I´m using PyApduTool to install an applet on my Java Card
but while downloading it, i get this exception:
"Download Cap error: GP init update failed. recv: 69 82"
With an other card i get this one:
"Download Cap error: Check Card Cryptogram failed."
I hope someone can help me
69 82 stands for security issues. Try contacting your card provider for the keys.
What type of card do you have? Most Gemalto cards have default keys as 47454d5850524553534f53414d504c45.
Try selecting card manager to see card's life cycle state.
UPDATE
Thanks to #vlp
Please Conside that some cards may have the default keys as 404142434445464748494a4b4c4d4e4f
Related
I am implementing a checkout page using Laravel and Vue.js. Test cards that don't require 3D Secure work well (e.g. 4242 4242 4242 4242). Test cards that require the customer to complete 3D Secure 2 authentication (e.g. 4000000000003220) also work(The pop up shows up after I call the confirmCardSetup method).
However, test cards that require the customer to complete 3D Secure (not 3D Secure 2) authentication (e.g. 4000000000003063) don't bring the pop up after calling the confirmCardSetup method. They are then subsequently declined on my backend with error
Your card was declined. This transaction requires authentication.
Here is my confirmCardSetup method which is supposed to bring up the pop up.
const result = await this.stripe.confirmCardSetup(
this.intentToken.client_secret,
{
payment_method: {
card: this.cardElement,
billing_details: {
name: this.frontUser.name,
},
}
}
);
I have tried adding off_session to false. I have also tried setting request_three_d_secure to 'any' with no luck.
Your setup seems to be correct. There are many test cards that trigger various behavior, some of them are for legacy configurations. If you make sure cards from this list work as intended, you can be confident that Stripe will display the 3D Secure pop-up when required.
I also managed to trigger the 3DS pop-up show for *3063 card. For that you need to go here to your Dashboard (or here in test mode) and enable “Use Radar on payment methods saved for future use”. However, this is not required for testing your Setup Intent setup.
To anyone who might come across this.
As long as card 4000000000003220 and card 4242424242424242 work in the test environment. The 3ds pop up will show up in live mode.
I'm trying to connect to the sandbox version of Evernote. I get an error 8 every time I call userStore.authenticate(), on the field "consumerKey." This happens with either of the two keys Evernote has sent me in email.
Any tips on how to debug this problem? Thanks!
Are you using UserStore.authenticateToLongSession? It's not available to third party developers. You have to go through the OAuth flow to authenticate to the service. See this section.
I need some advice on setting up merchant account in google.
When I try to set up merchant account, account signing up page shows me an error.
The error code is shown as "An error occurred {"type":"PLATFORM_ERROR", "payload":"0"}"
I've tried to resolve this issue with Google support team, but they keep sending me general information and manual..
Please give me suggestions on this issue. (I already finished developing my commercial application, but can't set the price because of this issue. )
Thanks in advance.
I had the same issue.
What I did to resolve it was to flush the browser cookies, history and cache. After that, I opened a new browser tab and logged in to my Google Wallet account (the one I set up previously to BUY apps on the play store). As I was logging in, I noticed there was some error but it quickly resolved itself - I successfully logged in and could see what I previously bought.
After that, I closed and re-opened my Google Dev Console, and tried to setup a Merchant Account again and it worked.
I experienced the same problem and I finish solved changing my address length, uou can't use more than 64 characters. see https://stackoverflow.com/a/21412790/2359141
clear cache and everything by using ctl+alt+delete
keep only one tab
Select proper product type , I selected Computer software its worked for me
Do sign out and login in wallet google
I found the solution.
You just have to let the VAT number empty during registration, fill it later.
It worked for me.
I got the payload error as well, what resolved my problem was changing my PO Box address to a physical address. Google chat support figured it out.
Anyone else have this problem?
I cannot sign up for an Azure account.
On the registration page, it asks for your phone number and wants to confirm it by sending a text or calling you. I only have a Google Voice number, and I always get
We were unable to verify your account
No matter if I choose text or call. There is no way around it. Any help?
EDIT: Other posts have indicated it's a problem when your country isn't listed, but that is not the case here (I'm in the U.S.). Those posts suggest calling "your local Microsoft branch" but how do I find that?
.
After reading the comments above, and calling Microsoft myself, I was told the verification process does not support Google Voice or Skype phone numbers.
The person I spoke with on the pre-sales department of Azure said he could not manually create an account for me or validate my Google Voice number, despite me sending him this question on StackOverflow showing that others had been successful in calling Microsoft as I had.
My solution was to use a friend's number and have him send me the verification code he received. However, it must be within the Azure signup's session timeout period or the code is no good.
I really hope someone at Microsoft sees this and corrects it for future customers.
I wanted to throw in a answer for Republic Wireless users who are having this problem.
I know this doesn't pertain specifically to Republic Wireless, but this is for those users, and should perhaps prove helpful, since this is the 1st result from Google on the error message.
Republic Wireless is a VoIP company, but they still use an underlying sprint phone number to handle calls/texts when you are not under WiFi, here is how to access your underlying phone number so you can get past the Windows Azure registration verification:
Open the Phone app (the standard dialer that comes with the phone).
Dial ##786#.
The number shown for Mobile Number is your Sprint number.
Hit the Back or Home button to dismiss the information screen.
https://community.republicwireless.com/people/carlh/blog/2013/11/20/moto-x-how-to-find-out-your-phones-sprint-number
I faced this exact same error. After trying different solutions, i decided to change my browser from Google Chrome to Microsoft Edge - and i was able to verify my account thereafter
I am in a strange problem of getting "this application is not recognized by Game Center".
I developed a game which is in the App Store with no Game Center option. Now I am working on it to make it Game Center-enabled. A few hours ago, I enabled Game Center and added leaderboard and achievements using iTunes Connect. Now when I try to access Game Center in the iPhone Simulator it gives me the following error:
GameKitHelper ERROR: {
NSLocalizedDescription = "The requested operation could not be
completed because this application is not recognized by Game Center.";
}
The bundle ID of the application is the same as the application that is uploaded in iTunes Connect, but I don't have any valid provisioning profile now, so there is no code signing in my application.
Now my question is this: Does it require a provisioning profile associated with the corresponding application to test with Game Center in the simulator? Or is it sufficient that just the application bundle ID matches the uploaded application bundle ID? If the second case is true then why am I getting this error?
I am using a sandbox account which is generated from the simulator. So certainly it is sandbox account.
Please, someone help me!
The bundle ID is case sensitive. Make sure they really are the same.