One of the cool new C++ features in Visual Studio 2010 are lambda expressions. However, I can't get them to work within a managed class.
class UnmanagedClass {
void Foo() {
// Creating empty lambda within unmanaged class.
// This compiles fine.
auto lambda = [](){ ; };
}
};
ref class ManagedClass {
void Foo() {
// Creating empty lambda within managed class.
// This creates error C3809:
// A managed type cannot have any friend functions/classes/interfaces.
auto lambda = [](){ ; };
}
};
My best guess is that the compiler creates the anonymous function class as a friend class, even though I never use class members. This seems to mean that lambdas cannot be used at all within ref classes.
I was so happy when I read that VS2010 adds lambda expressions to C++. Does anybody know how to get them to work within ref classes?
Looks like it is being considered for future versions. Otherwise known as: "We'll get to it."
Related
I have created a class in Typescript that implements a simple stream (FRP). Now I want to extend it with client side functionality (streams of events). To illustrate my problem, here is some pseudo-code:
class Stream<T> {
map<U>(f: (value: T) => U): Stream<U> {
// Creates a new Stream instance that maps the values.
}
// Quite a few other functions that return new instances.
}
This class can be used both on the server and on the client. For the client side, I created a class that extends this one:
class ClientStream<T> extends Stream<T> {
watch(events: string, selector: string): Stream<Event> {
// Creates a new ClientStream instance
}
}
Now the ClientStream class knows about map but the Stream class doesn't know about watch. To circumvent this, functions call a factory method.
protected create<U>(.....): Stream<U> {
return new Stream<U>(.....)
}
The ClientStream class overrides this function to return ClientStream instances. However, the compiler complains that ClientStream.map returns a Stream, not a ClientStream. That can be 'solved' using a cast, but besides being ugly it prevents chaining.
Example code that exhibits this problem:
class Stream {
protected create(): Stream {
return new Stream()
}
map() {
return this.create()
}
}
class ClientStream extends Stream {
protected create(): ClientStream {
return new ClientStream()
}
watch() {
return this.create()
}
}
let s = new ClientStream().map().watch()
This does not compile because according to the compiler, the stream returned from map is not a ClientStream: error TS2339: Property 'watch' does not exist on type 'Stream'.
I don't really like this pattern, but I have no other solution that is more elegant. Things I've thought about:
Use composition (decorator). Not really an option given the number of methods I would have to proxy through. And I want to be able to add methods to Stream later without having to worry about ClientStream.
Mix Stream into ClientStream. More or less the same problem, ClientStream has to know the signatures of the functions that are going to be mixed in (or not? Please tell).
Merge these classes into one. This is a last resort, the watch function has no business being on the server.
Do you have a better (more elegant) solution? If you have an idea that gets closer to a more functional style, I'd be happy to hear about it. Thanks!
What you're trying to do is called F-bounded polymorphism.
In TypeScript this is done via the this keyword. Take a look at Typescript's documentation for polymorphic this types. If you follow the documentation, you should be able to implement what you want :-)
Actually, just make sure that you're returning this in your member methods and you should be fine!
I used the below to see how dart calls methods passed in to other methods to see what context the passed in method would/can be called under.
void main() {
var one = new IDable(1);
var two = new IDable(2);
print('one ${caller(one.getMyId)}'); //one 1
print('two ${caller(two.getMyId)}'); //two 2
print('one ${callerJustForThree(one.getMyId)}'); //NoSuchMethod Exception
}
class IDable{
int id;
IDable(this.id);
int getMyId(){
return id;
}
}
caller(fn){
return fn();
}
callerJustForThree(fn){
var three = new IDable(3);
three.fn();
}
So how does caller manager to call its argument fn without a context i.e. one.fn(), and why does callerJustForThree fail to call a passed in fn on an object which has that function defined for it?
In Dart there is a difference between an instance-method, declared as part of a class, and other functions (like closures and static functions).
Instance methods are the only ones (except for constructors) that can access this. Conceptually they are part of the class description and not the object. That is, when you do a method call o.foo() Dart first extracts the class-type of o. Then it searches for foo in the class description (recursively going through the super classes, if necessary). Finally it applies the found method with this set to o.
In addition to being able to invoke methods on objects (o.foo()) it is also possible to get a bound closure: o.foo (without the parenthesis for the invocation). However, and this is crucial, this form is just syntactic sugar for (<args>) => o.foo(<args>). That is, this just creates a fresh closure that captures o and redirects calls to it to the instance method.
This whole setup has several important consequences:
You can tear off instance methods and get a bound closure. The result of o.foo is automatically bound to o. No need to bind it yourself (but also no way to bind it to a different instance). This is way, in your example, one.getMyId works. You are actually getting the following closure: () => one.getMyId() instead.
It is not possible to add or remove methods to objects. You would need to change the class description and this is something that is (intentionally) not supported.
var f = o.foo; implies that you get a fresh closure all the time. This means that you cannot use this bound closure as a key in a hashtable. For example, register(o.foo) followed by unregister(o.foo) will most likely not work, because each o.foo will be different. You can easily see this by trying print(o.foo == o.foo).
You cannot transfer methods from one object to another. However you try to access instance methods, they will always be bound.
Looking at your examples:
print('one ${caller(one.getMyId)}'); //one 1
print('two ${caller(two.getMyId)}'); //two 2
print('one ${callerJustForThree(one.getMyId)}'); //NoSuchMethod Exception
These lines are equivalent to:
print('one ${caller(() => one.getMyId())}');
print('two ${caller(() => two.getMyId())}');
print('one ${callerJustForThree(() => one.getMyId())}';
Inside callerJustForThree:
callerJustForThree(fn){
var three = new IDable(3);
three.fn();
}
The given argument fn is completely ignored. When doing three.fn() in the last line Dart will find the class description of three (which is IDable) and then search for fn in it. Since it doesn't find one it will call the noSuchMethod fallback. The fn argument is ignored.
If you want to call an instance member depending on some argument you could rewrite the last example as follows:
main() {
...
callerJustForThree((o) => o.getMyId());
}
callerJustForThree(invokeIDableMember){
var three = new IDable(3);
invokeIDableMember(three);
}
I'll try to explain, which is not necessarily a strength of mine. If something I wrote isn't understandable, feel free to give me a shout.
Think of methods as normal objects, like every other variable, too.
When you call caller(one.getMyId), you aren't really passing a reference to the method of the class definition - you pass the method "object" specific for instance one.
In callerJustForThree, you pass the same method "object" of instance one. But you don't call it. Instead of calling the object fn in the scope if your method, you are calling the object fn of the instance three, which doesn't exist, because you didn't define it in the class.
Consider this code, using normal variables:
void main() {
var one = new IDable(1);
var two = new IDable(2);
caller(one.id);
caller(two.id);
callerJustForThree(one.id);
}
class IDable{
int id;
IDable(this.id);
}
caller(param){
print(param);
}
callerJustForThree(param){
var three = new IDable(3);
print(three.id); // This works
print(param); // This works, too
print(three.param); // But why should this work?
}
It's exactly the same concept. Think of your callbacks as normal variables, and everything makes sense. At least I hope so, if I explained it good enough.
The following line has the error Default argument is not allowed.
public ref class SPlayerObj{
private:
void k(int s = 0){ //ERROR
}
}
Why C++ has no default argument on managed types ?
I would like to know if there is a way to fix this.
It does have optional arguments, they just don't look the same way as the C++ syntax. Optional arguments are a language interop problem. It must be implemented by the language that makes the call, it generates the code that actually uses the default argument. Which is a tricky problem in a language that was designed to make interop easy, like C++/CLI, you of course don't know what language is going to make the call. Or if it even has syntax for optional arguments. The C# language didn't until version 4 for example.
And if the language does support it, how that compiler knows what the default value is. Notable is that VB.NET and C# v4 chose different strategies, VB.NET uses an attribute, C# uses a modopt.
You can use the [DefaultParameterValue] attribute in C++/CLI. But you shouldn't, the outcome is not predictable.
In addition to the precise answer from Hans Passant, the answer to the second part on how to fix this, you are able to use multiple methods with the same name to simulate the default argument case.
public ref class SPlayerObj {
private:
void k(int s){ // Do something useful...
}
void k() { // Call the other with a default value
k(0);
}
}
An alternative solution is to use the [OptionalAttribute] along side a Nullable<int> typed parameter. If the parameter is not specified by the caller it will be a nullptr.
void k([OptionalAttribute]Nullable<int>^ s)
{
if(s == nullptr)
{
// s was not provided
}
else if(s->HasValue)
{
// s was provided and has a value
int theValue = s->Value;
}
}
// call with no parameter
k();
// call with a parameter value
k(100);
UPDATE
I have to apologize for confusing the readers. After I got totally lost in the code, I reverted all my changes from Mercurial repo, carefully applied the same logic as before -- and it worked. The answers below helped me understand the (new to me) concept better, and for that I gave them upvotes.
Bottom line: if a call to a missing method happens within a closure, and resolution set to DELEGATE_FIRST, methodMissing() will be called on the delegate. If it doesn't -- check you own code, there is a typo somewhere.
Thanks a lot!
Edit:
OK, now that you've clarified what your are doing (somewhat ;--))
Another approach (one that I use for DSLs) is to parse your closure group to map via a ClosureToMap utility like this:
// converts given closure to map method => value pairs (1-d, if you need nested, ask)
class ClosureToMap {
Map map = [:]
ClosureToMap(Closure c) {
c.delegate = this
c.resolveStrategy = Closure.DELEGATE_FIRST
c.each{"$it"()}
}
def methodMissing(String name, args) {
if(!args.size()) return
map[name] = args[0]
}
def propertyMissing(String name) { name }
}
// Pass your closure to the utility and access the generated map
Map map = new ClosureToMap(your-closure-here)?.map
Now you can iterate through the map, perhaps adding methods to applicable MCL instance. For example, some of my domains have dynamic finders like:
def finders = {
userStatusPaid = { Boolean active = true->
eq {
active "$active"
paid true
}
}
}
I create a map using the ClosureToMap utility, and then iterate through, adding map keys (methods, like "userStatus") and values (in this case, closure "eq") to domain instance MCL, delegating the closure to our ORM, like so:
def injectFinders(Object instance) {
if(instance.hasProperty('finders')) {
Map m = ClosureToMap.new(instance.finders).map
m?.each{ String method, Closure cl->
cl.delegate = instance.orm
cl.resolveStrategy = Closure.DELEGATE_FIRST
instance.orm.metaClass."$method" = cl
}
}
}
In this way in controller scope I can do, say:
def actives = Orders.userStatusPaid()
and "eq" closure will delegate to the ORM and not domain Orders where an MME would occur.
Play around with it, hopefully I've given you some ideas for how to solve the problem. In Groovy, if you can't do it one way, try another ;--)
Good luck!
Original:
Your missingMethod is defined on string metaclass; in order for it to be invoked, you need "someString".foo()
If you simply call foo() by itself within your closure it will fail, regardless of delegation strategy used; i.e. if you don't use the (String) delegate, good luck. Case in point, do "".foo() and it works.
I don't fully understand the issue either, why will you not have access to the closure's delegate? You are setting the closure's delegate and will invoke the closure, which means you will have access to the delegate within the closure itself (and can just delegate.foo())
nope, you will not catch a missing method and redirect it to the delegate with metaclass magic.
the closure delegate is the chance to capture those calls and adapt them to the backing domain.
that means...
you should create your own delegate with the methods required by the dsl.
do not try to force a class to do delegate work if it's not designed for the task, or the code will get really messy in not time.
keep everything dsl related in a set of specially designed delegate classes and everything will suddenly become ridiculously simple and clear.
VERSION 1
class Doh {
private:
static std::map<const std::string, const Doh*> someMap;
std::string stringValue_;
public:
Doh(std::string str) : stringValue_(str) {
Doh::someMap.insert(
std::make_pair<const std::string,const Doh*>
(this->stringValue_,this)
);
}
}
The above was ok with MSVC 2010 but with MSVC 2008 it fails – and I guess it is because the object is not constructed yet when it is inserted in the map (I got a memory access violation).
So, I tried a delayed insertion, which worked:
VERSION 2
Doh(std::string str) : stringValue_(str) {
boost::thread(&Doh::insertIntoTheStaticMap,this);
}
void insertIntoTheStaticMap() {
boost::this_thread::sleep(boost::posix_time::milliseconds(1000));
Doh::someMap.insert(
std::make_pair<const std::string,const Doh*>
(this->stringValue_,this)
);
}
But as you might be able to guess, my intention is to have the static Doh::someMap as a common lookup dictionary.
VERSION 1 didn’t need any thread-safety because I would create all Doh instances in the same thread – in initialization blocks - which would be called by dynamic initializers before I enter main().
But with VERSION 2, the naïve sleep() is neither graceful nor reliable (not to mention, I might need to lock the map before insertion).
What would be a nice KISS approach?
Only potential issue I see is the initialization of the static member, if there are multiple source files. Try guarding it with a function.
class Doh {
private:
static std::map< std::string, Doh * > &get_map() {
static std::map< std::string, Doh * > someMap;
return someMap; // initialize upon first use
}
std::string stringValue_;
public:
Doh(std::string str) : stringValue_(str) {
get_map().insert(
std::make_pair
(this->stringValue_,this)
);
}
};
In neither version is there any sign of init for stringvalue_ - what does the debugger show you about this key when you hit the map insert in version 1 of the code? How is this field set up, and what is its type?
Running this in the debugger for VS2008 should allow you to narrow down the point of failure into the <map> source, I would have thought.