I've installed eclipse Mars.1 Release (4.5.1), and than i've installed spring plugin as i always do with a new linux installation (by the way i am running Manjaro Linux 15.09 fully updated with KDE) but this time i am facing a problem i have never seen before!
Everytime i go to the preferences window, the right pane won't update according to the selected option.
Ex: when i open the preferences window, if i try to drill down the "General" option, the right pane won't update, no matter what i choose in the left pane!
Can anyone help?
I had the same problem. The reason was because Eclipse didn't set up completely - there was some background tasks running (freezing actually).
Try to run Eclipse with another JRE version. I have this problem with 8u60, but everything is fine (as fine as it can be with Eclipse) when I use 8u45.
Off topic - I strongly recommend everyone to stop using Eclipse and go to Intellij IDEA. Your life will become much more happy.
UPD I faced that problem again with the new workspace, so maybe this isn't about JRE version. Try to wait a few minutes, reopen workspace again, this worked out for me.
Related
I'm relatively new to using python have used pygame as a place to better understand how everything comes together.
I recently upgraded my laptop form a 2012 Macbook to the 2019.
Just wondering why the games I made on my 2012 are running soo much slower on my 2019 macbook. Managing packages with conda.
I don't know much but I suspect it may have to do with either
The comp resolution upgrade (which I'm doubtful)
method of installation of pygame
Initially, I Downloaded python3 with homebrew and then installed pygame (pygame would show a blank screen)
I then installed conda and managed packages through it.
I doubt it has to do with the way I have written it, I'm sure it's quite inefficient but I was achieving fps's of 60 for the same code.
If someone could guide me to where to find out more information It would be greatly appreciated.
Cheers.
This seems to be a problem with how MacOS run Pygame. While your game is running, right-click it's icon in the Dock and select Show in Finder. Then in the Folder that shows up, you will see the Python Interpreter executable. Right-click it and click Get Info, and under General check the Open in Low Resolution.
Now your game should run fine. And no, Pygame's resolution will not be "Low".
I resolved this issue by launching pygame in fullscreen. More of a workaround but a solution nonetheless.
Also if you do choose to do this be sure to create a key to exit the screen otherwise you'll need to restart your computer.
In an empty workspace, I right-click package explorer and select Import -> Maven -> Existing Maven Project. Then, when I click the next button, a spinner starts spinning and never returns, just continues hanging. Is there anything I can do to debug this issue?
Also, if I go into preferences and start clicking around, the preferences pane never refreshes with content for the new selection.
I've never had these problems before but this is the first time I've used STS since upgrading to Ubuntu 16.04. Would it help to wipe the OS and reinstall?
I've tried removing STS and reinstalling newer and older versions with the same problems each time.
I'm currently using WebStorm 11 on a very large NodeJS/Typescript project and when using the "Go To -> Declaration" shortcut, my WebStorm completely freezes and has to be killed and restarted manually.
Do any of you guys encounter similar behaviour?
If someone just came here looking for solution of WebStorm / PHPStorm freeze, I am giving my 2c.
Make sure you are using the latest release of the IDE. The current version number shows up during its startup. If using older one, download the latest, and install it.
Now, if the freezing problem persists with opening the project, find the .idea folder inside the concern project folder, and delete the .idea folder. It may stay hidden depending on your file-viewer's settings. Enable hidden-file view, if needed.
Caution: This will reset your project-specific IDE settings, however general, non-projectwise settings will remain intact.
I've been away from Windows and Visual Studio for a few years. Now I have VS2012, and I notice that it fails to recognize that a file has changed on disk (i.e. by a different editor). In fact, even if I hit the refresh button on the Solution Explorer window, it still doesn't reload the file. I can close the window and reopen it -- still no luck. I thought "gosh, I hope I don't have to close and reopen the solution each time!", but it turns out even THAT doesn't do the trick.
Its as if VS is caching old copies of files and cannot imagine that someone might use something other than VS to modify them.
These are just local files, no network issues involved. I must be missing an understanding of some major new "feature", yes?
--- Edit: -----
Ok, here's some progress. I've been using the VsVim extension to have a vim-compatible keymap. On a hunch, I disabled it, restarted VS, and found the problem solved. Then, I re-enabled it, and the problem is still solved. So the mystery remains, but not the problem.
I don't have VS2012 (I went up to 2005), but from what I remember, this is configurable from the IDE. In VS2005 go to the menu, choose Tools, then Options, then Documents, then you'll see the options to detect when files are changed externally, and to auto-load files changed externally. I think in VS2012 it'll be similar.
I have a Lightswitch 2012 application. It's been working fine for weeks. I made some changes and F5 stopped working. When I click on Start (toolbar) it gives this error message and does nothing.
"The Debugger cannot continue running the process. Unable to start debugging"
Note: It does compile file, it just doesn't run.
If I rollback to an earlier version then it works fine - i.e. it is solution specific.
Here is a video of the current version of my solution with the problem:
http://screencast.com/t/TD4RzLASO
and here is the previous version of the solution from earlier today (and no, I don't know what I changed). As you can see, at least it does something with F5 or Start:
http://screencast.com/t/wX5fRDPz
Rebooting doesn't help... ;)
Maybe you should select start up project which can be started.
Solution Explorer -> On your startable project right mouse click -> Set as Start up Project.
I had this situation when i unloaded my main lightswitch project and other project which is dll has been selected automatically and when i reloaded my main project "The Debugger cannot continue running the process. Unable to start debugging" exception was shown, because debuger was trying to load DLL.
Sometimes you need to start up a project which is compiled as a dll, for instance when testing WCF services.
To do so:
Projects -> 'Set Startup Projects...' -> Select 'Multiple Startup Projects' and set action to 'Start' for each one.
It's a pity you didn't recorded the whole screen, so I can't confirm, but I had the same error a few times...
When this happens, my "output panel" isn't visible and even I try to go on Menu -> View -> Output the panel don't appear.
I need to restart my Visual Studio 2013.
Then my output panel is visible again and everything works fine.
I discovered the cause was an extension which I installed on my Visual Studio.
I encountered this problem after removing some projects from the solution. I wasn't able to pinpoint the exact cause, but closing the solution, deleting the solution file, then opening the project and re-adding supporting projects solved the issue for me. Kind of a sledge hammer, but only takes a minute to do if you don't have a lot of projects.
Also, there are some people that uses a "One Click" Certification in your settings that you'll want to make sure its set up right, re-install or unchecked in-which this case was my problem. I finally got it working myself, but check that too just in case. Again this would be for most Visual Studio Versions only. Im 2013 Ult.