how to build mlpack on window - linux

I found this machine learning library in this link:
http://www.mlpack.org/doxygen.php?doc=build.html
It guides building on linux.
Do anyone show me how to build it on window please!

Here is a wiki page that may be helpful:
https://github.com/mlpack/mlpack/wiki/WindowsBuild
Sometime back, a 64-bit mlpack 1.0.12 installer was built that can be found in the comments on this issue:
https://github.com/mlpack/mlpack/issues/365

Related

KWStyle binary for Windows?

I'm trying to install the KWStyle style-checker utility for C++ on Windows 7. I seem to be stumped at building it with my existing system.
Anyone know of an existing Windows binary for that tool?
This was provided by request on a Github issue here:
https://github.com/Kitware/KWStyle/issues/101

Azure Kinect Green Screen building

I'm having a hard time building an executable from the example provided from https://github.com/microsoft/Azure-Kinect-Sensor-SDK/tree/develop/examples/green_screen
I've tried using cmake GUI, VS 2017's cmake but to no avail. I'm not even sure how I should be installing OpenCV. Can anyone please help me?
That is very odd behaviour. I would suggest verifying that all the steps in the Building and Dependencies page are followed as described. As you can see is not just OpenCV. Please go through the list and verify you have all the required software.
~Pino

Does XMLSpy integration package work with Visual Studio 2012

I recently acquired XMLSpy 2013 and was naturally excited to see there was a Visual Studio integration package. I'm running VS 2012, but nowhere on Altova's download page does it mention compatibility requirements/limitations.
So I followed the steps on the Altova download site (basically just run the package and you're done). Nothing changed in VS. So I decided to download the 1326 page PDF manual for XMLSpy to see if there was some extra help in there:
http://www.altova.com/documents/XMLSpyPro.pdf
On page 490, it mentions going into your VS/Common7/IDE directory and running devenv.exe /setup which I did. After that, again, nothing changed.
Has anyone had any success with getting this integration package to work? I can find almost no information by searching the web.
I actually created a support ticket with Altova for the issue as well, but thought I'd try here for some first hand experiences.
Whelp, Altova support responded to my ticket. The answer is, since Visual Studio is a 32-bit only application, XMLSpy integration will not work when running the 64-bit version of XMLSpy/XMLSpy integration package.
This is despite the fact that both a 64-bit version of XMLSpy AND a 64-bit version of the Visual Studio Integration package exist side-by-side on the download page (as of writing this answer). I have a feeling that it might only exist for the Eclipse integration.
http://www.altova.com/download/xmlspy.html
Once I installed the 32-bit versions of XMLSpy/Integration package, it all worked as promised. I hope this helps someone in the future at least.

Tesseract Development

I am quite new into application development.
Just wanted to ask you guys, How do I implement the source code from Tesseract inside Visual Studio that I could compile and run? What are steps I have to do to get it running? I can't seem to find the full project file for it. Thanks in advanced.
Have you tried the instruction for building on Windows from this page?
https://code.google.com/p/tesseract-ocr/wiki/Compiling
While a go I was in the same situation, Google Code was shutting down and the official Github Tesseract implementation for Visual Studio was really buggy, old and didn't compile.
This repository with a ready to go VS 3.02 tesseract implementation with Leptonica helped me:
https://github.com/charlesw/tesseract-vs2012
It has a documentation how to run it. But basically you have to open it with VS and run it. It will create the dll and libraries required to use Tesseract in a VS Project and the binaries ready to go using Command Lines.
If you need the documentation for Tesseract 3.02 or higher you can find it here:
http://tesseract-ocr.github.io/modules.html
The oficial forum is in google groups there you will find some examples:
https://groups.google.com/forum/#!forum/tesseract-ocr

How do I install the Mono Winforms Designer on Mac OS X?

I've searched around but was unable to find a good, clear, answer. Can someone please explain to me how I can install the Mono Winforms Designer on Mac OS X? If it's not possible on OS X, can it be done on Linux? And if so, how?
Any and all help is appreciated! Thanks.
Although you probably could install the Mono Winforms designer on OS X or Linux, you will quickly find that it is a very rough prototype that is not suitable for use. Development on it was abandoned a couple of years ago.
You will be able to use MonoDevelop for the Mac OSX. Go to Mono.com here and you will find the information on how to install it on Mac OSX. The download page for Mac OSX is here, click on the Mac OSX icon and you should be good to go after downloading the appropriate packages.
There is a caveat emptor which I'll quote from the page - Gtk# and System.Windows.Forms applications require X11. Installing on a machine without X11 installed will result in errors during install, and these components will not function correctly.
I would guess it has to do with the Mac OS X's GUI conflicting with X...I'd imagine..not 100% sure.
For MonoDevelop, click here, click on the Mac OSX Icon..this will sit on top of the Mono framework...you will need to dig around a bit to see if this will co-exist with your existing setup... not sure here...
The good news on the Linux side, is it works, if you are building mono from scratch, using the Mono-2.6.1. sources here, build in this order...
mono-2.6.1.tar.bz2
libgdiplus-2.6.1.tar.bz2
mono-tools-2.6.1.tar.bz2
mono-debugger-2.6.1.tar.bz2
mono-addins-2.6.1.tar.bz2
The rest of them are optional.
Edit: I have added a few more bits of information. There is a cross-platform alternative to designing GUI's with Mono, it is Gtk# and Glade#. The Gtk# toolkit is a wrapper around the GTK tools that is used by Gnome. Glade# is a UI designer toolkit that uses Gtk#. This answer would not be complete without mentioning a couple of links to some tutorials on Gtk#.
Gtk# Tutorial on CodeProject.
Calc# - an intro to Gtk#
Custom controls with Mono and Gtk# here
Glade code changer here
All of the above links reside at CodeProject.
Hope this helps,
Best regards,
Tom.

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