I'm having trouble to create a roof via code.
I know how to create a stairs for example :
I start a StairsEditScope and use CreateSketchedLanding with all the right parameters to create my stairs and just commit the StairsEditScope, but for a roof i cant find a clue on how to create it from scratch, any leads?
Revit provides different kinds of roofs. It is best to understand the various types from an end user point of view before starting to drive them programmatically. The simplest one is defined by a horizontal outline. You can create a roof from such an outline using the Document.NewFootPrintRoof method. Such a roof can be flat, or you can specify a slope for each edge of the outline profile. The Building Coder Xtra labs provide a working sample in the external command Lab2_0_CreateLittleHouse in Labs2.cs:
https://github.com/jeremytammik/AdnRevitApiLabsXtra/blob/master/XtraCs/Labs2.cs
Here are some other roof-related posts on The Building Coder:
RoomsRoofs SDK Sample
Roof Eave Cut
Creating an Extrusion Roof
Related
I am working on a project where Users can interact with a Map via mouse click to see more details of an area. It is Perth Metropolitan Area Map. This Map is generated from PDF using online "PDF to SVG converter".
When I looked at generated SVG code it is so huge can't understand full of it. and did some research to see if i can find any simpler version of the Map, I see there are various options to construct SVG, detailed below.
Shapefiles : Creating maps based on real world data, I thought this is good option to go. but the problem I observed here is we need to depend on GIS tools and open databases where GIS data is available. It is too heavy for our requirement.
Geo JSON / Topo JSON : I see this is simple way to represent Maps in plain, but I could not figure out a way to generate required JSON files. After exploring more on this I understood these technologies are dependent on GIS / Shapefiles.
Inscape : UI editor to draw SVG - It is just generating lot of SVG code again.
After reviewing above all I kind of thinking may be I should learn to write own SVG map.
Can somebody advice whether I am in right direction or Are there any simple approaches to create a Map like this Perth Metropolitan Area Map ?
Thanks in advance.
I'm planning to write a Kivy app containing a (small) offline map. Kivy's Mapview widget seems to be a good choice to display maps but before I start diving into it further one question that I couldn't figure out: Is it possible to use Mapview offline, by using locally stored tiles?
I managed to do it, it turns out it is not that complicated to do but it took some research (at least for a beginner like me). Here is a rough outline:
1. MapView supports mbtiles as source as detailed in the documentation - mbtiles can be created in TileMill
2. I wanted a map in Openstreetmap style, so I downloaded openstreetmap-carto from github. The installation manual explains quite well what needs to be done in order to obtain a map in this style
4. There the biggest challenge was to set up and manipulate a PostGIS database. This link helped: http://www.bostongis.com/PrinterFriendly.aspx?content_name=loading_osm_postgis
There were some additional issues along the way but all could be solved by combing through the internet.
I'm building an offline driving tour app with skobbler. In the app there is a custom route for users to follow. I can draw the Polyline using SKPolyline class, but it'd be much better if there is a way to indicate the direction directly on the Polylines. For example, when you use skobbler's ForeverMap for routing, the app displays arrows on the route to indicate the direction.
What could be a possible way to do this?
Ideas considered:
1) Use multiple point routing, which I can use to connect all the tour destinations and use the provide direction. But this doesn't seem possible with Skobbler at this point.
2)Rotate map markers to point to the directions. Skobbler doesn't support this either.
Any advice is very appreciated.
Currently it's not possible to draw directed polylines (polylines with a direction arrow in them, similar to routes) with the SDK.
Neither is rotating map markers.
From 2.4 though, you will be able to create multi point routes - routes with via points (intermediate points) - the current ETA for 2.4 is end of February but you can have a peek at the 2.4 iOS beta build (that includes via points routing & navigation) using cocoapods
I have a geotiff that I have been working with in tilemill and I would like to select portions (buildings) in the map and create new layers as geojson objects. My issue is I don't know how to get the coordinates to create the objects!
http://chimera.labs.oreilly.com/books/1230000000345/ch12.html#_choropleth
this is a link to what I'm trying to do with states I just need the step where the coordinates are gotten because it doesn't seem to be in this document, they just give a shout to the guy who defined them. If anyone has done something similar to this, please give me a shout!
Update
I am not looking for the coordinates to the US, I have a fictional map that I am working from.
TileMill is a tool for visualizing data and creating map tiles - it isn't designed for creating or digitizing tasks. You'll want to export your map to Mapbox (or another MBTiles-supporting server), and use a tool like Mapbox's map editor or geojson.io to create GeoJSON overlays on top of it.
I want too build a web application, and I am looking at the tools I will have to use.
I want to use a real time map
I'm a thinking about :
Tilemill to get .png in order to constitue the background of my maps
or get data from a webite in shp files to build layers for this in mapnik.
Mapnik Build layers with the data I want to add on my map.
Mapnik : Put layers together and generate a map.
TileStache : generate tiles for my application.
Openlayers : Display my map with tiles in a browser.
Once my map is displayed, I'd like to add interactivity. For example when you go over a line or a circle (a town/ an event), then it gives you the attributes of this object.
But the lines and circles will integrated dirctly to the mapnik map, so I need to add some javascript to make it dynamic and open a pop-up. How do I do this ? Using Openlayer javascript libraries or node.js.
What is your advice on the question/the way I want to use theese tools?
Thanks a lot!
I'm in a similar situation, so I don't know the answer, but from what I've been able to figure out I think you're on the right track.
I started off using the Mapbox approach, which simplifies things as long as your data is static. You use Tilemill not only to generate your PNG tiles (once you've used Carto to do some nice styling) but also to import your data sets.
TileMill can export your TileJSON and UTFGrid files with the PNG tiles all packaged up and ready to use. Mapbox will then host all that stuff for you, and you can use their mapbox.js library (an extension of Leaflet) to bring it all together in the browser, with full interactivity. Opening popups would be something you'd do in Javascript in the browser - and if you mean infoWindows (the overlay window that's associated with a map point) then that would be a call to the Leaflet API.
If you're happy to create your layers and import your data offline this approach seems to be really simple and powerful; Mapbox will even render out tiles using multiple layers overlaid - so for example you can see your circles on top of a satellite image, merged into a single PNG.
The problem really comes in when your data needs to be live and you can't therefore prepare it all ahead of time in TileMill. I'm still trying to figure this all out but it does seem as though a combination of TileStache and Mapnik would be able to serve you up the TileJSON, GeoJSON and UTFGrid files you'd need as well as the tiles themselves, in the way you've outlined in the question.
You might also want PostGIS and GeoDjango or similar behind the scenes in order to hold and manage your live data, respectively.
As I said, I'm still trying to actually get my full stack working so I can't vouch for this 100% but if your data is gathered upfront then I'd definitely recommend the TileMill route for simplicity's sake.
I hope that's a help!