pyqt5: why the mimeData().text() returns nothing? - python-3.x

learning PyQt5 recently, I've tried to drag a QPushButton learning this tutorial Drag & drop a button widget, and made some improvements to place the button more accurate, so I add
mime = e.mimeData().text()
x, y = mime.split(',')
according to #Avaris for this question, but I found e.mimeData().text() returned nothing which supposed to be the coordinate of local position of the cursor with respect to the button, i tried to print(mime), and got a blank line with nothing, then i print(mime.split(',')) and got ['']。
here's the code:
import sys
from PyQt5.QtWidgets import QPushButton, QWidget, QApplication, QLabel
from PyQt5.QtCore import Qt, QMimeData
from PyQt5.QtGui import QDrag
from PyQt5 import QtCore
class Button(QPushButton):
def __init__(self, title, parent):
super().__init__(title, parent)
def mouseMoveEvent(self, e):
if e.buttons() != Qt.RightButton:
return
mimeData = QMimeData()
drag = QDrag(self)
drag.setMimeData(mimeData)
dropAction = drag.exec_(Qt.MoveAction)
def mousePressEvent(self, e):
QPushButton.mousePressEvent(self, e)
if e.button() == Qt.LeftButton:
print('press')
class Example(QWidget):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
self.setAcceptDrops(True)
self.button = Button('Button', self)
self.button.move(100, 65)
self.setWindowTitle('Click or Move')
self.setGeometry(300, 300, 280, 150)
def dragEnterEvent(self, e):
e.accept()
def dropEvent(self, e):
position = e.pos()
mime = e.mimeData().text()
x, y = mime.split(',')
#print(mime.split(','))
self.button.move(position - QtCore.QPoint(int(x), int(y)))
e.setDropAction(Qt.MoveAction)
e.accept()
if __name__ == '__main__':
app = QApplication(sys.argv)
ex = Example()
ex.show()
app.exec_()

In the answer of #Avaris, you will notice they set the mimedata with the button position in the mouseMoveEvent:
mimeData = QtCore.QMimeData()
# simple string with 'x,y'
mimeData.setText('%d,%d' % (e.x(), e.y()))
The mimedata does not contain anything by default. You have to set everything yourself! Have a look at the documentation for QMimeData to see what else you can do (other than setting arbitrary text)

Drag and Drop in Camera View
def dragEnterEvent(self, event): # Drag lines
mimeData = QtCore.QMimeData()
if mimeData.hasText:
event.accept()
else:
event.ignore()
def dropEvent(self, event): # Drop lines
mimeData = QtCore.QMimeData()
format = 'application/x-qabstractitemmodeldatalist'
data=event.mimeData().data(format) # Drag Drop get data's name
name_str = codecs.decode(data,'utf-8') # Convert byte to string
mimeData.setText(name_str)
# print(name_str[26:].replace('\x00','').strip("")) # remove white space
if mimeData.hasText:
print(name_str)
# write what you will do

Related

How to make a layout with only aboslute positioning in pyqt

I want to make a layout where the user is able to move the widget inside freely with no constraints of rows or column. So I'm using absolute positioning. I'm able to make it happen in a window with no layout but I don't know what to use as a layout , problem is in the commented line in the code.
from PyQt5.QtWidgets import QWidget, QLabel, QApplication,QVBoxLayout,QHBoxLayout
from PyQt5.QtCore import Qt, QMimeData
from PyQt5.QtGui import QDrag
class DragLabel(QLabel):
def mouseMoveEvent(self, e):
if e.buttons() == Qt.LeftButton:
drag = QDrag(self)
mime = QMimeData()
drag.setMimeData(mime)
drag.exec_(Qt.MoveAction)
class Window(QWidget):
def __init__(self):
super().__init__()
self.setAcceptDrops(True)
self.label = DragLabel('first', self)
self.label2 = DragLabel('second', self)
self.label3 = DragLabel('third', self)
self.label.move(50, 50)
self.label2.move(100, 100)
self.label3.move(150, 150)
# self.main_frame=QHBoxLayout()
# self.classic_frame=QVBoxLayout()
#what should I use here to make a frame working with absolute position only
# self.absolute_frame = ???
# self.absolute_frame.addWidget(self.label)
# self.absolute_frame.addWidget(self.label2)
# self.absolute_frame.addWidget(self.label3)
# self.main_frame.addLayout(self.classic_frame)
# self.main_frame.addLayout(self.absolute_frame)
# self.setLayout(self.main_frame)
def dragEnterEvent(self, e):
widget = e.source()
if isinstance(widget,DragLabel):
e.accept()
def dropEvent(self, e):
pos = e.pos()
widget_dep = e.source()
if isinstance(widget_dep,DragLabel):
widget_dep_name = widget_dep.text()
print(widget_dep_name)
widget_dep.move(pos.x(),pos.y())
if __name__ == '__main__':
app = QApplication([])
w = Window()
w.show()
app.exec_()

How to add scrollable regions with Drag & drop widgets with PyQt?

Please add a scrollable region to this code so that when I run the code, I can scroll down through the window and see the last items in the window and replace them.
As this is a drag and drop code I could not add scroll to it.
Moreover, during the drag and drop process, the scroll should work and does not interrupt the drag and drop process.
from PyQt5.QtWidgets import QApplication, QScrollArea, QHBoxLayout, QWidget, QLabel, QMainWindow, QVBoxLayout
from PyQt5.QtCore import Qt, QMimeData, pyqtSignal
from PyQt5.QtGui import QDrag, QPixmap
class DragItem(QLabel):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.setContentsMargins(25, 5, 25, 5)
self.setAlignment(Qt.AlignmentFlag.AlignCenter)
self.setStyleSheet("border: 1px solid black;")
# Store data separately from display label, but use label for default.
self.data = self.text()
def set_data(self, data):
self.data = data
def mouseMoveEvent(self, e):
if e.buttons() == Qt.LeftButton:
drag = QDrag(self)
mime = QMimeData()
drag.setMimeData(mime)
pixmap = QPixmap(self.size())
self.render(pixmap)
drag.setPixmap(pixmap)
drag.exec_(Qt.MoveAction)
class DragWidget(QWidget):
"""
Generic list sorting handler.
"""
orderChanged = pyqtSignal(list)
def __init__(self, *args, orientation=Qt.Orientation.Horizontal, **kwargs):
super().__init__()
self.setAcceptDrops(True)
# Store the orientation for drag checks later.
self.orientation = orientation
if self.orientation == Qt.Orientation.Vertical:
self.blayout = QVBoxLayout()
else:
self.blayout = QHBoxLayout()
self.setLayout(self.blayout)
def dragEnterEvent(self, e):
e.accept()
def dropEvent(self, e):
pos = e.pos()
widget = e.source()
for n in range(self.blayout.count()):
# Get the widget at each index in turn.
w = self.blayout.itemAt(n).widget()
if self.orientation == Qt.Orientation.Vertical:
# Drag drop vertically.
drop_here = pos.y() < w.y() + w.size().height() // 2
else:
# Drag drop horizontally.
drop_here = pos.x() < w.x() + w.size().width() // 2
if drop_here:
# We didn't drag past this widget.
# insert to the left of it.
self.blayout.insertWidget(n-1, widget)
self.orderChanged.emit(self.get_item_data())
break
e.accept()
def add_item(self, item):
self.blayout.addWidget(item)
def get_item_data(self):
data = []
for n in range(self.blayout.count()):
# Get the widget at each index in turn.
w = self.blayout.itemAt(n).widget()
data.append(w.data)
return data
class MainWindow(QMainWindow):
def __init__(self):
super().__init__()
self.drag = DragWidget(orientation=Qt.Orientation.Vertical)
self.scroll = QScrollArea() ###########
self.blayout = QHBoxLayout()
self.widget = QWidget()
for n, l in enumerate(['Art', 'Boo', 'EOA', 'Hel', \
'Hyg', 'Lei', 'Lei','Lei','Lei','Lei','Lei','Lei','Lei','Lei','Lei','Lei','Lei', 'Med',\
'Nut','Nut','Nut','Rel','Rel','Rel','Sle','SLN','Spo','Spo','Spo','Spo','Spo','Thi','Thi',\
'Wor','Wor','Wor','Wor','Wor','Wor','Wor','Wor','Wor','Wor','Wor','Wor','Wor','Wor']):
item = DragItem(l)
item.set_data(n) # Store the data.
self.drag.add_item(item)
def myFun():
print('hi', self.drag.get_item_data())
# Print out the changed order.
# self.drag.orderChanged.connect(print)
# add by me
self.drag.orderChanged.connect(myFun)
#Scroll Area Properties
self.scroll.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOn)
self.scroll.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
self.scroll.setWidgetResizable(True)
self.scroll.setWidget(self.widget)
container = QWidget()
layout = QVBoxLayout()
layout.addStretch(1)
layout.addWidget(self.drag)
layout.addStretch(1)
container.setLayout(layout)
self.setCentralWidget(container)
# self.setCentralWidget(self.scroll)
app = QApplication([])
w = MainWindow()
w.show()
app.exec_()

How can I delete this QGraphicsLineItem when context menu is open in a QGraphicsPixmapItem?

I'm developing a GUI where you can connect nodes between them except in a few special cases. This implementation works perfectly fine most of the time, but after some testing i found that, when I connect one QGraphicsPixmapItem with another through a QGraphicsLineItem, and the user opens the contextual menu before completing the link, the line get stuck, and it cannot be deleted.
The process to link two elements is to first press the element, then keep pressing while moving the line and releasing when the pointer is over the other element. This is achieved using mousePressEvent, mouseMoveEvent and mouseReleaseEvent, respectively.
This code is an example:
#!/usr/bin/env python3
from PyQt5.QtWidgets import *
from PyQt5.QtCore import *
from PyQt5.QtGui import *
import sys
class Ellipse(QGraphicsEllipseItem):
def __init__(self, x, y):
super(Ellipse, self).__init__(x, y, 30, 30)
self.setBrush(QBrush(Qt.darkBlue))
self.setFlag(QGraphicsItem.ItemIsMovable)
self.setZValue(100)
def contextMenuEvent(self, event):
menu = QMenu()
first_action = QAction("First action")
second_action = QAction("Second action")
menu.addAction(first_action)
menu.addAction(second_action)
action = menu.exec(event.screenPos())
class Link(QGraphicsLineItem):
def __init__(self, x, y):
super(Link, self).__init__(x, y, x, y)
self.pen_ = QPen()
self.pen_.setWidth(2)
self.pen_.setColor(Qt.red)
self.setPen(self.pen_)
def updateEndPoint(self, x2, y2):
line = self.line()
self.setLine(line.x1(), line.y1(), x2, y2)
class Scene(QGraphicsScene):
def __init__(self):
super(Scene, self).__init__()
self.link = None
self.link_original_node = None
self.addItem(Ellipse(200, 400))
self.addItem(Ellipse(400, 400))
def mousePressEvent(self, event):
if event.button() == Qt.LeftButton:
item = self.itemAt(event.scenePos(), QTransform())
if item is not None:
self.link_original_node = item
offset = item.boundingRect().center()
self.link = Link(item.scenePos().x() + offset.x(), item.scenePos().y() + offset.y())
self.addItem(self.link)
def mouseMoveEvent(self, event):
super().mouseMoveEvent(event)
if self.link is not None:
self.link.updateEndPoint(event.scenePos().x(), event.scenePos().y())
def mouseReleaseEvent(self, event):
super().mouseReleaseEvent(event)
if self.link is not None:
item = self.itemAt(event.scenePos(), QTransform())
if isinstance(item, (Ellipse, Link)):
self.removeItem(self.link)
self.link_original_node = None
self.link = None
class MainWindow(QMainWindow):
def __init__(self):
super(QMainWindow, self).__init__()
self.scene = Scene()
self.canvas = QGraphicsView()
self.canvas.setScene(self.scene)
self.setCentralWidget(self.canvas)
self.setGeometry(500, 200, 1000, 600)
self.setContextMenuPolicy(Qt.NoContextMenu)
app = QApplication(sys.argv)
win = MainWindow()
win.show()
sys.exit(app.exec())
How can I get rid off the line before/after the context menu event? I tried to stop them, but I do not know how.
Assuming that the menu is only triggered from a mouse button press, the solution is to remove any existing link item in the mouseButtonPress too.
def mousePressEvent(self, event):
if self.link is not None:
self.removeItem(self.link)
self.link_original_node = None
self.link = None
# ...
Note that itemAt for very small items is not always reliable, as the item's shape() might be slightly off the mapped mouse position. Since the link would be removed in any case, just do the same in the mouseReleaseEvent():
def mouseReleaseEvent(self, event):
super().mouseReleaseEvent(event)
if self.link is not None:
item = self.itemAt(event.scenePos(), QTransform())
if isinstance(item, Ellipse):
# do what you need with the linked ellipses
# note the indentation level
self.removeItem(self.link)
self.link_original_node = None
self.link = None

PYQT how to draw line between two buttons

from PyQt4 import QtGui, QtCore
class Window(QtGui.QWidget):
def __init__(self):
QtGui.QWidget.__init__(self)
self.view = View(self)
self.button = QtGui.QPushButton('Clear View', self)
self.button.clicked.connect(self.handleClearView)
layout = QtGui.QVBoxLayout(self)
layout.addWidget(self.view)
layout.addWidget(self.button)
def handleClearView(self):
self.view.scene().clear()
class DragButton(QtGui.QPushButton):
def mousePressEvent(self, event):
self.__mousePressPos = None
self.__mouseMovePos = None
if event.button() == QtCore.Qt.LeftButton:
self.__mousePressPos = event.globalPos()
self.__mouseMovePos = event.globalPos()
#super(DragButton, self).mousePressEvent(event)
def mouseMoveEvent(self, event):
if event.buttons() == QtCore.Qt.LeftButton:
# adjust offset from clicked point to origin of widget
currPos = self.mapToGlobal(self.pos())
globalPos = event.globalPos()
diff = globalPos - self.__mouseMovePos
newPos = self.mapFromGlobal(currPos + diff)
self.move(newPos)
self.__mouseMovePos = globalPos
#super(DragButton, self).mouseMoveEvent(event)
def mouseReleaseEvent(self, event):
if self.__mousePressPos is not None:
moved = event.globalPos() - self.__mousePressPos
if moved.manhattanLength() > 3:
event.ignore()
return
#super(DragButton, self).mouseReleaseEvent(event)
class View(QtGui.QGraphicsView):
def __init__(self, parent):
QtGui.QGraphicsView.__init__(self, parent)
self.setScene(QtGui.QGraphicsScene(self))
self.setSceneRect(QtCore.QRectF(self.viewport().rect()))
btn1=DragButton('Test1', self)
btn2=DragButton('Test2', self)
def mousePressEvent(self, event):
self._start = event.pos()
def mouseReleaseEvent(self, event):
start = QtCore.QPointF(self.mapToScene(self._start))
end = QtCore.QPointF(self.mapToScene(event.pos()))
self.scene().addItem(
QtGui.QGraphicsLineItem(QtCore.QLineF(start, end)))
for point in (start, end):
text = self.scene().addSimpleText(
'(%d, %d)' % (point.x(), point.y()))
text.setBrush(QtCore.Qt.red)
text.setPos(point)
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = Window()
window.resize(640, 480)
window.show()
sys.exit(app.exec_())
Here is my code. There are two movable buttons on the QGraphicsView and I can draw line on the QGraphicsView with mouse dragging. But what I want to do is to draw line between two buttons. For detail, If I right click the btn1(Test1) and then right click the btn2(Test2) , the line would be created between two buttons. I'm struggling this problem for a month. Plz Help!
I am assuming that the line you need to draw between the buttons must also be movable. If not it is just simple you can just use :
lines = QtGui.QPainter()
lines.setPen(self)
lines.drawLine(x1,y1,x2,y2)
So, if the line needs to be movable along with the buttons then first you create a mini widget consisting of Two Buttons and the Line, so you can move the whole widget. This might help!, in that case.

How to shift position of radio button and reverse radio button function when unchecking it?

I would like to ask 2 questions about my code. First, how do I shift the position of my radio button into the position that I want (I wrote it in the code)? And how do I reverse my LCD screen after unchecking it? Right now, it shows '02' when checked but I want to reverse the process when I uncheck it. Any solution?
class MyRadioButton(QtGui.QRadioButton):
def __init__(self):
super(MyRadioButton, self).__init__()
self.value = None
def SetValue(self, val):
self.value = val
def GetValue(self):
return self.value
class UserTool(QtGui.QDialog):
def __init__(self, parent = None):
super(UserTool, self).__init__()
self.layout = QtGui.QVBoxLayout(self)
self.setup(self)
def setup(self, Dialog):
Dialog.setObjectName(_fromUtf8("Dialog"))
self.resize(688, 677)
self.lcdNumber = QtGui.QLCDNumber(Dialog)
self.lcdNumber.setGeometry(QtCore.QRect(590, 10, 71, 23))
self.lcdNumber.setFrameShadow(QtGui.QFrame.Raised)
self.lcdNumber.setObjectName(_fromUtf8("lcdNumber"))
self.lcdNumber.setStyleSheet("* {background-color: black; color: white;}")
self.lcdNumber.display("00")
self.radioButton_8 = MyRadioButton()
self.radioButton_8.setText("A1")
self.radioButton_8.SetValue("02")
self.radioButton_8.toggled.connect(self.showValueFromRadioButtonToLCDNumber)
self.layout.addWidget(self.radioButton_8)
#self.radioButton_8 = QtGui.QRadioButton(Dialog)
self.radioButton_8.setGeometry(QtCore.QRect(460, 10, 82, 17))
self.radioButton_8.setChecked(False)
self.radioButton_8.setAutoExclusive(False)
self.radioButton_8.setObjectName(_fromUtf8("radioButton_8"))
def retranslateUi(self, Dialog):
self.radioButton_8.setText(_translate("Dialog", "A1", None))
def showValueFromRadioButtonToLCDNumber(self):
value = self.radioButton_8.GetValue()
if self.radioButton_8.isChecked():
self.lcdNumber.display(value)
Here is working example. In order to show previous value you need mechanism to cash that value before it is changed. To shift radioButton I use addSpacing()
# -*- coding: utf-8 -*-
import sys
from PyQt4 import QtCore, QtGui
from PyQt4.QtCore import Qt
class MyRadioButton(QtGui.QRadioButton):
def __init__(self):
super(MyRadioButton, self).__init__()
self.value = None
def SetValue(self, val):
self.value = val
def GetValue(self):
return self.value
class Widget(QtGui.QWidget):
def __init__(self):
super(Widget, self).__init__()
self.layout = QtGui.QVBoxLayout(self)
self.radioButton = MyRadioButton()
self.radioButton.setText("some text")
self.radioButton.SetValue("02")
self.radioButton.toggled.connect(self.showValueFromRadioButtonToLCDNumber)
self.lcdNumber = QtGui.QLCDNumber()
self.lcdNumber.display("-2")# previous value
self.layoutHorizontal = QtGui.QHBoxLayout(self)
self.layoutHorizontal.addSpacing(20)# add space before radioButton
self.layoutHorizontal.addWidget(self.radioButton)
self.layout.addLayout(self.layoutHorizontal)
self.layout.addWidget(self.lcdNumber)
self.previousValue = ""
def showValueFromRadioButtonToLCDNumber(self):
value = self.radioButton.GetValue()
if self.radioButton.isChecked():
self.previousValue = self.lcdNumber.value()# save previous value before it is changed
self.lcdNumber.display(value)
else:
self.lcdNumber.display(self.previousValue)

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