the --harmony flag in the args parameter seems not to work - node.js

the --harmony flag for node in the args parameter seems not to work. I can't use fat array functions.
Here part of lounch.json
"configurations": [
{
// Name of configuration; appears in the launch configuration drop down menu.
"name": "Launch app.js",
// Type of configuration. Possible values: "node", "mono".
"type": "node",
// Workspace relative or absolute path to the program.
"program": "./app.js",
// Automatically stop program after launch.
"stopOnEntry": true,
// Command line arguments passed to the program.
"args": ["--harmony"],
// Workspace relative or absolute path to the working directory of the program being debugged. Default is the current workspace.
"cwd": ".",
// Workspace relative or absolute path to the runtime executable to be used. Default is the runtime executable on the PATH.
"runtimeExecutable": null,
// Environment variables passed to the program.
"env": { }
},
{
"name": "Attach",
"type": "node",
// TCP/IP address. Default is "localhost".
"address": "localhost",
// Port to attach to.
"port": 5858
}
]
Is there a way to fix the problem myself?

The "args" parameter is not for the node process, but rather arguments for the app.
I was confused by this myself, the documentation should make this clearer.
See this question for a workaround: How to start nodejs with custom params from vscode

Related

VSCode 1.20.1 will not stop at any Node.js v8 breakpoints, what am I doing wrong?

I am trying to get VSCode 1.20.1 to break at a breakpoint in my project, but it simply refuses to break (at least with the inspector protocol). I've distilled this down to a 3 line Node.js sample project which can be found here on GitHub, I'll paste the relevant sections below.
The index.js program is a simple Hello World with a delay to avoid any debugger attach races (more on that later).
setTimeout(() => {
console.log('Hello'); //Breakpoint is set here
}, 5000);
The launch.json is below:
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"type": "node",
"request": "launch",
"name": "Normal Run",
"runtimeExecutable": "${workspaceFolder}/bin/node",
"runtimeArgs": [
"--nolazy",
"--inspect-brk=0.0.0.0:5858"
],
"program": "${workspaceFolder}/index.js",
"args": [],
"env": {
"DOCKER_ARGS": "-p5858:5858"
},
"address": "127.0.0.1",
"port": 5858,
"timeout": 60000,
"console": "integratedTerminal",
"smartStep": true,
"stopOnEntry": false,
"protocol": "inspector",
"autoAttachChildProcesses": true,
"localRoot": "${workspaceFolder}",
"remoteRoot": "/src"
}
]
}
Note that Node.js is running in Docker in the standard node:8 container with a volume mount of the local source directory (that is what the runTimeExecutable is for, see GitHub). If I use Wireshark to monitor port 5858, I can see the debugger attach and decode all messages. Strangely, VSCode issues the Runtime.runIfWaitingForDebugger immediately, and then later issues the Debugger.setBreakpointByURL message that seems to be accepted by Node.js (it successfully returns a Location for the breakpoint). I have the 5 second timeout in the code just in case this race is the cause of the problem (which it does not seem to be).
As an aside, if I use my host Node.js (6.11.4) with the protocol as legacy (or auto which chooses legacy) and comment out the runtimeArgs, runtimeExecutable, etc. VSCode hits the breakpoint. If I force the protocol to inspector (which is experimental in 6.11.4) and add back the runtimeArgs (but not executable) the debugger attaches but no breakpoint is hit, essentially the same behavior as with the Docker node:8 above.
What am I doing wrong here? This problem originally started in a new TypeScript project using sourcemaps and mocha, etc. but I've boiled it down to this.

Node Jest- Config paths must be specified

I am running Jest test cases into a reactjs project. I am trying to debug my jest test cases in VS code. The tests run ok on command line. But when I launch debugger in VS code I see error.
Launch.json
{
"version": "0.2.0",
"configurations": [
{
"type": "node",
"request": "launch",
"name": "Jest Tests",
"program": "${workspaceRoot}/xxx/xxx/node_modules/jest/bin/jest",
"args": [
"-i"
],
"internalConsoleOptions": "openOnSessionStart",
"outFiles": [
"${workspaceRoot}/xxx/xxx/**/*"
]
}
]
}
Error
Debugger listening on ws://127.0.0.1:31182/2bf113f1-002f-49ed-ad91-5510affd172a
Debugger attached.
Error: Could not find a config file based on provided values:
path: "/Users/xxx/xxx/xxx-ui"
cwd: "/Users/xxx/xxx/xxx-ui"
Configh paths must be specified by either a direct path to a config
file, or a path to a directory. If directory is given, Jest will try to
traverse directory tree up, until it finds either "jest.config.js" or
"package.json".
Just specify -c option in your launch config:
{
"name": "Debug Jest Tests",
"type": "node",
"request": "launch",
"runtimeArgs": [
"--inspect-brk",
"{$PathToNPMRoot}/node_modules/jest/bin/jest.js",
"--runInBand",
"-c", "{$PathToConfig}/jest.config.js",
],
"console": "integratedTerminal",
"internalConsoleOptions": "neverOpen",
"port": 9229
},
You will have to replace {$PathToNPMRoot} and {$PathToConfig}
Source
I'll tell you what did the trick for me.
As documentation says, in case that your code is not in the root of your project folder you should create a new config file to specify where jest is located in z .vscode folder, for example:
.vscode/settings.json
{
"jest.pathToJest": "functions/node_modules/.bin/jest"
}
(You should replace "functions" to your own folder name, in case you have your code on your project's root you won't need to do the previous step)
After doing that I was still getting the same error as you even though I configured correctly the path to jest and my jest configuration was specified correctly on my package.json, then I moved my jest configuration to jest.config.js file on the root of my project and that was all, jest was now up and running after I used the command Jest: Start Runner.
//jest.config.js on root dir
module.exports = { verbose: true };
I hope you can get it working
cheers!
I never created a Jest config file. Instead, I just set the working directory in the VSCode launch.json file:
How to configure vs code working directory in the launch.json
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit:
// https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
// https://jestjs.io/docs/troubleshooting
{
"name": "Debug Jest Tests for Modules",
// https://stackoverflow.com/questions/47540627/
// how-to-configure-vs-code-working-directory-in-the-launch-json
"cwd": "${workspaceRoot}/pathToMyJestModuleTestDir",
"type": "node",
"request": "launch",
"runtimeArgs": [
"--inspect-brk",
// https://stackoverflow.com/questions/60372790/
// node-v13-jest-es6-native-support-for-modules-without-babel-or-esm
"--experimental-vm-modules",
"${workspaceRoot}/pathToMyJestModuleTestDir/node_modules/jest/bin/jest.js",
"--runInBand"
],
"console": "integratedTerminal",
"internalConsoleOptions": "neverOpen",
"port": 9229
}
]
}
Values are for illustrative purposes only. They do not reflect what I use on my development machines.
The main thing to note here is the following line:
"cwd": "${workspaceRoot}/pathToMyJestModuleTestDir",
That line is explained in the SO Thread mentioned at the top of this answer.
I am new to Jest, as so I had this problem several times! and came back here several times, no solution! nothing worked. No matter how stupid it sounds, the problem was lacking the package.json, you cannot run without it. Maybe it is somewhere on the documentation, I am not very patient to keep reading documentation! Thus, test the obvious: if you created your package.json!!!
Just type in the following and you will be good to go.
npm init

What is the difference between args and runtimeArgs in VSCode's launch.json?

What is the difference between args and runtimeArgs in launch.json?
// Optional arguments passed to the runtime executable
"runtimeArgs": []
// Command line arguments passed to the program
"args": []
Is the program not the same thing as the runtime executable?
Extra information and motivation behind the question:
I am developing a nodejs application. In my package.json, I have a start script:
"start": "electron ./src/Main/main.js arg2", and in my app code, I access process.argv[2] which gets me arg2, so when I run npm start, my app works as intended.
When I run the app from VSCode, however it doesn't, and the reason was that I wasn't supplying any additional arguments in launch.json. Where should I put those arguments? process.argv seems to contains the arguments provided in either args or runtimeArgs though it also sticks in some --debug-brk argument, which I don't want.
I want to be able to use process.argv consistently when I run the app from the command line (npm start) or start it from VSCode.
I think this is mostly explained in the Node debugging docs:
Instead of launching the Node.js program directly with node, you can use 'npm' scripts or other task runner tools directly from a launch configuration:
Any program available on the PATH (for example 'npm', 'mocha', 'gulp', etc.) can be used for the runtimeExecutable attribute [...]
runtimeExecutable is not the program you want to debug, but the executable used to run it. So it appears that runtimeArgs is to runtimeExecutable as args is to program.
If you're interested in how it works in detail, here's the relevant part of the debugAdapter.ts implementation.
If you remove the attribute "program", the arguments are attached after another and you don't see any difference.
Consider following example, including "type" and "program":
{
"name": "vscode-jest-tests",
"type": "node",
"request": "launch",
"program": "${workspaceFolder}/node_modules/jest-cli/bin/jest.js",
"stopOnEntry": false,
"args": [
"--runInBand"
],
"cwd": "${workspaceFolder}",
"preLaunchTask": null,
"runtimeExecutable": null,
"runtimeArgs": [
"--nolazy"
],
"env": {
"NODE_ENV": "development"
},
"console": "integratedTerminal",
"internalConsoleOptions": "neverOpen",
"disableOptimisticBPs": true
}
=> set "NODE_ENV=development" && "C:\Program Files\nodejs\node.exe" --nolazy --inspect-brk=35238 node_modules\jest-cli\bin\jest.js --runInBand
The runtimeArg "--nolazy" occurs behind node.exe (corresponds to type) and
The arg "--runInBand" occurs behind jest.js (corresonds to program)
If you remove the attribute "program", the arguments are attached after another and you don't see any difference.

"Attribute 'program' does not exist" for basic node.js project

I created simple node.js application (source code from here https://azure.microsoft.com/en-us/blog/visual-studio-code-and-azure-app-service-a-perfect-fit/)
var http = require('http');
http.createServer(function (req, res) {
console.log('Got request for ' + req.url);
res.writeHead(200, {'Content-Type': 'text/html'});
res.end('<h1>Hello Code and Azure Web Apps!</h1>');
}).listen(process.env.PORT);
And clicked VSCode generated launch.json:
{
"version": "0.2.0",
"configurations": [
{
"name": "Launch",
"type": "node",
"request": "launch",
"program": "${workspaceRoot}/app.js",
"stopOnEntry": false,
"args": [],
"cwd": "${workspaceRoot}",
"preLaunchTask": null,
"runtimeExecutable": null,
"runtimeArgs": [
"--nolazy"
],
"env": {
"NODE_ENV": "development"
},
"externalConsole": false,
"sourceMaps": false,
"outDir": null
},
{
"name": "Attach",
"type": "node",
"request": "attach",
"port": 5858,
"address": "localhost",
"restart": false,
"sourceMaps": false,
"outDir": null,
"localRoot": "${workspaceRoot}",
"remoteRoot": null
}
]
}
And still when launched I see:
Attribute 'program' does not exist.
Can anybody help what's wrong?
I believe that you need ${workspaceRoot}/server.js, not ${workspaceRoot}/app.js for program. The code you're using doesn't have an app.js, that's what that (poorly worded) error is telling you.
I also encountered this issue because of where VS Code put the .vscode directory containing the launch.json file. It put it up one directory so I had to add the directory to the path as defined in the launch.json file:
"program": "${workspaceRoot}/myDir/app.js",
I hope this helps.
Another issue I ran into is a path was configured Using\\Backslashes\\Like\\So and worked fine on Windows, but on Mac it gave the above error.
(Solution: changed to /)
The error is saying that the path to your code was wrong.
VSCode defines the parent directory of its configuration file ".vscode/launch.json" as "${workspaceRoot}" or "${workspaceFolder}".
So, for example, if you want to run file "myproject/subfolder/main.js", you should configure your "myproject/.vscode/launch.json" as follows:
"program": "${workspaceRoot}/subfolder/main.js"
Note that configuring
"program": "${workspaceRoot}/myproject/subfolder/main.js"
is a mistake and will cause error "Attribute 'program' does not exist".
I wasted a few hours today trying to figure this problem out. What worked for me was deleting the existing launch.json and running the application, which prompts you to select an enviroment, which in my case was Node. This created a new launch.json in which I updated the program path.
The error should ideally read 'file specified in program attribute does not exist' because that is what is happening. As of VSCode 1.30.2, it does show you the path along with the error.
In my case I had
"program": "${workspaceFolder}\\${file}" so the path was something like c:\dir\c:\dir\file.js
I corrected this by removing ${workspaceFolder} since I wanted to be able to debug individual files.
I had the same issue. In my case my launch.json had following line
"program": "${workspaceFolder}\\index.js"
My active code that I tried to debug was in app_v2.js , so I updated it to following, and then debug worked.
"program": "${workspaceFolder}\\app_v2.js"
Firstly, read the official document this answers all question you would have about setting the right attributes for different scenarios using launch.json.
Now, to specifically answer this question, the ${workspaceFolder} is basically containing directory of the .vscode directory, which is your project root directory. So, when setting specific files as your debugging program, remember to map the path from the project root directory, or in other words the relative path of the file that is to be set as the debugging program. This can be easily obtained from the IDE (VS Code) by simply right-clicking the file and selecting the Copy Relative Path option. Then proceed to paste this next to the ${workspaceFolder} in the program attribute in your launch.json file, like below, will fix the problem.
"program": "${workspaceFolder}/<relative_path>"
Replace relative path with your copied relative path as mentioned before
Note that I am on a Mac platform. Please use platform appropriate path separators
Alternatively, not specifically using a launch configuration makes sense if it's a not-for-production or a simple app that does not warrant a launch config file. However, if not, it is super useful when debugging in a Multi-target environment (server, client). In my opinion, using a compound launch configuration setup makes things a lot easier. Read this section of the official docs to learn how to set it up keeping in mind the relative paths of your server and client files.
I had the same question and took me couple of hours to figure it out. What I basically did was that I deleted the folder after ${workspaceFolder}
The format was ${workspaceFolder}/xxxx\\folder\\subfolder\\subfolder
so by deleting what's after the "workspaceFolder" and starting my path from the double backward slash, it did fix it for me.
I had the same error, because I was passing the arguments inside "program" attribute like this:
{
"version": "0.2.0",
"configurations": [
{
"type": "node",
"request": "launch",
"name": "Build -B -p",
"skipFiles": [
"<node_internals>/**"
],
"program": "${workspaceFolder}\\app\\build -B -p D:\\apps\\12"
}
]
}
What solved for me was to pass the arguments inside "args" attribute, like this:
{
"version": "0.2.0",
"configurations": [
{
"type": "node",
"request": "launch",
"name": "Build -B -p",
"skipFiles": [
"<node_internals>/**"
],
"program": "${workspaceFolder}\\app\\build",
"args":["-B", "-pD:\\apps\\12"]
}
]
}
The O.S. was Windows 7.
It simply means that when you debug the file the app.js file simply doesn't exist and when you perform debugging it shows the error.
Here it my way to fix the problem :
simply replace the value of program
"${workspaceRoot}/app.js"
by
"${workspaceFolder}/${fileBasenameNoExtension}.js"
I hope this will solve all of your problems.
For the ones who are using Visual Studio 2019, today I was trying Node.js in the "master" VS2019. I moved server.ts to the src folder so that my js output would be in lib folder.
After that I tarted getting that message. Here are the changes I made in my project file to have it working.
<StartupFile>lib\server.js</StartupFile>
<WorkingDirectory>lib</WorkingDirectory>
<OutputPath>lib</OutputPath>
I hope this is not out of topic, it could help VS IDE users.

visual studio code node.js debugger fails to attach on standard launch

I tried to use the simple node.js example visualstudio code provides, but unfortunately when node is being started from visual studio code (on OS X) the node gets started with some arbitrary debug-brk, but debugger attachment fails.
When I run the node app manually with --debug-brk = 5858 and then use the attach I can debug my app. Anyone faced the same problem?
P.S I got mono installed from the mono project page .pkg
Here is my launch.js:
{
"version": "0.1.0",
// List of configurations. Add new configurations or edit existing ones.
// ONLY "node" and "mono" are supported, change "type" to switch.
"configurations": [
{
// Name of configuration; appears in the launch configuration drop down menu.
"name": "Launch app",
// Type of configuration. Possible values: "node", "mono".
"type": "node",
// Workspace relative or absolute path to the program.
"program": "./bin/www",
// Automatically stop program after launch.
"stopOnEntry": true,
// Command line arguments passed to the program.
"args": [],
// Workspace relative or absolute path to the working directory of the program being debugged. Default is the current workspace.
"cwd": ".",
// Workspace relative or absolute path to the runtime executable to be used. Default is the runtime executable on the PATH.
"runtimeExecutable": null,
// Environment variables passed to the program.
"env": { }
},
{
"name": "Attach",
"type": "node",
// TCP/IP address. Default is "localhost".
"address": "localhost",
// Port to attach to.
"port": 5858
}
]
}
Just ran into the same issue... Code couldn't find Node.
Change this line to point to your executable, for example:
"runtimeExecutable": "C:/Program Files/nodejs/node.exe",
Enjoy!
Might be the cluster thing. Try to turn off cluster in ./bin/www, and you will be able to debug it.

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