Unity 5.0: Sprite.Create error message "!hasError" - sprite

I came back to a Unity game that I was working on a couple of weeks ago, using version 4.6.1. After upgrading to version 5.0 and converting the project, there was an error in the following line:
Sprite.Create(plusTexture, Rect(toRightBoundry, 0, plusTexture.width, plusTexture.height), rightPos);
The image is imported as a single Sprite , 150 pixels per unit, pivoted at the center, using a bilinear filter. The import mode is compression , with a max size of 1024. Given those conditions and the fact that this piece of code was not altered since the working version and also after confirming that all values passed are valid, the following error is found at runtime:
"!hasError"
I have researched in the forums and cannot find a solution for this, mostly topics that end in the developers asking for a bug report. Is anyone familiar with how to solve this issue ?
Thanks in advance and have a nice day

it looks like an error do to unresolved merge conflicts from sprite atlas meta file of the resource file. We were getting a few funny named errors lie"aabb is not define" "!hasError" and something WIPPE. On of them was due to artist not resolving conflicts on a mesh meta file

Related

Issue with viewing data transformation with PyTorch

I am currently trying to process data for a simple network. This is the code I entered:
Screenshot here
I keep getting this error message but can't find any syntax problems or anyone else with this issue, I'm guessing it's something to do with my vienv because I've seen tutorials of people with no issues and that exact code. It's possible I haven't imported a package into my IDE and I am using anaconda and PyCharm if that helps.
Anyway, this is the error message I keep getting.
Error Message
You need to use transforms.ToTensor() instead of transforms.ToTensor when passing to transforms.Compose.

How to build and run Light Table without error?

I've been trying for hours, but can't build and use Light Table. Every time I try to run deploy/LightTable, it hangs on a screen that simply says "Light Table". I receive this error*:
[14381:0519/204037:INFO:CONSOLE(27860)] "Uncaught TypeError: Cannot read property 'thread_STAR_' of undefined", source: file:///home/zaz/Desktop/LightTable/builds/lighttable-0.8.0-linux/resources/app/core/node_modules/lighttable/bootstrap.js (27860)
Here's what I've tried:
git clone https://github.com/LightTable/LightTable.git
cd LightTable
bash linux_deps.sh
./deploy/LightTable # creates frozen window, throws the error above
cd deploy
./LightTable # creates frozen window, throws the error above
./ltbin # creates frozen window, throws the error above
I also tried similar things after checking out the atom-shell branch and the 0.7.2 tag (and cleaning up all the files from the previous build). Each time, I received the error above.
Does anyone know what's going on here?
Has Light Table been completely abandoned? It seems the last commit was in March.
* Depending on the version I was trying to run, I also received other errors, but I don't think they're relevant (the error above was the only one that appeared for all versions):
[18593:0519/222845:INFO:gpu_info_collector_x11.cc(80)] NVCtrl extension does not exist.
[18593:0519/222845:ERROR:browser_main_loop.cc(226)] Gdk: gdk_window_set_icon_list: icons too large
Fontconfig warning: FcPattern object size does not accept value 11(i)
[14413:0519/204035:INFO:renderer_main.cc(212)] Renderer process started
A year later (question was written in May 2015, now is June 2016), LightTable 0.8.1 is out, and I tried both Linux binary and cloned it from git, and it works fine.
For complete info, I'm using also Atom, and although I had not problems with "Cannot read property 'something' of undefined"" in Atom core, I met such problems in two or three Atom packages.
Both editors are based on same electron platform, LightTable is beautiful eye candy with quite revolutionary REPL integration, but it needs more polish to be usable to same extent as Atom.
For example, LightTable does not have workspace saving by default, that is done via plugin. That's ridiculous.
But although Atom looks so nice and powerful compared to simple editors, with realy huuuge number of available packages/plugins, LightTable is more elegant.
As I don't want to start new semi-religious war Atom vs LightTable resembling vi-vs-emacs, I'll stop here. :)
I can't replicate your problems in LightTable v0.8.1, so I think that answers this question. If not, please add errors you get with v0.8.1.
For info about releases, please check: https://github.com/LightTable/LightTable/releases

Sphinx4 figuring out correct models

I am trying to use the Sphinx4 library for speech recognition, but I cannot seem to figure out the correct combination of acoustic model-dictionary-language model. I have tried out various combinations and I get a different error every time.
I am trying to follow the tutorial on http://cmusphinx.sourceforge.net/wiki/tutorialsphinx4. I do not have a config.xml as I would if I was using ConfigurationManager instead of Configuration, because there is no perceivable way of passing the location of the config file to the Configuration itself (ConfigMgr takes it as an argument to the constructor); and that might be my problem right there. I just do not know how to point to one, and since the tutorial says "It is possible to configure low-level components of the application through XML file although you should do that ONLY IF you understand what is going on.", I assume having a config.xml file is not compulsory.
Combining the latest dictionary (7b - obtained from Sourceforge) with the latest acoustic model (cmusphinx-en-us-5.2.tar.gz - from SF again) and the language model (cmusphinx-5.0-en-us.lm.gz - from SF again) results in NullPointerException in startRecognition. The issue is similar to the problem here: sphinx-4 NullPointerException at startRecognition, but the link given in the answer no longer works. I obtained 0.7a from SF (since that is the dict the link seems to point at), but I am getting even earlier in the execution Error loading word: ;;; when I use that one. I tried downloading latest models and dict from the Github repo, that results in java.lang.IndexOutOfBoundsException: Index: 16128, Size: 16128.
Any help is much appreciated!
You need to use latest code from github
http://github.com/cmusphinx/sphinx4
as described by tutorial
http://cmusphinx.sourceforge.net/wiki/tutorialsphinx4
Correct models (en-us) are already included, you should not replace anything. You should not configure any XML files, use samples as provided in the sources.

"Pixels out of bounds" error in IRAF

I am trying to do a PSF fitting on a fits image using SNOOPY (a point spread function fitter) and IRAF. I can open this image fine using imexam but when I select a point (a star or whatever) I get an error:
Warning: Pixels out of bounds
It seems that what I am seeing and what IRAF is seeing (behind the scenes) are not the same. As if there is some kind of a co-ordinate off-shift or something.
How would one go about fixing this ?
[Scientific Linux 6, 16bit , IRAF v2.16]
If you're using DS9 v7.2 then the problem is a bug in the DS9 cursor read causing the offset. The only workaround is to use an earlier version of DS9 or a more recent beta.
I am also getting the "Warning Pixels out of bounds" error in imexamine for parts of images in the 8th frame only of an 8 frame FITS image, using DS9 7.3.2 with pyraf. The 7.3 beta is no longer available.
A workaround is to load the subimage into ds9 using iraf, rather than loading it directly in ds9.

Read DICOM images

i am trying to read dicom images without using imageviewer and i came across VtkGdmReader.. when i am trying to execute it, its giving me an error:
code => vtkGdmReader example
error C2039: 'SetInput' : is not a member of 'vtkTexture'
error C2039: 'SetInput' : is not a member of 'vtkPolyDataMapper'
please can any one tell me why am i facing this problem, is this error related to vtk version ? if so then how can i go about it ?
please help me resolving the problem..
As said in the comments, this error is related to the VTK version. SetInput() was removed in VTK 6.
You can either work in VTK 5 or update the code. If you decide to update it, this error gets fixed by replacing SetInput() with either SetInputData() or SetInputConnection() with a few modifications. You should use SetInputConnection() if you want the filters to go through the pipeline.
As an example of fixing the errors you mentioned, you should replace the following lines in the code you provided:
VTKtexture->SetInput(ima); and
VTKplaneMapper->SetInput(VTKplane->GetOutput());
to:
VTKtexture->SetInputConnection(reader->GetOutputPort()); and
VTKplaneMapper->SetInputConnection(VTKplane->GetOutputPort());
In the second modification (VTKplaneMapper), note that we just changed GetOutput() to GetOutputPort(), while in the first one (VTKtexture) we completely changed the argument passed to SetInputConnection(). That happens because data objects (such as ima) no longer have dependency on pipeline objects (such as algorithms and executives). In this case, we give the algorithm that generated that data object as the argument - if you look for it, you can see the line vtkImageData* ima = reader->GetOutput();, you just have to replace GetOutput() by GetOutputPort() as we did in the second modification.
I recommend looking into the VTK Wiki's VTK 6 Migration pages (and guide) for more information on this error and other errors that you might run into.

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