Is there a program to generate text logo for release note? - text

Is there a program to generate text logo for release note, like as the following?

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Edit Graphics layer Source Text in Adobe ExtendScript Premiere Pro

I am using Adobe Premiere Pro 2023 and I am trying to edit a Graphics Layer's Source Text using ExtendScript. Everything I try to do it, it sets the Graphics Layer to a blank and removes all the text instead of setting the value
Here is what I am doing:
app.project.activeSequence.videoTracks[2].clips[0].components[3].properties[0].setValue('Hello', 1);
I would expect the item to be updated to be updated to "Hello"
Note, this Graphics item was generated using Captions and then using the "Upgrade to Caption to Graphics" function

how do I add a 3x1 vector in a text editor

I need to create a musical notes editor in Python 3.10 that looks like melodos (https://www.youtube.com/watch?v=zEL1Xxog-tQ) .I would like to make a text editor in which I can add each note as a 3x1 vector like in this photo
Can anyone give me some advice on how to add an editable vector to a text editor? (There will be a font for all music notes and signs). The file must be able to be saved and re-edited.
Or maybe there is a better way to make this music note editor ? Thanks

How can I display 3D-Models made in Paint3D with arcore in augmented reality

I want to create simple 3D-Models in Paint3D and display them in Augmented Reality with arCore using android. But whatever model format I use there are always problem/they are not working at all.
When I save the 3D-Model as .glb I can easily view it using any .glb/.gltf viewer and its working fine. I then converted it to .gltf and imported it in android studio with the Goole Sceneform Tools, but when displaying them in AR they are invisible.
When I save the 3D-Model as .fbx I am able to display them in AR but as they arent rectangular the space around the corners is filled up black.
I suspect that the problem is that the Sceneform Tools mostly are use with external ressources like .mtl and my .gltf have includes ressources, but I dont know of a way the extract them. So does anyone have any experience displaying 3D-Models created in Paint3D in Augmented Reality?
If not, are there any other easy programs to build 3D-Models out of pngs? Because in Paint3D you literally just drag in the pngs and that most of the work already done.

How can I move the Gimp Text Tool (not the text layer)

when editing text in gimp the text tool is displayed on the screen.
Sometimes the text tool is blocking my view when adjusting or if I zoom in a lot, is not displayed in the visible portion of the screen.
How can I move the text tool itself, so that it is in a place where it does not obstruct any important part of the image.
Btw: This is the text tool:
You can't (this is a rather common complaint).

How to animate textview for example a word "Hello" in android studio without any button?

so basically I want to animate hello which comes from down from the image and stop in the center of image as user launch the app. Can anyone help me. Plus my text view is on relative layout. And also is there any package do i need to import any packages in my main activity.enter image description here
You should consider using GIF. And if you need help creating GIF, you can make a video of the animation, and then convert it to GIF by services available online.

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