider much much more than just the design of the language, for example the size of the community, availability of third party libraries, performance, technical support options, ease of code debugging, etc.
Just write your code more compactly:
// parallel version
function foo (cb) {
var items = [ 1, 2, 3, 4, 5 ];
var pending = items.length;
var result = 0;
items.forEach(function (item) {
findFromDb(item, function (err, record) {
if (err) return cb(err);
if (!record) return cb(new Error('No record for: ' + item))
result += record.value / items.length;
if (-- pending === 0) cb(null, result);
});
});
}
That clocks in at 13 source lines of code compared to the 9 sloc for python that you posted. However, unlike the python that you posted, this code runs all the jobs in parallel.
To do the same thing in series, a trick I usually do is a next() function defined inline that invokes itself and pops a job off of an array:
// sequential version
function foo (cb) {
var items = [ 1, 2, 3, 4, 5 ];
var len = items.length;
var result = 0;
(function next () {
if (items.length === 0) return cb(null, result);
var item = items.shift();
findFromDb(item, function (err, record) {
if (err) return cb(err);
if (!record) return cb(new Error('No record for: ' + item))
result += record.value / len;
next();
});
})();
}
This time, 15 lines. The nice thing is that you can easily control whether the actions should happen in parallel or sequentially or somewhere in between. That is not so easy in a language like python where everything is synchronous and you've got to do lots of work-arounds like threads or evented libraries to get things back up to asynchronous. Try implementing a parallel version of what you have in python! It would most certainly be longer than the node version.
As for the promise/async route: it's not actually all that hard or bad to use ordinary functions for these relatively simple kinds of tasks. In the future (or in node 0.11+ with --harmony) you can use generators and a library like co, but that feature isn't widely deployed yet.
Everyone here seems to be suggesting async, which is a great library. But to give another suggestion, you should take a look at Promises , which is a new built-in being introduced to the language (and currently has several very good polyfills). It allows you to write asynchronous code in a way that looks much more structured. For example, take a look at this code:
var items = [ 1, 2, 3, 4 ];
var processItem = function(item, callback) {
// do something async ...
};
var values = [ ];
items.forEach(function(item) {
processItem(item, function(err, value) {
if (err) {
// something went wrong
}
values.push(value);
// all of the items have been processed, move on
if (values.length === items.length) {
doSomethingWithValues(values, function(err) {
if (err) {
// something went wrong
}
// and we're done
});
}
});
});
function doSomethingWithValues(values, callback) {
// do something async ...
}
Using promises, it would be written something like this:
var items = [ 1, 2, 3, 4 ];
var processItem = function(item) {
return new Promise(function(resolve, reject) {
// do something async ...
});
};
var doSomethingWithValues = function(values) {
return new Promise(function(resolve, reject) {
// do something async ...
});
};
// promise.all returns a new promise that will resolve when all of the promises passed to it have resolved
Promise.all(items.map(processItem))
.then(doSomethingWithValues)
.then(function() {
// and we're done
})
.catch(function(err) {
// something went wrong
});
The second version is much cleaner and simpler, and that barely even scratches the surface of promises real power. And, like I said, Promises are in es6 as a new language built-in, so (eventually) you won't even need to load in a library, it will just be available.
don't use anonymous (un-named) functions they make the code ugly and they make debugging much harder, so always name your functions and define them outside the function scope not inline.
that is a real issue with Node.js (it is called callback hell or pyramid of doom ,..) you can solve this issue by using promises or using async.js which have so many functions for handling different situations (waterfall, parallel, series, auto, ...)
well the performance gain is absolutely a good thing and it is not that much loss (when you start to master it) and also the Node.js community is great.
Check async.js, q.
The more I work with async the more I love it and I like node more. Let me give you a simple example of what I have for a server initialization.
async.parallel ({
"job1": loadFromCollection1,
"job2": loadFromCollection2,
},
function (initError, results) {
if (initError) {
console.log ("[INIT] Server initialization error occurred: " + JSON.stringify(initError, null, 3));
return callback (initError);
}
// Do more stuff with the results
});
In fact, this very same approach can be followed and one can pass different arguments to the different functions that correspond to the various jobs; see for example Passing arguments to async.parallel in node.js.
To be perfectly honest with you, I prefer the node-way which is also non-blocking. I think node forces someone to have a better design and sometimes you spend time creating more definitions and grouping functions and objects in arrays so that you can write better code. The reason I think is that in the end you want to exploit some variant of async and mix and merge stuff accordingly. In my opinion, spending some extra time and thinking about the code a bit more is well worth it when you also take into account that node is asynchronous.
Other than that, I think it is a habit. The more one writes code for node, the more one improves and writes better asynchronous code. What is good on node is that it really forces someone to write more robust code since one starts respecting all the error codes from all the functions much more. For example, how often do people check, say if malloc or new have succeeded and one does not have an error handler for a NULL pointer after the command has been issued? Writing asynchronous code though forces one to respect the events and the error codes that the events have. I guess one obvious reason is that one respects the code that one writes and in the end we have to write code that returns errors so that caller knows what happened.
I really think that you need to give it more time and start working with async more. That's all.
"If you try to code bussiness db login using pure node.js, you go straight to callback hell"
I've recently created a simple abstraction named WaitFor to call async functions in sync mode (based on Fibers): https://github.com/luciotato/waitfor
check the database example:
Database example (pseudocode)
pure node.js (mild callback hell):
var db = require("some-db-abstraction");
function handleWithdrawal(req,res){
try {
var amount=req.param("amount");
db.select("* from sessions where session_id=?",req.param("session_id"),function(err,sessiondata) {
if (err) throw err;
db.select("* from accounts where user_id=?",sessiondata.user_ID),function(err,accountdata) {
if (err) throw err;
if (accountdata.balance < amount) throw new Error('insufficient funds');
db.execute("withdrawal(?,?),accountdata.ID,req.param("amount"), function(err,data) {
if (err) throw err;
res.write("withdrawal OK, amount: "+ req.param("amount"));
db.select("balance from accounts where account_id=?", accountdata.ID,function(err,balance) {
if (err) throw err;
res.end("your current balance is " + balance.amount);
});
});
});
});
}
catch(err) {
res.end("Withdrawal error: " + err.message);
}
Note: The above code, although it looks like it will catch the exceptions, it will not.
Catching exceptions with callback hell adds a lot of pain, and i'm not sure if you will have the 'res' parameter
to respond to the user. If somebody like to fix this example... be my guest.
using wait.for:
var db = require("some-db-abstraction"), wait=require('wait.for');
function handleWithdrawal(req,res){
try {
var amount=req.param("amount");
sessiondata = wait.forMethod(db,"select","* from session where session_id=?",req.param("session_id"));
accountdata= wait.forMethod(db,"select","* from accounts where user_id=?",sessiondata.user_ID);
if (accountdata.balance < amount) throw new Error('insufficient funds');
wait.forMethod(db,"execute","withdrawal(?,?)",accountdata.ID,req.param("amount"));
res.write("withdrawal OK, amount: "+ req.param("amount"));
balance=wait.forMethod(db,"select","balance from accounts where account_id=?", accountdata.ID);
res.end("your current balance is " + balance.amount);
}
catch(err) {
res.end("Withdrawal error: " + err.message);
}
Note: Exceptions will be catched as expected.
db methods (db.select, db.execute) will be called with this=db
Your Code
In order to use wait.for, you'll have to STANDARDIZE YOUR CALLBACKS to function(err,data)
If you STANDARDIZE YOUR CALLBACKS, your code might look like:
var wait = require('wait.for');
//run in a Fiber
function process() {
var a = [1, 2, 3, 4, 5];
var result = 0;
a.forEach(function(i) {
// I/O operation
var record = wait.for(findFromDb,i); //call & wait for async function findFromDb(i,callback)
if (!record) throw new Error('No record exist for ' + i);
result += record.value;
});
return result/a.length;
}
function inAFiber(){
console.log('result is: ',process());
}
// run the loop in a Fiber (keep node spinning)
wait.launchFiber(inAFiber);
see? closer to python and no callback hell

How to overcome asynchronous non-blocking NOT returning values in times?

I am creating an array of JSON objects which is then stored in mongodb.
Each JSON object contains a number of fields - each being populated before I save the object to mongodb.
Some of the Objects attributes are populated by making API calls to other websites such as last.fm but the returned value is not quick enough to populate the attribute before the object is saved to mongodb.
How can I wait for all attributes of an object to be populated before saving it? I did try async.waterfall but it still falls through without waiting and I end up with a database filled with documents with empty fields..
Any help would be greatly appreciated.
Thanks :)
You have a few options for controlling asynchrony in JavaScript:
Callback pattern: (http://npmjs.org/async) async.all([...], function (err) {
Promises: (http://npmjs.org/q) Q.all([...]).then(function () {
Streams: (http://npmjs.org/concat-stream) see also https://github.com/substack/stream-handbook
Since you say you are making multiple API calls to other websites, you may want to try:
async.each(api_requests,
function(api_request, cb) {
request(api_request, function (error, response, body) {
/* code */
/* add to model for Mongo */
cb();
});
},
function(err) {
// continue execution after all cbs are received
/* code */
/* save to Mongo, etc.. */
}
);
The above example is most applicable when you are making numerous requests following the same format. Please review the documentation for Waterfall (https://github.com/caolan/async#waterfall) if the input into your next step depends on the output of the previous step or Parallel (https://github.com/caolan/async#parallel) if you have a bunch of unrelated tasks that don't rely on each other. The great thing about async is that you can nest and string all the functions together to support what you're trying to do.
You'll either want to use promises or some sort of callback mechanism. Here's an example of the promise method with jPromise:
var jPromise = require('jPromise');
var promises = [];
for(var i = 0; i < 10; i++) {
promises.push(someAsyncApiCall(i));
}
jPromise.when(promises).then(function() {
saveThingsToTheDb();
});
Similarly, without the promise library:
var finished = 0;
var toDo = 10;
function allDone() {
saveThingsToTheDb();
}
for(var i = 0; i < toDo.length; i++) {
someAsyncApiCall(function() {
finished++;
if(finished === toDo) {
allDone();
}
});
}
Personally, I prefer the promise method, but that will only that well if the API you're calling returns some sort of a promise. If it doesn't, you'll be SOL and wrap the callback API with promises somehow (Q does this pretty well).

Synchronize node.js object

I am using a variable and that is used by many functions at a time. I need to synchronize it. How do I do it?
var x = 0;
var a = function(){
x=x+1;
}
var b = function(){
x=x+2;
}
var c = function(){
var t = x;
return t;
}
This is the simplified logic of my code. To give more insight, X is as good as my mongoDB object which needs to be used by only one function at a time. Also 3 functions are like REST api calls so there is probability they will be called at same time.
I need to write getX function which should manage locking and unlocking.
Any suggestions?
Node is single threaded so there is no chance of the the 3 functions to be executed at the same time. Syncronization and race conditions only apply in multithreaded environments. There is a case though, if the first function blocks for i/o.
You are asking about keeping a single object synchronized as several
asynchronous operations modify that object. This is a bit vague (do you need to execute them in order? do they change the same properties?) Its hard to make a catch all solution, so I suggest that you determine what order, if any, the operations must take place in, and use the async library to handle
the control flow.
The async.waterfall method (example below) is useful if you want to pass
results down a chain of functions that execute in order. There are many other
useful functions included in the library, like async.eachSeries (execute a function once per array item in order) and
async.parallel (execute an array of functions simultaneously.) All docs available at https://github.com/caolan/async
var async = require('async');
function calculateX(callback){
async.waterfall(
[
function(done){
var x = 0;
asyncCall1(x, function(x1){ // add x1=x+1;
done(null, x1);
});
},
function(x1, done){
asyncCall2(x1, function(x2){ // add x2=x1+2;
done(null, x2);
});
},
],
function(err, x2){
var t = x2;
callback(t);
});
};
calculateX(function(x2){
mongo.save(x2, function(err){ // or something idk mongo
if(err){ console.log(err) };
});
});

How to wait for all async calls to finish

I'm using Mongoose with Node.js and have the following code that will call the callback after all the save() calls has finished. However, I feel that this is a very dirty way of doing it and would like to see the proper way to get this done.
function setup(callback) {
// Clear the DB and load fixtures
Account.remove({}, addFixtureData);
function addFixtureData() {
// Load the fixtures
fs.readFile('./fixtures/account.json', 'utf8', function(err, data) {
if (err) { throw err; }
var jsonData = JSON.parse(data);
var count = 0;
jsonData.forEach(function(json) {
count++;
var account = new Account(json);
account.save(function(err) {
if (err) { throw err; }
if (--count == 0 && callback) callback();
});
});
});
}
}
You can clean up the code a bit by using a library like async or Step.
Also, I've written a small module that handles loading fixtures for you, so you just do:
var fixtures = require('./mongoose-fixtures');
fixtures.load('./fixtures/account.json', function(err) {
//Fixtures loaded, you're ready to go
};
Github:
https://github.com/powmedia/mongoose-fixtures
It will also load a directory of fixture files, or objects.
I did a talk about common asyncronous patterns (serial and parallel) and ways to solve them:
https://github.com/masylum/i-love-async
I hope its useful.
I've recently created simpler abstraction called wait.for to call async functions in sync mode (based on Fibers). It's at an early stage but works. It is at:
https://github.com/luciotato/waitfor
Using wait.for, you can call any standard nodejs async function, as if it were a sync function, without blocking node's event loop. You can code sequentially when you need it.
using wait.for your code will be:
//in a fiber
function setup(callback) {
// Clear the DB and load fixtures
wait.for(Account.remove,{});
// Load the fixtures
var data = wait.for(fs.readFile,'./fixtures/account.json', 'utf8');
var jsonData = JSON.parse(data);
jsonData.forEach(function(json) {
var account = new Account(json);
wait.forMethod(account,'save');
}
callback();
}
That's actually the proper way of doing it, more or less. What you're doing there is a parallel loop. You can abstract it into it's own "async parallel foreach" function if you want (and many do), but that's really the only way of doing a parallel loop.
Depending on what you intended, one thing that could be done differently is the error handling. Because you're throwing, if there's a single error, that callback will never get executed (count won't be decremented). So it might be better to do:
account.save(function(err) {
if (err) return callback(err);
if (!--count) callback();
});
And handle the error in the callback. It's better node-convention-wise.
I would also change another thing to save you the trouble of incrementing count on every iteration:
var jsonData = JSON.parse(data)
, count = jsonData.length;
jsonData.forEach(function(json) {
var account = new Account(json);
account.save(function(err) {
if (err) return callback(err);
if (!--count) callback();
});
});
If you are already using underscore.js anywhere in your project, you can leverage the after method. You need to know how many async calls will be out there in advance, but aside from that it's a pretty elegant solution.

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