WKWebView suppressesIncrementalRendering - uiwebview

I have set suppressesIncrementalRendering = NO; but WKWebView rendering slower than UIWebView. At UIWebView, it appear the title first, than load images fully to appear images,at last , the title and images appear together. In WKWebView, the content of web appear after the title and images load finished . HOW to get the
same with WKWebViEW as UIWebView's loading?

This has been moved to the configuration of WKWebView:
myConfiguration.suppressesIncrementalRendering = YES;

Related

Using a Webview in a splitview controller

I'm having trouble displaying content properly in a splitview application. In the detail view I have a webview and I'm loading locally saved html files. However the files don't display properly - they are slightly zoomed in and missing detail on the left and right. Double taping them zooms them out and they display correctly. I have scaletofitpages=YES set.
Any advice?
Well, if i'm understanding you correctly, you can use auto layout.. it will fit your content from left and right.
to set the font size you must edit your html content add "css style" to them...
// Get result into string format
NSString *htmlData = [objSQLiteProtocol getDatabaseResults:fileNameToRead];
// reduce the size of font to set in iPad
htmlData = [htmlData stringByReplacingOccurrencesOfString:#"25pt" withString:#"12pt"];
[moreWebView loadHTMLString:htmlData baseURL:nil];
moreWebView.scalesPageToFit = YES;

adobe edge animation not rendering in iOS 6

I've created a very simple animation in Adobe Edge Animate that animates a box moving from the bottom right to the top left.
I've imported this file (html + all other files) into my Xcode (v4.5.2) project but get a blank white screen in the simulator. I know my project is fine because if I copy a static html page into the project it renders correctly.
Any ideas?
since the difference between your project and the test page is that your project links to javascript files while the test page did not, maybe you should run a test with a page that calls a simple javascript library.
There are a few threads on adobe forum about some problems with projects opened on ios 6 devices. Maby this also concerns your project.
http://forums.adobe.com/message/4767681
Try to call this method and add some js code to your webview's document:
[webView stringByEvaluatingJavaScriptFromString:#"window.requestAnimationFrame = window.setTimeout;"];

Rotating the MoviePlayer automatically created by YouTube link

I'm playing YouTube videos in my app - the app is Portrait only except that I'd like to have the videos play Landscape. I'm using the much publicized WebView method:
public YouTubeViewer(string url, RectangleF frame)
{
string youTubeVideoHTML = #"<object width=""{1}"" height=""{2}""><param name=""movie""
value=""{0}""></param><embed
src=""{0}"" type=""application/x-shockwave-flash""
width=""{1}"" height=""{2}""</embed></object>";
string html = string.Format(youTubeVideoHTML, url, frame.Size.Width, frame.Size.Height);
this.LoadHtmlString(html, null);
this.Frame = frame;
}
This works great except that the MoviePlayer is in Portrait orientation only. I've tried calling the WebView from within a new ViewController that supports ALL orientations, but it has no effect. I've tried rotating the WebView, but that does not affect the MoviePlayer that is magically called by the iOS.
Any help would be much appreciated.
Thanks,
Rick
The app info.plist was set to only allow Portrait orientation. Changed that and the YouTube controller correctly rotates the MoviePlayer!

How to display images from an xml file in UI Image View

i have an xml file , there are number of images i want to display them
in a "Image View" and the "Image View" will be in scroll view as u
scroll the images should keep loading . i am having difficulty in
coding that ,any help would be helpful
This link will help you Load image to a tableView from URL iphone sdk
Try to download lazy loading application code and implement that in your project.
Link for application Lazy loading.

BG images rendering problem in IE

I have multiple background images (all of my images are either in jpg or gif format) in my website and it renders smoothly in firefox, but some of those images doesn't render in IE and when I scroll through the page some of the images renders and then disappears again. This implies with css sprites too.
Do the HTML and CSS code validate?
Is this a caching issue perhaps? Does the image render well if you refresh the page?If so, add meta no-cache refresh tags to your section.It could be I'm barking up the wrong tree, but i had plenty of caching problems with IE.
This might be the Peek-a-boo bug.
http://www.positioniseverything.net/explorer/peekaboo.html

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