Dart redstone web application - web

Let's say I configure redstone as follows
#app.Route("/raw/user/:id", methods: const [app.GET])
getRawUser(int id) => json_about_user_id;
When I run the server and go to /raw/user/10 I get raw json data in a form of a string.
Now I would like to be able to go to, say, /user/10 and get a nice representation of this json I get from /raw/user/10.
Solutions that come to my mind are as follows:
First
create web/user/user.html and web/user/user.dart, configure the latter to run when index.html is accessed
in user.dart monitor query parameters (user.dart?id=10), make appropriate requests and present everything in user.html, i.e.
var uri = Uri.parse( window.location.href );
String id = uri.queryParameters['id'];
new HttpRequest().getString(new Uri.http(SERVER,'/raw/user/${id}').toString() ).then( presentation )
A downside of this solution is that I do not achieve /user/10-like urls at all.
Another way is to additionally configure redstone as follows:
#app.Route("/user/:id", methods: const [app.GET])
getUser(int id) => app.redirect('/person/index.html?id=${id}');
in this case at least urls like "/user/10" are allowed, but this simply does not work.
How would I do that correctly? Example of a web app on redstone's git is, to my mind, cryptic and involved.
I am not sure whether this have to be explained with connection to redstone or dart only, but I cannot find anything related.

I guess you are trying to generate html files in the server with a template engine. Redstone was designed to mainly build services, so it doesn't have a built-in template engine, but you can use any engine available on pub, such as mustache. Although, if you use Polymer, AngularDart or other frameowrk which implements a client-side template system, you don't need to generate html files in the server.
Moreover, if you want to reuse other services, you can just call them directly, for example:
#app.Route("/raw/user/:id")
getRawUser(int id) => json_about_user_id;
#app.Route("/user/:id")
getUser(int id) {
var json = getRawUser();
...
}
Redstone v0.6 (still in alpha) also includes a new foward() function, which you can use to dispatch a request internally, although, the response is received as a shelf.Response object, so you have to read it:
#app.Route("/user/:id")
getUser(int id) async {
var resp = await chain.forward("/raw/user/$id");
var json = await resp.readAsString();
...
}
Edit:
To serve static files, like html files and dart scripts which are executed in the browser, you can use the shelf_static middleware. See here for a complete Redstone + Polymer example (shelf_static is configured in the bin/server.dart file).

Related

How to create a static website generator in React

Tech stack - Node.js, MongoDB for the database, Strapi CMS for editing and API, React - my application.
I have a database with a long list of entries and a ready-to-use application that allows users to read data from the database. I need to be able to generate a simple website with a single entity from my database as a source to fill the template.
Mockup
Here is a mock-up. Hopefully, it will make things a bit clearer.
Clarification
After a day of thinking about the task, I believe I need something like a simplest static website generator - an application that will allow me to select a single bit of data from the list and generate a small website filled with it. The end goal is to get a website in some subfolder of my application where I can get it and use it however I need.
A bit more about specifics:
It will be used locally
Security can be neglected
Running always in development is not a problem (just in case, thinking about additional question #2)
Few additional questions:
Is it possible to run NPM scripts from the application (like npm build)
Is there any way to show one component in development mode, but replace it with another during building for production?
App.js
//...
function App() {
if() {
return <AdminUI /> // This one is to be shown in development mode
} else {
return <Website /> // This one is to be used instead of AdminUI in the build
}
UPDATE
Well, I'm digging a path to create a site generator and so far I come up with the following basic plan:
Get my template ready
Create a new directory for my website
Copy a template to the new folder
Get an HTML file, parse it to a string to modify
Swap some bits with my data
Save to a file from the modified string
repeat if needed for other files.
If that works as expected, the whole process probably might be improved by moving from a fixed template to a component, that will be prepared with a JavaScript bundler and started with the help of something like node-cmd (to run shell commands from my application)...
What you want could be achievable, but if it's just a string and little else, I'd say it's much simpler to fetch the data at startup from a given file, and populate from there. You can put a JSON file under the public folder (together with other static data, like images) and have the file being your configuration.
In the App.js file, write an async componentDidMount() and you can do an await axios.get("") with your configuration.
So App.js would look like (code written on the fly, didn't check in an IDE):
export class App extends React.App {
constructor(props) {
super(props);
this.state = { loading: true, };
}
async componentDidMount() {
const response = await axios.get("your/data.json");
this.setState({ loading: false, ... whatever})
}
render = () => (
<>
(this.state.loading && <div>Still loading...</div>)
(this.state.adminData && <AdminUI data={this.state.admingData} />)
(this.state.devData && <Website data={this.state.devData} />)
</>
)
}
If you don't care about security, wouldn't be much simpler like this? And if you use TypeScript you'll have a much much simpler life in handling the data too.
Maybe it's worth doing an AdminUI to generate the JSON, and the another UI which reads the JSON, so you end up doing two UIs. The template-generated UI could even ask for a JSON file to bootstrap directly to the user, if it simplifies... In general, an approach based on simple JSON sounds a lost simpler than going for a CI/CD pipeline.

How to set active links (navbar) in an async ufront app

I try to figure out how to set active links in a navbar or sitebar for an async ufront application.
On the server I can load and parse it dynamically inside the main (top level) controller via an api call like:
#inject public function init(context:HttpContext) {
ufTrace("HomeController::init");
var navStr:String = "";
//getNavbar loads the navbar html snippet and parses the code to set 'active' some tags in relation to the request uri
var navbarSurprise = siteApi.getNavbar(context.request.uri);
navbarSurprise.handle(function (outcome) {
switch (outcome) {
case Success(navbarStr): navStr = navbarStr;
case Failure(err): navStr = "<h1>Could not load navigation: $err</h1>";
}
} );
ViewResult.globalValues["navBar"] = navStr;
}
but that doesn't work on the client for pushstate urls. (navStr would always be empty)
The ViewResult.hx (line:126) doc states:
Helpers (dynamic functions) can be included in your ViewResult also.
Could this be a place to handle that?
But unfortunately I couldn't find any help/examples how to add helper functions to a ViewResult.
I was also thinking about doing it in a custom ViewEngine. But that seems a bit like overcomplicating things.
Any thoughts about that would be appreciated.
Seems your are looking to render the navbar on the server when processing the request.
I did something like that some time ago by using sipple (another templating engine) but you can also use other engine (i think) like haxe template or erazor etc.
This issue sums up how i processed different partials using stipple
Hope it helps.

How to load txt file in haxe in js project?

I've started a haxe js project in FlashDevelop, I need to load a local file, is this possible? how to to so?
The simple answer is use "resources". You add a path and an identifier to your hxml:
-resource hello_message.txt#welcome
And you use it in your code like this:
var welcome = haxe.Resource.getString("welcome");
Note that the operation is performed at compile time so there is no runtime overhead. It is essentially equivalent to embed the file content in a quoted string.
The complex answer is to use a macro. With them you can load, parse, process and do all the manipulation you might need. Pretty commonly, you can see macros to load a config file (say JSON or YAML) and use it as part of your application (again at compile time and not at runtime).
You could grab files with an XMLHttpRequest as long as you keep them somewhere public (if you're putting it online) and accessible to the script.
Here's a quick example of grabbing a text file from the location assets/test.txt
This is the sort of thing I usually do in the JS games I make, I find it a bit more flexible than just embedding them with -resource.
If it's not exactly what you're looking for then Franco's answer should see you through.
package ;
import js.html.XMLHttpRequest;
import js.html.Event;
class Start {
static function main() {
var request = new XMLHttpRequest();
// using the GET method, get the file at this location, asynchronously
request.open("GET", "assets/test.txt", true);
// when loaded, get the response and trace it out
request.onload = function(e:Event){
trace(request.response);
};
// if there's an error, handle it
request.onerror = function(e:Event) {
trace("error :(");
};
// send the actual request to the server
request.send();
}
}

Best way to reuse a large translation file within Node / Express

I'm new to Node but I figured I'd jump right in and start converting a PHP app into Node/Express. It's a bilingual app that uses gettext with PO/MO files. I found a Node module called node-gettext. I'd rather not convert the PO files into another format right now, so it seems this library is my only option.
So my concern is that right now, before every page render, I'm doing something like this:
exports.home_index = function(req, res)
{
var gettext = require('node-gettext'),
gt = new gettext();
var fs = require('fs');
gt.textdomain('de');
var fileContents = fs.readFileSync('./locale/de.mo');
gt.addTextdomain('de', fileContents);
res.render(
'home/index.ejs',
{ gt: gt }
);
};
I'll also be using the translations in classes, so with how it's set up now I'd have to load the entire translation file again every time I want to translate something in another place.
The translation file is about 50k and I really don't like having to do file operations like this on every page load. In Node/Express, what would be the most efficient way to handle this (aside from a database)? Usually a user won't even be changing their language after the first time (if they're changing it from English).
EDIT:
Ok, I have no idea if this is a good approach, but it at least lets me reuse the translation file in other parts of the app without reloading it everywhere I need to get translated text.
In app.js:
var express = require('express'),
app = express(),
...
gettext = require('node-gettext'),
gt = new gettext();
Then, also in app.js, I create the variable app.locals.gt to contain the gettext/translation object, and I include my middleware function:
app.locals.gt = gt;
app.use(locale());
In my middleware file I have this:
mod
module.exports = function locale()
{
return function(req, res, next)
{
// do stuff here to populate lang variable
var fs = require('fs');
req.app.locals.gt.textdomain(lang);
var fileContents = fs.readFileSync('./locales/' + lang + '.mo');
req.app.locals.gt.addTextdomain(lang, fileContents);
next();
};
};
It doesn't seem like a good idea to assign the loaded translation file to app, since depending on the current request that file will be one of two languages. If I assigned the loaded translation file to app instead of a request variable, can that mix up users' languages?
Anyway, I know there's got to be a better way of doing this.
The simplest option would be to do the following:
Add this in app.js:
var languageDomains = {};
Then modify your Middleware:
module.exports = function locale()
{
return function(req, res, next)
{
// do stuff here to populate lang variable
if ( !req.app.locals.languageDomains[lang] ) {
var fs = require('fs');
var fileContents = fs.readFileSync('./locales/' + lang + '.mo');
req.app.locals.languageDomains[lang] = true;
req.app.locals.gt.addTextdomain(lang, fileContents);
}
req.textdomain = req.app.locals.gt.textdomain(lang);
next();
};
};
By checking if the file has already been loaded you are preventing the action from happening multiple times, and the domain data will stay resident in the server's memory. The downside to the simplicity of this solution is that if you ever change the contents of your .mo files whilst the server is running, the changes wont be taken into account. However, this code could be extended to keep an eye on the mtime of the files, and reload accordingly, or make use of fs.watchFile — if required:
if ( !req.app.locals.languageDomains[lang] ) {
var fs = require('fs'), filename = './locales/' + lang + '.mo';
var fileContents = fs.readFileSync(filename);
fs.watchFile(filename, function (curr, prev) {
req.app.locals.gt.addTextdomain(lang, fs.readFileSync(filename));
});
req.app.locals.languageDomains[lang] = true;
req.app.locals.gt.addTextdomain(lang, fileContents);
}
Warning: It should also be noted that using sync versions of functions outside of server initialisation is not a good idea because it can freeze the thread. You'd be better off changing your sync loading to the async equivalent.
After the above changes, rather than passing gt to your template, you should be able to use req.textdomain instead. It seems that the gettext library supports a number of requests directly on each domain object, which means you hopefully don't need to refer to the global gt object on a per request basis (which will be changing it's default domain on each request):
Each domain supports:
getTranslation
getComment
setComment
setTranslation
deleteTranslation
compilePO
compileMO
Taken from here:
https://github.com/andris9/node-gettext/blob/e193c67fdee439ab9710441ffd9dd96d027317b9/lib/domain.js
update
A little bit of further clarity.
Once the server has loaded the file into memory the first time, it should remain there for all subsequent connections it receives (for any visitor/request) because it is stored globally and wont be garbage collected — unless you remove all references to the data, which would mean gettext would need to have some kind of unload/forget domain method.
Node is different to PHP in that its environment is shared and wraps its own HTTP server (if you are using something like Express), which means it is very easy to remember data globally as it has a constant environment that all the code is executed within. PHP is always executed after the HTTP server has received and dealt with the request (e.g. Apache). Each PHP response is then executed in its own separate run-time, which means you have to rely on databases, sessions and cache stores to share even simple information and most resources.
further optimisations
Obviously with the above you are constantly running translations on each page load. Which means the gettext library will still be using the translation data resident in memory, which will take up processing time. To get around this, it would be best to make sure your URLs have something that makes them unique for each different language i.e. my-page/en/ or my.page.fr or even jp.domain.co.uk/my-page and then enable some kind of full page caching using something like memcached or express-view-cache. However, once you start caching pages you need to make certain there aren't any regions that are user specific, if so, you need to start implement more complicated systems that are sensitive to these areas.
Remember: The golden rule of optimisation, don't do so before you need to... basically meaning I wouldn't worry about page caching until you know it's going to be an issue, but it is always worth bearing in mind what your options are, as it should shape your code design.
update 2
Just to illustrate a bit further on the behaviour of a server running in JavaScript, and how the global behaviour is not just a property of req.app, but in fact any object that is further up the scope chain.
So, as an example, instead of adding var languageDomains = {}; to your app.js, you could instantiate it further up the scope of wherever your middleware is placed. It's best to keep your global entities in one place however, so app.js is the better place, but this is just for illustration.
var languageDomains = {};
module.exports = function locale()
{
/// you can still access languageDomains here, and it will behave
/// globally for the entire server.
languageDomains[lang]
}
So basically, where-as with PHP, the entire code-base is re-executed on each request — so the languageDomains would be instantiated a-new each time — in Node the only part of the code to be re-executed is the code within locale() (because it is triggered as part of a new request). This function will still have a reference to the already existing and defined languageDomains via the scope chain. Because languageDomains is never reset (on a per request basis) it will behave globally.
Concurrent users
Node.js is single threaded. This means that in order for it to be concurrent i.e. handle multiple requests at the "same" time, you have to code your app in such a way that each little part can be executed very quickly and then slip into a waiting state, whilst another part of another request is dealt with.
This is the reason for the asynchronous and callback nature of Node, and the reason to avoid Sync calls whilst your app is running. Any one Sync request could halt or freeze execution of the thread and delay handling for all other requests. The reason why I state this is to give you a better idea of how multiple users might interact with your code (and global objects).
Basically once a request is being dealt with by your server, it is it's only focus, until that particular execution cycle ends i.e. your request handler stops calling other code that needs to run synchronously. Once that happens the next queued item is dealt with (a callback or something), this could be part of another request, or it could be the next part in the current request.

Routing in locomotive using ejs

I'm trying out node and some frameworks for node atm, specifically locomotive. However, i seem to be stuck on routing using locomotive. A couple questions i can't find the answer to, so here goes:
why does the locomotive out-of-box install use index.html.ejs as a
filename? Why not just index.ejs? What's the benefit?
i'm trying to add a route to a view: searchName.html.ejs which i
added in the views folder. To achieve this i made a toolController
like this:
var locomotive = require('locomotive').Controller,
toolController = new Controller();
toolController.searchName = function() {
this.render();
}
module.exports = toolController;
I also added a route in routes.js like so:
this.match('searchName', 'tool#searchName');
However, that doesn't work (and yet it's what the documentation says ought to work). The result is a 404 error. So how do i make that route work?
Suppose i want to make a route to eg, anExample.html? How do i go
about that? I notice that in the out-of-the-box app from
locomotive, you cannot enter localhost:3000/index.html . Nor even
localhost:3000/index This seems highly impractical to me, as there
are plenty of users who'll add the specific page they want to go to.
So how can i make that work?
PS: I went through all questions regarding this on stackoverflow and searched the web, but i still can't figure this out.enter code here
The benefit is that this naming scheme allows you to specify several different formats for a single route. So you could have search_name.html.ejs and search_name.xml.ejs, then respond with either view depending on what your client is expecting.
There are a couple issues with the example code you posted. You should be seeing a more descriptive error than a 404, so I'm not sure what's happening there, but here are the fixes to your code that work in my environment.
In the controller:
//tool_controller.js
var locomotive = require('locomotive');
var toolController = new locomotive.Controller();
toolController.searchName = function() {
this.render();
};
module.exports = toolController;
In routes.js:
//routes.js
module.exports = function routes()
{
this.match('searchName', 'tool#searchName');
}
Then, you'll need to change the view to this: views/tool/search_name.html.ejs. It's not clear from the documentation, but locomotive automatically lowercases and underscores actions that are camel-cased, like searchName.
Now start the app and browse to http://localhost:3000/searchName
If you just want to serve a static html file, the easiest way is to just drop it in the public folder. This folder is specifically for serving up static content like client-side js, css, etc. And it works just fine for serving static HTML as well.

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