Is cmake work differently for Linux and WinCE platform? - linux

We are working on the Project which contains thousands of the cmake files. Code is develop on the Linux platform. Now we are porting this project for Windows CE platform.
We are facing lots of linking error when change some of the functionality to project in Linux platform.
We are resolving this linking error by adding respective library in target_link_library of cmake file.
I am surprised how it worked for Linux? And it is failing for Windows CE.
Difference between the platform additional library :
Linux Platform
[A.Common]
[B]
[C]
[C]
[C]
[TLV]
[D]
[Boost.Filesystem]
[Boost.System]
[Boost.Thread]
[Boost.Atomic]
[Boost.DateTime]
[Boost.Chrono]
[Platform.Socket]
[D]
[C]
[C]
[Debug]
[SQLite]
[C]
[C]
[C]
[Meta]
[E]
WinCE
[A.Common]
[B]
[E]
[E]
[E]
[TLV]
[D]
[Boost.Filesystem]
[Boost.System]
[Boost.Thread]
[Boost.Atomic]
[Boost.DateTime]
[Boost.Chrono]
[Platform.Socket]
[D]
[C]
[C]
[Debug]
[SQLite]
[ZLib]
[C]
[C]
[C]
[Meta]
[E]
Any help will be appreciated.

From my experience I can confirm that moving with a CMake project to a new platform is also a check if you have setup your library dependencies correctly.
If we are talking about SHARED libraries, please first confirm that you have correctly exported your function declarations:
Creating and using shared libraries with different compilers on different operating systems
cmake link shared library on Windows
If you are using STATIC libraries, I see two possible approaches (not taking linker errors about missing symbols from system libraries into account):
You may have some if statements checking for this or that platform in your CMake code. So first check that your library dependencies are truly the same by activating GLOBAL_DEPENDS_DEBUG_MODE:
set_property(GLOBAL PROPERTY GLOBAL_DEPENDS_DEBUG_MODE 1)
Put it in your main CMakeList.txt file and compare the output on both platforms.
The linking order is also important, not only that the library is named somewhere on the linker command line. I like to quote from the Beginner's Guide to Linkers:
Another important detail to note is the order of events; the libraries are consulted only when then the normal linking is done, and they are processed in order, left to right. This means that if an object pulled in from a library late in the link line needs a symbol from a library earlier in the link line, the linker won't automatically find it.
Use the following CMake test program to see if your linker does a multi-path scan for open symbols. I've tested it with GCC 4.8.1 (doesn't work) and Visual Studio 2013 (does work). So I don't have your environments, so please do the test yourself.
The program is deliberately setup to have a wrong library linkage order by not using normal library dependencies like target_link_libraries(lib1 lib2) (a rule of thumb is to add as dependecies all libraries you directly include a header file from), but by giving the order in a global list to main:
cmake_minimum_required(VERSION 2.8)
project(WrongLinkOrderTest CXX)
set(_idx 1)
while (_idx LESS 10)
math(EXPR _next_idx "${_idx} + 1")
file(WRITE lib${_idx}.h "int lib${_idx}_func();")
file(WRITE lib${_idx}.cc "#include \"lib${_next_idx}.h\"\nint lib${_idx}_func() { return lib${_next_idx}_func(); }")
add_library(lib${_idx} lib${_idx}.cc)
# NOTE: This would fix it
#target_link_libraries(lib${_idx} lib${_next_idx})
set(_idx "${_next_idx}")
endwhile()
file(WRITE lib${_idx}.h "int lib${_idx}_func();")
file(WRITE lib${_idx}.cc "int lib${_idx}_func() { return 0; }")
add_library(lib${_idx} lib${_idx}.cc)
file(WRITE main.cc "#include \"lib1.h\"\nint main() { return lib1_func(); }")
add_executable(main main.cc)
if (CMAKE_COMPILER_IS_GNUCXX)
#target_link_libraries(main "-Wl,--start-group")
endif()
while (_idx GREATER 0)
math(EXPR _next_idx "${_idx} - 1")
# NOTE: Here it's done wrong
target_link_libraries(main lib${_idx})
set(_idx "${_next_idx}")
endwhile()
if (CMAKE_COMPILER_IS_GNUCXX)
#target_link_libraries(main "-Wl,--end-group")
endif()
By default, it will show the following error with GCC:
liblib1.a(lib1.cc.obj):lib1.cc:(.text+0x7): undefined reference to `lib2_func()'
Uncomment the target_link_libraries(lib${_idx} lib${_next_idx}) or --start-group/--end-group lines to fix it.
Additional References
How do I list the defined make targets from the command line?
Why does the order in which libraries are linked sometimes cause errors in GCC?
GCC: what are the --start-group and --end-group command line options?
Porting code to Windows and getting "error LNK2019: unresolved external symbol ...."
Use -Wl,--start-group and -Wl,--end-group for Android linking

Related

Clang linker finding some symbols but not others

In my .nim code, I'm using the header pragma to include symbols from /usr/local/include/node/node_api.h (which then includes /usr/local/include/node/js_native_api.h).
proc napi_create_function(
env: napi_env,
utf8name: cstring,
length: csize_t,
cb: napi_callback,
data: pointer,
res: napi_value
): int {.header:"<node/node_api.h>".}
When I run nim c foo.nim, I get Undefined symbols for architecture x86_64 for symbols in js_native_api.h (eg: napi_create_function), but the symbols in node_api.h are found by the linker. Remember that node_api.h includes js_native_api.h (as seen here).
Undefined symbols for architecture x86_64:
"_napi_create_function", referenced from:
_createFn__NEWhgHCwqbksHULYRnxXfA in #m..#s..#s..#s.nimble#spkgs#snapibindings-0.1.0#snapibindings.nim.c.o
The root problem likely isn't related to Nim, but I don't know how to use clang to check if the problem is reproducible without Nim.
So my question is:
How do I get the linker to find the missing symbols?
Versions
nim v1.4.8
clang v12.0.0
x86_64-apple-darwin19.6.0
nodejs v14.13.1 (installed with Homebrew into /usr/local/Cellar/node/14.13.1)
nim c
/Users/alec/.nimble/bin/nim
c
--colors:on
--noNimblePath
-d:NimblePkgVersion=0.1.0
--path:/Users/alec/.nimble/pkgs/nimdbx-0.4.1
--path:/Users/alec/.nimble/pkgs/nimterop-0.6.13
--path:/Users/alec/.nimble/pkgs/regex-0.19.0
--path:/Users/alec/.nimble/pkgs/unicodedb-0.9.0
--path:/Users/alec/.nimble/pkgs/cligen-1.5.4
--path:/Users/alec/.nimble/pkgs/cbor-0.6.0
--path:/Users/alec/.nimble/pkgs/napibindings-0.1.0
--path:'/Users/alec/.nimble/pkgs/docopt-#master'
--path:/Users/alec/.nimble/pkgs/regex-0.19.0
--path:/Users/alec/.nimble/pkgs/unicodedb-0.9.0
--hints:off
-o:/Users/alec/my-project/dist/foo
/Users/alec/my-project/foo.nim
clang
clang
-o
/Users/alec/my-project/foo
/Users/alec/.cache/nim/foo_d/stdlib_assertions.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_dollars.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_formatfloat.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_io.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_system.nim.c.o
/Users/alec/.cache/nim/foo_d/#m..#s..#s..#s.nimble#spkgs#snapibindings-0.1.0#snapibindings#sutils.nim.c.o
/Users/alec/.cache/nim/foo_d/#m..#s..#s..#s.nimble#spkgs#snapibindings-0.1.0#snapibindings.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_parseutils.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_math.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_unicode.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_strutils.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_posix.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_options.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_times.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_os.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_hashes.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_tables.nim.c.o
/Users/alec/.cache/nim/foo_d/#m..#s..#s..#s.nimble#spkgs#snimterop-0.6.13#snimterop#sglobals.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_streams.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_lexbase.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_parsejson.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_json.nim.c.o
/Users/alec/.cache/nim/foo_d/stdlib_cpuinfo.nim.c.o
/Users/alec/.cache/nim/foo_d/#m..#s..#s..#s.nimble#spkgs#snimdbx-0.4.1#snimdbx#sprivate#slibmdbx.nim.c.o
/Users/alec/.cache/nim/foo_d/#m..#s..#s..#s.nimble#spkgs#snimdbx-0.4.1#snimdbx#sprivate#svals.nim.c.o
/Users/alec/.cache/nim/foo_d/#m..#s..#s..#s.nimble#spkgs#snimdbx-0.4.1#snimdbx#sError.nim.c.o
/Users/alec/.cache/nim/foo_d/#m..#s..#s..#s.nimble#spkgs#snimdbx-0.4.1#snimdbx#sDatabase.nim.c.o
/Users/alec/.cache/nim/foo_d/#m..#s..#s..#s.nimble#spkgs#snimdbx-0.4.1#snimdbx#sData.nim.c.o
/Users/alec/.cache/nim/foo_d/#m..#s..#s..#s.nimble#spkgs#snimdbx-0.4.1#snimdbx#sCollection.nim.c.o
/Users/alec/.cache/nim/foo_d/#m..#s..#s..#s.nimble#spkgs#snimdbx-0.4.1#snimdbx#sTransaction.nim.c.o
/Users/alec/.cache/nim/foo_d/#m..#s..#s..#s.nimble#spkgs#snimdbx-0.4.1#snimdbx#sCRUD.nim.c.o
/Users/alec/.cache/nim/foo_d/#mfoopkg#sdata.nim.c.o
/Users/alec/.cache/nim/foo_d/#mfoopkg#sdata#sfrom_json.nim.c.o
/Users/alec/.cache/nim/foo_d/#mfoopkg#sdata#sto_json.nim.c.o
/Users/alec/.cache/nim/foo_d/#mfoopkg#squery.nim.c.o
/Users/alec/.cache/nim/foo_d/#m..#s..#s..#s.nimble#spkgs#scbor-0.6.0#scbor.nim.c.o
/Users/alec/.cache/nim/foo_d/#mfoopkg#sdata#sfrom_cbor.nim.c.o
/Users/alec/.cache/nim/foo_d/#mfoopkg#sdata#sto_cbor.nim.c.o
/Users/alec/.cache/nim/foo_d/#mfoopkg#sref.nim.c.o
/Users/alec/.cache/nim/foo_d/#mfoopkg#squery#sdocument.nim.c.o
/Users/alec/.cache/nim/foo_d/#mfoopkg#sfunctions.nim.c.o
/Users/alec/.cache/nim/foo_d/#mfoopkg#seval.nim.c.o
/Users/alec/.cache/nim/foo_d/#mfoo.nim.c.o
-lm
/Users/alec/.nimble/pkgs/nimdbx-0.4.1/libmdbx-dist/libmdbx.a
-ldl
So my question is:
How do I get the linker to find the missing symbols?
make sure you are actually linking a library (statically or dynamically) which holds symbols you need. (please show how you link it.)
make sure your library actually HAS correct symbols (open file with hex editor and search for symbols)
make sure this library is of correct architecture. there are tools that let you check this. (on Windows it's dumpbin /headers file)
make sure you are importing it correctly. (i see only {.header.} pragma but others needed pragmas are absent). please show more code and command lines. so we can investigate further.

I can't understand why it has error LNK2019 "unresolvant external symbols"

I follow the insturction to compile glpk on windows, then I got glpk_4_52.lib and glpk_4_52.dll. In my VC 2010 project, I include head file
#include "glpk.h"
and I include glpk_4_52.lib in "additional library directory".
But after compiling it still shows:
error LNK2019, "unresolvant external symbols", _glp_create_prob, referenced in _main
and similar others.
Could anyone knows what the problem is here? Thanks!d
"Additional library directory" is not the right way to add a lib file to the link.
Either,
Add glpk_4_52.lib in Configuration Properties -> Linker -> Input -> Additional Dependencies
or
Make the glpk project a dependency of your EXE project, if they are in the same solution, bu using "Project Dependencies" and make sure that Configuration Properties -> Linker -> General -> Link library dependencies is set to Yes
I am able to reproduce your problem by using the H and LIB version 4_52 from the precompiled package on SourceForge, by forcing the calling convention of my EXE to __stdcall (/Gz) (In C++->Adanced).
You should use __cdecl (/Gd) instead!

CMake generates VC solution with incorrect target link library prefix

I'm having trouble trying to do something seemingly very simple with CMake 2.8.11.2 . I have a folder with two files:
-- CMAkeLists.txt --
add_executable(test test.c)
target_link_libraries (test somelib)
-- test.c --
// Some c code
when I create a build directory and issue cmake .., cmake runs with the following output:
C:\Users\Enis\workspace_kepler\tmp\build>cmake ..
-- The C compiler identification is unknown
-- The CXX compiler identification is unknown
-- Configuring done
-- Generating done
-- Build files have been written to: C:/Users/Enis/workspace_kepler/tmp/build
And an MSVC 2012 solution is generated inside the build folder (as I have MSVC2012 installed). Now, the problem is that when I open that solution and check the linker configuration of the test project under Properties->Configuration Properties->Linker->Input->Additional Dependencies I see that somelib is added as ;-lsomelib.lib and visual studio doesn't like that. It links successfuly only if I change that to somelib.lib manually.
What am I doing wrong? Why does CMake make such a simple mistake? What can I do to change the prefix it generates?
I faced the same issue. The root of the problem is CMAKE_LINK_LIBRARY_FLAG but I have no idea what sets it. Resetting it, demonstrated in the snippet below, should help you.
set(CMAKE_LINK_LIBRARY_FLAG "")

Duplicate Symbols in Phonegap Urbanairship Plugin for iOS

I am in the middle of integrating UA into my Phonegap/iOS application using the UA Phonegap plugin https://github.com/urbanairship/phonegap-ua-push.
Unfortunately, I can not get it to work. Even the sample project fails to build. The problem is a duplicate symbol during linking. Please note: i did not include any additional headers, libs, etc. I am just trying to build the iOS sample project.
The clashing symbol seems to be rooted in the ASI* (ASIHttpRequest, ASIAuthenticationDialog, etc) library, which has been integrated into UA. Surprisingly, the clashing happens between both UA libs (libUAirship-1.3.2.a and libUAirshipPush-1.3.2.a).
Linker output: ld: duplicate symbol _OBJC_METACLASS_$_UA_ASIAutorotatingViewController in /Users/b/Downloads/urbanairship-phonegap-ua-push-9b7a89b/ios-sample/Airship/libUAirshipPush-1.3.2.a(UA_ASIAuthenticationDialog.o) and /Users/b/Downloads/urbanairship-phonegap-ua-push-9b7a89b/ios-sample/Airship/libUAirship-1.3.2.a(UA_ASIAuthenticationDialog.o) for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
How can this happen?
This issue appeared for me when I add the flag "-ObjC" in my target settings at "Other Linker Flags".
Check it, i need the flag for an another library but if it's not your case...

CMake finds the correct library, but VC++ attempts to link with something else

I have a CMake module to locate FreeGLUT:
FIND_PATH(FREEGLUT_INCLUDE_DIR NAMES GL/freeglut.h)
FIND_LIBRARY(FREEGLUT_LIBRARY NAMES freeglut freeglut_static)
SET(FREEGLUT_LIBRARIES ${FREEGLUT_LIBRARY})
SET(FREEGLUT_INCLUDE_DIRS ${FREEGLUT_INCLUDE_DIR})
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(FreeGLUT DEFAULT_MSG FREEGLUT_LIBRARY FREEGLUT_INCLUDE_DIR)
MARK_AS_ADVANCED(FREEGLUT_INCLUDE_DIR FREEGLUT_LIBRARY)
It works fine and locates freeglut_static.lib when I generate NMake Makefiles on Windows. I'm attempting to statically link FreeGLUT into my DLL:
FIND_PACKAGE(FreeGLUT REQUIRED)
ADD_LIBRARY(vti SHARED ${VTI_SOURCES})
ADD_DEFINITIONS("-DBUILD_VTI=1 -DFREEGLUT_STATIC=1")
INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR}/include ${FREEGLUT_INCLUDE_DIRS})
TARGET_LINK_LIBRARIES(vti ${FREEGLUT_LIBRARIES})
My source code builds correctly, but when it gets to the linking stage, VC++ fails with:
LINK : fatal error LNK1104: cannot open file 'freeglut.lib'
Which is strange since freeglut.lib isn't mentioned anywhere that I can see in the generated NMake makefiles. It should be trying to link with freeglut_static.lib, which CMake locates and sets in FREEGLUT_LIBRARIES.
What might be causing this?
This is caused with pragma directives in FreeGLUT code (see freeglut_std.h). Using FREEGLUT_STATIC should really fix that for you, but I think you should pass it to CMake without quotes: ADD_DEFINITIONS(-DBUILD_VTI -DFREEGLUT_STATIC)

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