If I have the coordinate tuple (10.1, 15.2), how can I make it so that I can call 10.1 as simply x instead of coordinates[0], and y instead of coordinates[1]?
I want to do this so that I can pass a tuple from function to function while still being able to call x and y easily. I could just:
x = coordinates[0]
y = coordinated[1]
but that seems like a bad idea -- lengthy and I'd have to repeat it for each function.
Use namedtuple:
> from collections import namedtuple
> c = namedtuple('Coords',['x','y'])
> xy = c(5,6)
> xy
=> Coords(x=5, y=6)
> xy.x
=> 5
> xy.y
=> 6
Related
i am scraping multiple websites so i am using one function for each website script, so each function returns 4 values, i want to print them in dataframe and write them in csv but i am facing this problem, i may be asking something too odd or basic but please help
Either i will have to write whole script in one block and that will look very nasty to handle so if i could find a way around, this is just a sample of problem i am facing..
def a1(x):
z=x+1
r = x+2
print(z, r)
def a2(x):
y=x+4
t=x+3
print(y, t)
x = 2
a1(x)
a2(x)
3 4
6 5
data = pd.Dataframe({'first' : [z],
'second' : [r],
'third' : [y],
'fourth' : [t]
})`
data
*error 'z' is not defined*
You may find it convenient to write functions that return a list of dicts.
For example:
rows = [dict(a=1, b=2, c=3),
dict(a=4, b=5, c=6)]
df = pd.DataFrame(rows)
The variables are only defined in the local scope of your functions, you'd either need to declare them globally or - the better way - return them so you can use them outside of the function by assigning the return values to new variables
import pandas as pd
def a1(x):
z = x+1
r = x+2
return (z, r)
def a2(x):
y = x+4
t = x+3
return (y, t)
x = 2
z, r = a1(x)
y, t = a2(x)
data = pd.DataFrame({'first' : [z],
'second' : [r],
'third' : [y],
'fourth' : [t]
})
Alright. So, I have a function that I'm testing out. It has two returns. Here is the code:
x = 5
y = 7
def test(w, z):
if w == 5 and z == 7:
print("good!")
w = 6
z = 12
return(w, z)
test(x, y)
Alright so, there's my test function. It takes 'x' and 'y' and it does some stuff with them, and then it changes them if both are equal to the numbers.
However, I might want to keep that information that 'w' became 6 and 'z' became 12. In this case, I want 'w's value to equal 'x's. Likewise with 'y' and 'z'.
Unfortunately, when I try what I had already learned from stackOverflow:
x = test(x, y)
print(x)
I would get (6, 12). How can I make it so that 'x' gets 'w's value and 'y' gets 'z's value?
Do like this:
x,y = test(x, y)
I am trying to convert a list of integers in Python into a single integer say for example [1,2,3,4] to 1234(integer). In my function, I am using following piece of code:
L = [1,2,3,4]
b = int(''.join(map(str, L)))
return b
The compiler throws a ValueError. Why so? How to rectify this issue?
You can do this like this also if that cause problems:
L = [1,2,3,4]
maxR = len(L) -1
res = 0
for n in L:
res += n * 10 ** maxR
maxR -= 1
print(res)
1234
another solution would be
L = [1,2,3,4]
digitsCounter = 1
def digits(num):
global digitsCounter
num *= digitsCounter
digitsCounter *= 10
return num
sum(map(digits, L[::-1]))
the digits() is a non pure function that takes a number and places it on place value depending on the iteration calling digits on each iteration
1. digits(4) = 4 1st iteration
2. digits(4) = 40 2nd iteration
3. digits(4) = 400 3rd iteration
when we sum up the array returned by map from the inverted list L[::-1] we get 1234 since every digit in the array is hoisted to it place value
if we choose not no invert L array to L[::-1] then we would need our digits function to do more to figure out the place value of each number in the list so we use this to take adv of language features
i have a basic question regarding Haskell that boggles my mind since i am new to functional programming.
i've got simple functions for example
foo 1 1 = 0
foo 1 2 = 1
foo 2 1 = 1
foo 2 2 = 0
and i want to change the function values depending on a condition via another function (for example from 1 to 0, if the value is 1). How can i do that? I'm comming from python and am somehow stuck in the way of thought that i can simply assign the new value in the function body.
im trying something along this lines:
changeValue x y
|(foo x y == 1) = foo x y = 0
A little hint would be appreciated, since it feels like a simple question that i just can't find a solution for. Thanks!
Maybe having a look at http://learnyouahaskell.com/syntax-in-functions helps? Think of haskell functions as mathematical functions, there's no assignment there either.
Anyway, you can ask an other function for a value to compare to, and e.g. in that case return 1:
foo 0 1 = 1
foo x y
| otherfunction x y == 7 = 1
| otherwise = 0
i try to become familiar with the if-condition statements in haskell
assume that i´ve an argument x and i try the following in haskell
functionname x = if x > 0 then x-5
if x-5 == 0 then 1
else if x-5 /= 0 then functionname x-5
else if x-5 < then 0
so, the idea was to subtract 5 from x, check if the result is 0, if yes, then give a 1.
If not then invoke the function again with the expression x-5.
If the result of x-5 is negative then give a 0.
so, my questions: Would that be correct? Because when i try that, i´ve got a message like parse error on input 'functionname'.
how can i fix that problem? Are the if-else conditions wrong ?
programm :: Int -> Bool
programm x | x > 0 =
if z == 0 then True
else if z < 0 then False
else programm z
where
z = z-2
programm x | x < 0 =
if z == 0 then True
else if z > 0 then False
else programm z
where
z = z+2
so, i wanted to have the possibility to decide of a given number is even. So, i modify your solution a little bit. its the same but, at the beginning of the two declarations i said : x > 0 = .... and x < 0 =...
Because i want to say that for example -4 is also even. for that reason: the first declarations should handle the positive even numbers and the second declarations handles the negative even numbers.
when i give that to the compiler, then the message : Exception appears. Where i ve made the mistake?
Use guards to make things clear:
functionname x
| x > 0 = x - 5
| x - 5 == 0 = 1
| x - 5 /= 0 = functionname (x - 5)
| x - 5 < 0 = 0
Every if needs to have an else clause associated with it.
The very first one doesn't and the very last one doesn't either.
This works just fine:
functionname x = if x > 0 then x-5
else if x-5 == 0 then 1
else if x-5 /= 0 then functionname x-5
else if x-5 < 0 then 0 else 1
so, the idea was to subtract 5 from x, check if the result is 0, if
yes, then give a 1. If not then invoke the function again with the
expression x-5. If the result of x-5 is negative then give a 0.
That might be written like this:
functionname x =
if x' == 0 then 1
else if x' < 0 then 0
else functionname x'
where
x' = x - 5
Here, I use a where clause to locally define x' as x - 5 and then use it for the tests and the recursive call. Your first branch, if x > 0 then x-5, does not appear in your description of what function should do (it gives x - 5 results as result whenever x is larger than zero, which is probably not what you want). Also, note that every if needs an else as well as a then.
so, i wanted to have the possibility to decide of a given number is
even. So, i modify your solution a little bit. its the same but, at
the beginning of the two declarations i said : x > 0 = .... and x < 0
=... Because i want to say that for example -4 is also even. for that reason: the first declarations should handle the positive even numbers
and the second declarations handles the negative even numbers.
First of all, in the second version of your function the definition in the where clause should be z = x + 2, as z = z + 2 will not terminate. This being an evenness test, you also want to perform the tests on x rather than z. With that fixed, your solution with nested conditionals should work fine (note, however, that you are not treating the x == 0 case; the first guard should be x >= 0). There is a more elegant way of writing the function, though:
myEven :: Int -> Bool
myEven x = myEven' (abs x)
where
myEven' x
| x == 0 = True
| x < 0 = False
| otherwise = myEven' (x - 2)
abs is the familiar absolute value function, while myEven' amounts to the x > 0 branch of your original definition. Taking the absolute value of x is the easiest way to avoid writing two nearly equal branches to handle the negative and non-negative cases.
N.B.: While this is probably just a learning exercise, if you ever need to find whether a number is even there is an even function available from the Prelude. There is also mod if you need to test divisibility for other numbers.